Biolo: full gear list
Every obtainable piece the Biolo can wear, by slot and equip level. The short version with the best pieces is on the class page, where hovering an item name also shows its full text.
Weapons
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Taurus Sword [1] | 0 | ATK 10, Lv4 weapon | ATK +50; Increases Recovery Amount of Red Potion, Orange Potion, Yellow Potion and White Potion by 100%.; For each Base Level:; ATK +1; When equipped by Genetic:; HIT +20; Increases Attack Speed (decreases After Attack Delay by 10%).; Increases Physical Dam... | official |
| Agni Sword [2] | 1 | ATK 300, Lv5 weapon | When Base Lv.99 or lower,; Increase damage taken from Demi-Human(Include Player) race enemies by 70%.; For every Base Level, [Magnum Break] and [Fire Bolt] damage + 10% (up to Base Lv.250).; For every refine level, POW + 1, SPL + 1, and physical/magic damag... | Sol |
| Divine Mace [2] | 1 | ATK 300, Lv5 weapon | When Base Lv.99 or lower,; Increase received physical and magical damage from all size by 100%,; MATK -200.; For every 2 Base Levels, increases [Gloria Domini] skill damage by 10%.; For every refine level, WIS 2, SPL 2 and increase magic damage against all... | Sol |
| Cat Club [3] | 1 | ATK 88, Lv1 weapon | Increases Physical Damage against enemies of Brute race by 15%.; When melee Attacking, gives seduce status to enemies with low chance. | official |
| Ceremonial Sword | 1 | ATK 60, Lv1 weapon | - | official |
| Cutter [3] | 1 | ATK 30, Lv1 weapon | - | official |
| Cutter [4] | 1 | ATK 30, Lv1 weapon | - | official |
| Cutter | 1 | ATK 30, Lv1 weapon | - | official |
| Fisherman's Dagger | 1 | ATK 39, Lv1 weapon | - | official |
| Goldsmithing Dagger | 1 | ATK 35, MATK 25, Lv1 weapon | MATK +25 | official |
| Jujube Dagger | 1 | ATK 39, Lv1 weapon | - | official |
| Kindle Dagger | 1 | ATK 39, Lv1 weapon | - | official |
| Knife [3] | 1 | ATK 17, Lv1 weapon | - | official |
| Knife [4] | 1 | ATK 17, Lv1 weapon | - | official |
| Main Gauche [3] | 1 | ATK 43, Lv1 weapon | - | official |
| Main Gauche [4] | 1 | ATK 43, Lv1 weapon | - | official |
| Novice Cutter [3] | 1 | ATK 50, Lv1 weapon | - | official |
| Novice Main Gauche [3] | 1 | ATK 63, Lv1 weapon | - | official |
| Obsidian Dagger | 1 | ATK 39, Lv1 weapon | - | official |
| Princess Knife | 1 | ATK 84, Lv4 weapon | All Basic Stats +1 | official |
| Blade [3] | 2 | ATK 53, Lv1 weapon | - | official |
| Blade [4] | 2 | ATK 53, Lv1 weapon | - | official |
| Club [3] | 2 | ATK 23, Lv1 weapon | - | official |
| Club [4] | 2 | ATK 23, Lv1 weapon | - | official |
| Falchion [3] | 2 | ATK 39, Lv1 weapon | - | official |
| Falchion [4] | 2 | ATK 39, Lv1 weapon | - | official |
| Mace [3] | 2 | ATK 37, Lv1 weapon | - | official |
| Mace [4] | 2 | ATK 37, Lv1 weapon | - | official |
| Novice Falchion [3] | 2 | ATK 59, Lv1 weapon | - | official |
| Novice Mace [3] | 2 | ATK 57, Lv1 weapon | - | official |
| Sword [3] | 2 | ATK 25, Lv1 weapon | - | official |
| Sword [4] | 2 | ATK 25, Lv1 weapon | - | official |
| Axe [3] | 3 | ATK 38, Lv1 weapon | - | official |
| Axe [4] | 3 | ATK 38, Lv1 weapon | - | official |
| Battle Axe [3] | 3 | ATK 80, Lv1 weapon | - | official |
| Battle Axe [4] | 3 | ATK 80, Lv1 weapon | - | official |
| Novice Battle Axe [3] | 3 | ATK 100, Lv1 weapon | - | official |
| Orcish Axe | 3 | ATK 75, Lv3 weapon | - | official |
| Orcish Axe [4] | 3 | ATK 75, Lv3 weapon | - | official |
| Orcish Sword | 5 | ATK 90, Lv3 weapon | Indestructible in battle | official |
| Paradise Axe | 10 | ATK 100, Lv2 weapon | Indestructible in battle; Base Level at least 20:; ATK +15; Base Level at least 30:; ATK +20; Base Level at least 45:; ATK +25 | Sol |
| Paradise Dagger | 10 | ATK 100, MATK 100, Lv2 weapon | MATK +100; Base Level at least 20:; ATK +15, MATK +15.; Base Level at least 30:; ATK +20, MATK +20.; Base Level at least 45:; ATK +25, MATK +25. | Sol |
| Paradise Mace | 10 | ATK 100, Lv2 weapon | Indestructible in battle; Base Level at least 20:; ATK +15; Base Level at least 30:; ATK +20; Base Level at least 45:; ATK +25 | Sol |
| Paradise Sword | 10 | ATK 100, Lv2 weapon | Base Level at least 20:; ATK +15; Base Level at least 30:; ATK +20; Base Level at least 45:; ATK +25 | Sol |
| Dagger [2] | 12 | ATK 73, Lv2 weapon | - | official |
| Dagger [3] | 12 | ATK 73, Lv2 weapon | - | official |
| Dirk [2] | 12 | ATK 59, Lv2 weapon | - | official |
| Dirk [3] | 12 | ATK 59, Lv2 weapon | - | official |
| Stiletto [2] | 12 | ATK 87, Lv2 weapon | - | official |
| Stiletto [3] | 12 | ATK 87, Lv2 weapon | - | official |
| Chain [2] | 14 | ATK 84, Lv2 weapon | - | official |
| Chain [3] | 14 | ATK 84, Lv2 weapon | - | official |
| Flail [2] | 14 | ATK 69, Lv2 weapon | - | official |
| Flail [3] | 14 | ATK 69, Lv2 weapon | - | official |
| Rapier [2] | 14 | ATK 70, Lv2 weapon | - | official |
| Rapier [3] | 14 | ATK 70, Lv2 weapon | - | official |
| Ring Pommel Saber [2] | 14 | ATK 100, Lv2 weapon | - | official |
| Ring Pommel Saber [3] | 14 | ATK 100, Lv2 weapon | - | official |
| Scimitar [2] | 14 | ATK 85, Lv2 weapon | - | official |
| Scimitar [3] | 14 | ATK 85, Lv2 weapon | - | official |
| Smasher [2] | 14 | ATK 54, Lv2 weapon | - | official |
| Smasher [3] | 14 | ATK 54, Lv2 weapon | - | official |
| Windhawk | 14 | ATK 115, Lv2 weapon | Increases Attack Speed (decreases After Attack Delay by 5%). | official |
| Hammer [2] | 16 | ATK 120, Lv2 weapon | - | official |
| Hammer [3] | 16 | ATK 120, Lv2 weapon | - | official |
| Damascus [1] | 24 | ATK 118, Lv3 weapon | Indestructible in battle | official |
| Damascus [2] | 24 | ATK 118, Lv3 weapon | Indestructible in battle | official |
| Faceworm Leg [1] | 24 | ATK 110, MATK 50, Lv3 weapon | INT +3; MATK +120; Random chance to auto-cast Illusion of Faceworm Queen when dealing physical damage. | official |
| Fortune Sword | 24 | ATK 90, Lv4 weapon | LUK +5; Perfect Dodge +20 | official |
| Gladius [2] | 24 | ATK 105, Lv3 weapon | - | official |
| Gladius [3] | 24 | ATK 105, Lv3 weapon | - | official |
| Eden Dagger I | 26 | ATK 124, MATK 60, Lv2 weapon | MATK +60 | official |
| Haedonggum [1] | 27 | ATK 120, Lv3 weapon | INT +3 | official |
| Haedonggum [2] | 27 | ATK 120, Lv3 weapon | INT +3 | official |
| Morning Star [1] | 27 | ATK 110, Lv3 weapon | - | official |
| Morning Star [2] | 27 | ATK 110, Lv3 weapon | - | official |
| Saber [2] | 27 | ATK 115, Lv3 weapon | - | official |
| Saber [3] | 27 | ATK 115, Lv3 weapon | - | official |
| Sword Mace | 27 | ATK 130, Lv3 weapon | - | official |
| Sword Mace [1] | 27 | ATK 130, Lv3 weapon | - | official |
| Tsurugi [1] | 27 | ATK 130, Lv3 weapon | - | official |
| Tsurugi [2] | 27 | ATK 130, Lv3 weapon | - | official |
| Krishnagar [1] | 30 | ATK 110, MATK 50, Lv4 weapon | MATK +50; Refine Level +5:; MATK +30; Refine Level +7:; MATK +10; Refine Level +9:; MATK +10 | Sol |
| Buster [1] | 30 | ATK 155, Lv3 weapon | - | official |
| Buster [2] | 30 | ATK 155, Lv3 weapon | - | official |
| Keris [1] | 30 | ATK 107, MATK 70, Lv3 weapon | MATK +70; Enable a 2% chance of gaining 10% of the damage against target as HP with each attack.; An additional enchant option is available from Gatti for this weapon. | official |
| Two-Handed Axe [1] | 30 | ATK 185, Lv3 weapon | - | official |
| Two-Handed Axe [2] | 30 | ATK 185, Lv3 weapon | - | official |
| Ice Pick [1] | 36 | ATK 70, Lv4 weapon | Deals more damage depending on the target's Defense. | Sol |
| Azoth | 36 | ATK 110, Lv4 weapon | Random chance to transform Normal monster into another monster when dealing physical damage. | official |
| Bazerald | 36 | ATK 70, MATK 105, Lv4 weapon | INT +5; MATK +105 | official |
| Combat Knife | 36 | ATK 80, Lv4 weapon | Ignores physical defense of Demi-Human race by 100%.; Decreases damage taken from Demi-Human race by 10%.; Increases damage taken from monsters of Demon race by 10%. | official |
| Exorciser | 36 | ATK 90, Lv4 weapon | Ignores physical defense of Demon race monsters by 100%.; Decreases damage taken from Demon race monsters by 5%.; Increases damage taken from monsters of Demi-Human race by 10%. | official |
| Grimtooth | 36 | ATK 180, Lv4 weapon | DEF -50%; FLEE +10; Perfect Dodge +5 | official |
| Ice Pick | 36 | ATK 80, Lv4 weapon | Deals more damage depending on the target's Defense. | official |
| Kitchen Knife | 36 | ATK 75, Lv4 weapon | Critical +30; Increases Physical Damage against enemies of Demi-Human race by 3%.; Random chance a defeated Brute monster will drop Meat. | official |
| Mailbreaker | 36 | ATK 70, Lv4 weapon | - | official |
| Mailbreaker [3] | 36 | ATK 70, Lv4 weapon | - | official |
| Moonlight Dagger | 36 | ATK 50, Lv4 weapon | MaxSP +10%; Restores 3 SP when dealing physical damage. | official |
| Sucsamad | 36 | ATK 140, Lv4 weapon | Increases Physical Damage against enemies of Earth and Wind elemental by 10%.; Indestructible in battle | official |
| Sucsamad [1] | 36 | ATK 140, Lv4 weapon | Increases Physical Damage against enemies of Earth and Wind elemental by 10%.; Indestructible in battle | official |
| Swordbreaker | 36 | ATK 70, Lv4 weapon | - | official |
| Swordbreaker [3] | 36 | ATK 70, Lv4 weapon | - | official |
| Weeder Knife | 36 | ATK 80, Lv4 weapon | Ignores physical defense of Plant race by 100%.; Increases Physical Damage against enemies of Plant race by 15%.; Decreases damage taken from Plant race by 15%. | official |
| Byeollungum | 40 | ATK 150, Lv4 weapon | All Basic Stats +2; Increases Physical Damage against enemies of Boss class by 50%.; Increases Physical Damage taken from Normal class by 10%. | official |
| Caesar's Sword | 40 | ATK 140, Lv4 weapon | Ignores physical defense of Plant race by 100%.; Increases Physical Damage against enemies of Plant race by 25%. | official |
| Cutlus | 40 | ATK 150, Lv4 weapon | STR +2; DEF +1; Enables the use of Level 5 Bash. | official |
| Cutlus [1] | 40 | ATK 150, Lv4 weapon | STR +2; DEF +1; Enables the use of Level 5 Bash. | official |
| Edge | 40 | ATK 115, Lv4 weapon | 1% chance to inflict Coma on Normal monster when dealing physical damage.; 3% chance to inflict Curse status on the target when dealing physical damage. | official |
| Excalibur | 40 | ATK 150, Lv4 weapon | INT +5; LUK +10; DEX -1 | official |
| Fireblend | 40 | ATK 100, Lv4 weapon | Enables the use of Level 3 Fire Bolt.; Random chance to auto-cast Level 3 Fire Bolt when dealing physical damage. | official |
| Ice Falchion | 40 | ATK 100, Lv4 weapon | Enables the use of Level 3 Cold Bolt.; Random chance to auto-cast Level 3 Cold Bolt when dealing physical damage.; Random chance to inflict Frozen status on the target when dealing physical damage.; Random chance to inflict Frozen status on wielder when dea... | official |
