Arch Mage
Groundwork page: drawn from other servers' guides and checked against what Sol has. Numbers are not tested on Sol. Read the class guides overview first.
Role
The 'best debuffer in the game' on kRO: Climax Lv 4 with All Bloom or Violent Quake doubles monster damage for 30 s and Comet adds a stacking 20 s resistance debuff. A strong boss killer and a good beginner mage. Weak points: SP, no movement, ground spells erased by newer monsters. Three end builds: Soul Vulcan Strike, Frozen Slash with Rock Down or Crimson Arrow with Storm Cannon, Comet.
Stats and traits
SPL first, then CON. INT and DEX 120 each are almost a must for Comet's variable cast, plus +10 stat food; the later build moves to gear cast and frees points for AGI. Variable cast to 100 %, fixed cast about 1-2 s, cooldown matched to the main skill.
Leveling route on Sol
Where to go by band: 1-99, 100-149, 150-199, 200-239, 240 and up. Magician: Cold Bolt and Fire Ball; Wizard: Magic Amplification and Soul Drain first, then one area spell. Warlock: Comet leveling is the kRO beginner route.
Gear by band
Only pieces that exist on Sol. The common chain for every class is on the overview page; what is specific to the Arch Mage:
- Early (100-199): Grace Crimson Robe, Magic Boots, Magic Manteau and Ring (Unknown Parts and Cor Core); Temporal INT manteau and boots; Temporal Circlet (Warlock); Thanatos Tower accessories.
- Mid (200-239): a Dim Glacier wand or staff; Death Rune manteau (Varmundt); Snow Flower Robe.
- End (240+): Nebula Robe of Spell, Time Dimensions Rune Crown (Arch Mage), a Dimensions staff, Circulation of Life (the Soul Expansion Ring the guides use was not checked).
Gear ladder
Every piece below can be worn by the Arch Mage, exists on Sol and has a way to get it, in order of equip level; the Sol line pages say how an item is made and enchanted. Per slot and level band the page shows the best 12 (the ones the guides name first, then the higher level); the full list has all 1970. Obtainable means: a Sol line page supplies it, or a Sol shop, crate or reward does, or the official game does and Sol did not remove the source (that last test comes from the research index, which can be stale for the newest lines).
Weapons
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Fortune Sword | 24 | ATK 90, Lv4 weapon | LUK +5; Perfect Dodge +20 | official |
| Brave Assassin's Damascus | 80 | ATK 120, Lv3 weapon | STR +1, AGI +1; Increases Physical Damage against enemies of Demi-Human race by 75%.; Ignores 20% physical defense of Demi-Human race.; When equipped by Ninja or Rogue classes:; MATK +90; Indestructible in battle | official |
| Glorious Arc Wand | 80 | ATK 70, MATK 135, Lv4 weapon | MATK +135; Increases MATK to Demi-Human race by 15%.; Ignores magical defense of enemies of Demi-Human race by 25%.; Indestructible in battle; Refine Level +6:; Pierces magical defense of Demi-Human race by additional 5%.; Refine Level +9:; MATK +5%; Decrea... | official |
| Cursed Dagger | 85 | ATK 55, Lv4 weapon | Random chance to inflict Curse status on the target when dealing physical damage. | official |
| Jormungand | 90 | ATK 200, MATK 280, Lv4 weapon | INT +20; MATK +280; Random chance to inflict Poison status on the target when dealing magical damage.; Random chance to inflict Deadly Poison status on the target when dealing physical damage.; Indestructible in battle | official |
| Wizardry Staff | 90 | ATK 120, MATK 200, Lv4 weapon | INT +6; DEX +2; MATK +200 | official |
| Bellum Arc Wand | 95 | ATK 110, MATK 220, Lv4 weapon | Refine Level +6:; MATK +15%; Refine Level +9:; Decreases Variable Casting Time by 50%.; Decreases Fixed Casting Time by 0.2 seconds. | official |
| Bellum Damascus | 95 | ATK 180, Lv4 weapon | For each Refine Level:; ASPD +1 | official |
| Mental Destroyer | 95 | ATK 100, MATK 50, Lv4 weapon | INT +10; MATK +50; MDEF +20; Drains 5% SP from enemies when dealing physical damage; Refine Level +6:; Increases the SP drain of attacks.; Increases SP Consumption by 100%.; Indestructible in battle | official |
| Illusion Moonlight Dagger [1] | 99 | ATK 150, Lv4 weapon | MaxSP +10%; Recovers 3 SP when dealing physical attacks.; Refine Level +10:; Recovers additional 4 SP when dealing physical attacks. | Sol |
| Illusion Staff of Bordeaux [2] | 99 | ATK 60, MATK 180, Lv4 weapon | INT +3, DEX +2; MATK +180; When Dragonology is mastered:; MATK +5%; Decreases SP Consumption by 15%.; For each 3 Refine Levels:; MATK +1%; Decreases SP Consumption by 5%.; When equipped with Illusion Muffler:; Increases damage of Psychic Wave by 10%.; Refin... | Sol |
| Candy Cane Rod [2] | 99 | ATK 10, MATK 140, Lv4 weapon | INT +2; MATK +140; For each Refine Level:; FLEE +2; Refine Level +10:; Perfect Dodge +10 | official |
| Paradise Warlock Staff | 100 | ATK 150, MATK 200, Lv4 weapon | MATK +200; MATK +5%; Indestructible in battle; For each Level of Mystical Amplification:; Decreases Variable Casting Time by 1%.; Base Level at least 105:; Increases Magical Damage with Fire and Earth element by 10%.; Increases damage of Crimson Rock and Ea... | Sol |
| Paradise Warlock Wand | 100 | ATK 150, MATK 200, Lv4 weapon | MATK +200; MATK +5%; Indestructible in battle; For each Level of Mystical Amplification:; Decreases Variable Casting Time by 1%.; Base Level at least 105:; Increases Magical Damage with Wind and Ghost element by 10%.; Increases damage of Chain Lightning and... | Sol |
| Illusion Wizardry Staff [2] | 100 | ATK 150, MATK 250, Lv4 weapon | INT +6, DEX +2.; MATK +250; For each 2 Refine Levels:; INT +1, DEX +1.(Up to Refine Level +10) | Sol |
| Blue Crystal Staff [2] | 100 | ATK 100, MATK 200, Lv4 weapon | Indestructible in battle; MATK +200; For each 2 Refine Levels:; MATK +10; For each 3 Refine Levels:; Increases damage of Jack Frost by 12%.; Refine Level +9:; Increases Magical Damage with Water element by 7%.; Refine Level +11:; Decreases Jack Frost skill... | official |
| Illusion Bazerald [2] | 120 | ATK 120, MATK 170, Lv4 weapon | INT +5; MATK +170; For each 2 Refine Levels:; MATK +1%; Refine Level +7:; Increases Magical Damage with Fire element by 10%.; Refine Level +9:; Increases damage of Fire Bolt by 40%.; Increases damage of Fire Ball by 40%.; Refine Level +11:; Increases damage... | Sol |
| Illusion Survivor's Staff [2] | 120 | ATK 100, MATK 240, Lv4 weapon | DEX +2; INT +2; MATK +240; MaxHP +600; For each 2 Refine Levels:; MATK +1%; Refine Level +7:; Increases Magical Damage against monsters of Small and Medium size by 15%.; Refine Level +9:; Decreases Physical and Magical Damage taken from Small and Medium siz... | Sol |
| Illusion Thorn Staff of Darkness [2] | 120 | ATK 60, MATK 180, Lv4 weapon | Indestructible in battle; MATK +180; INT +3; DEX +3; For each Refine Level:; Ignores magical defense of enemies of monsters of every race, except Players, by 3%.; For each 2 Refine Levels:; Decreases After Skill Delay by 3%.; Refine Level +7:; MATK +7%; Dec... | Sol |
| Thanos Two-Handed Staff [1] | 120 | ATK 120, MATK 250, Lv4 weapon | INT +6; VIT +6; LUK -6; MATK +250; Increases Healing skills effectiveness by 18%.; Magical attack has chance to restore HP and SP.; Drains 100 HP every 10 seconds.; Drains 1000 HP as the item is unequipped. | Sol |
| Scarlet Athame [1] | 130 | ATK 30, MATK 130, Lv4 weapon | MATK +180; Enables the use of Level 1 Meteor Storm.; When Abracadabra is learned:; Magical attacks will inflict Jump Impedance status on the target for 10 seconds.; Jump Impedance:; Increases the cooldown time for some skills involving movement by 5 seconds... | Sol |
| Empowered Aqua Staff [1] | 130 | ATK 30, MATK 270, Lv4 weapon | INT +5; MATK +270; Increases damage of Cold Bolt and Frost Driver by 30%.; When equipped with Aqua Robe, Aqua Shoes and Aqua Orb:; Increases Magical Damage with Water element by 60%.; Decreases Magical Damage with Wind element by 60%.; Increases damage take... | official |
| Empowered Crimson Staff [1] | 130 | ATK 30, MATK 270, Lv4 weapon | INT +5; MATK +270; Increases damage of Fire Bolt and Fire Ball by 30%.; When equipped with Crimson Robe, Crimson Shoes and Crimson Orb:; Increases Magical Damage with Fire element by 60%.; Decreases Magical Damage with Water element by 60%.; Increases damag... | official |
| Empowered Forest Staff [1] | 130 | ATK 30, MATK 270, Lv4 weapon | INT +5; MATK +270; Increases damage of Earth Spike and Heaven's Drive by 30%.; When equipped with Forest Robe, Forest Shoes and Forest Orb:; Increases Magical Damage with Earth element by 60%.; Decreases Magical Damage with Fire element by 60%.; Increases d... | official |
| Vicious Mind Dagger [1] | 160 | ATK 105, MATK 50, Lv4 weapon | MATK +50; Increases ATK by (RefinelvRefinelv).; (up to +15 Refine Level); Increases MATK by (RefinelvRefinelv)/2.; (up to +15 Refine Level) | official |
| Vicious Mind Rod [1] | 160 | ATK 60, MATK 120, Lv4 weapon | INT +5; MATK +120; Increases MATK by (Refinelv*Refinelv).; (up to +15 Refine Level); Indestructible in battle | official |
| Vicious Mind Staff [1] | 160 | ATK 100, MATK 200, Lv4 weapon | INT +6; MATK +200; Increases MATK by (Refinelv*Refinelv).; (up to +15 Refine Level); Indestructible in battle | official |
| Crimson Rose Stick [2] | 170 | ATK 100, MATK 180, Lv4 weapon | MATK +180; Indestructible in battle; Increases Magical Damage with Fire and Shadow element by 5%.; For each Refine Level:; MATK +4; Refine Level +9:; Increases damage of Hell Inferno by 30%.; Refine Level +11:; Decreases Crimson Rock skill cooldown by 1 sec... | official |
| Sunflower Kid [2] | 170 | ATK 150, MATK 320, Lv4 weapon | INT +5; MATK +320; For each Refine Level:; Decreases After Skill Delay by 1%.; For each 2 Refine Levels:; MATK +1%; Indestructible in battle | official |
| Welding Wand [2] | 170 | ATK 160, MATK 200, Lv4 weapon | Indestructible in battle; MATK +200; Increases Magical Damage with Neutral, Water and Fire element by 7%.; Refine Level +7:; MATK +40; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with Neutral, Water and Fire element b... | official |
| Blue Flame Cane [2] | 175 | ATK 110, MATK 300, Lv4 weapon | INT +7; MATK +300; For each 2 Refine Levels:; MATK +1%; Refine Level +7:; Increases damage of Fire, Earth, Water and Wind elementals magic attack by 5%.; Refine Level +9:; Increases damage of Fire, Earth, Water and Wind elementals magic attack by 10%.; Refi... | official |
| Hellfire Staff [2] | 175 | ATK 110, MATK 180, Lv4 weapon | Indestructible in battle; INT +5; MATK +180; For each 2 Refine Levels:; MATK +15; Refine Level +7:; Increases Magical Damage with Fire and Earth element by 5%.; Refine Level +9:; Increases Magical Damage with Fire and Earth element by additional 10%. | official |
| Icicle Staff [2] | 175 | ATK 110, MATK 180, Lv4 weapon | Indestructible in battle; INT +5; MATK +180; For each 2 Refine Levels:; MATK +15; Refine Level +7:; Increases Magical Damage with Water and Holy element by 5%.; Refine Level +9:; Increases Magical Damage with Water and Holy element by additional 10%. | official |
| Adulter Fides Rod [2] | 180 | ATK 200, MATK 340, Lv4 weapon | Indestructible in battle; MATK +340; Increases damage of Soul Expansion by 10%.; For each 3 Refine Levels:; MATK +18; Refine Level +7:; Increases damage of Soul Expansion by additional 20%.; Refine Level +9:; Increases Magical Damage against enemies of ever... | official |
| Adulter Fides Two-Handed Staff [2] | 180 | ATK 200, MATK 340, Lv4 weapon | Indestructible in battle; MATK +340; Increases damage of Comet by 10%.; For each 3 Refine Levels:; MATK +18; Refine Level +7:; Increases damage of Comet by additional 20%.; Refine Level +9:; Increases Magical Damage against enemies of every size by 15%.; Re... | official |
