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Solid, Wicked and Precision weapons (Clock Tower Unknown Basement)

Level 220 and up (Clock Tower basement from 240)
Where Clock Tower Unknown Basement; the Demon in the Box in the hub row Clock Tower
Cost of a full set The base weapon (a Fortified, Relapse or Scrap weapon) + 125 Lead + 10 Clock Gears.
Enchant route The basement's enchanter in the hub row Clock Tower, with Lead and Clock Gears.
Related lines Poenitentia weapons; Dimensions weapons

Hours (expected hours alone / calendar weeks, all lines):

What Daily player Two evenings a week Daily, on Hell
Solid Claymore (Clock Tower basement) 3.8 h / 0.38 wk 3.8 h / 0.63 wk 3.8 h / 0.30 wk
Solid / Wicked / Precision weapon enchants (one pass) 27.2 h / 2.7 wk 26.7 h / 4.5 wk 27.8 h / 2.2 wk

What it is

26 level-220 weapons, two slots each: eight Solid (Claymore, Staff, Manual, Spear, Wand, Dagger, Edge, Rod), eight Wicked (Katar, Cross, Dagger, Blade, Axe, Book, Plant, Edge) and ten Precision (Lute, Whip, Fist, Bow, Pistol, Piercer, Shatter, Splatter, Bomber, Slasher). Each is made from a Fortified, Relapse or Scrap weapon plus Lead and Clock Gears from the Clock Tower Unknown Basement. Sol added the basement's monsters, which the server software lacked.

Who uses it

Level 220+ characters of almost every class, as an end-game weapon with its own enchants (Lead and Clock Gear).

How to get it

  1. Reach the Clock Tower Unknown Basement (clock_01): on Clock Tower 1F (c_tower1), click the Giant Spring at 246,197 (base level 240+, no quest needed) and turn it right or left. The warp at clock_01 79,39 takes you back up. The warper has no entry for it.
  2. Collect Lead and Clock Gear (see below) and the matching base weapon.
  3. Bring them to the Demon in the Box at c_tower1 243,202, or in the hub: group Clock Tower. Pick the shop (Solid, Wicked, Precision, or Clock Gear and Spring Regulator) and exchange. No zeny.

Every weapon costs 125 Lead + 10 Clock Gear + its base weapon:

Weapon Base weapon
Solid Claymore, Staff, Manual, Spear, Wand, Dagger, Edge, Rod Fortified Claymore, Staff, Book, Spear, Wand, Dagger, Edge, Rod
Wicked Katar, Cross, Dagger, Blade, Axe, Book, Plant, Edge Relapse Katar, Cross, Dagger, Blade, Axe, Book, Plant, Edge
Precision Lute, Whip, Fist, Bow, Pistol, Piercer, Shatter, Splatter, Bomber, Slasher Scrap Lute, Whip, Fist, Bow, Pistol, Piercer, Shatter, Splatter, Bomber, Slasher

The same NPC sells 1 Clock Gear for 15 Lead and the Spring Regulator (opens the weapons' enchant window) for 15 Lead + 1 Clock Gear.

Where the materials come from

Material Source
Lead every monster in the basement, 3% a kill (map-wide drop: the 20x server rate does not apply, looting and Bubble Gum do); the basement's Hunting Board mission, 10 Lead a day
Clock Gear every monster in the basement, 0.3% a kill; the basement's weekly Hunting Board mission, 3 Clock Gears; 15 Lead each at the Demon
Base weapons (Fortified, Relapse, Scrap) monster drops in Amicitia, the Niflheim dungeon and Rudus, as official
Finished weapons rarely, straight from the basement's monsters: 0.03% a kill for each weapon on that monster's list

The basement's monsters are level 253-255 with 37-49 million HP: Extra Joker, Erzsebet, Jennifer, General Orc and Sieglouse. The MVP, Goblin King (level 255, about 2-hour respawn), also drops a Kachua's Secret Key and a Random Shadow Thump Box, as every field MVP does on Sol.

Enchanting

The Solid, Wicked and Precision enchants (official table) open with the Spring Regulator, or for free at the Demon in the Box in the hub (Clock Tower group). They cost Lead and Clock Gear.

Refine, grade, reform

Normal refining (or in the hub: Refine and Grade).

Official vs Sol

The monsters, their drops and the recipe are official. Different on Sol: - No quests. Officially the Demon gives daily and weekly kill quests that pay Lead and Clock Gear, behind a short intro. On Sol the basement is a Hunting Board mission instead. It pays 10 Lead a day and 3 Clock Gears a week at the board's usual kill counts. There is no intro. - The map drops of Lead (3%) and Clock Gear (0.3%) are four times the upstream draft's numbers. - You choose the Demon's shop. Officially one of the four opens at random.

Comes after / leads to

A level-220 weapon line that lasts into the end game. Before it come the Thanos weapons and the Ancient Hero weapons.

Tips

Take the basement's daily mission every day you farm there: 10 Lead a day adds up faster than the 3% drop alone. Gears are cheaper from the weekly mission than from Lead (3 Gears = 45 Lead).

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