| Immaterial Sword | 40 | ATK 140, Lv4 weapon | Random chance to drain 30% of target's SP when dealing physical damage.; Drains 1 SP when dealing physical damage.; Indestructible in battle | official |
| Mysteltainn | 40 | ATK 170, Lv4 weapon | DEX +3; Random chance to inflict Stone Curse status on the target when dealing physical damage.; Random chance to auto-cast Level 3 Stone Curse on the target when dealing physical damage.; Increases Physical Damage against enemies of Ghost elemental by 15%. | official |
| Nagan | 40 | ATK 120, Lv4 weapon | Enables Level 5 Double Attack.; Increases Physical Damage against enemies of Demi-Human race by 5%. | official |
| Solar Sword | 40 | ATK 85, Lv4 weapon | Drains 1% of damage against its target as HP with each attack.; Drains 15 SP from its wielder every 10 seconds. | official |
| Spoon [1] | 40 | ATK 80, Lv3 weapon | ASPD +10; Random chance to inflict Curse status on the target when dealing physical damage. | official |
| TE Woe Knife | 40 | ATK 100, MATK 100, Lv3 weapon | *Effects in WoE TE area; Increases Physical Damage against Players by 40%.; Random chance to inflict Silence status when dealing physical damage. | official |
| Tirfing | 40 | ATK 200, Lv4 weapon | Drains 35 HP from wielder every 10 seconds. | official |
| Bloody Axe | 44 | ATK 170, Lv4 weapon | STR +10; Increases movement speed. | official |
| Cleaver [3] | 44 | ATK 140, Lv4 weapon | Decreases damage taken from Demi-Human race by 5%.; Random chance a defeated Brute monster will drop Meat. | official |
| Cleaver | 44 | ATK 140, Lv4 weapon | Decreases damage taken from Demi-Human race by 5%.; Random chance a defeated Brute monster will drop Meat. | official |
| Great Axe | 44 | ATK 187, Lv4 weapon | Enables Mammonite skill will shove its target 5 cells backward.; Random chance to inflict Stun status on the target when dealing physical damage. | official |
| Guillotine | 44 | ATK 215, Lv4 weapon | Random chance to inflict Coma status on Demi-Human race.; Regains 2 SP for each attack on a Demi-Human race monster and 20 SP for each killed Demi-Human race. | official |
| Light Epsilon | 44 | ATK 180, Lv4 weapon | Increases Physical Damage against monsters of Demon race by 3%.; Enables the use of Level 3 Heal. | official |
| Sabbath | 44 | ATK 120, Lv4 weapon | Increases critical attack damage against Undead race by 50%.; Random chance to inflict Coma status on Demon monster when dealing physical damage. | official |
| Slaughter | 44 | ATK 120, Lv4 weapon | Ignores physical defense of Brute race by 100%.; Random chance to inflict Coma status on Brute monster when dealing physical damage. | official |
| Tomahawk | 44 | ATK 165, Lv4 weapon | Enables use of Tomahawk Throwing. | official |
| Paradise Alchemist Mace | 45 | ATK 160, Lv3 weapon | Indestructible in battle; ATK +3%; Base Level at least 60:; Decreases Variable Casting Time by 10%.; Base Level at least 75:; Increases damage of Acid Terror by 10%.; Base Level at least 90:; Increases damage of Acid Terror by additional 15%. | Sol |
| Paradise Alchemist Sword | 45 | ATK 160, Lv3 weapon | ATK +3%; Base Level at least 60:; Increases Melee Physical Damage by 10%.; Base Level at least 75:; Increases damage of Cart Revolution by 10%.; Base Level at least 90:; Increases damage of Cart Revolution by additional 15%. | Sol |
| Sashimi | 48 | ATK 75, Lv3 weapon | 40% chance a defeated Fish monster will drop Sushi. | official |
| Erde [2] | 50 | ATK 130, Lv3 weapon | MaxSP +50; Increases damage of Acid Terror and Demonstration by 20%.; Increases Healing skills effectiveness by 10%. | official |
| Giant Axe [1] | 50 | ATK 330, Lv3 weapon | Increases damage of Cart Termination by 15%.; Base STR at least 95:; HIT +10; Increases Attack Speed (decreases After Attack Delay by 3%). | official |
| Ivory Knife [2] | 50 | ATK 130, Lv3 weapon | AGI +2; Increases Attack Speed (decreases After Attack Delay by 3%).; Random chance to inflict Bleeding status or Level 1 Critical Wound while attacking. | official |
| Pompano | 50 | ATK 160, MATK 100, Lv1 weapon | MATK +100; Random chance to increase ATK by 30 for 7 sec when dealing physical damage.; Random chance to increase MATK by 20 for 7 sec when dealing magical damage.; Base Level at least 100:; ATK +10, MATK +10. | official |
| Red Square Bag [2] | 50 | ATK 130, Lv3 weapon | MaxHP +200; Increases damage of Acid Terror and Demonstration by 20%.; Random chance a defeated monster will drop Potions.; Base STR at least 90:; Random chance to inflict Stun status on the target when dealing melee physical attacks. | official |
| Ruber [1] | 50 | ATK 170, Lv3 weapon | When attacking in close-range, the attack power of 'Bowling Bash' and 'Bash' increases by 20% for 15 seconds with low probability. | official |
| Tuna | 50 | ATK 180, Lv1 weapon | When melee Attacking, it casts stun or auto-casts bash Level 5 (If higher Level of Bash is learned uses that Level instead.); Random chance to inflict Freezing status on wielder when dealing physical damage.; Base Level at least 100:; ATK +20 | official |
| Vecer Axe [2] | 50 | ATK 140, Lv3 weapon | Base LUK at least 90:; ATK +20; Base DEX at least 90:; Critical +5; If both base LUK and DEX at least 90:; Increases damage of Mammonite by 15%. | official |
| Curved Sword [2] | 55 | ATK 125, Lv4 weapon | Increases Attack Speed (decreases After Attack Delay by 10%).; Random chance to inflict Curse status on the target. | official |
| Platinum Shotel [1] | 55 | ATK 130, Lv4 weapon | Critical +50 | official |
| Scalpel [3] | 55 | ATK 120, Lv4 weapon | Random chance to inflict Bleeding status on the target when dealing physical damage. | official |
| Tooth Blade [1] | 55 | ATK 130, Lv4 weapon | Random chance to auto-cast Level 1 Slow Cast on enemies when dealing physical damage; Refine Level +9:; auto cast Level 2 Slow Cast instead. | official |
| Volcano Knife | 60 | ATK 80, Lv4 weapon | AGI +2; MaxHP -2%; Decreases damage taken from Fire elemental attacks by 2%.; Increases damage taken from Water elemental attacks by 5%.; Refine Level +7:; Decreases damage taken from Fire elemental attacks by 3%.; For each Refine Level above +7:; MaxHP +1% | Sol |
| Dragon Killer | 60 | ATK 110, Lv4 weapon | Ignores physical defense of Dragon race.; Increases experience gained from defeating Dragon race monsters by 10%. | official |
| Dragon Killer [2] | 60 | ATK 110, Lv4 weapon | Ignores physical defense of Dragon race.; Increases experience gained from defeating Dragon race monsters by 10%. | official |
| Eden Dagger III | 60 | ATK 165, MATK 80, Lv3 weapon | MATK +80 | official |
| Eden Mace III | 60 | ATK 172, Lv3 weapon | - | official |
| Eden Saber III | 60 | ATK 185, Lv3 weapon | - | official |
| Eden Two-Handed Axe I | 60 | ATK 195, Lv3 weapon | - | official |
| Poison Knife | 65 | ATK 64, Lv3 weapon | Random chance to inflict Poison status on the target when dealing physical damage. | official |
| Poison Knife [2] | 65 | ATK 64, Lv3 weapon | Random chance to inflict Poison on the target when dealing physical damage. | official |
| Valkyrie Hammer [4] | 70 | ATK 50, Lv4 weapon | MATK +50; When equipped by Novice:; ATK +150, MATK +200; HIT +10; MaxHP +500, MaxSP +400; Decreases SP Consumption by 5%.; For each Refine Level:; VIT +1; MaxHP +200; Perfect Dodge +1; Increases Attack Speed (decreases After Attack Delay by 1%).; For each 2... | Sol |
| Valkyrie Knife [4] | 70 | ATK 50, MATK 50, Lv4 weapon | MATK +50; When equipped by Novice:; ATK +100; MATK +150; MaxHP +300; MaxSP +300; Decreases SP Consumption by 5%.; Indestructible in battle; For each Refine Level:; INT +2; DEX +2; MaxHP +200; MaxSP +20; MATK +15; Critical +7; Increases Attack Speed (decreas... | Sol |
| Berdysz [2] | 70 | ATK 200, Lv3 weapon | Decreases damage taken from Medium size by 13%.; Decreases damage taken from Large size by 15%. | official |
| Crimson Dagger [2] | 70 | ATK 55, Lv3 weapon | Increases ATK by (RefineRefine); up to +15 Refine Level.; Increases MATK by (RefineRefine)/2; up to +15 Refine Level.; For each 10 Base Level above 70:; ATK +5 | official |
| Crimson Mace [2] | 70 | ATK 80, Lv3 weapon | ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.; For each 10 Base Level above 70:; ATK +5; Indestructible in battle | official |
| Crimson Saber [2] | 70 | ATK 85, Lv3 weapon | ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.; For each 10 Base Level above 70:; ATK +5 | official |
| Crimson Two-Handed Axe [2] | 70 | ATK 200, Lv3 weapon | ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.; For each 10 Base Level above 70:; ATK +5; Indestructible in battle | official |
| Elemental Sword [3] | 70 | ATK 105, MATK 95, Lv3 weapon | DEX +1; STR +2; INT +4; MATK +95; Increases Physical Damage against enemies of Neutral elemental by 10%.; Random chance to auto-cast Level 3 Bolt magics when dealing physical damage. | official |
| Ginnungagap | 70 | ATK 148, Lv4 weapon | Random chance to inflict Blind status on the target or wielder when dealing physical damage. | official |
| Ginnungagap [1] | 70 | ATK 148, Lv4 weapon | Random chance to inflict Blind status on the target or wielder when dealing physical damage. | official |
| Heart Breaker [1] | 70 | ATK 175, Lv4 weapon | Increases Attack Speed (decreases After Attack Delay by 5%).; Critical +20; Critical bonus raises as weapon's Refine Level is increased.; When equipped by Whitesmith or Professor classes:; Random chance to auto-cast Level 3 Hammer Fall on the target when de... | official |
| Twin Edge of Naght Sieger [3] | 75 | ATK 150, Lv4 weapon | When attacking there is a chance that for 5 seconds you will completely disregard the defense of the opponent.; Enables the use of Level 5 Frost Diver. | Sol |
| Twin Edge of Naght Sieger [3] | 75 | ATK 160, Lv4 weapon | When attacking there is a chance that for 5 seconds you will completely disregard the defense of the opponent.; Enables the use of Level 3 Meteor Storm. | Sol |
| War Axe [1] | 76 | ATK 140, Lv3 weapon | DEX +2; LUK +2 | official |
| Brave Assassin's Damascus | 80 | ATK 120, Lv3 weapon | STR +1, AGI +1; Increases Physical Damage against enemies of Demi-Human race by 75%.; Ignores 20% physical defense of Demi-Human race.; When equipped by Ninja or Rogue classes:; MATK +90; Indestructible in battle | official |
| Brave Battlefield Morning Star | 80 | ATK 105, Lv3 weapon | STR +1, DEX +1; Increases Physical Damage against enemies of Demi-Human race by 75%.; Random chance to inflict Stun status for 6 seconds when dealing melee physical attacls.; Indestructible in battle | official |