| Thanatos Two-handed Staff-AD [2] | 190 | ATK 150, MATK 300, Lv5 weapon | Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds.; For each 2 Refine Levels:; MATK +10; For each 3 Refine Levels:; Increases damage of Crimson Rock by 10%.; Refine Level +7:; Decreases After Skill Delay by 10%.;... | Sol |
| Furious Flame Staff [2] | 205 | ATK 100, MATK 270, Lv5 weapon | Indestructible in battle; MATK +270; Increases damage of Floral Flare Road by 10%.; Base Level at least 210:; MATK +7%, MATK +70.; Base Level at least 220:; Increases damage of Crimson Arrow by 5%.; Base Level at least 230:; Increases Magical Damage against... | Sol |
| Furious Specter [2] | 205 | ATK 100, MATK 185, Lv5 weapon | Indestructible in battle; MATK +185; Increases damage of Mystery Illusion by 5%.; Base Level at least 210:; MATK +4%, MATK +40.; Base Level at least 220:; Increases damage of Soul Vulcan Strike by 5%.; Base Level at least 230:; Increases Magical Damage agai... | Sol |
| Glacier Staff | 210 | ATK 150, MATK 290, Lv5 weapon | Indestructible in battle; MATK +290 | Sol |
| Glacier Wand | 210 | ATK 150, MATK 230, Lv5 weapon | Indestructible in battle; MATK +230 | Sol |
| Witch's Broom [2] | 210 | ATK 117, MATK 200, Lv5 weapon | Indestructible in battle; MATK +180; Increases Magical Damage against monsters of Formless race by 10%.; Random chance to auto-cast Level 1 Quagmire when receiving damage.; Refine Level +7:; MATK +35; Decreases Variable Casting Time by 10%.; Refine Level +9... | official |
| Destiny Staff [2] | 215 | ATK 110, MATK 290, Lv5 weapon | Indestructible in battle; MATK +290; MATK +5%, SPL +2; Increases damage of Frozen Slash by 5%.; Refine Level +5:; Increases damage of Frozen Slash by additional 10%.; Refine Level +7:; Increases Magical Damage with Water element by 5%.; Refine Level +9:; In... | Sol |
| Devil Wing Staff [2] | 215 | ATK 95, MATK 290, Lv5 weapon | Indestructible in battle; MATK +290; MATK +5%, SPL +2; Increases damage of Soul Vulcan Strike by 5%.; Refine Level +5:; Increases damage of Soul Vulcan Strike by additional 10%.; Refine Level +7:; Increases Magical Damage with Ghost and Shadow element by 5%... | Sol |
| Solid Staff [2] | 220 | ATK 150, MATK 290, Lv5 weapon | Indestructible in battle; MATK +290; For each 2 Refine Levels:; Increases damage of Frozen Slash and Crimson Arrow by 6%.; For each 3 Refine Levels:; Increases damage of Crystal Impact by 5%.; For each 4 Refine Levels:; Increases Magical Damage with every e... | Sol |
| Poenitentia Termes [2] | 230 | ATK 170, MATK 300, Lv5 weapon | Indestructible in battle; MATK +300; MATK +10%; Increases damage of Crimson Arrow and Frozen Slash by 10%.; For each 2 Refine Levels:; Increases damage of Crimson Rock and Frost Misty by 3%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine... | Sol |
| Poenitentia Virga [2] | 230 | ATK 170, MATK 300, Lv5 weapon | Indestructible in battle; MATK +300; MATK +10%; Increases damage of Storm Cannon and Rock Down by 10%.; For each 2 Refine Levels:; Increases damage of Chain Lightning and Earth Strain by 3%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine... | Sol |
| Dim Glacier Staff [1] | 230 | ATK 150, MATK 290, Lv5 weapon | Indestructible in battle; MATK +290 | Sol |
| Dim Glacier Wand [1] | 230 | ATK 150, MATK 230, Lv5 weapon | Indestructible in battle; MATK +230 | Sol |
| Dimensions Arch Rod [2] | 250 | ATK 120, MATK 330, Lv5 weapon | Indestructible in battle; MATK +330; MATK +3%; Increases damage of Frozen Slash and Rock Down by 15%.; For each 2 Refine Levels:; MATK +25; MATK +1%; For each 3 Refine Levels:; Increases damage of Frozen Slash and Rock Down by additional 5%.; Refine Level +... | Sol |
| Dimensions Arch Staff [2] | 250 | ATK 120, MATK 330, Lv5 weapon | Indestructible in battle; MATK +330; MATK +3%; Increases damage of Storm Cannon and Crimson Arrow by 15%.; For each 2 Refine Levels:; MATK +25; MATK +1%; For each 3 Refine Levels:; Increases damage of Storm Cannon and Crimson Arrow by additional 5%.; Refine... | Sol |
Shields
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Cursed Knight's Shield [1] | 1 | - | ATK +3%; MATK +3%; Increases Attack Speed (decreases After Attack Delay by 10%).; Decreases damage taken from all elemental monsters by 7%.; Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.; Random chance to restore 15... | Sol |
| Purified Knight's Shield [1] | 1 | - | ATK +5%; MATK +5%; Increases Attack Speed (decreases After Attack Delay by 10%).; Decreases damage taken from all elemental monsters by 10%.; Random chance to restore 50 SP per second for 7 seconds when receiving physical damage.; Random chance to restore 3... | Sol |
| Mad Bunny [1] | 1 | - | ATK +5%; MATK +5%; Reflects 10% of Melee Physical Damage.; When hit by a magic attack, there is a 10% chance for 2 seconds to reflect the magic attack with a 60% chance.; Refine Level +7:; ATK +5; MATK +5; Refine Level +9:; ATK +15; MATK +15; Refine Level +... | Sol |
| Bloody Knight's Shield [1] | 1 | - | ATK +3%; MATK +3%; Increases Attack Speed (decreases After Attack Delay by 10%).; Decreases damage taken from all elemental monsters by 7%.; Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.; Random chance to restore 15... | official |
| Lian Shield [1] | 65 | DEF 50 | Decreases damage taken from Neutral elemental by 5%.; Increases damage taken from Ghost elemental by 5%.; When equipped with Lien Manteau:; For each Refine Level of manteau:; Decreases damage taken from Ghost elemental by 1%.; When equipped with Lien Shoes:... | Sol |
| Valkyrja's Shield [1] | 65 | DEF 80 | MDEF +5; Decreases damage taken from Water, Fire, Undead and Shadow elemental attacks by 20%.; When equipped with Fricca's Circlet and Odin's Blessing:; DEF +2; MDEF +5; All Refine Levels of the Shield and Circlet adds to MDEF Instead of DEF. | Sol |
| Stone Buckler [1] | 65 | DEF 45 | Decreases damage taken from Large size by 5%.; When equipped with Magni's Cap and Odin's Blessing:; STR +2; DEF +5; MDEF +5; When equipped by Swordman classes:; DEF +6 | official |
| Platinum Shield | 68 | DEF 95 | MDEF +5; Decreases damage taken from Medium and Large size by 15%.; Decreases damage taken from Undead race by 10%.; Adds 40% chance of reflecting magical attacks for 2 seconds when wielder receive magical attack. | official |
| Anemos Shield [1] | 90 | DEF 150 | MDEF +15; Increases Damage against Wind elemental by 5%.; Decreases damage taken from Wind elemental attacks by 10%.; Indestructible in battle; Refine Level +6:; Increases Damage against Wind elemental by 10%.; Decreases damage taken from Wind elemental att... | Sol |
| Feather Shield [1] | 90 | DEF 150 | - | Sol |
| Hervor | 90 | DEF 100 | MDEF +5; Decreases damage taken from all monsters by 30%.; Indestructible in battle | official |
| Magic Reflect [1] | 99 | DEF 50 | MDEF +10; Adds 3% chance of reflecting magical attack; Refine Level +7:; Increases reflect chance by 3%; Refine Level +9:; Increases reflect chance by 3%. | official |
| Ancient Prontera Book [1] | 100 | DEF 70 | Cannot be destroyed in battle.; For every 2 refine level, S.MATK + 2.; For every 3 refine level, MATK + 30.; When refined to +10 or higher, increase magic damage against all property enemies by 20%.; When refined to +12 or higher, reduce Variable Casting Ti... | Sol |
| Biolab Shield [1] | 100 | DEF 300 | Unbreakable.; MDEF + 20; All Talent stats + 7.; ASPD + 1.; Reduce After Cast Delay by 10%.; Reduce physical and magical damage taken from all size enemies by 15%.; For every 2 refine levels, MHP + 5%, MSP + 5%.; For every 3 refine levels, all talent stats +... | Sol |
| Dragonic Shield [1] | 100 | DEF 200 | POW + 5, CON + 5.; ATK + 50.; When equipped by Swordman classes,; MHP + 25000.; EXP Gain from Monster + 25%.; For every refine level, POW + 1, CON + 1, ATK + 15.; For every 2 refine level, STR + 7, DEX + 7, MHP + 7%, MSP + 7%.; When refined to +10 or higher... | Sol |
| Excelion Shield [1] | 100 | DEF 95 | MaxHP +5%; MaxSP +5%; MDEF +5; Base Level at least 130:; MaxHP +5%; MaxSP +5%; For each 3 Refine Levels:; ATK +30; MATK +30 | Sol |
| God-Devouring Demonic Shield [1] | 100 | DEF 100 | Mdef + 10.; Immune to knockback.; ASPD + 2, ATK + 10%, MATK + 10%.; Reduce SP consumption when using skills by 10%.; For every 2 refine level, reduce physical damage taken from all size monsters by 1%.; When refined to +7 or higher, ASPD + 15%.; When refine... | Sol |
| Gracies Aranea | 100 | DEF 60 | Reduce damage taken from Boss enemies by 40%.; Reduce damage taken from Human and Doram Player by 35%.; For every refine level, MHP + 3%, MSP + 3%.; When refined to +11 or higher, increase movement speed.; When refined to +14 or higher, reduce Fixed Casting... | Sol |
| Lapine Shield [1] | 100 | DEF 25 | MDEF +10; Refine Level +7:; MATK +20 | Sol |
| Illusion Guard [1] | 120 | DEF 60 | ASPD +2; For each 2 Refine Levels:; Perfect HIT +3% (Up to Refine Level 12) | Sol |
| Illusion Silver Guard [1] | 120 | DEF 60 | Decreases Variable Casting Time by 7%.; For each 2 Refine Levels:; Decreases After Skill Delay by 1%.; (Up to Refine Level 12) | Sol |
| Automatic Shield I [1] | 120 | DEF 95 | - | Sol |
| Shield of Gray [1] | 120 | DEF 75 | MDEF +10; Decreases damage taken from Holy elemental attacks by 30%.; For each Refine Level:; Decreases damage taken from Holy elemental attacks by 1%.; For each 3 Refine Levels:; Increases MDEF by 1. | official |
| Odin Grace Shield [1] | 130 | DEF 200 | MDEF + 10.; Increase Cross Rain and Genesis Ray damage by 1% per combined level of Holy Cross, Grand Cross, and Resistant Souls.; For every 2 refine level, MATK + 10.; When refined to +7 or higher, reduce Variable Casting Time by 15%.; When refined to +9 or... | Sol |
| Mad Bunny-LT [1] | 160 | - | ATK +5%, MATK +5%.; ASPD +3; For each 2 Refine Levels:; ATK +2%, MATK +2%.; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 5%).; Decreases Variable Casting Time by 5%.; Refine Level +9:; Increases Melee and Ranged Physical Damage... | official |
| Engraved Naga's Scale Shield [1] | 210 | DEF 35 | MRES +3; Ignores physical defense of Normal class enemies by 5%.; For each Refine Level:; Reflects 1% of the damage received from melee physical attacks.; For each 2 Refine Levels:; Ignores physical defense of Normal class enemies by additional 1%. | Sol |
| Engraved Orlean's Server [1] | 210 | DEF 75 | MRES +2; Refine Level +7:; MRES +3, S.MATK +1.; Refine Level +11:; MATK +5%; Increases Magical Damage with every element by 5%.; When equipped with Engraved Orlean's Glove:; Decreases Variable Casting Time by 5%.; S.MATK +2; Refine Level of Engraved Orlean'... | Sol |
Headgear
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Battle Processor [1] | 0 | - | ATK +10,; MATK +10; Activates additional effects by using the Battle Processor Accelerator.; Battle Processor Accelerator can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,; by using Nyangvine or Zeny.; This item... | Sol |
| Deep Blue Sunglasses [1] | 0 | - | Decreases Variable Casting Time by 5%.; Additional abilities can be activated by using the Lens Craft Stone.; Lens Craft Stone can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,; by using Nyangvine or Zeny.; This... | Sol |
| Victory Wing Ears | 0 | - | ATK +10; MATK +10; Decreases After Skill Delay by 8%. | Sol |
| Victory Wing Ears [1] | 0 | - | ATK +5; MATK +5; Decreases After Skill Delay by 4%.; This item can't receive additional enchantment from Piercing Brosnan. | Sol |
| Feather In Mouth | 0 | - | Increases Ranged Physical Damage by 5%. | Sol |
| Celine's Ribbon [1] | 1 | - | DEX +3; MATK +40; For each Refine Level:; MATK +1; Recover 200 HP when killing enemy with magical attack.; Drain 50 HP every 5 second when equipped. | Sol |
| Poring Sunglasses | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases items drop rate by 5%.; When equipped with Angel Poring Boots:; Increases experience gained from defeating monsters by 5%.; Increases items drop rate by 5%.; Refine Level +12:; Decreases... | Sol |
