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Your path: level 1 to 99

You start as a Novice, level fast with free gear, and change to your 3rd job at base 99 / job 50. Nothing here needs a story quest, and nothing costs real farming: this band is about finding your pace. Pick your EXP rate first (Rates and Advanced Looting): 1x to 100x, and a slow rate earns a permanent drop bonus at 230. Boosters stay at 1x on purpose and get a pack at every milestone (Booster).

Gear to wear

Slot Wear Where from
Weapon Paradise weapon (level 10), then a Paradise class weapon (45); Eden Group weapons at 26, 40 and 60 Paradise Team Member; the Eden courses (Paradise and Eden)
Armor, garment, shoes Paradise set (10); Eden Group Uniform, Manteau, Boots (7 to 60) same
Headgear Paradise Cap or Hat; Eden Group Hat with its stat card same
Accessories Paradise Ring or Magic Ring, Gloves or Necklace Paradise Team Member
Shadow gear Paradise Shadow set (10, all six pieces) Paradise Team Member

Claim the level 10 Paradise set at once. A Booster also gets a +7 Metal weapon at 10 and a starter set in pack 1.

Where to level

  • The Hunting Board in any of the nine towns: three daily missions and a weekly one near your level. This is the best EXP and the best coins in the band (Hunting).
  • The fields of your level. There is no level-gap penalty on drops.
  • Instances that take low levels, started from the Instance Manager (@instance): Orc's Memory (30-80), Poring Village (30-60), Weekend Dungeon (60+, weekends), Nidhoggur's Nest (70+), Sealed Catacomb (75+), Half Moon In The Daylight (80+), Culvert and Geffen Magic Tournament (90+). Endless Tower, Octopus Cave and Mistwood Maze have no level limit (Instances).
  • Sunken Tower (40+) is an EXP instance for every band from 40 on: floors of random monsters, EXP for every monster to the whole party; keep your party within the leader's 20-level tier.

What to do with your coins

Hunting Coins buy Bubble Gum and buff potions at the Hunting Shop. Every instance clear gives Instance Coins and Kachua keys: do not spend them yet, you want them at 100 for your first real set and for shadow gear.

Line Level Daily player Two evenings a week Daily, on Hell
Paradise gear (free handouts) 10 free free free
All priced lines above 0 h 0 h 0 h

Hours are expected values for one player working on that line alone: farm hours / calendar weeks. The weeks include the daily and weekly limits (one clear of an instance a day, hunting missions, field MVPs, login days). "Daily player" plays 5 days a week, 2 hours a day, clears on Hard; "two evenings" plays 2 days of 3 hours; "daily on Hell" plays 5 days of 2.5 hours on Hell. A group shortens the clears. Lines marked as needing Nightmare or Hell clears are left out of the sum for a Hard player; the lines overlap, because the same clears feed several of them.

Next

3rd job at base 99 / job 50 (Job Master), then level 100 to 149.