| Brave Gladiator Blade | 80 | ATK 115, MATK 74, Lv3 weapon | STR +1; DEX +1; MATK +74; Increases Physical Damage against enemies of Demi-Human race by 75%.; Indestructible in battle | official |
| Brave Insane Battle Axe | 80 | ATK 200, Lv3 weapon | STR +3; Increases Physical Damage against enemies of Demi-Human race by 55%.; Random chance to destroy target's armor for 3 seconds when dealing physical damage.; Indestructible in battle | official |
| Doom Slayer | 80 | ATK 10, Lv4 weapon | Increases After Attack Delay by 40%.; Increases SP Consumption by 100%.; Base STR at least 95:; ATK +340; Random chance to inflict Stun status on the target when dealing physical damage.; Random chance to destroy target's armor when dealing physical damage. | official |
| Doom Slayer [1] | 80 | ATK 10, Lv4 weapon | Increases After Attack Delay by 40%.; Increases SP Consumption by 100%.; Base STR at least 95:; ATK +340; Random chance to inflict Stun status on the target when dealing physical damage.; Random chance to destroy target's armor when dealing physical damage. | official |
| Glorious Cleaver | 80 | ATK 130, Lv4 weapon | Increases Physical Damage against enemies of Demi-Human race by 75%.; Ignores physical defense of Demi-Human race by 20%.; Refine Level +6:; Ignores physical defense of Demi-Human race by additional 5%.; Increases Attack Speed (decreases After Attack Delay... | official |
| Glorious Flamberge | 80 | ATK 130, Lv4 weapon | Increases Physical Damage against enemies of Demi-Human race by 75%.; Ignores physical defense of Demi-Human race by 20%.; Refine Level +6:; Ignores physical defense of Demi-Human race by 5%.; Enables Level 1 Slaughter (Damage bonus of Slaughter increases u... | official |
| Glorious Gladius | 80 | ATK 120, Lv4 weapon | Increases Physical Damage against enemies of Demi-Human race by 75%.; Ignores 20% physical defense of Demi-Human race.; Random chance to auto-cast Level 1 Lex Divina when dealing physical damage.; Additional Weapon Refining Level Option; +6 Upgrade: P... | official |
| Glorious Holy Avenger | 80 | ATK 130, MATK 80, Lv4 weapon | INT +6, MATK +80, Increases Int based on Refine Level.; Additional Weapon Refining Level Option; +6 Upgrade: Decreases SP Consumption by 10%; +9 Upgrade: When using [Pressure], will also cast Level 1 [Lex Aeterna].; +10 Upgrade: INT +5 | official |
| Glorious Morning Star | 80 | ATK 130, Lv4 weapon | Increases physical damage against Demi-Human race by 75%.; Ignores physical defense of Demi-Human race by 20%.; Refine Level +6:; Ignores physical defense of Demi-Human race by additional 25%.; Increases Attack Speed (decreases After Attack Delay by 5%).; S... | official |
| Glorious Rapier | 80 | ATK 130, MATK 80, Lv4 weapon | INT +6, MATK +80, increases Int based on Refine Level.; Additional Weapon Refining Level Option; +6 Upgrade: Reduces SP cost of all skills by 10%.; +9 Upgrade: INT +5 | official |
| Glorious Two-Handed Axe | 80 | ATK 220, Lv4 weapon | Increases Physical Damage against enemies of Demi-Human race by 70%.; Ignores physical defense of Demi-Human race by 25%.; Refine Level +6:; Ignores physical defense of Demi-Human race by additional 5%.; [Slaughter] Lv 2 (Damage bonus of Slaughter increases... | official |
| Hurricane Fury [1] | 80 | ATK 332, Lv4 weapon | Decreases damage taken from Medium size by 10%.; Random chance to inflict physical attack to all targets within 15*15 cell area and knock them 7 cells backward when dealing physical damage.; For each Refine Level:; Increases Attack Speed (decreases After At... | official |
| Old Parasol [3] | 80 | ATK 120, MATK 80, Lv3 weapon | MATK +80; Increases MATK for every Refine Level.; Enables the use of Level 10 Soul Strike. | official |
| Valorous Assassin's Damascus | 80 | ATK 120, Lv3 weapon | STR +1, AGI +1; Increases Physical Damage against enemies of Demi-Human race by 75%.; Has a chance of enchanting compounded weapons with the Investigate skill effect for 6 seconds. when attacking.; When equipped by Ninja or Rogue classes:; MATK +90; Indestr... | official |
| Valorous Battlefield Morning Star | 80 | ATK 105, Lv3 weapon | STR +1, DEX +1; Increases Physical Damage against Demi-Human race by 75%.; Ignores physical defense of Demi-Human race by 20%.; Indestructible in battle | official |
| Valorous Gladiator Blade | 80 | ATK 115, Lv3 weapon | STR +1; DEX +1; Increases Physical Damage against enemies of Demi-Human race by 75%.; Ignores physical defense from Demi-Human race by 20%.; Indestructible in battle | official |
| Valorous Insane Battle Axe | 80 | ATK 200, Lv3 weapon | STR +3; Increases Physical Damage against enemies of Demi-Human race by 55%.; Ignores physical defense of Demi-Human race by 20%.; Indestructible in battle | official |
| Veteran Axe [2] | 80 | ATK 250, Lv3 weapon | VIT +2; Random chance to auto-cast Level 3 Magnum Break when using Hammer Fall.; ATK +10 for each mastered Forging skill.; (Smith Dagger, Smith Sword, Smith Two-Handed Sword, Smith Axe, Smith Mace, Smith Brass Knuckle and Smith Spear) | official |
| Bellum Buster | 95 | ATK 50, Lv4 weapon | - | official |
| Bellum Damascus | 95 | ATK 180, Lv4 weapon | For each Refine Level:; ASPD +1 | official |
| Bellum Flail | 95 | ATK 170, Lv4 weapon | *Effects in WoE & PVP area; Physical attacks have a chance to prevent all Healing effects from affecting the target for a duration. (This effect does not work with skills); For each Refine Level:; Increases HIT and Critical. | official |
| Bellum Guillotine | 95 | ATK 300, Lv4 weapon | Refine Level +6:; Increases damage of Axe Boomerang and Power Swing by 80%.; Refine Level +9:; Increases Physical Damage against Players by additional 60%. | official |
| Bellum Stunner | 95 | ATK 170, Lv4 weapon | For each Refine Level:; Increases the chance to inflict Stun status and ASPD. | official |
| End Sektura [1] | 95 | ATK 250, Lv4 weapon | Random chance to inflict Crystallization status on the target or wielder when dealing physical damage.; Indestructible in battle | official |
| Mjolnir | 95 | ATK 350, Lv4 weapon | STR +20, DEX +50; Increases Attack Speed (decreases After Attack Delay by 10%).; Random chance to auto-cast Level 10 Thunder Storm when dealing physical damage.; Random chance to inflict splash damage for 10 seconds when dealing melee physical attacks.; Ind... | official |
| Ygnus Stale [1] | 95 | ATK 250, Lv4 weapon | Random chance to inflict Burning status on the target or wielder when dealing physical damage.; Indestructible in battle | official |
| Dragon Slayer's Longsword [1] | 99 | ATK 200, MATK 150, Lv4 weapon | MATK + 150; STR + 10, INT + 10.; When Base Level is 99 or lower, for every refine level, ATK + 3%, Holy Property Magic Damage + 2%.; When Base Level is 100 or higher, for every refine level, ATK + 10%, Holy Property Magic Damage + 5%.; When refined to +11 o... | Sol |
| Illusion Moonlight Dagger [1] | 99 | ATK 150, Lv4 weapon | MaxSP +10%; Recovers 3 SP when dealing physical attacks.; Refine Level +10:; Recovers additional 4 SP when dealing physical attacks. | Sol |
| Abydos Morning Star [2] | 100 | ATK 300, Lv5 weapon | Reduce damage taken from Normal and Boss enemies by 10%.; Increase long-range physical damage by 30%.; When performing a physical attack, recover 2% of the damage dealt as HP.; For every refine level, increase long-range physical damage by additional 10%, r... | Sol |
| Blood Ruby Dagger [2] | 100 | ATK 250, Lv5 weapon | MATK + 250.; Enables use of Crimson Rock Lv.5.; When dealing physical damage, has a 50% chance to absorb 2% of the damage dealt as HP.; Crimson Rock, Dragon's Breath, and Cart Cannon damage + 50%.; Damage received from Normal class enemies - 30%.; For every... | Sol |
| Infinity Blade [1] | 100 | ATK 150, Lv4 weapon | When refined to +12 or higher,; ATK +20%.; Set Bonus; Infinity Blade; Sealed Samurai Card; Increases ASPD by 10%, ATK +20%.; Set Bonus; Infinity Blade; Samurai Specter Card; Increases ASPD by 10%, ATK +20%. | Sol |
| Loki's Dagger [2] | 100 | ATK 300, Lv5 weapon | Set Bonus:; Loki's Dagger [2]; Document Thief [1]; ASPD + 5.; For every 1 weapon refine level, Physical damage to all size enemies + 12%.; For every 2 weapon refine levels, POW + 3, MHP + 3%, ATK + 30.; When weapon refined to +10 or higher, Physical damage... | Sol |
| Rotten Garden Knife [1] | 100 | ATK 360, MATK 160, Lv4 weapon | - | Sol |
| Thorn Breaker [3] | 100 | ATK 250, Lv5 weapon | Indestructible.; ATK + 250, MATK + 250.; Enables to use Lv 5 Explosive Powder.; Damage of Mayhemic Thorns and Explosive Powder increased by 50%.; When performing physical attacks, has a 100% chance to absorb 2% of the damage dealt as HP, and a 5% chance to... | Sol |
| Paradise Genetic Mace | 100 | ATK 180, Lv4 weapon | Indestructible in battle; ATK +5%; For each Level of Learning Potion:; Increases Ranged Physical Damage by 1%.; Base Level at least 105:; Decreases Variable Casting Time by 10%.; Increases damage of Cart Cannon by 25%.; Base Level at least 110:; Decreases A... | Sol |
| Paradise Genetic Sword | 100 | ATK 180, Lv4 weapon | ATK +5%; For each Level of Sword Training:; Increases Melee Physical Damage by 2%.; Base Level at least 105:; Decreases After Skill Delay by 5%.; Increases damage of Hell's Plant and Cart Tornado by 25%.; Base Level at least 110:; Decreases After Skill Dela... | Sol |
| Carga Mace [2] | 100 | ATK 175, Lv3 weapon | - | official |
| Evil Slayer Destroyer Hammer [1] | 100 | ATK 125, Lv3 weapon | Increases Physical Damage against enemies of Demon and Undead race by 10%.; Refine Level +9:; ATK +5%; Refine Level +12:; ATK +7% | official |
| Evil Slayer Stabber Dagger [1] | 100 | ATK 120, Lv3 weapon | Increases Physical Damage against enemies of Demon and Undead race by 10%.; Refine Level +9:; ATK +5%; Refine Level +12:; ATK +7% | official |
| Faceworm Queen Leg [2] | 100 | ATK 180, MATK 120, Lv4 weapon | INT +3; MATK +120; Random chance to auto-cast Illusion of Faceworm Queen when dealing physical damage. | official |
| Infinity Axe [1] | 100 | ATK 265, Lv4 weapon | Indestructible in battle | official |
| Infinity Dagger [1] | 100 | ATK 125, MATK 100, Lv4 weapon | MATK +100 | official |
| Infinity Mace [1] | 100 | ATK 155, Lv4 weapon | - | official |
| Liquor Bottle [3] | 100 | ATK 120, Lv3 weapon | Random chance to inflict Stun status on the target.; For each Refine Level:; Increases trigger chance by 3%.; Indestructible in battle | official |
| Red Lotus Sword [2] | 100 | ATK 180, Lv4 weapon | For each 2 Refine Levels:; ATK +10; For each 3 Refine Levels:; Increases Ranged Physical Damage by 4%.; Refine Level +9:; Decreases SP Consumption of Cart Cannon by 10%.; Refine Level +11:; Increases damage of Cart Cannon by 15%.; When equipped with Ancient... | official |