| Arch Angelring Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; Enables the use of Level 1 Resurrection. | Sol |
| Happy Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 10%. | Sol |
| CD in Mouth | 10 | - | Increases Magical Damage with every element by 5%.; Random chance to auto-cast Level 10 Soul Strike when dealing Melee Physical Damage.; When equipped with Old Parasol:; MATK +50; Random chance to auto-cast Level 3 Gravitation Field when dealing physical da... | Sol |
| Blood Sucker | 40 | - | Random chance to absorb 5% physical damage against target as HP.; Disables HP and SP Recovery Rate. | Sol |
| Gambler's Seal | 70 | - | Critical +3; Increases Critical Damage by 3%.; Decreases damage taken from Arrow Storm and Gate of Hell by 10%.; For each 10 base LUK:; Critical +1; ATK +2; MATK +2; Base LUK at least 108:; Critical +5; Increases Critical Damage by 10%.; Base LUK at least 1... | Sol |
| Ancient Morocc Noble Jewelry [1] | 100 | - | ATK + 40, MATK + 40.; For every 8 base STR, ATK + 5.; For every 8 base AGI, ATK + 3.; For every 8 base VIT, ATK + 2, MATK + 2.; For every 8 base INT, MATK + 5.; For every 8 base DEX, ATK + 2, MATK + 2.; For every 8 base LUK, MATK + 3.; Set Bonus:; Ancient M... | Sol |
| Awaking Bloom [1] | 100 | DEF 10 | Reduce damage taken from Normal and Boss enemies by 20%.; Reduce damage taken from Doram and Human Player by 13%.; For every refine level, reduce After Cast Delay by 2%.; When refined to +10 or higher,; MHP + 10%, MSP + 10%.; Increase physical and magic dam... | Sol |
| Phantom Ears | 100 | DEF 2 | Increases Magical Damage against monsters of every size by 10%.; Decreases damage taken from Players by 5%.; Prevents Sleep status.; When Level 5 Telekinesis Intense is learned:; Decreases Fixed Casting Time of Jack Frost by 100%.; Decreases Telekinesis Int... | Sol |
| Advanced Paradise Hat | 100 | DEF 7 | MATK +60; Magical attacks have a certain chance to recover 350 HP every second for 4 seconds.; Magical attacks have a certain chance to recover 80 SP every second for 4 seconds. | Sol |
| Advanced Paradise Luxury Cap | 100 | DEF 10 | ATK +60; Physical attacks have a certain chance to absorb 2% of the inflicted damage as HP.; Physical attacks have a certain chance to absorb 2% of the inflicted damage as SP. | Sol |
| Republic Hat [1] | 100 | DEF 3 | Increases Ranged Physical Damage by 6%.; Refine Level +7:; Increases Ranged Physical Damage by 2%.; Refine Level +10:; Increases Ranged Physical Damage by 4%. | Sol |
| Young Leaf of World Tree (Int) | 100 | - | When equipped with Temporal INT Manteau and Strong Magic Armor:; Decreases Variable Casting Time by 10%.; Total Refine Level of entire set at least +14:; MATK +80; Total Refine Level of entire set at least +18:; Increases Magical Damage with every element b... | Sol |
| Young Leaf of World Tree (Str) | 100 | - | When equipped with Temporal STR Manteau and Soaring Power Armor:; ATK +5%; Total Refine Level of entire set at least +14:; ATK +80; Total Refine Level of entire set at least +18:; ATK +30; Decreases After Skill Delay by 7%.; Total Refine Level of entire set... | Sol |
| Illusion Hot-blooded Headband [1] | 120 | DEF 3 | STR +2; For each 2 Refine Levels:; ATK +10; Refine Level +7:; Increases Physical Damage against enemies of Water, Wind, Earth and Neutral elemental by 10%.; Refine Level +9:; Increases Physical Damage against enemies of Small and Large size by 15%. | Sol |
| Booster Mask A-type [1] | 130 | - | Decreases After Skill Delay by 8%. | Sol |
| Illusion Morpheus's Hood [1] | 130 | DEF 15 | INT +10,; MDEF +15,; MaxSP +20%; For each 2 Refine Levels:; Decreases Variable Casting Time by 3%.; Refine Level +7:; MATK +30; Refine Level +9:; Skill casting cannot be interrupted.; When equipped with Illusion Morpheus's Shawl; Illusion Morpheus's Bracele... | Sol |
| Illusion Morrigane's Helm [1] | 130 | DEF 15 | STR +5; Critical +5; Refine Level +7:; ATK +50; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped with Illusion Morrigan's Manteau, Illusion Morrigan's Pendant and Illusion Morrigan's Belt:; STR +5; ATK +10%; Cri... | Sol |
| Bondage Necklace | 150 | - | Critical +3; Increases Critical Damage by 5%. | Sol |
| Cor Core Booster | 150 | DEF 5 | Decreases Variable Casting Time by 8%.; Decreases After Skill Delay by 8%.; When equipped with Disk in Mouth:; Increases Magical Damage with every element by 7%. | Sol |
| Cor Core Booster [1] | 150 | DEF 5 | Decreases Variable Casting Time by 8%.; Decreases After Skill Delay by 8%.; When equipped with Disk in Mouth:; Increases Magical Damage with every element by 7%. | Sol |
| Sealed Chain [1] | 150 | DEF 5 | Critical +8; Increases Melee and Ranged Physical Damage by 8%.; When equipped with Bondage Necklace:; Increases Critical Damage by 7%. | Sol |
| Ace of Clovers in Mouth (Defense) | 150 | - | When equipped with Gambler's Seal [1]:; MaxHP +5%; Def +200, Mdef +30.; Additional abilities can be activated by using the Loki's Advice (Defense).; Loki's Advice (Defense) can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INF... | Sol |
| Ace of Hearts in Mouth (Melee Physical) | 150 | - | When equipped with Gambler's Seal [1]:; ATK +5%; Increases Melee Physical Damage by 10%.; Additional abilities can be activated by using the Loki's Advice (Melee).; Loki's Advice (Melee Physical) can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>itemma... | Sol |
| Ace of Spades in Mouth (Magical) | 150 | - | When equipped with Gambler's Seal [1]:; MATK +5%; Increases Magical Damage with every element by 10%.; Additional abilities can be activated by using the Loki's Advice (Magic).; Loki's Advice (Magical) can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>... | Sol |
| Gambler's Seal | 150 | - | If you pierce a socket with Soul Plunger, you can grant random options with Loki's Coin. | Sol |
| Gambler's Seal [1] | 150 | - | Additional abilities can be activated by using the Loki's Coin.; Loki's Coin can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,; by using Nyangvine or Zeny.; This item can't receive additional enchantment from Pie... | Sol |
| Survival Circlet-LT [1] | 150 | DEF 10 | INT +3; MATK +50; Base Level at least 180:; MATK +50; Base Level at least 210:; P.ATK +2; S.MATK +2; For each 2 Refine Levels:; MATK +10; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with every elemen... | official |
| Survive Orb-LT | 150 | DEF 2 | Decreases Variable Casting Time by 3%.; Increases Magical Damage with every element by 7%. | official |
| Vicious Mind Aura | 170 | DEF 5 | When equipped with Fallen Warrior Manteau[1]:; For each 30 base STR:; ATK +5; For each 30 base AGI:; Increases Attack Speed (decreases After Attack Delay by 3%).; For each 30 base VIT:; Decreases After Skill Delay by 4%.; For each 30 base INT:; MATK +5; Dec... | Sol |
| Altair Hat [1] | 200 | DEF 10 | CON +3; Decreases damage taken from Players by 13%.; Decreases damage taken from monsters of Boss class by 20%.; Increases Physical Damage by 40%.; For each 10 Base Level:; Increases damage of Hawk Boomerang and Hawk Rush by 1%.; For each Refine Level:; CON... | Sol |
| Bobcat Knit Hat (White) [1] | 200 | DEF 10 | POW + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; ATK + 40%; Every 10 Base Level, increase damage of Abyss Dagger, Unlucky Rush, and Deft Stab by 1%.; Every refine level, POW + 1. | Sol |
| Chic Peony [1] | 200 | DEF 10 | POW + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; ATK + 40%; Every 10 Base Level, increase damage of Shadow Stab and Eternal Slash by 1%.; Every refine level, POW + 1. | Sol |
| Clockwise [1] | 200 | DEF 10 | SPL +3; Decreases damage taken from Players by 13%.; Decreases damage taken from monsters of Boss class by 20%.; Increases Magical Damage with every element by 40%.; For each 10 Base Level:; Increases damage of Crimson Arrow, Frozen Slash, Storm Cannon and... | Sol |
| Inquisitor's Veil [1] | 200 | DEF 10 | POW + 3; Reduce damage taken from Human and Doram Player by 13%.; Reduce damage taken from Normal and Boss enemies by 20%.; Increase physical damage against all class enemies by 40%.; For every 10 Base Level, increase Oleum Sanctum, Massive Flame Blaster, a... | Sol |
| Invincible Crest Hat [1] | 200 | DEF 10 | CON + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; ATK + 40%; Every 10 Base Level, increase damage of Crescive Bolt and Gale Storm by 1%.; Every refine level, CON + 1. | Sol |
| Khalitzburg Knight White Helm [1] | 200 | DEF 10 | SPL + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; MATK + 40%; Every 10 Base Level, increase damage of Cross Rain and Judgement Cross by 1%.; Every refine level, SPL + 1. | Sol |
| Marin Pattern Hat [1] | 200 | DEF 10 | POW + 3.; Reduce damage taken from Human and Doram Player by 13%.; Reduce damage taken from Normal and Boss enemies by 20%.; Increase physical damage against all class enemies by 40%.; For every 10 Base Level, increase Double Bowling Bash and Mega Sonic Blo... | Sol |
| Soul Mastery Crown [1] | 200 | DEF 10 | SPL + 3.; Reduce damage taken from Human and Doram Player by 13%.; Reduce damage taken from Normal and Boss enemies by 20%.; MATK + 40%.; For every 10 Base Level, increase Talisman of Blue Dragon,; Talisman of White Tiger,; Talisman of Red Phoenix,; Talisma... | Sol |
| Squirrel Ear Hood (Albino) [1] | 200 | DEF 10 | POW + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; ATK + 40%; Every 10 Base Level, increase damage of Petitio and Effligo by 1%.; Every refine level, POW + 1. | Sol |
| Crown of Good and Evil (Arch Mage) [1] | 215 | DEF 10 | For each 3 Refine Levels:; Increases Magical Damage against enemies of every race by 5%.; For each 4 Refine Levels:; Increases Magical Damage with Ghost, Shadow and Water element by 7%.; Refine Level +7:; RES +50; Refine Level +9:; Decreases Variable Castin... | Sol |
| Furious Crown (Arch Mage) [1] | 235 | DEF 30 | For each 2 Refine Levels:; MATK +10; For each 3 Refine Levels:; Increases damage of Floral Flare Road, Crimson Arrow, Mystery Illusion and Soul Vulcan Strike by 4%.; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Magi... | Sol |
| Crown of Beelzebub [1] | 240 | DEF 45 | POW +5, CON +5, Critical -15.; Increases Attack Speed (decreases After Attack Delay by 10%).; For each 2 Refine Levels:; ATK +25, DEF +15.; Refine Level +7:; Increases Physical Damage by 25%.; Refine Level +9:; ATK +40, ATK +10%.; Refine Level +11:; P.ATK +... | Sol |
| Vesper Headgear [1] | 240 | DEF 15 | SPL +5, CON +5, MaxSP -10%; Decreases Variable Casting Time by 10%.; For each 2 Refine Levels:; MATK +25, DEF +10.; Refine Level +7:; Increases Magical Damage with every element by 25%.; Refine Level +9:; MATK +40, MATK +10%.; Refine Level +11:; S.MATK +12;... | Sol |
| Time Dimensions Rune Crown (Arch Mage) [1] | 250 | DEF 50 | For each 2 Refine Levels:; MaxHP +120; MaxSP +30; For each 3 Refine Levels:; MATK +2%; For each 4 Refine Levels:; Increases damage of Frozen Slash, Storm Cannon and Crimson Arrow and Rock Down by 5%.; Refine Level +7:; Increases Magical Damage with every el... | Sol |
| Constellation's Protection | 250 | - | - | official |
Armor
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Kafra Uniform [1] | 1 | DEF 40 | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; For each Refine Level:; MaxHP +100; MaxSP +20; Refine Level +7:; MaxHP +3%; MaxSP +3%; Refine Level +9:; MaxHP +5%; MaxSP +5%; Refine Level +12:; Increases HP and S... | Sol |
| Robust Magical Armor [1] | 1 | DEF 60 | MATK +50; For each 3 Refine Levels:; MATK +2%; Refine Level +7:; Ignores magical defense of enemies of Brute and Demon race by 30%.; Refine Level +9:; Increases Magical Damage against monsters of Brute and Demon race by 10%.; Refine Level +11:; Increases Ma... | Sol |
