Commands
Commands Sol adds or changes. @commands in game lists every command your account can use (players also have
@warp, @go, @idsearch and the duel commands, among others).
| Command | What it does | More |
|---|---|---|
@baserate <1-100> |
Set this character's base EXP rate. Raising it before level 230 lowers your future Advanced Looting | Rates |
@jobrate <1-100> |
Set this character's job EXP rate (no effect on looting) | Rates |
@ratecheck (also @rates) |
Show your rates, your highest base rate before 230 and your Advanced Looting | Rates |
@storage |
Open your normal storage | Services |
@storage <1-10> |
Open one of the ten extra account storages ("Storage 1" to "Storage 10") | Services |
@instance (also @im) |
Open the Instance Manager menu: start an instance, rejoin your party's instance, see cooldowns | Instances |
@cooldown |
List your running instance cooldowns and your Kachua key counters for the day and week | Instances, Rewards |
@destroy |
Party leader, inside the instance or anywhere else (hub, town, field): end the party's instance at once; everyone inside goes back to their save point | Instances |
@hub |
Warp to the Sol hub, also from inside an instance (you leave it; Rejoin brings you back). Not from jail or maps that block @go |
Hub |
@go hub |
The same as @hub. Every other @go works as usual |
Hub |
@go payon, @go alberta |
Land beside the town's Kafra Helper (also @go 3, @go 4), where the Kafra Helper's Save puts your return point |
Hub |
@go dummy |
Warp to the training dummies in north-east Prontera (also @go dummies); see Training dummies |
Services |
@go eden |
Warp to the Eden Group HQ (Paradise gear, the Booster Assistant); same limits as @hub |
Paradise and Eden |
@go 15, @go start |
The Training Grounds (the Izlude Academy room, iz_int) |
- |
@autoloot, @aloottype, @alootid |
rAthena's autoloot commands; on Sol the rate, the item types and the item list stay set after you log out (each character keeps its own). Give @aloottype the type number (+3 for etc. items): a type name is read as "healing" |
- |
@hitsync (on / off) |
Off by default. On: when a hit stops you while you walk, the server tells your client where it stopped you, so your character is not shown somewhere else until your next click. Try it if you rubber-band after being hit | - |
@mobinfo on, @mobinfo off |
Monster name plates with Boss tag, level, element, HP %, race, size, DEF and MDEF (on), or plain names (off), for this character. @mobinfo <monster> still looks a monster up |
What is different |
@warp <map> |
Where players have it: without coordinates you land where the map's main entry portal puts you (always the same cell), not on a random one. Maps whose official entrance asks for a base level keep that level: below it @warp says " |
- |
Boosters cannot use @baserate or @jobrate: their rates stay at 1x (Booster).
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