| Sealed Evil Sword [2] | 100 | ATK 100, Lv4 weapon | DEF -50; MDEF -10; Random chance to auto-cast Level 5 Frost Nova when dealing physical damage.; Refine Level +7:; Critical +30; MDEF +10; Refine Level +10:; ASPD +1; Critical +20; DEF +50 | official |
| Sealed Magic Sword [2] | 100 | ATK 100, Lv4 weapon | MaxSP -100; Random chance to auto-cast Level 5 Fire Bolt when dealing physical damage.; Refine Level +7:; MATK +85; MaxSP +50; Refine Level +10:; ASPD +1; MATK +45; MaxSP +50 | official |
| Sealed Maximum Sword [2] | 100 | ATK 100, Lv4 weapon | MaxHP -1000; Random chance to auto-cast Level 5 Cold Bolt when dealing physical damage.; Refine Level +7:; ATK +65; MaxHP +500; Refine Level +10:; ASPD +1; ATK +45; MaxHP +500 | official |
| Slate Sword [2] | 100 | ATK 190, Lv4 weapon | For each 2 Refine Levels:; ATK +10; For each 3 Refine Levels:; Increases damage of Cart Tornado by 10%.; Refine Level +9:; Increases damage of Cart Tornado by additional 20%.; Refine Level +11:; Decreases After Skill Delay by 10%.; When equipped with Ancien... | official |
| Tornado Axe [1] | 100 | ATK 320, Lv4 weapon | Decreases Axe Tornado skill cooldown by 1 second. | official |
| Red Ether Bag [1] | 102 | ATK 15, MATK 100, Lv3 weapon | Increases damage of Crazy Weed and Demonic Fire by 20%.; For each Refine Level equal or above +6:; Increases damage of Crazy Weed and Demonic Fire by 2%. | official |
| Aztoe Nail | 110 | ATK 160, MATK 80, Lv4 weapon | MATK +80; Random chance to inflict Frozen status when dealing physical damage.; Increases the chance with each Refine Level. | official |
| Chrome Metal Sword | 110 | ATK 180, Lv3 weapon | AGI +1; MaxHP -5%; Indestructible in battle | official |
| Scarletto Nail | 110 | ATK 160, MATK 80, Lv4 weapon | MATK +80; Random chance to inflict Stone Curse status when dealing physical damage.; Increases the chance with each Refine Level. | official |
| Illusion Bazerald [2] | 120 | ATK 120, MATK 170, Lv4 weapon | INT +5; MATK +170; For each 2 Refine Levels:; MATK +1%; Refine Level +7:; Increases Magical Damage with Fire element by 10%.; Refine Level +9:; Increases damage of Fire Bolt by 40%.; Increases damage of Fire Ball by 40%.; Refine Level +11:; Increases damage... | Sol |
| Illusion Doom Slayer [2] | 120 | ATK 250, Lv4 weapon | Indestructible in battle; Decreases Variable Casting Time by 5%.; Base STR at least 100:; ATK +75; Refine Level +7:; Decreases Variable Casting Time by additional 10%.; Refine Level +9:; Increases Melee and Ranged Physical Damage by 15%.; Increases Physical... | Sol |
| Illusion Immaterial Sword [2] | 120 | ATK 180, Lv4 weapon | Indestructible in battle; Dealing physical damage drain 1 SP.; Dealing physical damage has a 8% chance to drain 30% SP from enemy.; For each Refine Level:; Increases the chance to drain the SP of enemies by 2%.; Refine Level +7:; Increases SP drain from ene... | Sol |
| Illusion War Axe [2] | 120 | ATK 180, Lv4 weapon | STR +2; DEX +2; LUK +2; Increases damage of Axe Tornado and Axe Boomerang by 100%.; Increases damage of Cart Tornado by 75%.; Refine Level +7:; Increases damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.; Refine Level +9:; Increases damage of Ax... | Sol |
| Thanos Axe [1] | 120 | ATK 300, MATK 80, Lv4 weapon | INT +6; VIT +6; LUK -6; MATK +80; Adds a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical damage.; Drains 100 HP every 10 seconds.; Drains 1,000 HP when unequipping.; Indestructible in battle | Sol |
| Thanos Dagger [1] | 120 | ATK 100, MATK 130, Lv4 weapon | INT +6; VIT +6; LUK -6; MATK +130; Physical attack has chance to drain 5% of damage into HP and SP.; Drains 100 HP every 10 seconds.; Drains 1000 HP when unequipping. | Sol |
| Thanos Hammer [1] | 120 | ATK 180, MATK 120, Lv4 weapon | INT +6; VIT +6; LUK -6; MATK +120; Creates a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical damage.; Drains 100 HP every 10 seconds.; Drains 1,000 HP when unequipping. | Sol |
| Ancient Dagger | 120 | ATK 107, MATK 120, Lv4 weapon | MATK +120; MaxSP +100; Increases SP Recovery Rate by 5%.; Random chance to inflict Curse status on wielder when dealing physical and magical attack. | official |
| Scythe of Ice Flame [1] | 130 | ATK 360, MATK 290, Lv4 weapon | Attack Range: 3 cells; MATK +290; STR +3, INT +5; Increases resistance to Freezing and Burning status by 50%.; Physical attacks have a certain chance to absorb 1% of the inflicted damage as HP.; For each Base Level:; Increases damage of Mammonite by 10%.; F... | Sol |
| Scarlet Athame [1] | 130 | ATK 30, MATK 130, Lv4 weapon | MATK +180; Enables the use of Level 1 Meteor Storm.; When Abracadabra is learned:; Magical attacks will inflict Jump Impedance status on the target for 10 seconds.; Jump Impedance:; Increases the cooldown time for some skills involving movement by 5 seconds... | Sol |
| Cannon Rapier-OS [2] | 130 | ATK 160, MATK 150, Lv4 weapon | MATK +150; Random chance to auto cast Fire Ball when dealing physical damage, skill level is equal to Refine Level (up to Refine Level 10).; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +9:; Increases damage o... | official |
| Robot's Arm [2] | 130 | ATK 195, Lv4 weapon | Critical +20; Indestructible in battle | official |
| Saphir Mace-OS [2] | 130 | ATK 185, Lv4 weapon | Indestructible in battle; ATK +3%; Refine Level +7:; Decreases Variable Casting Time by 7%.; Refine Level +9:; Increases damage of Cart Cannon by 20%.; Refine Level +11:; Increases Ranged Physical Damage by 15%. | official |
| Invidia Bundle [2] | 150 | ATK 210, Lv4 weapon | Increases damage of Cart Tornado by 10%.; For each 3 Refine Levels:; ATK +12; Refine Level +7:; Increases damage of Cart Tornado by additional 15%.; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 10%).; Refine Level +11:; Increase... | official |
| Vicious Mind Dagger [1] | 160 | ATK 105, MATK 50, Lv4 weapon | MATK +50; Increases ATK by (RefinelvRefinelv).; (up to +15 Refine Level); Increases MATK by (RefinelvRefinelv)/2.; (up to +15 Refine Level) | official |
| Vicious Mind Mace [1] | 160 | ATK 130, Lv4 weapon | Increases ATK by (Refinelv*Refinelv).; (up to +15 Refine Level); Indestructible in battle | official |
| Vicious Mind Saber [1] | 160 | ATK 135, Lv4 weapon | Increases ATK by (Refinelv*Refinelv).; (up to +15 Refine Level) | official |
| Vicious Mind Two-Handed Axe [1] | 160 | ATK 250, Lv4 weapon | Increases ATK by (Refinelv*Refinelv).; (up to +15 Refine Level); Indestructible in battle | official |
| Cannon Rapier-OSAD [2] | 170 | ATK 160, MATK 150, Lv5 weapon | MATK +150; Random chance to auto cast Fire Bolt and Fire Ball when dealing physical damage, skill level is equal to Refine Level (up to Refine Level 10).; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +9:; Incr... | official |
| Coolant Injection [2] | 170 | ATK 210, Lv4 weapon | Indestructible in battle; Increases Ranged Physical Damage by 10%.; For each Refine Level:; ATK +1%; Refine Level +9:; Increases Cart Cannon by 25%.; Refine Level +11:; Increases Ranged Physical Damage by additional 15%. | official |
| Estal [2] | 170 | ATK 195, Lv4 weapon | Decreases Spore Explosion skill cooldown by 1 second.; For each Refine Level:; ATK +4; Refine Level +9:; Increases damage of Spore Explosion by 30%.; Refine Level +11:; Increases damage of Spore Explosion by 20%. | official |
| Gene Rod [2] | 170 | ATK 195, Lv4 weapon | Indestructible in battle; Increases damage of Crazy Weed by 20%.; For each Refine Level:; ATK +4; Refine Level +9:; Increases damage of Crazy Weed by additional 30%.; Refine Level +11:; Decreases Crazy Weed skill cooldown by 2 seconds. | official |
| Safety Saber [2] | 170 | ATK 200, Lv4 weapon | ATK +10%; Increases damage of Cart Cannon by 10%.; Refine Level +7:; ATK +40; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases damage of Cart Cannon by additional 15%.; Increases Ranged Physical Damage by 7%.; Refine Level +11:; Decrease... | official |
| Saphir Mace-OSAD [2] | 170 | ATK 185, Lv5 weapon | Indestructible in battle; ATK +5%; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases damage of Cart Cannon by 25%.; Refine Level +11:; Increases Ranged Physical Damage by 15%.; Increases damage of Cart Cannon by addition... | official |
| Adulter Fides Hall [2] | 180 | ATK 230, Lv4 weapon | Indestructible in battle; Increases damage of Cart Tornado by 10%.; For each 3 Refine Levels:; ATK +12; Refine Level +7:; Increases damage of Cart Tornado by additional 20%.; Refine Level +9:; Decreases After Skill Delay by 10%.; Refine Level +11:; Increase... | official |
| Adulter Fides Rapier [2] | 180 | ATK 210, Lv4 weapon | Increases damage of Cart Cannon by 10%.; For each 3 Refine Levels:; ATK +12; Refine Level +7:; Increases damage of Cart Cannon by additional 20%.; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +11:; Increases damage of Cart Cannon... | official |
| Thanos Sword-AD [2] | 190 | ATK 190, Lv5 weapon | Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds.; For each 2 Refine Levels:; ATK +10; For each 3 Refine Levels:; Increases Ranged Physical Damage by 4%.; Refine Level +7:; ATK +5%; Decreases Variable Casting Tim... | Sol |
| Relapse Blade [2] | 200 | ATK 200, Lv5 weapon | For each 2 Refine Levels:; Increases damage of Acidified Zone (Fire/Wind) by 5%.; For each 4 Refine Levels:; ATK +3% | official |
| Furious Rapier [2] | 205 | ATK 210, Lv5 weapon | Increases damage of Explosive Powder by 5%.; Base Level at least 210:; ATK +4%, ATK +40.; Base Level at least 220:; Increases damage of Explosive Powder by additional 5%.; Base Level at least 230:; Increases Physical Damage against enemies of every size by... | Sol |
| Furious Sharp Sword [2] | 205 | ATK 205, Lv5 weapon | Increases damage of Mayhemic Thorns by 5%.; Base Level at least 210:; ATK +4%, ATK +40.; Base Level at least 220:; Increases damage of Mayhemic Thorns by additional 5%.; Base Level at least 230:; Increases Physical Damage against enemies of every size by 10... | Sol |
| Glacier Axe | 210 | ATK 240, MATK 210, Lv5 weapon | Indestructible in battle; MATK +210 | Sol |
| Glacier Mace | 210 | ATK 210, MATK 210, Lv5 weapon | Indestructible in battle; MATK +210 | Sol |
| Glacier Sword | 210 | ATK 220, MATK 210, Lv5 weapon | MATK +210 | Sol |
| Blood Rapier [2] | 215 | ATK 210, Lv5 weapon | ATK +5%, POW +2; Increases damage of Mayhemic Thorns by 5%.; Refine Level +5:; Increases damage of Mayhemic Thorns by additional 10%.; Refine Level +7:; Increases Ranged Physical Damage by 5%.; Refine Level +9:; Increases damage of Mayhemic Thorns by additi... | Sol |