| Soaring Physical Armor [1] | 1 | DEF 120 | ATK +50; For each 3 Refine Levels:; ATK +2%; Refine Level +7:; Ignores physical defense of Brute and Demon race by 30%.; Refine Level +9:; Increases Physical Damage against enemies of Brute and Demon race by 10%.; Refine Level +11:; Increases Physical Damag... | Sol |
| Paradise Robe | 10 | DEF 20 | MaxHP +100; MaxSP +50; For each 5 Base Level:; MaxHP +20 (Up to Base Level 100); Base Level at least 30:; MaxHP +60, MaxSP +30.; Base Level at least 45:; MaxHP +100, MaxSP +50.; Base Level at least 85:; MaxHP +150, MaxSP +70. | Sol |
| Paradise Suit | 10 | DEF 30 | MaxHP +150; MaxSP +20; For each 5 Base Level:; MaxHP +30 (Up to Base Level 100); Base Level at least 30:; MaxHP +80, MaxSP +20.; Base Level at least 45:; MaxHP +150, MaxSP +30.; Base Level at least 85:; MaxHP +250, MaxSP +50. | Sol |
| Awakened Orc Load Armor [1] | 99 | DEF 90 | Set Bonus:; Orc Lord's Armor[1]; Orc Lord Card; Immune to Freeze.; Grants [Endure] Effect.; When base level 99 or lower,; For every refine level, increase physical damage to shadow property monsters by 5%.; When base level 100 or higher,; For every refine l... | Sol |
| Evil Dragon Armor [1] | 99 | DEF 60 | Refine Level +8:; 3% chance to restore 3% of damage as HP when performing a physical attack.; 2% chance to restore 2% of damage as SP when performing a physical attack.; Refine Level +9:; Increases the rate by 1% and HP and SP restored by 1%.; Refine Level... | Sol |
| Kuraokami's Feather Robe [1] | 99 | DEF 90 | - | Sol |
| Lunar Eclipse Armor [1] | 99 | DEF 120 | MaxHP +15%; MaxSP +15%; MDEF +10; For each Refine Level:; Decreases After Skill Delay by 1%.; Refine Level +7:; Decreases Fixed Casting Time by 50%.; Refine Level +9:; Decreases Fixed Casting Time by 20%.; When equipped with Hatii Card:; Prevents Frozen sta... | Sol |
| Illusion Puente Robe [1] | 99 | DEF 52 | Decreases Fixed Casting Time by 3%.; Increases Healing skills effectiveness by 5%.; For each Refine Level:; Increases Healing skills effectiveness by 1%.; When equipped with Illusion Long Mace:; MATK +100; Increases Healing skills effectiveness by 20%.; Ref... | Sol |
| Excelion Suit | 99 | DEF 100 | VIT +6; Base Level at least 130:; VIT +4; For each 3 Refine Levels:; MaxHP +4%; When equipped with Excellion Wing:; Perfect Dodge +6; Decreases After Skill Delay by 10%.; Base Level at least 130:; Decreases After Skill Delay by 10%.; Indestructible in battle | Sol |
| Geffen Magic Robe [1] | 99 | DEF 40 | Decreases SP Consumption by 10%.; Increases Variable Casting Time by 15%.; Skill casting cannot be interrupted.; Refine Level +7:; Decreases SP Consumption by 5%.; Refine Level +9:; Decreases Variable Casting Time by 5%. | official |
| Advanced Paradise Robe | 100 | DEF 35 | MaxHP +1000; MaxSP +250; Decreases After Skill Delay by 5%.; For each 10 Base Level:; MATK +5 (Up to Base Level 150); Base Level at least 105:; MATK +3%; Base Level at least 110:; Decreases After Skill Delay by additional 5%.; Base Level at least 120:; MaxH... | Sol |
| Paradise Luxury Suit | 100 | DEF 50 | MaxHP +1500; MaxSP +150; Decreases After Skill Delay by 5%.; For each 10 Base Level:; ATK +5 (Up to Base Level 150); Base Level at least 105:; ATK +3%; Base Level at least 110:; Decreases After Skill Delay by additional 5%.; Base Level at least 120:; MaxHP... | Sol |
| Flattery Robe [1] | 100 | - | MATK +50; Enables the use of Level 1 Endure.; Base Level at least 120:; MATK +50; Base Level at least 140:; MATK +50; When equipped with Cape of Ancient Lord:; MaxSP +10%; FLEE +10; For each Refine Level of Flattery Robe:; MaxSP +1%; FLEE +1; When equipped... | Sol |
| Invective Robe [1] | 100 | - | Enables the use of Level 1 Improve Concentration.; For each Refine Level:; Ignores physical defense of Demi-Human, Demon and Undead race by 4%.; When equipped with Morrigan's Manteau:; LUK +3; Critical +10; Ignores physical defense of Demi-Human, Demon and... | Sol |
| Imperial Crimson Robe [1] | 125 | DEF 90 | MATK +75; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Magical Damage with Fire element by 7%.; When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:; Decreases Variable Casting Ti... | Sol |
| Imperial Frost Robe [1] | 125 | DEF 90 | MATK +75; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Magical Damage with Water element by 7%.; When equipped with Imperial Magic Manteau, Imperial Magic Boots and Imperial Magic Ring:; Decreases Variable Casting T... | Sol |
| Celine's Dress [1] | 130 | DEF 40 | MATK +50; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with every element by 10%.; Refine Level +11:; Decreases After Skill Delay by 10%.; Refine Level +12:; Decreases After Skill Delay by additional... | Sol |
| Illusion Goibne Armor [1] | 130 | DEF 158 | MaxHP +10%; Refine Level +7:; DEF +50; Refine Level +9:; DEF +100 | Sol |
| Illusion Sprint Mail [1] | 130 | DEF 40 | VIT +5; Increases Natural HP Recovery Rate by 20%.; Refine Level +7:; Increases Natural HP Recovery Rate by additional 20%.; Refine Level +9:; Decreases After Skill Delay by 5%.; Refine Level +11:; Decreases After Skill Delay by additional 7%.; When equippe... | Sol |
| Illusion Armor A-type [1] | 130 | DEF 105 | ATK +100; For each 2 Refine Levels:; ATK +10; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped with Illusion Engine Wing Type A:; ATK +50; When equipped with Illusion Engine Wing Type B:; Decreases After Skill D... | Sol |
| Illusion Armor B-type [1] | 130 | DEF 105 | MATK +100; For each 2 Refine Levels:; MATK +10; Refine Level +7:; Decreases Variable Casting Time by 10%.; When equipped with Illusion Engine Wing Type A:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped with Illusion Engine Win... | Sol |
| King Schmidt's Suit [1] | 130 | DEF 150 | Increases Damage against monsters of Medium and Large size by 10%.; Refine Level +7:; Increases Damage against monsters of Fire and Shadow elemental by 10%.; Refine Level +9:; Decreases damage taken from Dragon and Formless race by 15%.; Refine Level +11:;... | Sol |
| Grace Crimson Robe [1] | 150 | DEF 100 | MATK +100; Refine Level +7:; Decreases Variable Casting Time by 20%.; Refine Level +9:; Increases Magical Damage with Fire element by 10%.; When equipped with Grace Magic Manteau, Grace Magic Boots and Grace Magic Ring:; Decreases Variable Casting Time by a... | Sol |
| Automatic Armor Type B [1] | 160 | DEF 135 | MATK +125; For each 2 Refine Levels:; MATK +10; Refine Level +7:; Decreases Variable Casting Time by 15%.; When equipped with Automatic Engine Wing Type A:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped with Automatic Engine W... | Sol |
| Gold Dragon Plate [1] | 170 | DEF 110 | VIT +12; MaxHP +20%; MaxSP +5%.; For each 2 Refine Levels:; Increases Attack Speed (decreases After Attack Delay by 3%).; Decreases Variable Casting Time by 3%.; For each 3 Refine Levels:; Increases Damage against monsters of Dragon race by 7%.; Refine Leve... | Sol |
| Purple Dragon Plate [1] | 170 | DEF 110 | DEX +12; MaxHP +15%; MaxSP +10%.; For each 2 Refine Levels:; Increases Attack Speed (decreases After Attack Delay by 4%).; Decreases Variable Casting Time by 4%.; For each 3 Refine Levels:; Increases Damage against monsters of Dragon race by 8%.; Refine Lev... | Sol |
| Red Dragon Plate [1] | 170 | DEF 110 | STR +12; MaxHP +15%; MaxSP +10%.; For each 2 Refine Levels:; ATK +2%; For each 3 Refine Levels:; Increases Physical Damage against enemies of Dragon race by 7%.; Refine Level +11:; Increases Physical Damage against enemies of Medium and Large size by 10%.;... | Sol |
| Lava Leather Armor [1] | 175 | DEF 85 | ATK +100; Refine Level +7:; DEF +100; Refine Level +9:; DEF +50; When equipped with Lava Leather Manteau and Lava Leather Boots:; ATK +2%; Refine Level of Lava Leather Armor, Lava Leather Manteau and Lava Leather Boots is +7 or higher:; ATK +3%; Refine Leve... | official |
| Lava Leather Robe [1] | 175 | DEF 55 | MATK +100; Refine Level +7:; MATK +50; Refine Level +9:; Additional MATK +25; When equipped with Lava Leather Hood and Lava Leather Sandals:; MATK +2%; Refine Level of Lava Leather Robe, Lava Leather Hood and Lava Leather Sandals is +7 or higher:; MATK +3%;... | official |
| Lava Leather Suit [1] | 175 | DEF 70 | ATK +100; Refine Level +7:; ATK +50; Refine Level +9:; Increases Critical Damage by 10%.; When equipped with Lava Leather Muffler and Lava Leather Shoes:; ATK +2%; Refine Level of Lava Leather Suit, Lava Leather Muffler and Lava Leather Shoes is +7 or highe... | official |
| Varmundt Energy Suit [1] | 190 | DEF 75 | MDEF + 30.; All Talent Status + 3.; ATK + 150, MATK + 150.; For every 2 refine level, ATK + 15, MATK + 15, DEF + 30.; For every 3 refine level, increase physical and magic damage against all race enemies by 3%.; When refined to +7 or higher, ATK + 5%, MATK... | Sol |
| Gray Wolf Robe [1] | 190 | DEF 160 | MATK +130; For each 2 Refine Levels:; MATK +15; Refine Level +7:; Decreases Variable Casting Time by 15%.; When equipped with Gray Wolf Manteau:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped with Gray Wolf Scarf:; MATK +50 | Sol |
| Gray Wolf Suit [1] | 190 | DEF 160 | ATK +130; For each 2 Refine Levels:; ATK +15; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 15%).; When equipped with Gray Wolf Manteau:; ATK +50; When equipped with Gray Wolf Scarf:; Decreases After Skill Delay by 10%. | Sol |
| Exotic Temporal Armor-LT [1] | 190 | DEF 120 | For each 2 Refine Levels:; ATK/MATK +15; For each 3 Refine Levels:; ATK/MATK +2%; Refine Level +7:; Ignores defense of monsters of every race by 30%.; Refine Level +9:; Decreases After Skill Delay by 10%.; Refine Level +11:; Increases Damage by 10%.; Refine... | Sol |
| Phreeoni Wing Suit [1] | 200 | DEF 10 | CON +3, ATK +100; For each 2 Refine Levels:; ATK +15; For each 4 Refine Levels:; P.ATK +1; Refine Level +7:; Increases Ranged Physical Damage by 10%.; Refine Level +9:; Perfect HIT +15%; Refine Level +11:; Decreases After Skill Delay by 15%.; Increases Rang... | Sol |
| Engraved Naga's Scale Armor [1] | 210 | DEF 450 | Reflects 5% of the damage received from melee physical attacks.; MRES +3; Refine Level +7:; Reflects additional 5% of the damage received from melee physical attacks.; Refine Level +9:; Increases Melee Physical Damage by 10%.; Refine Level +11:; Random chan... | Sol |
| Engraved Orlean's Gown [1] | 210 | DEF 50 | Increases Variable Casting Time by 15%.; Skill casting cannot be interrupted.; Refine Level +7:; MATK +50; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +11:; Increases Magical Damage with Neutral and Fire element by 20%.; When equ... | Sol |
| Snowflower Armor [1] | 210 | DEF 150 | ATK +130; For each 2 Refine Levels:; ATK +15; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 15%).; Refine Level +9:; P.ATK +2; When equipped with Snow Flower Manteau:; ATK +50; When equipped with Snow Flower Muffler:; Decreases A... | Sol |
| Snowflower Robe [1] | 210 | DEF 150 | MATK +130; For each 2 Refine Levels:; MATK +15; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; S.MATK +2; When equipped with Snow Flower Manteau:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped wit... | Sol |
| Varmundt Death Rune Robe [1] | 210 | DEF 45 | For each 25 base INT:; SPL +1; Refine Level +7:; MATK +5%; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +11:; Increases Magical Damage with every element by 10%.; [Bonus by Grade]; [Grade D]: MATK +3%; [Grade C]: SPL +3, MATK +3%.... | Sol |
| Varmundt Fire Rune Armor [1] | 210 | DEF 45 | For each 25 base STR:; POW +1; Refine Level +7:; ATK +5%; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; Increases Melee Physical Damage by 10%.; [Bonus by Grade]; [Grade D]: ATK +3%; [Grade C]: POW +3, ATK +3%.; [Grade B]: Melee Ph... | Sol |
| Varmundt Glade Rune Armor [1] | 210 | DEF 45 | For each 25 base VIT:; STA +1; Refine Level +7:; MaxHP +5%; Refine Level +9:; Increases Healing received by 10%.; Refine Level +11:; MaxHP +10%; [Bonus by Grade]; [Grade D]: MaxHP +3%; [Grade C]: STA +3, MaxHP +3%.; [Grade B]: After Skill Delay -5%.; [Grade... | Sol |