| Victory Sword [2] | 215 | ATK 210, Lv5 weapon | ATK +5%, POW +2; Increases damage of Explosive Powder by 5%.; Refine Level +5:; Increases damage of Explosive Powder by additional 10%.; Refine Level +7:; Increases Melee Physical Damage by 5%.; Refine Level +9:; Increases damage of Explosive Powder by addi... | Sol |
| Wicked Blade [2] | 220 | ATK 230, Lv5 weapon | For each 2 Refine Levels:; Increases damage of Acidified Zone (Fire/Wind) by 6%.; For each 3 Refine Levels:; Increases damage of Cart Tornado by 7%.; For each 4 Refine Levels:; ATK +5%; [Bonus by Grade]; [Grade D]: POW +2; [Grade C]: Damage of Acidified Zon... | Sol |
| Poenitentia Ligula [2] | 230 | ATK 185, Lv5 weapon | ATK +10%; Increases damage of Acidified Zone (Fire/Water/Wind/Ground) by 10%.; For each 2 Refine Levels:; Increases damage of Cart Cannon by 3%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases damage of Cart Cannon by... | Sol |
| Poenitentia Pendulus [2] | 230 | ATK 195, Lv5 weapon | ATK +10%; Increases damage of Acidified Zone (Fire/Water/Wind/Ground) by 10%.; For each 2 Refine Levels:; Increases damage of Cart Tornado by 3%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases damage of Cart Tornado... | Sol |
| Dim Glacier Axe [1] | 230 | ATK 240, MATK 210, Lv5 weapon | Indestructible in battle; MATK +210 | Sol |
| Dim Glacier Mace [1] | 230 | ATK 210, MATK 210, Lv5 weapon | Indestructible in battle; MATK +210 | Sol |
| Dim Glacier Sword [1] | 230 | ATK 220, MATK 210, Lv5 weapon | MATK +210 | Sol |
| Dimensions Biological Scepter [2] | 250 | ATK 240, Lv5 weapon | Indestructible in battle; ATK +3%; Increases damage of Cart Tornado by 25%; Increases damage of Explosive Powder by 15%.; For each 2 Refine Levels:; ATK +25; ATK +1%; For each 3 Refine Levels:; Increases damage of Cart Tornado by additional 7%; Increases da... | Sol |
| Dimensions Biological Sword [2] | 250 | ATK 240, Lv5 weapon | Critical +5; Increases damage of Mayhemic Thorns by 15%.; For each 2 Refine Levels:; ATK +25; ATK +1%; For each 3 Refine Levels:; Increases damage of Mayhemic Thorns by additional 5%.; Refine Level +7:; Increases Critical Damage by 20%.; Refine Level +9:; D... | Sol |
Shields
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Buckler | 0 | DEF 40 | - | official |
| Buckler [1] | 0 | DEF 40 | - | official |
| Guard | 0 | DEF 20 | - | official |
| Guard [1] | 0 | DEF 20 | - | official |
| Alice Body Pillow [1] | 1 | DEF 50 | MHP + 10%, MSP + 10%.; MDEF + 10.; For every 2 refine level, P.ATK + 1, S.MATK + 1.; For every 3 refine level, ATK + 5%, MATK + 5%.; When refined to +11 or higher,; There's a 6% chance to gain INT +70 for 20 seconds when performing magical attack.; There's... | Sol |
| Cursed Knight's Shield [1] | 1 | - | ATK +3%; MATK +3%; Increases Attack Speed (decreases After Attack Delay by 10%).; Decreases damage taken from all elemental monsters by 7%.; Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.; Random chance to restore 15... | Sol |
| Dark Apostate Shield [1] | 1 | DEF 100 | Every 3 Refine level, POW + 3, SPL + 3.; Every 4 Refine level, MHP & MSP + 15%.; When equipped by Acolyte or higher classes, POW + 15, SPL + 15, ASPD + 15.; When refined to +10 or higher, ATK + 150, MATK + 150.; When refined to +11 or higher, Increase physi... | Sol |
| Purified Knight's Shield [1] | 1 | - | ATK +5%; MATK +5%; Increases Attack Speed (decreases After Attack Delay by 10%).; Decreases damage taken from all elemental monsters by 10%.; Random chance to restore 50 SP per second for 7 seconds when receiving physical damage.; Random chance to restore 3... | Sol |
| Scutum [1] | 1 | DEF 1 | FLEE +5; Perfect Dodge +1; For each 3 Refine Levels:; Perfect Dodge +2; Refine Level +10:; MaxHP +10%; MaxSP +10% | Sol |
| Thundershell Ward [1] | 1 | DEF 150 | ASPD + 10.; Enables use of Lv.10 Lightning Bolt.; When Base Level is below 100,; ATK - 200, MATK - 200.; Received damage from Medium-sized enemies + 50%.; For every Base Level, increases Lightning Bolt and Lord of Vermilion damage by 10%, up to Base Level 2... | Sol |
| Shield of Naga [1] | 1 | DEF 35 | MDEF +3; Adds a chance of reflecting Melee Physical Damage for 5 secs, when wielder receive physical attacks.; The rate of reflecting increases by 3% with each Refine Level up to +10; Refine Level +11:; Reflective duration increases by 1 sec for every 2 Ref... | Sol |
| Mad Bunny [1] | 1 | - | ATK +5%; MATK +5%; Reflects 10% of Melee Physical Damage.; When hit by a magic attack, there is a 10% chance for 2 seconds to reflect the magic attack with a 60% chance.; Refine Level +7:; ATK +5; MATK +5; Refine Level +9:; ATK +15; MATK +15; Refine Level +... | Sol |
| Bayani Kalasag [1] | 1 | DEF 40 | For each 3 Refine Levels:; Decreases damage taken from Boss class by 1%. | official |
| Bloody Knight's Shield [1] | 1 | - | ATK +3%; MATK +3%; Increases Attack Speed (decreases After Attack Delay by 10%).; Decreases damage taken from all elemental monsters by 7%.; Random chance to restore 25 SP per second for 5 seconds when receiving physical damage.; Random chance to restore 15... | official |
| Cursed Mad Bunny | 1 | - | ASPD +3; ATK +5%; MATK +5%; Reflects 10% of Melee Physical Damage.; When hit by a magic attack, there is a 10% chance for 2 seconds to reflect the magic attack with a 60% chance.; Refine Level +7:; ATK +5; MATK +5; Refine Level +9:; ATK +15; MATK +15; Refin... | official |
| Kalasag | 1 | DEF 40 | For each 3 Refine Levels:; Decreases damage taken from Boss class by 1%.; When equipped with Buwaya Sack Cloth, Bakonawa Scale Armor and Bangungot Boots of Nightmare:; MaxHP +20%; MaxSP +10%; Decreases damage taken from all monsters within Philippine locali... | official |
| Round Buckleer [1] | 22 | DEF 90 | - | official |
| Silver Guard [1] | 22 | DEF 60 | - | official |
| Solomon's Key [1] | 30 | DEF 2 | INT +2; MATK +5; MDEF +5; Base INT at least 120:; MATK +25; When equipped with Ring of the Ancient Wise King:; Decreases SP Consumption by 5%. | Sol |
| Bunker Shield | 50 | DEF 90 | ATK +4%; For each Refine Level above +5 or higher:; ATK +1%.; Increases After Attack Delay by 5%. | Sol |
| Orleans's Server [1] | 55 | DEF 75 | MDEF +2; Adds 5% chance of reflecting magical attack.; When equipped with Orlean's Glove:; Decreases Variable Casting Time by 10%. | official |
| Thorny Buckler [1] | 55 | DEF 85 | MDEF +2; When equipped with Bison Horn:; Increases Attack Speed (decreases After Attack Delay by 10%).; Reflect melee physical attack by 5%. | official |
| Lian Shield [1] | 65 | DEF 50 | Decreases damage taken from Neutral elemental by 5%.; Increases damage taken from Ghost elemental by 5%.; When equipped with Lien Manteau:; For each Refine Level of manteau:; Decreases damage taken from Ghost elemental by 1%.; When equipped with Lien Shoes:... | Sol |
| Ramor Shield [1] | 65 | DEF 50 | Decreases damage taken from Undead elemental by 5%.; Increases damage taken from monsters of Demi-Human race by 5%.; When VIP status active:; Increases experience gained from defeating monsters by 10%. | Sol |
| Sol Shield [1] | 65 | DEF 50 | Decreases damage taken from Earth elemental by 5%.; Increases damage taken from monsters of Plant race by 5%.; When VIP status active:; Increases experience gained from defeating monsters by 10%. | Sol |
| Valkyrja's Shield [1] | 65 | DEF 80 | MDEF +5; Decreases damage taken from Water, Fire, Undead and Shadow elemental attacks by 20%.; When equipped with Fricca's Circlet and Odin's Blessing:; DEF +2; MDEF +5; All Refine Levels of the Shield and Circlet adds to MDEF Instead of DEF. | Sol |
| Bradium Shield [1] | 65 | DEF 98 | AGI -1; MaxHP +500; Increases damage of Shield Boomerang by 60%. | official |
| Stone Buckler [1] | 65 | DEF 45 | Decreases damage taken from Large size by 5%.; When equipped with Magni's Cap and Odin's Blessing:; STR +2; DEF +5; MDEF +5; When equipped by Swordman classes:; DEF +6 | official |
| Platinum Shield | 68 | DEF 95 | MDEF +5; Decreases damage taken from Medium and Large size by 15%.; Decreases damage taken from Undead race by 10%.; Adds 40% chance of reflecting magical attacks for 2 seconds when wielder receive magical attack. | official |
| Rose of Eden [1] | 70 | DEF 70 | Increases Healing skills effectiveness by 10%.; When equipped with Angelic Ring:; Increases Healing skills effectiveness by 10%. | Sol |
| Strong Shield [1] | 75 | DEF 90 | Prevents knock-back effect.; Increases damage taken from Physical and Magical attacks by 20%. | official |
| Anemos Shield [1] | 90 | DEF 150 | MDEF +15; Increases Damage against Wind elemental by 5%.; Decreases damage taken from Wind elemental attacks by 10%.; Indestructible in battle; Refine Level +6:; Increases Damage against Wind elemental by 10%.; Decreases damage taken from Wind elemental att... | Sol |
| Feather Shield [1] | 90 | DEF 150 | - | Sol |
| Fotia Shield [1] | 90 | DEF 120 | - | Sol |
| Gaia Shield [1] | 90 | DEF 150 | MDEF +10; Increases damage taken from Earth elemental attacks by 10%.; Increases Damage on Earth elemental by 5%.; Refine Level +6:; Increases damage taken from Earth elemental attacks by additional 15%.; Increases Damage on Earth elemental by additional 10... | Sol |
| Happy Shield [1] | 90 | DEF 150 | MDEF +10; When equipped with Rafflesia Alnoldi Card:; Increases experience gained from defeating Plant race monsters by 5%.; Refine Level +6:; Increases experience gained from defeating Plant race monsters by additional 5%.; Refine Level +8:; Increases expe... | Sol |
| Nero Shield [1] | 90 | DEF 80 | MDEF +5; Decreases damage taken from Water elemental attacks by 10%.; Increases Damage on Water elemental by 5%.; Refine Level +6:; Decreases damage taken from Water elemental attacks by additional 15%.; Increases Damage on Water elemental by additional 10%... | Sol |
| Shield of Chaos [1] | 90 | DEF 80 | MDEF +5; Decreases damage taken from Shadow elemental attacks by 25%.; Refine Level +5:; ASPD +1; Refine Level +7:; ASPD +1; When equipped with Shining Trapezohedron:; Decreases damage taken from Undead elemental and Demon race monsters by 4%.; Decreases da... | Sol |
| Hervor | 90 | DEF 100 | MDEF +5; Decreases damage taken from all monsters by 30%.; Indestructible in battle | official |
| Magic Reflect [1] | 99 | DEF 50 | MDEF +10; Adds 3% chance of reflecting magical attack; Refine Level +7:; Increases reflect chance by 3%; Refine Level +9:; Increases reflect chance by 3%. | official |
| Ancient Prontera Book [1] | 100 | DEF 70 | Cannot be destroyed in battle.; For every 2 refine level, S.MATK + 2.; For every 3 refine level, MATK + 30.; When refined to +10 or higher, increase magic damage against all property enemies by 20%.; When refined to +12 or higher, reduce Variable Casting Ti... | Sol |