| Rune Armor of Flame [1] | 230 | DEF 45 | For each 25 base STR:; POW +1; Refine Level +7:; ATK +5%, P.ATK +2; Refine Level +9:; Increases Critical Damage by 15%.; Refine Level +11:; Increases Melee Physical Damage by 15%.; [Bonus by Grade]; [Grade D]: ATK +5%; [Grade C]: POW +5, ATK +5%.; [Grade B]... | Sol |
| Rune Armor of Ice [1] | 230 | DEF 45 | For each 25 base DEX:; CON +1; Refine Level +7:; ATK +5%, P.ATK +2; Refine Level +9:; Increases Critical Damage by 15%.; Refine Level +11:; Increases Ranged Physical Damage by 15%.; [Bonus by Grade]; [Grade D]: ATK +5%; [Grade C]: CON +5, ATK +5%.; [Grade B... | Sol |
| Rune Armor of Plain [1] | 230 | DEF 45 | For each 25 base VIT:; STA +1; Refine Level +7:; MaxHP +5%, P.ATK +2; Refine Level +9:; Increases Physical Damage against enemies of every size by 15%.; Refine Level +11:; Increases Physical Damage against enemies of every element by 15%.; [Bonus by Grade];... | Sol |
| Rune Robe of Death [1] | 230 | DEF 45 | For each 25 base INT:; SPL +1; Refine Level +7:; MATK +5%, S.MATK +2; Refine Level +9:; Decreases Variable Casting Time by 15%.; Refine Level +11:; Increases Magical Damage with every element by 15%.; [Bonus by Grade]; [Grade D]: MATK +5%; [Grade C]: SPL +5... | Sol |
| Nebula Armor of Power [1] | 240 | DEF 175 | POW +1; ATK +125; For each 2 Refine Levels:; ATK +15; Refine Level +9:; ATK +5%; Refine Level +11:; Increases Melee Physical Damage by 20%.; [Bonus by Grade]; [Grade D]: ATK +2 and ATK +1% per 2 Refine Levels, Melee Physical Damage +1% per 3 Refine Levels.;... | Sol |
| Nebula Armor of Stamina [1] | 240 | DEF 175 | STA +1; MaxHP +10%; For each 2 Refine Levels:; DEF +15; Refine Level +9:; Increases Healing skills effectiveness by 10%.; Refine Level +11:; MaxHP +15%; [Bonus by Grade]; [Grade D]: DEF +5 and Healing skills effectiveness +2% per 2 Refine Levels, RES +1 per... | Sol |
| Nebula Robe of Spell [1] | 240 | DEF 105 | SPL +1; MATK +125; For each 2 Refine Levels:; MATK +15; Refine Level +9:; MATK +5%; Refine Level +11:; Increases Magical Damage with every element by 15%.; [Bonus by Grade]; [Grade D]: MATK +2, MATK +1% per 2 Refine Levels, Magical Damage with every element... | Sol |
| Nebula Suit of Concentration [1] | 240 | DEF 135 | CON +1; ATK +125; For each 2 Refine Levels:; ATK +15; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 10%).; Refine Level +11:; Increases Ranged Physical Damage by 20%.; [Bonus by Grade]; [Grade D]: ATK +2, increases Attack Speed (... | Sol |
| Nebula Suit of Creative [1] | 240 | DEF 135 | CRT +1; ATK +100; For each 2 Refine Levels:; ATK +10; Refine Level +9:; Critical +5; Refine Level +11:; Increases Critical Damage by 20%.; [Bonus by Grade]; [Grade D]: ATK +1 per 2 Refine Levels, Critical Damage +2% and Critical +1 per 3 Refine Levels.; [Gr... | Sol |
| Corrupted Poison Rune Cloth [1] | 250 | - | CRI + 5.; ATK + 70.; For every 2 refine levels, ATK + 12, DEF + 30.; When refined to +7 or higher, ATK + 3%, P.ATK + 2, MDEF + 25.; When refined to +9 or higher, MDEF + 25, C.RATE + 3.; When refined to +11 or higher, After cast delay - 10%, Melee and Long-r... | Sol |
| Engraved Corrupted Poison Rune Cloth [1] | 250 | DEF 150 | POW +3, CRT +3, Critical +10.; ATK +120; For each 2 Refine Levels:; ATK +15, DEF +30; Refine Level +7:; ATK +5%, P.ATK +2, MDEF +25.; Refine Level +9:; C.RATE +7, MDEF +25.; Refine Level +11:; Decreases After Skill Delay by 10%.; Increases Physical Damage b... | Sol |
| Engraved Fiery Earth Rune Armor [1] | 250 | DEF 200 | POW +3, CON +3, Critical -10.; ATK +140; For each 2 Refine Levels:; ATK +15, DEF +30; Refine Level +7:; ATK +5%, P.ATK +2, MDEF +25.; Refine Level +9:; P.ATK +5, MDEF +25.; Refine Level +11:; Decreases After Skill Delay by 10%.; Increases Melee Physical Dam... | Sol |
| Engraved Icy Storm Rune Suit [1] | 250 | DEF 125 | POW +3, CON +3, Critical -10.; ATK +140; For each 2 Refine Levels:; ATK +15, DEF +30; Refine Level +7:; ATK +5%, P.ATK +2, MDEF +25.; Refine Level +9:; P.ATK +5, MDEF +25.; Refine Level +11:; Decreases After Skill Delay by 10%.; Increases Ranged Physical Da... | Sol |
| Engraved Soul Purifying Rune Robe [1] | 250 | DEF 75 | SPL +3, CON +3, MATK +140.; Decreases SP Consumption by 10%.; For each 2 Refine Levels:; MATK +15, DEF +30; Refine Level +7:; MATK +5%, S.MATK +2, MDEF +25.; Refine Level +9:; S.MATK +5, MDEF +25.; Refine Level +11:; Decreases After Skill Delay by 10%.; Inc... | Sol |
| Fiery Earth Rune Armor [1] | 250 | - | CRI - 10.; ATK + 100.; For every 2 refine levels, ATK + 15, DEF + 30.; When refined to +7 or higher, ATK + 3%, P.ATK + 2, MDEF + 25.; When refined to +9 or higher, P.ATK + 3, MDEF + 25.; When refined to +11 or higher, After cast delay - 10%, Melee physical... | Sol |
| Icy Storm Rune Suit [1] | 250 | - | CRI - 10.; ATK + 100.; For every 2 refine levels, ATK + 15, DEF + 30.; When refined to +7 or higher, ATK + 3%, P.ATK + 2, MDEF + 25.; When refined to +9 or higher, P.ATK + 3, MDEF + 25.; When refined to +11 or higher, After cast delay - 10%, Long-ranged phy... | Sol |
Garments
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Paradise Manteau | 10 | DEF 8 | HIT +15; Decreases damage taken from Neutral elemental attacks by 20%.; For each 5 Base Level:; HIT +1 (Up to Base Level 100); Base Level at least 30:; Increases Attack Speed (decreases After Attack Delay by 5%).; Base Level at least 45:; Increases Attack S... | Sol |
| Paradise Muffler | 10 | DEF 4 | FLEE +20; Decreases damage taken from Neutral elemental attacks by 20%.; For each 5 Base Level:; FLEE +1 (Up to Base Level 100); Base Level at least 30:; Decreases Variable Casting Time by 5%.; Base Level at least 45:; Decreases Variable Casting Time by add... | Sol |
| Eagle Wing [1] | 85 | DEF 12 | When equipped with Wing Staff:; Increases movement speed. | official |
| Nydhorgg's Shadow Garb [1] | 90 | DEF 25 | Increases MaxSP based on Refine Level and wearer's Base Level.; MDEF +3; Decreases damage taken from all elemental attacks by 7%.; Random chance to absorb 1% damage inflicted to SP. | official |
| Asprika | 94 | DEF 40 | FLEE +30; MDEF +5; Decreases damage taken from melee physical attacks of all elements by 30%.; Enables the use of Level 1 Teleport.; Indestructible in battle | official |
| Siege Manteau [1] | 95 | DEF 32 | When equipped with Siege Boots and Siege Suit:; DEX +5; Decreases damage taken from Players by additional 15%. | official |
| Siege Muffler [1] | 95 | DEF 15 | - | official |
| Illusion Muffler [1] | 99 | DEF 8 | MaxHP +100; MaxSP +10; For each Refine Level:; MaxHP +100; MaxSP +5 | Sol |
| Temporal Transcendence Manteau [1] | 99 | DEF 30 | Decreases damage taken from Water, Wind, Earth and Fire elemental attacks by 10%.; FLEE +30, HIT +10.; Increases Attack Speed (decreases After Attack Delay by 10%).; Decreases Variable Casting Time by 10%.; When equipped with Temporal Transcendence Boots:;... | Sol |
| Anti Magic Manteau [1] | 99 | DEF 23 | MaxHP +300; For each 2 Refine Levels:; MaxHP +100; For each 3 Refine Levels:; MaxHP +2%; Refine Level +7:; ATK +7%; Refine Level +9:; MaxHP +10%; When equipped with Anti-Magic Suit:; ATK +30; Refine Level of Anti-Magic Suit is +11 or higher:; ATK +40; Decre... | Sol |
| Excelion Wing | 99 | DEF 40 | Perfect Dodge +8; Base Level at least 130:; Perfect Dodge +2; For each Refine Level:; FLEE +2; When equipped with Excellion Suit:; Decreases After Skill Delay by 10%.; Perfect Dodge +6.; Base Level at least 130:; Decreases After Skill Delay by 10%. | Sol |
| Geffen Magic Muffler [1] | 99 | DEF 20 | Decreases Variable Casting Time by 10%.; For each 2 Refine Levels:; MATK +10; For each 3 Refine Levels:; MATK +1%; Refine Level +7:; Increases Magical Damage with every element by 5%.; Refine Level +9:; Decreases Variable Casting Time by additional 10%.; Wh... | Sol |
| Royal Geffen Cape [1] | 100 | DEF 100 | Increase all property magic damage by 20%.; Immune to Knockback.; For every 2 refine level, MATK + 20, CON + 2, SPL + 2.; For every 3 refine level,; increase all property magic damage by 7%,; increase magic damage against all size enemies by 7%.; When refin... | Sol |
| Advanced Paradise Manteau | 100 | DEF 14 | HIT +35; Decreases damage taken from Neutral elemental attacks by 20%.; Increases Attack Speed (decreases After Attack Delay by 10%).; For each 10 Base Level:; Decreases Variable Casting Time by 1%.; (Up to Base Level 150); Base Level at least 105:; Increas... | Sol |
| Advanced Paradise Muffler | 100 | DEF 10 | FLEE +40; Decreases damage taken from Neutral elemental attacks by 20%.; Decreases Variable Casting Time by 15%.; For each 10 Base Level:; Increases Attack Speed (decreases After Attack Delay by 1%).; (Up to Base Level 150); Base Level at least 105:; Increa... | Sol |
| Temporal Int Manteau [1] | 100 | DEF 38 | For each 2 Refine Levels:; MATK +10; MATK +1%; For each 4 Refine Levels:; Increases Magical Damage with every element by 3%.; Refine Level +7:; MATK +7%; Refine Level +9:; Ignores 20% physical and magic defense of Animal and Demon race monsters.; Refine Lev... | Sol |
| Temporal Manteau [1] | 100 | DEF 38 | MDEF +10; Decreases damage taken from Demi-Human race by 5%.; When equipped with either Temporal STR Boots,; Temporal AGI Boots, Temporal VIT Boots,; Temporal INT Boots, Temporal DEX Boots; or Temporal LUK Boots:; MaxHP +15%; MDEF +10; Decreases damage take... | Sol |
| Temporal Str Manteau [1] | 100 | DEF 38 | For each 2 Refine Levels:; ATK +10; ATK +1%; For each 4 Refine Levels:; Increases Physical Damage against enemies of every size by 5%.; Refine Level +7:; ATK +7%; Refine Level +9:; Ignores 20% physical and magic defense of Animal and Demon race monsters.; R... | Sol |
| Fallen Warrior Manteau | 120 | DEF 20 | Base STR at least 90:; ATK +10; For each Refine Level:; ATK +2; Base INT at least 90:; MATK +20; For each Refine Level:; MATK +3; Base VIT at least 90:; Decreases damage taken from Neutral elemental attacks by 3%.; Refine Level +8:; Decreases damage taken f... | official |
| Imperial Attack Manteau [1] | 125 | DEF 25 | Increases Attack Speed (decreases After Attack Delay by 5%).; Refine Level +7:; Decreases After Skill Delay by 5%.; Refine Level +9:; Increases Physical Damage against enemies of all size enemies by 7%. | Sol |
| Illusion Morpheus's Shawl [1] | 130 | DEF 8 | MaxSP +10%; MDEF +5; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Decreases Variable Casting Time by additional 10%.; Position: Garment; Defense: 8; Weight: 60; Armor Level: 1; Requirement:; Base Level 130 | Sol |
| Illusion Morrigane's Manteau [1] | 130 | DEF 12 | LUK +5; FLEE +20; Refine Level +7:; Increases Physical Damage against enemies of Demon, Fish, Insect and Demi-Human race by 5%.; Refine Level +9:; Increases Physical Damage against enemies of Demon, Fish, Insect and Demi-Human race by additional 10%. | Sol |
| Illusion Engine wing A-type [1] | 130 | DEF 50 | MaxHP +1000; For each 2 Refine Levels:; MaxHP +100; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 5%).; When equipped with Illusion Leg Type A:; Increases Critical Damage by 10%.; When equipped with Illusion Leg Type B:; Decrease... | Sol |
| Illusion Engine wing B-type [1] | 130 | DEF 50 | MaxHP +1000; For each 2 Refine Levels:; MaxHP +100; Refine Level +7:; Decreases Variable Casting Time by 5%.; When equipped with Illusion Leg Type A:; Increases Ranged Physical Damage by 5%.; When equipped with Illusion Leg Type B:; Increases Magical Damage... | Sol |
| Grace Attack Manteau [1] | 150 | DEF 30 | Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +7:; Decreases After Skill Delay by 5%.; Refine Level +9:; Increases Physical Damage against enemies of all size enemies by 10%. | Sol |
| Grace Magic Manteau [1] | 150 | DEF 30 | Decreases Variable Casting Time by 10%.; Refine Level +7:; Decreases After Skill Delay by 5%.; Refine Level +9:; Increases Magical Damage with every element by 10%. | Sol |
| Convertible Critical Wing [1] | 150 | DEF 38 | For each 2 Refine Levels:; ATK +5, Critical +2; For each 3 Refine Levels:; Increases Physical Damage against enemies of every size by 3%.; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +9:; Decreases damage tak... | Sol |
| Convertible Magical Wing [1] | 150 | DEF 38 | For each 2 Refine Levels:; MATK +5, MATK +1%.; For each 3 Refine Levels:; Increases Magical Damage against enemies of every size by 3%.; Refine Level +7:; Decreases Variable Casting Time by 7%.; Refine Level +9:; Decreases damage taken from Neutral elementa... | Sol |
| Convertible Physical Wing [1] | 150 | DEF 38 | For each 2 Refine Levels:; ATK +5, ATK +1%.; For each 3 Refine Levels:; Increases Physical Damage against enemies of every size by 3%.; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +9:; Decreases damage taken... | Sol |
| Automatic Engine Wing Type B [1] | 160 | DEF 70 | MaxHP +1500; For each 2 Refine Levels:; MaxHP +100; Refine Level +7:; Decreases Variable Casting Time by 7%.; When equipped with Automatic Leg Type A:; Increases Ranged Physical Damage by 7%.; When equipped with Automatic Leg Type B:; Increases Magical Dama... | Sol |
| Dragon Scale Hood [1] | 170 | DEF 23 | DEF +20; MDEF +2; Increases recovery rate received from skills and items by 15%.; Refine Level +7:; Decreases damage taken from Dragon race by 2%.; Refine Level +9:; receiving physical or magical damage has a chance to recover 2000 HP per second for 3 secon... | Sol |
| Fallen Warrior Manteau [1] | 170 | DEF 30 | For each 2 Refine Levels:; MaxHP +1%; MaxSP +1%; Base STR at least 90:; ATK +10; For each Refine Level:; ATK +2; Base INT at least 90:; MATK +20; For each Refine Level:; MATK +3; Base VIT at least 90:; Decreases damage taken from Neutral elemental attacks b... | Sol |
| Lava Leather Hood [1] | 175 | DEF 25 | Decreases Variable Casting Time by 10%.; Refine Level +7:; Decreases Variable Casting Time by additional 10%.; Refine Level +9:; Decreases Variable Casting Time by additional 10%.; Refine Level +11:; Increases Fire elemental magical damage by 5%.; When equi... | official |
| Gray Wolf Manteau [1] | 190 | DEF 70 | MaxHP +2500; For each 2 Refine Levels:; MaxHP +150; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with Gray Wolf Boots:; Increases Critical Damage by 15%.; When equipped with Gray Wolf Shoes:; Decreases Variab... | Sol |
| Gray Wolf Muffler [1] | 190 | DEF 70 | MaxHP +1500; For each 2 Refine Levels:; MaxHP +100; Refine Level +7:; Decreases Variable Casting Time by 7%.; When equipped with Gray Wolf Boots:; Increases Ranged Physical Damage by 7%.; When equipped with Gray Wolf Shoes:; Increases Magical Damage with ev... | Sol |
| Exotic Temporal Manteau-LT [1] | 190 | DEF 40 | For each 2 Refine Levels:; ATK +15, MATK +15; For each 3 Refine Levels:; ATK +4%, MATK +4%, Critical +3.; For each 4 Refine Levels:; Increases Physical Damage by 5%.; Increases Magical Damage with every element by 5%.; MaxHP +5%, ASPD +5%.; Increases Critic... | Sol |
| Pirate Captain's Coat [1] | 200 | DEF 15 | Critical +3, C.RATE +5; For each 2 Refine Levels:; ATK +15; Increases Critical Damage by 3%.; For each 3 Refine Levels:; Increases Physical Damage against enemies of every size by 5%.; Refine Level +7:; ATK +5%, P.ATK +7; Refine Level +9:; Decreases After S... | Sol |
| Engraved Survival Manteau [1] | 210 | DEF 10 | VIT +10, CON +3.; MaxHP +5% | Sol |
| Snow Flower Manteau [1] | 210 | DEF 70 | MaxHP +2500, MaxSP +500; For each 2 Refine Levels:; MaxHP +200, MaxSP +50; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +9:; POW +3; When equipped with Snow Flower Boots:; Increases Critical Damage by 15%.; Wh... | Sol |
| Snowflower Muffler [1] | 210 | DEF 70 | MaxHP +2000, MaxSP +1000; For each 2 Refine Levels:; MaxHP +150, MaxSP +100; Refine Level +7:; Decreases Variable Casting Time by 7%.; Refine Level +9:; SPL +3; When equipped with Snow Flower Boots:; Increases Ranged Phyical Damage by 7%.; When equipped wit... | Sol |
| Varmundt Death Rune Manteau [1] | 210 | DEF 45 | Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with every element by 10%.; Refine Level +11:; MATK +5%; When equipped with Varmundt Death Rune Armor and Varmundt Death Rune Boots:; Increases Magical Dam... | Sol |
| Varmundt Fire Rune Manteau [1] | 210 | DEF 45 | Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; ATK +5%; When equipped with Varmundt Fire Rune Armor and Varmundt Fire Rune Boots:; Increases Melee Physical Damage by 5%.; De... | Sol |
| Varmundt Glade Rune Manteau [1] | 210 | DEF 45 | Refine Level +7:; MaxHP +5%; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +11:; MaxHP +3%; When equipped with Varmundt Glade Rune Armor and Varmundt Glade Rune Boots:; MaxHP +10%; Decreases damage taken from enemies of Earth eleme... | Sol |
| Varmundt Ice Rune Manteau [1] | 210 | DEF 45 | Refine Level +7:; ATK +5%; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; Increases Ranged Physical Damage by 5%.; When equipped with Varmundt Ice Rune Armor and Varmundt Ice Rune Boots:; Increases Ranged Physical Damage by addition... | Sol |
| Rune Manteau of Death [1] | 230 | DEF 45 | Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with every element by 10%.; Refine Level +11:; MATK +10%; When equipped with Death Rune Armor and Death Rune Boots:; For each 30 base INT:; SPL +1; Increas... | Sol |
| Rune Manteau of Flame [1] | 230 | DEF 45 | Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; ATK +10%; When equipped with Fire Rune Armor and Fire Rune Boots:; For each 30 base STR:; POW +1; Increases Melee Physical Dam... | Sol |
| Rune Manteau of Ice [1] | 230 | DEF 45 | Refine Level +7:; ATK +5%; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; Increases Ranged Physical Damage by 10%.; When equipped with Ice Rune Armor and Ice Rune Boots:; For each 30 base DEX:; CON +1; Increases Ranged Physical Dama... | Sol |
| Rune Manteau of Plain [1] | 230 | DEF 45 | Refine Level +7:; MaxHP +3%; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +11:; Increases Physical Damage against enemies of every race by 10%.; When equipped with Glade Rune Armor and Glade Rune Boots:; For each 30 base VIT:; STA... | Sol |
| Circulation of Life: Autumn [1] | 250 | DEF 80 | SPL +4, CON +4; Decreases SP Consumption by 15%.; For each 2 Refine Levels:; MATK +10; For each 3 Refine Levels:; Increases Magical Damage with every element by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Decreases Vari... | Sol |
| Circulation of Life: Spring [1] | 250 | DEF 80 | POW +4, CON +4, Critical -20.; For each 2 Refine Levels:; ATK +10; For each 3 Refine Levels:; Increases Melee Physical Damage by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Attack Speed (decreases After Attack... | Sol |
| Circulation of Life: Summer [1] | 250 | DEF 80 | POW +4, CON +4, Critical -20.; For each 2 Refine Levels:; ATK +10; For each 3 Refine Levels:; Increases Ranged Physical Damage by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Attack Speed (decreases After Attac... | Sol |
| Circulation of Life: Winter [1] | 250 | DEF 80 | POW +2, CON +2, Critical +4.; For each 2 Refine Levels:; ATK +5, Critical +1; For each 3 Refine Levels:; Increases Critical Damage by 1%.; CRT +1; Refine Level +7:; Decreases Variable Casting Time by 5%.; C.RATE +3; Refine Level +9:; Increases Attack Speed... | Sol |
| Manteau of Mystical Beast: Autumn [1] | 250 | DEF 80 | SPL +2, CON +2; Decreases SP Consumption by 15%.; For each 2 Refine Levels:; MATK +5; For each 3 Refine Levels:; Increases Magical Damage with every element by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Decreases Varia... | official |
| Manteau of Mystical Beast: Spring [1] | 250 | DEF 80 | POW +2, CON +2, Critical -20.; For each 2 Refine Levels:; ATK +5; For each 3 Refine Levels:; Increases Melee Physical Damage by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Attack Speed (decreases After Attack... | official |
| Manteau of Mystical Beast: Summer [1] | 250 | DEF 80 | POW +2, CON +2, Critical -20.; For each 2 Refine Levels:; ATK +5; For each 3 Refine Levels:; Increases Ranged Physical Damage by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Attack Speed (decreases After Attack... | official |
| Manteau of Mystical Beast: Winter [1] | 250 | DEF 80 | POW +1, CON +1, Critical +4.; For each 2 Refine Levels:; ATK +4; For each 3 Refine Levels:; Increases Critical Damage by 1%.; CRT +1; Refine Level +7:; Decreases Variable Casting Time by 5%.; C.RATE +3; Refine Level +9:; Increases Attack Speed (decreases Af... | official |
Shoes
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Angel Poring Boots [1] | 1 | DEF 15 | All Basic Stats +1; Enables the use of Level 1 Heal. | Sol |
| Paradise Boots | 10 | DEF 8 | Increases Melee and Ranged Physical Damage by 3%.; For each 5 Base Level:; Critical +1 (Up to Base Level 100); Base Level at least 30:; Increases Melee and Ranged Physical Damage by additional 3%.; Base Level at least 45:; Increases Melee and Ranged Physica... | Sol |
| Paradise Shoes | 10 | DEF 4 | Increases Magical Damage with every element by 3%.; For each 5 Base Level:; MATK +2 (Up to Base Level 100); Base Level at least 30:; Increases Magical Damage with every element by additional 3%.; Base Level at least 45:; Increases Magical Damage with every... | Sol |
| Temporal Boots | 10 | DEF 20 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +100; MaxSP +10 | Sol |
| Flow Shoes [1] | 90 | DEF 12 | MDEF +3; Decreases damage taken from Water elemental attacks by 5%.; For each Refine Level:; MaxHP +1%; MaxSP +1%; When equipped with Charel Shield:; Decreases damage taken from Water elemental by 5%.; For each Refine Level of Charel Shield:; Decreases dama... | Sol |
| Lamor Shoes [1] | 90 | DEF 12 | MDEF +3; Decreases damage taken from Undead elemental attacks by 5%.; For each Refine Level:; MaxHP +1%; MaxSP +1%; When equipped with L'Amour Shield:; Decreases damage taken from Undead elemental by 5%.; For each Refine Level of L'Amour Shield:; Decreases... | Sol |
| Lian Shoes [1] | 90 | DEF 12 | MDEF +3; Decreases damage taken from Neutral elementals attacks by 5%.; For each Refine Level:; MaxHP +1%; MaxSP +1%; When equipped with Lien Shield:; Decreases damage taken from Neutral elemental by 5%.; For each Refine Level of Lien Shield:; Decreases dam... | Sol |
| Sharel Shoes [1] | 90 | DEF 12 | MDEF +3; Decreases damage taken from Fire elemental attacks by 5%.; For each Refine Level:; MaxHP +1%; MaxSP +1%; When equipped with Charel Shield:; Decreases damage taken from Fire elemental by 5%.; For each Refine Level of Charel Shield:; Decreases damage... | Sol |
| Sol Shoes [1] | 90 | DEF 12 | MDEF +3; Decreases damage taken from Earth elemental attacks by 5%.; When equipped with Sol Shield:; Decreases damage taken from Earth elemental by 5%.; For each Refine Level of Sol Shield:; Decreases damage taken from Earth elemental by 2%.; When equipped... | Sol |
| Temporal Dex Boots | 99 | DEF 25 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; DEX +3; Base DEX at least 120:; Decreases Fixed Casting Time by 0.5 seconds.; Increases Ranged Physical Damage by 5%. | Sol |
| Temporal Dex Boots [1] | 99 | DEF 25 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; DEX +3; Base DEX at least 120:; Decreases Fixed Casting Time by 0.5 seconds.; Increases Ranged Physical Damage by 5%. | Sol |
| Temporal Int Boots [1] | 99 | DEF 20 | MaxHP +300; MaxSP +30; MDEF +5; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; MATK +10; Base INT at least 120:; MATK +60 | Sol |