| Biolab Shield [1] | 100 | DEF 300 | Unbreakable.; MDEF + 20; All Talent stats + 7.; ASPD + 1.; Reduce After Cast Delay by 10%.; Reduce physical and magical damage taken from all size enemies by 15%.; For every 2 refine levels, MHP + 5%, MSP + 5%.; For every 3 refine levels, all talent stats +... | Sol |
| Dragonic Shield [1] | 100 | DEF 200 | POW + 5, CON + 5.; ATK + 50.; When equipped by Swordman classes,; MHP + 25000.; EXP Gain from Monster + 25%.; For every refine level, POW + 1, CON + 1, ATK + 15.; For every 2 refine level, STR + 7, DEX + 7, MHP + 7%, MSP + 7%.; When refined to +10 or higher... | Sol |
| Excelion Shield [1] | 100 | DEF 95 | MaxHP +5%; MaxSP +5%; MDEF +5; Base Level at least 130:; MaxHP +5%; MaxSP +5%; For each 3 Refine Levels:; ATK +30; MATK +30 | Sol |
| God-Devouring Demonic Shield [1] | 100 | DEF 100 | Mdef + 10.; Immune to knockback.; ASPD + 2, ATK + 10%, MATK + 10%.; Reduce SP consumption when using skills by 10%.; For every 2 refine level, reduce physical damage taken from all size monsters by 1%.; When refined to +7 or higher, ASPD + 15%.; When refine... | Sol |
| Gracies Aranea | 100 | DEF 60 | Reduce damage taken from Boss enemies by 40%.; Reduce damage taken from Human and Doram Player by 35%.; For every refine level, MHP + 3%, MSP + 3%.; When refined to +11 or higher, increase movement speed.; When refined to +14 or higher, reduce Fixed Casting... | Sol |
| High-tech Shield [1] | 100 | DEF 50 | Reflects 25% of incoming physical damage.; Increase long-range physical damage by 15%.; For every 2 refine level, POW + 3, CON + 3.; For every 3 refine level, MHP + 5%, After Cast Delay - 2%.; When refined to +10 or higher, ATK + 15%.; When refined to +11 o... | Sol |
| Imuke Upper Shield [1] | 100 | DEF 80 | Decreases damage taken from ranged physical attacks by 5%.; Refine Level +5:; Decreases damage taken from ranged physical attacks by additional 5%.; Refine Level +7:; Decreases damage taken from ranged physical attacks by additional 10%.; Refine Level +9:;... | Sol |
| Lapine Shield [1] | 100 | DEF 25 | MDEF +10; Refine Level +7:; MATK +20 | Sol |
| Legendary Stone Shield [1] | 100 | DEF 200 | For every 5 Base Levels, increase [Earth Drive] damage by 10%.; For every refine level, WIS 2, STA 2, and increase physical damage against all sizes by 5%.; For every 2 refine level, STR 5, VIT 5, DEF 50, and MaxHP 10%.; When refined to +10, MaxHP + 25%, Ma... | Sol |
| Shield of Angel [1] | 100 | DEF 100 | If refine rate is 7 or higher,; ASPD +10%.; If refine rate is 9 or higher,; Long-ranged physical damage to all enemies +10%,; Reduces the global delay of skills by 5%.; If refine rate is 11 or higher,; Cart Cannon and Arm Cannon damage + 15%.; Holy Cannon B... | Sol |
| Shield of Phoenix [1] | 100 | DEF 170 | MDEF +30; Increases Melee Physical Damage by 15%.; For each Refine Level:; MaxHP +3%, MaxSP +3%.; Refine Level +5:; Increases recovery amount gained from Healing skills and Restorative Items by 20%.; Refine Level +7:; Restores HP and SP by 100% when resurre... | Sol |
| Spenta Armaiti [1] | 100 | DEF 60 | Decreases damage taken from monsters of Boss class by 40%.; For each Refine Level:; MaxHP +3%, MaxSP +3%; Refine Level +5:; Decreases damage taken from Holy elemental attacks by 25%.; When Faith is learned:; Increases damage taken from Holy elemental attack... | Sol |
| Striking Gauntlet [1] | 100 | DEF 60 | For each Refine Level:; MaxHP +3%, MaxSP +3%; Refine Level +6:; AGI +5, DEX +5; Refine Level +8:; AGI +10, DEX +10; When equipped with Striking Hat; Decreases damage taken from monsters of Normal and Boss class by 20%.; When equipped with Striking Armor; Fo... | Sol |
| Symbol of Eden [1] | 100 | DEF 60 | For every refine level, MHP + 3% , MSP + 3%.; When refined to +6 or higher, INT + 5 , DEX + 5; When refined to +8 or higher, additional INT + 10 , DEX + 10; Set Bonus:; Symbol of Eden [1]; Garden of Eden [1]; Reduce damage taken from normal and boss monster... | Sol |
| Trap Follower Shield [1] | 100 | DEF 100 | Indestructible.; ATK + 50; POW + 5, CON + 5; When equipped by Archer class,; MaxHP + 30%,; Enable skill [Urgent Escape] Lv.5,; Adds a 100% chance of restoring 2% of damage as HP when performing a physical attack.; For every refine level, POW + 1, CON + 1, A... | Sol |
| Venom Shield [1] | 100 | DEF 100 | Indestructible in battle.; MDEF + 10, ASPD + 15.; For every 10 Base Level, Poison and Shadow property magic damage + 5%.; For every refine level, SPL + 2, Magic Damage against all property enemies + 10%.; For every 2 refine levelS, MHP + 30%, S.MATK + 5.; W... | Sol |
| White Gold Shield [1] | 100 | DEF 140 | Adds 20% chance of reflecting magic damage for 2 seconds when wielder receive magical attack.; Indestructible in battle | Sol |
| Illusion Shield I [1] | 100 | DEF 95 | - | Sol |
| Illusion Shield II [1] | 100 | DEF 60 | - | Sol |
| Guardsmen's Shield [1] | 100 | DEF 30 | Enables the use of Level 1 Shield Spell.; Random chance to auto-cast Level 3 Asumptio on wearer when receiving physical damage.; Increasing Refine Level will Increases the chance of activating this effect.; For each Refine Level:; DEF +10; MDEF +1 | Sol |
| Ultralight Magic Shield [1] | 100 | DEF 50 | Increases Attack Speed (decreases After Attack Delay by 5%).; Ignores 10% physical defense of Normal class monsters.; Decreases damage taken from Neutral elemental attacks by additional 5%.; Refine Level +7:; Increases Attack Speed (decreases After Attack D... | official |
| Illusion Guard [1] | 120 | DEF 60 | ASPD +2; For each 2 Refine Levels:; Perfect HIT +3% (Up to Refine Level 12) | Sol |
| Illusion Silver Guard [1] | 120 | DEF 60 | Decreases Variable Casting Time by 7%.; For each 2 Refine Levels:; Decreases After Skill Delay by 1%.; (Up to Refine Level 12) | Sol |
| Automatic Shield I [1] | 120 | DEF 95 | - | Sol |
| Shield of Gray [1] | 120 | DEF 75 | MDEF +10; Decreases damage taken from Holy elemental attacks by 30%.; For each Refine Level:; Decreases damage taken from Holy elemental attacks by 1%.; For each 3 Refine Levels:; Increases MDEF by 1. | official |
| Odin Grace Shield [1] | 130 | DEF 200 | MDEF + 10.; Increase Cross Rain and Genesis Ray damage by 1% per combined level of Holy Cross, Grand Cross, and Resistant Souls.; For every 2 refine level, MATK + 10.; When refined to +7 or higher, reduce Variable Casting Time by 15%.; When refined to +9 or... | Sol |
| Mad Bunny-LT [1] | 160 | - | ATK +5%, MATK +5%.; ASPD +3; For each 2 Refine Levels:; ATK +2%, MATK +2%.; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 5%).; Decreases Variable Casting Time by 5%.; Refine Level +9:; Increases Melee and Ranged Physical Damage... | official |
| Engraved Naga's Scale Shield [1] | 210 | DEF 35 | MRES +3; Ignores physical defense of Normal class enemies by 5%.; For each Refine Level:; Reflects 1% of the damage received from melee physical attacks.; For each 2 Refine Levels:; Ignores physical defense of Normal class enemies by additional 1%. | Sol |
| Engraved Orlean's Server [1] | 210 | DEF 75 | MRES +2; Refine Level +7:; MRES +3, S.MATK +1.; Refine Level +11:; MATK +5%; Increases Magical Damage with every element by 5%.; When equipped with Engraved Orlean's Glove:; Decreases Variable Casting Time by 5%.; S.MATK +2; Refine Level of Engraved Orlean'... | Sol |
Headgear
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| EXP Advisor | 0 | - | Increases experience gained from defeating monsters by 2%. | Sol |
| Amistr Beret [1] | 0 | DEF 15 | For each 2 Refine Levels:; ATK +10; MATK +10; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with Neutral and Holy element by 10%.; Refine Level +11:; MATK +3%; ATK +5%; For each Refine Level above +10:... | Sol |
| Aqua Bunny Band [1] | 0 | DEF 2 | VIT +3; MDEF +5; MATK +2%; Refine Level +9:; MATK +4%; MDEF +5; Refine Level +12:; Decreases Fixed Casting Time by 10%. | Sol |
| Baby Dragon Hat [1] | 0 | DEF 1 | DEX +2; Enables Level 5 Double Attack (When you learn a higher Level, activate the corresponding Level). | Sol |
| Black Devil Mask [1] | 0 | - | All Basic Stats +1 | Sol |
| Black Glasses [1] | 0 | DEF 2 | INT +1; MDEF +2 | Sol |
| Black Musang Hat [1] | 0 | DEF 3 | INT +2; DEX +2; AGI +1 | Sol |
| Black Veil [1] | 0 | DEF 2 | - | Sol |
| Dark Blindfold C | 0 | DEF 1 | Prevents Blind status.; Increases resistance against Stun by 5%. | Sol |
| Diabolus Wing [1] | 0 | DEF 2 | All Basic Stats +10; Increases Damage against monsters in Temple of the Demon God by 30%.; When equipped with Diabolus Armor:; STR +8, DEX +4,; MaxHP +1350; Increases Damage against monsters in Temple of the Demon God by additional 20%.; Decreases damage ta... | Sol |
| Dog Officer [1] | 0 | DEF 35 | For each 2 Refine Levels:; Atk +15; Refine Level +7:; ATK +30; Refine Level +9:; ATK +5%; ASPD +1; Refine Level +11:; Increases Ranged Physical Damage by 3% and critical damage by 3%.; For each Refine Level above +10:; Decreases Fixed Casting Time by 0.1 se... | Sol |
| EXP Advisor [1] | 0 | - | Increases experience gained from defeating monsters by 1%.; Activates additional effects by using the EXP Overclocker.; EXP Overclocker can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,; by using Nyangvine or Zen... | Sol |
| Engineer Cap [1] | 0 | DEF 10 | For each 2 Refine Levels:; ATK +10,; MATK +10; Refine Level +7:; Decreases damage taken from Formless race by 5%.; Refine Level +9:; Increases Damage against monsters of Formless race by 10%.; Refine Level +11:; MATK +5%,; ATK +5%; For each Refine Level equ... | Sol |
| Evil Marcher Hat [1] | 0 | DEF 10 | STR +2; MDEF +1; ATK +2%; Refine Level +7:; Increases Critical Damage by 10%.; Refine Level +9:; ATK +5%; Increases Ranged Physical Damage by 5%. | Sol |
| Fancy Feather Hat [1] | 0 | - | For each 2 Refine Levels:; ATK +15; Refine Level +7:; Increases Ranged Physical Damage by 7%.; Refine Level +9:; ATK +5%; ASPD +1; Refine Level +11:; Increases Ranged Physical Damage by 5%.; For each Refine Level above +10:; Decreases Fixed Casting Time by... | Sol |
| Gangster Scarf | 0 | - | ATK +5; When equipped by Rogue classes:; Enables Level 1 Gangster Paradise. | Sol |
| General's Helm [1] | 0 | DEF 12 | For each 2 Refine Levels:; ATK +15; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 10%).; Refine Level +9:; ATK +5%; ASPD +1; Refine Level +11:; Increases Critical Damage by 15%.; For each Refine Level above +10:; Decreases Fixed... | Sol |
| Gigant Snake Breath | 0 | DEF 2 | Increases Magical Damage with Fire element by 1%.; When equipped with Giant Faceworm Snake Skin/Giant Faceworm Snake Skin[1]:; For each 20 base STR:; ATK +5; For each 20 base AGI:; Increases Attack Speed (decreases After Attack Delay by 3%).; For each 20 ba... | Sol |