| Booster Shoes [1] | 100 | DEF 30 | MaxHP +10%; MaxSP +10%; MDEF +10; Decreases damage taken from Players by 5%; Base STR at least 125:; Refine Level +7:; ATK +90; Refine Level +9:; Additional ATK +90; Base AGI at least 125:; Refine Level +7:; ASPD +2; Refine Level +9:; Additional ASPD +2; Ba... | Sol |
| Starry Sky Twin Prime [1] | 100 | DEF 20 | Reduce damage taken from normal and boss monsters by 5%.; Reduce damage taken from players by 10%.; For every refine level, Perfect Hit + 5, reduce damage taken from Holy property attack by 3%.; When refined to +10 or higher, all basic status + 10, increase... | Sol |
| Advanced Paradise Shoes | 100 | DEF 10 | Increases Magical Damage with every element by 10%.; Decreases Fixed Casting Time of skills by 0.3 seconds.; For each 10 Base Level:; MaxHP +40, MaxSP +30 (Up to Base Level 150); Base Level at least 105:; Decreases Variable Casting Time by 10%.; Base Level... | Sol |
| Paradise Luxury Boots | 100 | DEF 14 | Increases Melee and Ranged Physical Damage by 10%.; Decreases Fixed Casting Time of skills by 0.3 seconds.; For each 10 Base Level:; MaxHP +50, MaxSP +20 (Up to Base Level 150); Base Level at least 105:; Critical +15; Base Level at least 110:; Increases Cri... | Sol |
| Imperial Attack Boots [1] | 125 | DEF 25 | ATK +15; HIT +15; Refine Level +7:; Decreases Fixed Casting Time by 0.5 seconds.; Refine Level +9:; Increases Ranged Physical Damage by 7%. | Sol |
| Imperial Magic Boots [1] | 125 | DEF 25 | MATK +15; FLEE +15; Refine Level +7:; Decreases Fixed Casting Time by 0.5 seconds.; Refine Level +9:; Increases Magical Damage with every element by 7%. | Sol |
| Knight's Boots of Midgard [1] | 130 | DEF 20 | For each 3 Refine Levels:; SPL, POW, CON +1; Refine Level +7:; ATK, MATK +7%; Refine Level +9:; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Physical Damage by 10%.; Increases Magical Damage with every element by 10%.; Refine L... | Sol |
| Mythical Moonlight Paw [1] | 130 | DEF 70 | MATK +10%; For each 2 Refine Levels:; INT +2, MATK +10.; For each 3 Refine Levels:; SPL, CON, S.MATK +1.; Refine Level +8:; MATK +10%.; Refine Level +9:; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +10:; Increases Magical Damage with Holy and... | Sol |
| Illusion Goibne's Greaves [1] | 130 | DEF 42 | MaxHP +5%, MaxSP +5%.; Refine Level +7:; Decreases Variable Casting Time by 5%.; Refine Level +9:; Increases Ranged Physical Damage by 10%. | Sol |
| Illusion Sprint Shoes [1] | 130 | DEF 20 | AGI +5; Increases Natural SP Recovery Rate by 20%.; Refine Level +7:; Increases Natural SP Recovery Rate by additional 20%.; Refine Level +9:; MaxHP +5%, MaxSP +5%.; Refine Level +11:; Increases Physical Damage against enemies of every size by 15%.; When eq... | Sol |
| Illusion Leg A-type [1] | 130 | DEF 20 | MaxSP +200; For each 2 Refine Levels:; MaxSP +20; Refine Level +7:; Increases Ranged Physical Damage by 5%.; When equipped with Illusion Armor Type A:; ATK +5%; When equipped with Illusion Armor Type B:; Increases Attack Speed (decreases After Attack Delay... | Sol |
| Illusion Leg B-type [1] | 130 | DEF 20 | MaxSP +200; For each 2 Refine Levels:; MaxSP +20; Refine Level +7:; Increases Magical Damage with every element by 5%.; When equipped with Illusion Armor Type A:; MaxSP +5%; When equipped with Illusion Armor Type B:; MATK +5% | Sol |
| Grace Attack Boots [1] | 150 | DEF 30 | ATK +20; HIT +20; Refine Level +7:; Decreases Fixed Casting Time by 0.5 seconds.; Refine Level +9:; Increases Ranged Physical Damage by 10%. | Sol |
| Grace Magic Boots [1] | 150 | DEF 30 | MATK +20; FLEE +20; Refine Level +7:; Decreases Fixed Casting Time by 0.5 seconds.; Refine Level +9:; Increases Magical Damage with every element by 10%. | Sol |
| Automatic Leg Type A [1] | 160 | DEF 70 | MaxSP +250; For each 2 Refine Levels:; MaxSP +20; Refine Level +7:; Increases Ranged Physical Damage by 7%.; When equipped with Automatic Armor Type A:; ATK +7%; When equipped with Automatic Armor Type B:; Increases Attack Speed (decreases After Attack Dela... | Sol |
| Automatic Leg Type B [1] | 160 | DEF 70 | MaxSP +250; For each 2 Refine Levels:; MaxSP +20; Refine Level +7:; Increases Magical Damage with every element by 7%.; When equipped with Automatic Armor Type A:; MaxSP +7%; When equipped with Automatic Armor Type B:; MATK +7% | Sol |
| Heoric Nepenthes Shoes [1] | 160 | DEF 10 | Decreases Variable Casting Time by 10%.; Refine Level +8:; Decreases Variable Casting Time by additional 5%.; For each Refine Level above +8:; Decreases Variable Casting Time by additional 1%. (Upt to +10); Refine Level +11:; Decreases Variable Casting Time... | official |
| Lava Leather Boots [1] | 175 | DEF 50 | ATK +2%; Refine Level +7:; ATK +25; Refine Level +9:; ATK +15 | official |
| Lava Leather Sandals [1] | 175 | DEF 25 | Increases Fire elemental magical damage by 3%.; Refine Level +7:; MATK +25; Refine Level +9:; MATK +15 | official |
| Lava Leather Shoes [1] | 175 | DEF 40 | Critical +5; Refine Level +7:; Increases Physical Damage against enemies of all size enemies by 5%.; Refine Level +9:; Increases Critical Damage by 5%. | official |
| Astrologer's Dawn Boots [1] | 190 | DEF 20 | Every 2 refine level, ATK and MATK +10.; Every 3 refine level, POW, SPL, CON +2.; When refine +7 or higher,; increases melee/ranged physical damage by 12%,; increases all property magical damage by 12%.; When refine +9 or higher,; decreases after cast delay... | Sol |
| Gray Wolf Boots [1] | 190 | DEF 70 | MaxSP +300; For each 2 Refine Levels:; MaxSP +50; Refine Level +7:; Increases Ranged Physical Damage by 7%.; When equipped with Gray Wolf Suit:; ATK +7%; When equipped with Gray Wolf Robe:; Increases Attack Speed (decreases After Attack Delay by 7%). | Sol |
| Gray Wolf Shoes [1] | 190 | DEF 70 | MaxSP +250; For each 2 Refine Levels:; MaxSP +20; Refine Level +7:; Increases Magical Damage with every element by 7%.; When equipped with Gray Wolf Suit:; MaxSP +7%; When equipped with Gray Wolf Robe:; MATK +7% | Sol |
| Exotic Temporal Boots-LT [1] | 190 | DEF 20 | Refine Level +10:; Base STR at least 108:; ATK +80; Base AGI at least 108:; ASPD +2; Base VIT at least 108:; MaxHP +10%; Base INT at least 108:; MATK +80; Base DEX at least 108:; Decreases Fixed Casting Time by 0.5 seconds.; Increases Ranged Physical Daamag... | Sol |
| Snowflower Boots [1] | 210 | DEF 70 | MaxHP +8%, MaxSP +4%; For each 2 Refine Levels:; MaxSP +1%; Refine Level +7:; Increases Melee and Ranged Physical Damage by 7%.; Refine Level +9:; P.ATK +2; When equipped with Snow Flower Armor:; ATK +7%; When equipped with Snow Flower Robe:; Increases Atta... | Sol |
| Snowflower Shoes [1] | 210 | DEF 70 | MaxHP +6%, MaxSP +6%; For each 2 Refine Levels:; MaxSP +1%; Refine Level +7:; Increases Magical Damage with every element by 7%.; Refine Level +9:; S.MATK +2; When equipped with Snow Flower Armor:; Decreases Variable Casting Time by 7%.; When equipped with... | Sol |
| Furious Boots [1] | 220 | DEF 30 | Base Level at least 230:; Increases Damage against monsters of Normal or Boss class by 5%.; Refine Level +7:; ATK +5%, MATK +5%.; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +10:; Decreases Fixed Casting Time by 0.7 seconds.; Ref... | Sol |
| Rune Boots of Death [1] | 230 | DEF 45 | Refine Level +7:; MATK +5%, S.MATK +2; Refine Level +9:; Decreases Variable Casting Time by 10%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Magical Damage with every element by 10%.; Decreases Fixed Casting Time by additiona... | Sol |
| Rune Boots of Flame [1] | 230 | DEF 45 | Refine Level +7:; ATK +5%, P.ATK +2; Refine Level +9:; Decreases Variable Casting Time by 10%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Melee Physical Damage by 10%.; Decreases Fixed Casting Time by additional 0.2 seconds.... | Sol |
| Rune Boots of Ice [1] | 230 | DEF 45 | Refine Level +7:; ATK +5%, P.ATK +2; Refine Level +9:; Increases Critical Damage by 10%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Ranged Physical Damage by 5%.; Decreases Fixed Casting Time by additional 0.4 seconds.; [Bon... | Sol |
| Rune Boots of Plain [1] | 230 | DEF 45 | Refine Level +7:; MaxHP +10%, P.ATK +2; Refine Level +9:; Decreases Variable Casting Time by 10%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Physical Damage against enemies of every size by 10%.; Decreases Fixed Casting Time... | Sol |
| Unknown Agility Boots [1] | 230 | DEF 60 | For each 2 Refine Levels:; ATK +15; For each 3 Refine Levels:; MaxHP +120; MaxSP +8; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +11:; Physical attacks have a random chance to increase AGI by 175 for 10 secon... | Sol |
| Unknown Dexterity Boots [1] | 230 | DEF 60 | For each 2 Refine Levels:; ATK +15; For each 3 Refine Levels:; MaxHP +110; MaxSP +10; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +11:; Physical and magical attacks have a random chance to increase DEX by 175... | Sol |
| Unknown Intelligence Boots [1] | 230 | DEF 50 | For each 2 Refine Levels:; MATK +15; Increases Healing skills effectiveness by 2%.; For each 3 Refine Levels:; MaxHP +80; MaxSP +20; Refine Level +9:; Decreases Variable Casting Time by 7%.; Refine Level +11:; Magical attacks have a random chance to increas... | Sol |
| Unknown Luck Boots [1] | 230 | DEF 65 | For each 2 Refine Levels:; ATK +15; For each 3 Refine Levels:; MaxHP +100; MaxSP +8; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +11:; Physical attacks have a random chance to increase LUK by 175 for 10 secon... | Sol |
| Unknown Strength Boots [1] | 230 | DEF 60 | For each 2 Refine Levels:; ATK +15; For each 3 Refine Levels:; MaxHP +120; MaxSP +8; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +11:; Physical attacks have a random chance to increase STR by 175 for 10 secon... | Sol |
Accessories
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Blue Mental Pendant [1] | 0 | - | ATK +5%; MATK +5%; When equipped with Drooping Thanatos's Dolor:; For each 4 Refine Levels of Drooping Thanatos's Dolor:; Decreases After Skill Delay by 2%.; Refine Level of Drooping Thanatos's Dolor is +7 or higher:; Physical attacks have a 1% chance to ab... | Sol |
| Red Force Pendant [1] | 0 | - | ATK +5%; MATK +5%; When equipped with Drooping Thanatos's Dolor:; For each 4 Refine Levels of Drooping Thanatos's Dolor:; Decreases After Skill Delay by 2%.; Refine Level of Drooping Thanatos's Dolor is +7 or higher:; Physical attacks have a 5% chance to ab... | Sol |
| Diamond Ring | 0 | - | - | official |
| Flower Ring | 0 | - | - | official |
| Gold Ring | 0 | - | - | official |
| Ring Of Flame Lord | 0 | - | VIT +1; STR +2; ATK +15; Decreases damage taken from Fire elemental attacks by 10%.; Random chance to auto-cast various skills when dealing physical damage.; When equipped with Ring of Resonance, this ring adds the Auto Spell ability. | official |
| Paradise Gloves | 10 | - | Enables the use of Level 1 Heal.; Increases Attack Speed (decreases After Attack Delay by 10%). | Sol |
| Paradise Magic Ring | 10 | - | MATK +2%; Skill casting cannot be interrupted.; When equipped with Paradise Necklace:; Decreases Fixed Casting Time by 0.2 seconds.; Base Level at least 30:; MATK +1%; Decreases Variable Casting Time by 2%.; Base Level at least 45:; MATK +1%; Decreases Vari... | Sol |
| Paradise Necklace | 10 | - | Enables the use of Level 1 Heal.; Decreases Variable Casting Time by 10%. | Sol |
| Paradise Ring | 10 | - | ATK +2%; Skill casting cannot be interrupted.; When equipped with Paradise Gloves:; Decreases Fixed Casting Time by 0.2 seconds.; Base Level at least 30:; ATK +1%; Increases Attack Speed (decreases After Attack Delay by 2%).; Base Level at least 45:; ATK +1... | Sol |
| Magician's Gloves [1] | 80 | - | Decreases Variable Casting Time by 10%.; Increases Magical Damage with Water, Earth, Fire, Wind and Neutral element by 5%.; Ignores 50% magical defense of enemies. | Sol |
| Mercenary Ring Type A | 99 | - | When equipped by Novice, Taekwon, Ninja and Gunslinger classes:; MaxHP +1000; MaxSP +200 | Sol |