| Glasses [1] | 0 | - | - | Sol |
| God of Winds Fan | 0 | - | Increases damage of Chain Lightning and Lord of Vermilion by 3%.; Increases SP Consumption by 5%. | Sol |
| Gold Fish Head Hat [1] | 0 | DEF 2 | Has a chance to endow weapon with Holy element for 60 seconds when dealing physical damage.; Has a chance to increase Holy element magic by 10% for 60 seconds when dealing magical damage.; Refine Level +7:; Increased the chance to activate Magical Damage wi... | Sol |
| Hat Of Girl [1] | 0 | DEF 8 | MaxHP -3%; For each 3 Refine Levels:; INT +2; Decreases damage taken from Demi-Human race by 7%. | Sol |
| Jasper Crest [1] | 0 | DEF 6 | DEX +1; Refine Level +9:; DEX +2; Increases Physical Damage against enemies of Undead race by 5%.; Refine Level below +6:; Random chance to inflict Blind status on wearer dealing physical attack. | Sol |
| Memory of Lovers | 0 | - | MaxHP +2%; MDEF +7; When equipped with Vesper Core 1:; INT +8; MaxSP +5%; When equipped with Vesper Core 2:; STR +7; ATK +20; When equipped with Vesper Core 3:; AGI +7; FLEE +15; When equipped with Vesper Core 4:; DEX +7; HIT +10; When equipped with Vesper... | Sol |
| Mini Glasses [1] | 0 | DEF 2 | - | Sol |
| Ninja's Blue Mask | 0 | - | Increases Melee Physical Damage by 5%. | Sol |
| Officer's Hat [1] | 0 | DEF 35 | When equipped, consumes 10 HP every 5 seconds.; For each 2 Refine Levels:; ATK +5; MATK +5; Refine Level +7:; ATK +5%; MATK +5%; Refine Level +9:; Physical attacks have a 5% chance of absorbing 5% of the damage dealt as HP.; Physical attacks have a 1% chanc... | Sol |
| Rosario Necklace | 0 | DEF 12 | Healing +5%.; When equipped with Light of Recovery:; For each 2 Refine Level of Light of Recovery:; Decreases After Skill Delay by 3%.; Light of Recovery's SP penalty is removed. | Sol |
| Spell Circuit [1] | 0 | - | For each 2 Refine Levels:; MATK +20; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with Neutral and Shadow element by 10%.; Refine Level +11:; Increases Magical Damage with Water, Wind, Earth and Fire... | Sol |
| Spirit of Green Maiden | 0 | - | Random chance to transform wearer into Green Maiden for 5 seconds when dealing physical or magical attack.; While transforming, increases MATK and Critical attack damage by 30%.; For each 2 Refine Levels:; Increases experience gained from defeating monsters... | Sol |
| Sunglasses [1] | 0 | - | Increases resistance against Blind status by 5%. | Sol |
| White Snake Hat | 0 | DEF 4 | DEX +2; Position: Upper; Defense: 4; Weight: 50; Armor Level: 1; Requirement: None | Sol |
| Black Ribbon | 0 | DEF 1 | INT +1; MDEF +3 | Sol |
| Battle Processor | 0 | - | ATK +20,; MATK +20 | Sol |
| Battle Processor [1] | 0 | - | ATK +10,; MATK +10; Activates additional effects by using the Battle Processor Accelerator.; Battle Processor Accelerator can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,; by using Nyangvine or Zeny.; This item... | Sol |
| Deep Blue Sunglasses | 0 | - | Decreases Variable Casting Time by 10%. | Sol |
| Deep Blue Sunglasses [1] | 0 | - | Decreases Variable Casting Time by 5%.; Additional abilities can be activated by using the Lens Craft Stone.; Lens Craft Stone can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,; by using Nyangvine or Zeny.; This... | Sol |
| Victory Wing Ears | 0 | - | ATK +10; MATK +10; Decreases After Skill Delay by 8%. | Sol |
| Victory Wing Ears [1] | 0 | - | ATK +5; MATK +5; Decreases After Skill Delay by 4%.; This item can't receive additional enchantment from Piercing Brosnan. | Sol |
| Drooping Thanatos's Dolor [1] | 0 | DEF 30 | Increases Damage against Holy and Shadow elemental, Dragon and Angel race by 10%.; For each 2 Refine Levels:; Increases Damage against Holy and Shadow elemental, Dragon and Angel race by additional 1%.; MaxHP +5%; MaxSP +5%; Refine Level +7:; ATK +5%; MATK... | Sol |
| Blue Pencil In Mouth | 0 | - | HIT +3 | Sol |
| Candy Cane In Mouth | 0 | - | MaxSP +5 | Sol |
| Feather In Mouth | 0 | - | Increases Ranged Physical Damage by 5%. | Sol |
| Lime Soda in Mouth | 0 | - | - | Sol |
| Nut Donut In Mouth | 0 | DEF 1 | ATK +5; MATK +5 | Sol |
| Red Pencil In Mouth | 0 | - | HIT +3 | Sol |
| Soda in Mouth | 0 | - | - | Sol |
| Aerial | 0 | DEF 5 | - | official |
| Alarm Mask | 0 | DEF 2 | Increases resistance against Blind status by 50%. | official |
| Angel Wing | 0 | DEF 4 | AGI +1, LUK +1; MDEF +3; Decreases damage taken from Demon race monsters by 3%. | official |
| Angled Glasses | 0 | DEF 2 | - | official |
| Angry Snarl | 0 | - | - | official |
| Annoyed Mask | 0 | DEF 1 | - | official |
| Antlers | 0 | DEF 8 | - | official |
| Antonio's Santa Hat | 0 | DEF 4 | - | official |
| Army Cap | 0 | DEF 8 | - | official |
| Baby Pacifier | 0 | - | - | official |
| Banana Hat | 0 | DEF 3 | Random chance to auto-cast Level 3 Provoke on the target when dealing physical damage. | official |
| Bandana | 0 | DEF 2 | - | official |
| Baseball Cap [1] | 0 | DEF 5 | - | official |
| Beanie | 0 | DEF 3 | LUK +1 | official |
| Beret | 0 | - | Decreases damage taken from Demi-Human race by 10%. | official |
| Big Ribbon | 0 | DEF 3 | MDEF +3 | official |
| Big Ribbon [1] | 0 | DEF 3 | MDEF +3 | official |
| Blinker | 0 | - | Prevents Blind status. | official |
| Blue Beanie | 0 | DEF 3 | LUK +1 | official |
| Blue Drooping Cat | 0 | DEF 3 | MDEF +15; Increases resistance against Curse status by 30%. | official |
| Blue Hairband | 0 | DEF 2 | - | official |
| Blush | 0 | - | - | official |
| Bomb Wick | 0 | DEF 2 | - | official |
| Bongun Hat | 0 | DEF 5 | - | official |
| Bongun Hat [1] | 0 | DEF 5 | - | official |
| Boy's Cap | 0 | DEF 3 | - | official |
| Boy's Cap [1] | 0 | DEF 3 | - | official |
| Bride's Corolla | 0 | DEF 1 | LUK +3; MDEF +2 | official |
| Brown Beanie | 0 | DEF 3 | LUK +1 | official |
| Brown Drooping Cat | 0 | DEF 3 | MDEF +15; Increases resistance against Curse status by 30%. | official |
| Bucket Hat | 0 | DEF 6 | - | official |
| Bucket Hat [1] | 0 | DEF 6 | - | official |
| Bulb Band | 0 | - | - | official |
| Bunny Band | 0 | DEF 3 | LUK +2 | official |
| Cake Hat | 0 | DEF 2 | - | official |
| Candle | 0 | - | - | official |
| Cap | 0 | DEF 7 | - | official |
| Cap [1] | 0 | DEF 7 | - | official |
| Catfoot Hairpin [1] | 0 | - | FLEE +5; Perfect Dodge +3 | official |
| Censor Bar | 0 | - | MDEF +1; HIT -5; Increases resistance against Curse status by 5%. | official |
| Cigarette | 0 | - | Decreases damage taken from Insect race by 3%. | official |
| Clown Nose | 0 | - | - | official |
| Coronet | 0 | DEF 5 | INT +1 | official |
| Corsair | 0 | DEF 11 | VIT +1 | official |
| Corsair [1] | 0 | DEF 10 | VIT +1 | official |
| Costume Neko Headress [1] | 0 | DEF 20 | All Basic Stats +1; Increases Attack Delay by 5%.; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +12:; Skill casting cannot be interrupted.; When equipped with Blush:; Increases Healing skills by 5%.; Base Level below 100:; Increas... | official |
| Cowboy Hat | 0 | DEF 8 | - | official |
| Cresent Hairpin | 0 | - | - | official |
| Crimson Booster [1] | 0 | DEF 10 | - | official |
| Crunch Toast | 0 | - | - | official |
| Cryptura Academy Hat [1] | 0 | DEF 2 | MaxHP +15; MaxSP +5 | official |
| Cute Blue Ribbon | 0 | DEF 1 | MaxSP +20 | official |
| Cute Green Ribbon | 0 | DEF 1 | MaxSP +20 | official |
| Cute Red Ribbon | 0 | DEF 1 | MaxSP +20 | official |
| Cute Ribbon | 0 | DEF 2 | MaxSP +20 | official |
| Cute White Ribbon | 0 | DEF 1 | MaxSP +20 | official |
| Dark Bacilium [1] | 0 | DEF 5 | Increases resistance against Stone Curse, Frozen and Stun by 20%.; For each Refine Level:; Increases resistances by 2% (up to +10). | official |
| Dark Blinder | 0 | - | Prevents Blind status.; Increases resistance against Stun status by 2%. | official |
| Decorative Mushroom | 0 | DEF 3 | - | official |
| Diver Goggles | 0 | - | - | official |
| Doctor Band | 0 | DEF 5 | INT +1 | official |
| Drooping Cat | 0 | DEF 3 | MDEF +15; Increases resistance against Curse status by 30%. | official |
| Ear Muffs | 0 | DEF 4 | Decreases damage taken from Curse status by 10%. | official |
| Egg Shell | 0 | DEF 6 | - | official |
| Evil Wing | 0 | DEF 6 | STR +1; MDEF +2; Decreases damage taken from Angel race by 3%. | official |
| Evolved Majestic Goat | 0 | DEF 10 | STR +2 | official |
| Eye Patch | 0 | - | - | official |
| Fairy Flower [1] | 0 | DEF 2 | INT +1; MDEF +1; Decreases damage taken from Insect race by 5%. | official |
| Fancy Flower | 0 | - | Decreases damage taken from Plant race by 10%. | official |
| Fantastic Wig | 0 | DEF 1 | DEF +4; Enables the use of Level 1 Hiding.; Increases movement speed. | official |
| Fashionable Glasses | 0 | - | - | official |
| Feather Beret | 0 | DEF 1 | MDEF +1; Decreases damage taken from Demi-Human race by 10%. | official |
| Flower Band | 0 | DEF 4 | - | official |
| Flower Hairpin | 0 | DEF 1 | - | official |
| Flu Mask | 0 | - | Increases resistance against Silence status by 10%. | official |
| Funeral Hat | 0 | DEF 2 | - | official |
| Gangster Mask | 0 | - | Increases resistance against Silence status by 15%. | official |
| Gas Mask | 0 | DEF 1 | Increases resistance against Poison by 30%. | official |
| Geek Glasses | 0 | DEF 1 | Increases resistance against Blind status by 15%. | official |
| Gemmed Sallet | 0 | DEF 8 | MDEF +3 | official |
| Gemmed Sallet [1] | 0 | DEF 8 | MDEF +3 | official |
| Ghost Bandana | 0 | - | AGI +2; Decreases damage taken from Ghost elemental attacks by 15%. | official |
| Giant Band Aid | 0 | DEF 1 | - | official |
| Gigantic Majestic Goat | 0 | DEF 10 | Increases Physical Damage against enemies of Demi-Human race by 12%.; Increases ATK depending on the wearer's job Level. | official |
| Glasses | 0 | - | - | official |
| Goblin Leader Mask | 0 | DEF 2 | - | official |
| Goblin Mask | 0 | DEF 1 | - | official |
| Goggles | 0 | DEF 5 | - | official |
| Goggles [1] | 0 | DEF 5 | - | official |
| Grampa Beard | 0 | - | - | official |
| Gray Drooping Cat | 0 | DEF 3 | MDEF +15; Increases resistance against Curse status by 30%. | official |
| Green Feeler | 0 | DEF 3 | - | official |
| Green Ribbon | 0 | DEF 1 | MDEF +3 | official |
| Hair Band | 0 | DEF 2 | - | official |
| Hair Brush | 0 | - | Critical +6 | official |
| Halo | 0 | - | Decreases damage taken from Holy elemental attacks by 15%. | official |
| Happy Wig | 0 | DEF 1 | DEF +4; Enables the use of Level 1 Hiding.; Increases movement speed. | official |
| Hat | 0 | DEF 2 | - | official |
| Hat [1] | 0 | DEF 2 | - | official |
| Hat of the Sun God | 0 | DEF 4 | STR +3; INT +2 | official |
| Hat of the Sun God [1] | 0 | DEF 4 | STR +3; INT +2 | official |