| Majesty of Yggdrasil [1] | 100 | - | All Basic Stats +3; 뛋ncreases Attack Speed (decreases After Attack Delay by 10%).; Decreases After Skill Delay by 15%.; Increases Damage against monsters of every size by 25%.; Decreases damage taken from Players by 3%.; When equipped with Faith of Yggdrasi... | Sol |
| Advanced Paradise Magic Ring | 100 | - | MATK +3%; Skill casting cannot be interrupted.; When equipped with Advanced Paradise Necklace:; Decreases Fixed Casting Time by 0.2 seconds.; Decreases Variable Casting Time by 10%.; Base Level at least 105:; MATK +2%; Base Level at least 110:; Increases Ma... | Sol |
| Advanced Paradise Necklace | 100 | - | Enables the use of Level 1 Heal.; Decreases Variable Casting Time by 10%.; Increases Attack Speed (decreases After Attack Delay by 5%). | Sol |
| Advanced Paradise Ring | 100 | - | ATK +3%; Skill casting cannot be interrupted.; When equipped with Advanced Paradise Gloves:; Decreases Fixed Casting Time by 0.2 seconds.; Increases Attack Speed (decreases After Attack Delay by 10%).; Base Level at least 105:; ATK +2%; Base Level at least... | Sol |
| Imperial Attack Ring [1] | 125 | DEF 8 | Increases Attack Speed (decreases After Attack Delay by 5%).; Decreases Variable Casting Time by 7%.; Increases Critical Damage by 7%. | Sol |
| Illusion Morpheus's Bracelet [1] | 130 | - | INT +3; MaxSP +5%; When equipped with Illusion Morpheus's Ring:; MATK +10% | Sol |
| Illusion Morpheus's Ring [1] | 130 | - | INT +3; MaxSP +5%; When equipped with Illusion Morpheus's Bracelet:; Decreases Variable Casting Time by 10%. | Sol |
| Illusion Sprint Glove [1] | 130 | - | Decreases After Skill Delay by 3%.; When equipped with Illusion Sprint Ring:; Decreases After Skill Delay by additional 5%.; When equipped with Illusion Sprint Mail:; Decreases Variable Casting Time by 10%. | Sol |
| Illusion Sprint Ring [1] | 130 | - | Decreases Variable Casting Time by 10%.; When equipped with Illusion Sprint Mail:; Decreases After Skill Delay by 10%. | Sol |
| Illusion Battle chip L [1] | 130 | - | MATK +5% | Sol |
| Illusion Battle chip R [1] | 130 | - | MATK +5% | Sol |
| Illusion Booster R [1] | 130 | - | ATK +5% | Sol |
| Hero's Badge [1] | 150 | - | All Basic Stats +2 | Sol |
| Grace Attack Ring [1] | 150 | DEF 10 | Increases Attack Speed (decreases After Attack Delay by 7%).; Decreases Variable Casting Time by 10%.; Increases Critical Damage by 10%. | Sol |
| Grace Magic Ring [1] | 150 | DEF 10 | Increases Attack Speed (decreases After Attack Delay by 7%).; Decreases Variable Casting Time by 10%.; Increases Magical Damage against enemies of every element by 10%. | Sol |
| Automatic Battle Chip L [1] | 160 | - | MATK +5%; MaxSP +5% | Sol |
| Automatic Battle Chip R [1] | 160 | - | MATK +5%; MaxHP +5% | Sol |
| Automatic Booster L [1] | 160 | - | ATK +5%; MaxSP +5% | Sol |
| Automatic Booster R [1] | 160 | - | ATK +5%; MaxHP +5% | Sol |
| Brilliant Light Sapphire Necklace [1] | 170 | - | MATK +10%; Decreases Variable Casting Time by 7%.; When equipped with Brilliant Light Sapphire Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Brilliant Light Sapphire Ring [1] | 170 | - | MATK +10%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with INT Soutane, Clergy's Manteau and Clergy's Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage agains... | Sol |
| Sinful Sapphire Necklace [1] | 170 | - | ATK +10%; Decreases Variable Casting Time by 7%.; When equipped with Sinful Sapphire Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.3 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Sinful Sapphire Ring [1] | 170 | - | MATK +10%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Da... | Sol |
| Safety Pendant R [1] | 170 | DEF 10 | All Basic Stats +5; Increases Attack Speed (decreases After Attack Delay by 5%).; When equipped with Safety Epolet R:; MaxHP +10%; Increases Attack Speed (decreases After Attack Delay by 15%).; When equipped with Safety Epolet B:; MaxHP +10%; Decreases Vari... | official |
| Cardinal Ring [1] | 200 | - | SPL + 3.; MATK + 10%.; Increase healing skill recovery by 15%.; Reduce damage taken from Doram and Human Player by 3%.; Reduce Fixed Casting Time of Oratio by 100%.; For every 10 Base Level, increase Arbitrium, Pneumaticus Procella, and Flamen damage by 1%. | Sol |
| Catwalky Fluffy Socks [1] | 200 | - | POW + 3, CRI + 50.; ATK + 10%.; ATK + 100.; Reduce damage taken from Human and Doram Player by 3%.; For every 5 Base Level, increase Lunatic Carrot Beat and Sprit Of Savage damage by 1%.; For every 10 Base Level, increase Chulho Sonic Claw, Howling of Chulh... | Sol |
| Engraved Orlean's Glove [1] | 210 | - | SPL +2, CRT +2, S.MATK +3. | Sol |
| Engraved Pinguicula's Corsage [1] | 210 | DEF 20 | MRES +2; Increases Magical Damage with Earth and Poison element by 7%. | Sol |
| Engraved Waterdrop Brooch [1] | 210 | - | MaxHP +5%, MRES +2.; Decreases damage taken from monsters of Water element by 5%.; Increases Magical Damage with Water element by 7%. | Sol |
| Snowflake Earring [1] | 210 | - | MATK +7%, MaxSP +7% | Sol |
| Snowflake Necklace [1] | 210 | - | MATK +7%, MaxHP +7% | Sol |
| Snowflake Pendant [1] | 210 | - | ATK +7%, MaxHP +7% | Sol |
| Snowflake Ring [1] | 210 | - | ATK +7%, MaxSP +7% | Sol |
| Varmundt Soul Rune Ring [1] | 210 | DEF 10 | Increases Ranged Physical Damage by 10%.; Decreases Variable Casting Time by 5%.; Increases Attack Speed (decreases After Attack Delay by 5%). | Sol |
| Varmundt Temple Rune Ring [1] | 210 | DEF 10 | Increases Magical Damage with every element by 10%.; Decreases Variable Casting Time by 5%.; Increases Attack Speed (decreases After Attack Delay by 5%). | Sol |
| Varmundt Venom Rune Ring [1] | 210 | DEF 10 | Increases Melee Physical Damage by 10%.; Decreases Variable Casting Time by 5%.; Increases Attack Speed (decreases After Attack Delay by 5%). | Sol |
| Creative Signet of Star [1] | 240 | DEF 10 | Increases Critical Damage by 7%.; P.ATK +2; When equipped with Nebula Suit of Luck:; Increases Critical Damage by additional 5%.; P.ATK +2 | Sol |
| Power Signet of Star [1] | 240 | DEF 10 | ATK +7%, P.ATK +3.; When equipped with Nebula Armor of Power:; ATK +5%, P.ATK +2. | Sol |
| Signet of Star [1] | 240 | - | - | Sol |
| Spell Signet of Star [1] | 240 | DEF 10 | Increases Magical Damage with every element by 7%.; S.MATK +2; When equipped with Nebula Robe of Spell:; Increases Magical Damage with every element by additional 5%.; S.MATK +2 | Sol |
| Stamina Signet of Star [1] | 240 | DEF 10 | MaxHP +7%, RES +3.; When equipped with Nebula Armor of Stamina:; MaxHP +5%, RES +3. | Sol |
| Wisdom Signet of Star [1] | 240 | DEF 10 | Decreases Variable Casting Time by 7%.; H.PLUS +2; When equipped with Nebula Robe of Wisdom:; Increases Healing skills effectiveness by 10%.; H.PLUS +2 | Sol |
| Signet of Circulation: Autumn [1] | 250 | DEF 10 | Increases Magical Damage with every element by 10%.; Decreases Variable Casting Time by 10%.; When equipped with Circulation of Life: Autumn:; Decreases After Skill Delay by 10%.; Increases Magical Damage against monsters of every race, except Players, by 5... | Sol |
| Signet of Circulation: Spring [1] | 250 | DEF 10 | Increases Melee Physical Damage by 10%.; Decreases Variable Casting Time by 10%.; When equipped with Circulation of Life: Spring:; Decreases After Skill Delay by 10%.; Increases Physical Damage against monsters of every race, except Players, by 5%.; For eac... | Sol |
| Signet of Circulation: Summer [1] | 250 | DEF 10 | Increases Ranged Physical Damage by 10%.; Decreases Variable Casting Time by 10%.; When equipped with Circulation of Life: Summer:; Decreases After Skill Delay by 10%.; Increases Physical Damage against monsters of every race, except Players, by 5%.; For ea... | Sol |
| Signet of Circulation: Winter [1] | 250 | DEF 10 | Increases Critical Damage by 10%.; Decreases Variable Casting Time by 10%.; When equipped with Circulation of Life: Winter:; Decreases After Skill Delay by 10%.; Increases Physical Damage against monsters of every race, except Players, by 5%.; For each 2 Re... | Sol |
Get it: Sol links to the page of the line that supplies the piece (a Sol shop, instance, crate or restored dungeon); official is an unchanged official piece, linked to its Divine Pride entry, which lists the monsters and shops (Sol keeps the official drops, at the server's 20x rates). Hover the item name for its full text.
Cards the guides use
From the research's guides only (player guides of other servers, not tested on Sol); the ten most often named. On Sol is the research index's answer (an official or restored drop, a Sol shop or reward), which can be stale for the newest lines.
| Card | Goes on | What it does | Guides | On Sol |
|---|---|---|---|---|
| Copo Card | Weapon | Increases Damage against monsters of Small size by 15%.; For each 4 Refine Levels:; Increases Damage against monsters of Small size by additional 5%.; When Weapon Level of compounded equipment is 5... | 12 | no source yet |
| Mutated Khalitzburg Card | Shield | MDEF +10; Decreases Physical and Magical Damage from Medium and Large size by 25%.; When equipped with Mutated White Knight Card:; Decreases Physical and Magical Damage from Large size by 5%.; Incr... | 10 | yes |
| Mutated White Knight Card | Weapon | MATK +15; Increases Magical Damage against monsters of Medium and Large size by 20%.; When equipped with Mutated Khalitzburg Card:; Decreases Physical and Magical Damage from Large size by addition... | 10 | yes |
| Ash Hopper Card | Accessory(Left) | Increases Magical Damage with Neutral element by 35%.; Increases SP Consumption by 10%. | 8 | yes |
| Icewind Card | Shoes | MATK +5%; Decreases Variable Casting Time by 5%.; Increases SP Consumption by 7%.; When Armor Level of compounded equipment is 2:; SPL +3, CON +3; Decreases Variable Casting Time by additional 3%.;... | 8 | no source yet |
| Icewind's Egg Card | Headgear | Decreases After Skill Delay by 3%.; Refine Level +10:; Decreases After Skill Delay by additional 2%.; When Armor Level of compounded equipment is 2:; Decreases Variable Casting Time by 5%. | 8 | no source yet |
| Meyer Lugenburg Card | Armor | Increases SP Consumption by 10%.; For each 3 Refine Levels:; Increases Magical Damage with every element by 4%.; When equipped with Kronecker G. Heine Card:; MATK +3% | 8 | no source yet |
| One Eye Dollocaris Card | Shoes | Decreases damage taken from Neutral element attacks by 20%.; Up to max +11 Refine Level:; Decreases Magical Damage with Shadow, Holy, Ghost and Neutral element by 25%.; Refine Level +12:; Increases... | 8 | yes |
| Singing Pere Card | Accessory(Left) | Increases Magical Damage against Neutral elemental by 20%.; When equipped with Playing Pere Card:; Increases damage of Reverberation by 50%. | 8 | yes |
| Contaminated Spider Queen Card | Garment | Increases Water and Earth elemental magical damage by 100%.; Increases damage taken from all elemental attacks by 30%. | 7 | yes |
Shadow set
True Gemstone set, Full Tempest (100 % magic ignore), Clever weapon and Mega Blitz shield; 'Master shadow is cheap with 100 % pierce, mixed shadow stronger'.
Cards
TODO: the sources use Lichtern cards and private-server hats; none checked.
Enchants
Comet or Glacier Flower Spell enchants on the Dim Glacier wand; Temporal and rune manteau and boot enchants; Rune Crown enchants. Refine goal in the SMRO guide: +11 grade C on most pieces.
Not on Sol yet
- Glacier and Dim Glacier robes (Episode 20), Yor, Frontier, Time Gap weapons.
- Costume stones: the guides cut 1 s of fixed cast with three of them.
TODO: the Comet cooldown fix (Laphine Shield with Kardui Ears) was not checked against Sol's item data.
Sources
Mage line research: SMRO lifecycle guide by Fishy (A), muhRO Choi's Guide to Magic 2026 (A for mechanics), BRUTAL's Warlock guide, RO+ and kRO overviews.