| Heart Hairpin | 0 | - | - | official |
| Hot-blooded Headband | 0 | DEF 3 | STR +2 | official |
| Improved Bongun Hat [1] | 0 | DEF 5 | Decreases damage taken from Demon race monsters by 10%.; Refine Level +7:; Increases Physical Damage against monsters of Demon race by 10%. | official |
| Improved Bunny Band [1] | 0 | DEF 3 | LUK +2; Refine Level +7:; Critical +5 | official |
| Improved Joker Jester [1] | 0 | DEF 3 | LUK +2; MDEF +5; Refine Level +7:; Increases Critical Damage by 5%. | official |
| Improved Kitsune Mask | 0 | DEF 2 | AGI +2; LUK +2; Refine Level +7:; Perfect Dodge +4 | official |
| Improved Munak Hat [1] | 0 | DEF 5 | Decreases damage taken from Undead race by 10%.; Refine Level +7:; Increases Physical Damage against enemies of Undead race by 10%. | official |
| Indian Fillet | 0 | DEF 5 | - | official |
| Indian Headband | 0 | DEF 2 | DEX +1 | official |
| Indigo Rear Ribbon | 0 | DEF 8 | Increases Experience gained from defeating monsters by 5%.; Increases Item Drop Rate from defeating monsters by 5%.; When equipped with Candy Pouch Bag(Physical):; Increases Attack Speed (decreases After Attack Delay by 5%).; When equipped with Candy Pouch... | official |
| Jack be Dandy | 0 | DEF 1 | - | official |
| Joker Jester | 0 | DEF 3 | LUK +2; MDEF +5 | official |
| Judge Hat | 0 | DEF 2 | LUK +1; MaxSP +30 | official |
| Kitsune Mask | 0 | DEF 2 | AGI +1; LUK +1 | official |
| Kitty Band | 0 | DEF 3 | - | official |
| Lazy Smokie | 0 | DEF 2 | Increases resistance against Sleep status by 20%. | official |
| Machoman's Glasses | 0 | DEF 1 | - | official |
| Magic Rabit Hat [1] | 0 | DEF 4 | DEX +1, AGI +1; MDEF +1; Increases Attack Speed (decreases After Attack Delay by 5%).; Decreases After Skill Delay by 4%. | official |
| Magical Booster [1] | 0 | DEF 10 | - | official |
| Majestic Goat | 0 | DEF 9 | STR +1 | official |
| Majestic Goat [1] | 0 | DEF 9 | STR +1 | official |
| Marvelous Wig | 0 | DEF 1 | DEF +4; Enables the use of Level 1 Hiding.; Increases movement speed. | official |
| Masquerade | 0 | - | Increases Physical Damage against enemies of Demi-Human race by 3%. | official |
| Mini Elly | 0 | - | - | official |
| Mini Glasses | 0 | DEF 2 | - | official |
| Mini Propeller | 0 | DEF 2 | - | official |
| Model Training Hat | 0 | DEF 5 | DEX +2 | official |
| Monocle | 0 | - | When equipped with Pocket Watch and Memory Book:; MATK +7%; Increases HP and SP Recovery Rate by 15%. | official |
| Mr. Scream | 0 | DEF 1 | - | official |
| Mr. Smile | 0 | DEF 1 | - | official |
| Munak Hat | 0 | DEF 5 | Decreases damage taken from Undead race by 10%. | official |
| Munak Hat [1] | 0 | DEF 5 | Decreases damage taken from Undead race by 10%. | official |
| Mystic Rose | 0 | - | Decreases damage taken from Plant race by 2%. | official |
| Opera Masque | 0 | DEF 2 | - | official |
| Orange Ribbon | 0 | DEF 1 | MDEF +3 | official |
| Orc Helm | 0 | DEF 9 | - | official |
| Orc Helm [1] | 0 | DEF 9 | - | official |
| Orc Hero Headdress [1] | 0 | DEF 5 | STR +2; Random chance to auto-cast Level 3 Weapon Perfection when dealing physical damage. | official |
| Oxygen Mask | 0 | - | Increases resistance against Poison status by 20%. | official |
| Parcel Hat | 0 | - | - | official |
| Party Hat | 0 | DEF 4 | LUK +1 | official |
| Ph.D Hat | 0 | DEF 5 | - | official |
| Ph.D Hat [1] | 0 | DEF 5 | - | official |
| Pink Beanie | 0 | DEF 3 | LUK +1 | official |
| Pink Drooping Cat | 0 | DEF 3 | MDEF +15; Increases resistance against Curse status by 30%. | official |
| Pink Ribbon | 0 | DEF 1 | MDEF +3 | official |
| Pipe | 0 | - | Decreases damage taken from Insect race by 3%. | official |
| Pirate Bandana | 0 | DEF 4 | STR +1 | official |
| Pirate Bandana [1] | 0 | DEF 4 | STR +1 | official |
| Poker Face | 0 | DEF 1 | - | official |
| Poo Poo Hat | 0 | - | Decreases damage taken from Demi-Human race by 10%. | official |
| Pretend Murdered | 0 | DEF 1 | - | official |
| Puppy Headband | 0 | DEF 3 | - | official |
| Puppy Love | 0 | DEF 1 | - | official |
| Purple Glasses | 0 | DEF 2 | Increases resistance against Blind status by 10%. | official |
| Red Bandana | 0 | DEF 4 | - | official |
| Red Bonnet | 0 | DEF 4 | - | official |
| Red Ribbon | 0 | DEF 1 | MDEF +3 | official |
| Renown Detective's Cap [1] | 0 | DEF 6 | - | official |
| Ribbon | 0 | DEF 1 | MDEF +3 | official |
| Ribbon [1] | 0 | DEF 1 | MDEF +3 | official |
| Romantic Flower | 0 | - | Decreases damage taken from Plant race by 3%. | official |
| Romantic Gent | 0 | DEF 5 | - | official |
| Romantic Leaf | 0 | - | Decreases damage taken from Plant race by 3%. | official |
| Rudolph's Nose | 0 | - | Increases resistance against Blind status by 30%.; Random chance a defeated monster will drop Cookie Bag. | official |
| Safety Helmet | 0 | DEF 7 | MDEF +3; Indestructible in battle | official |
| Sakkat | 0 | DEF 4 | AGI +1 | official |
| Santa Hat | 0 | DEF 2 | LUK +1; MDEF +1 | official |
| Shafka [1] | 0 | DEF 2 | Increases resistance against Frozen status by 10%. | official |
| Shiny Wig | 0 | DEF 1 | DEF +4; Enables the use of Level 1 Hiding.; Increases movement speed. | official |
| Smokie Leaf | 0 | DEF 1 | - | official |
| Smokie Transformation Leaf [1] | 0 | DEF 7 | For each Refine Level:; Increases Magical Damage with every element by 1%.; Has a chance to transform into Smokie for 5 seconds when dealing Melee Physical Damage.; Grants following effects while in Smokie form:; Has 5% chance to auto-cast bolt spells lv.2... | official |
| Sombrero | 0 | DEF 8 | AGI +1 | official |
| Stellar | 0 | DEF 1 | - | official |
| Stop Post | 0 | DEF 1 | - | official |
| Striped Hairband | 0 | DEF 1 | - | official |
| Sunday Hat | 0 | DEF 1 | - | official |
| Sunflower | 0 | DEF 1 | Decreases damage taken from Insect race by 10%. | official |
| Sunflower [1] | 0 | DEF 2 | Decreases damage taken from Insect race by 10%. | official |
| Sunglasses | 0 | - | Increases resistance against Blind status by 5%. | official |
| Surprised Mask | 0 | DEF 1 | - | official |
| Sweet Gent | 0 | DEF 5 | - | official |
| Toy Syringe | 0 | DEF 3 | Increases HP Recovery of [NotForSale]White Slim Potion by 100%. | official |
| Tulip Hairpin | 0 | DEF 1 | - | official |
| Turban | 0 | DEF 5 | - | official |
| Turban [1] | 0 | DEF 5 | - | official |
| Unicorn Horn | 0 | DEF 4 | - | official |
| Valkyrie Helm [1] | 0 | DEF 10 | MDEF +5; When equipped with Valkyrie Armor, Valkyrie Manteau and Valkyrie Shoes:; All Basic Stats +1 | official |
| Wedding Veil | 0 | - | MDEF +5 | official |
| Western Grace | 0 | DEF 5 | - | official |
| White Ribbon | 0 | DEF 1 | MDEF +3 | official |
| Winter Hat | 0 | DEF 5 | Increases resistance against Frozen status by 10%. | official |
| X Hairpin | 0 | DEF 1 | - | official |
| Yellow Drooping Cat | 0 | DEF 3 | MDEF +15; Increases resistance against Curse status by 30%. | official |
| Yellow Ribbon | 0 | DEF 1 | MDEF +3 | official |
| Zaha Doll Hat [1] | 0 | - | INT +3; MDEF +9; Increases Magical Damage against monsters of Undead race by 10%.; Random chance to transform wearer into Bacsojin when dealing or receiving magical attack.; While in transform, you will lose 10 SP per sec but you will gain more magical powe... | official |
| Zorro Masque | 0 | - | - | official |
| Abyss Ears | 1 | - | For each 15 combined sum of base INT and AGI:; SPL +1; For each 30 combined sum of base INT and AGI:; Increases Magical Damage against enemies of every race (except Players) by 1%.; When total combined sum of base INT and AGI is 250:; Increases Magical Dama... | Sol |
| Angelgolt's Wing [1] | 1 | - | Increases Physical and Magic Damage against Angel and Demon monsters by 10%.; Increases Physical and Magic Damage against Holy and Dark property enemies by 10%.; Set Bonus:; Angelgolt's Wing [1]; Soutane of Agility [1]; OR; Soutane of Dexterity [1]; Soutane... | Sol |
| Arbitrator Shawl | 1 | - | ATK +10%; Decreases After Skill Delay by 5%.; When equipped with Platinum Arbitrator [1]:; ATK +5%; Perfect HIT +20; Refine Level of equipped Armor is +8 or higher:; MaxHP +5%, MaxSP +5%.; Refine Level of equipped Armor is +9 or higher:; ATK +10%, MaxHP +10... | Sol |
| Bankrupt Headgear [1] | 1 | DEF 8 | When equipped by Merchant classes,; MHP + 25000, MSP + 2500,; EXP obtained from hunting monsters + 25%.; For every 2 refine levels, POW + 2, Increase physical damage to all size enemies by 5%.; For every 3 refine levels, All Basic Stats + 5.; When refined t... | Sol |
| Biosphere Scarf | 1 | DEF 5 | MHP + 20%, MSP + 20%.; ATK + 100, MATK + 100.; For every 15 Base Level, increase physical and magic damage against all size enemies by 1%.; Set Bonus:; Biosphere Scarf; Flame Rune Armor [1]; Reduce After Cast Delay by 20%.; When Armor is refined to +11 or h... | Sol |
| Boitata Cap [1] | 1 | DEF 50 | For every refine level, increases physical damage to all size enemies by 5%.; For every 2 refine levels, STR + 5, DEX + 5, LUK + 5,; and increases melee and ranged physical damage by 5%.; When refined to +9, ATK + 50, additional Perfect Hit + 30.; When refi... | Sol |
| Bone Detardeurus Wing [1] | 1 | - | Increase Physical and Magic Damage against Dragon and Undead monsters by 10%.; Increase Physical and Magic Damage against Undead and Ghost Property enemies by 10%.; Set Bonus:; Bone Detardeurus Wing [1]; Blue Dragon Plate [1]; OR; Gold Dragon Plate [1]; Gre... | Sol |
| Boys White Hat | 1 | DEF 10 | Random chance to auto-cast Level 1 Weapon Perfection when dealing physical damage; Refine Level +5:; Increases the auto-casting rate. | Sol |
| Catherina Von Blood [1] | 1 | - | Restores HP by 500 and SP by 50 when defeating a monster.; When wearer have Succubus pet: Restores HP by 500 and SP by 20 every 5 seconds.; When pet intimacy is cordial: Restores HP by 500 and SP by 20 every 5 seconds.; Drains HP by 5000 a d SP by 500 when... | Sol |
| Dim Glacier Follower [1] | 1 | DEF 10 | MDEF + 10.; ATK + 200, MATK + 200.; All Basic Status + 20.; Physical and Magic Damage against all size enemies + 20%.; Set Bonus:; Dim Glacier Follower [1]; Dim Glacier Weapon; All Basic Status + 15.; All Talent Status + 15.; Reduces After Cast Delay by 15%... | Sol |
| Divine Protect Shield | 1 | - | MHP + 10% , MSP + 10%.; Immune to Confusion and Hallucination.; DEF + 100, MDEF + 20; Enables to use Lv.3 Shield Spell.; Reduce damage taken from Player by 10%.; When Base VIT is 60 or higher,; Every 5 seconds, restore 300 HP and 30 SP.; Reduce Variable Cas... | Sol |
| Heritage Symbol of the Orcs [1] | 1 | DEF 50 | Indestructible in battle.; For every 4 refine level, reduces damage taken from all race monsters by 4% and increases MHP by 3%.; When refined to +10 or higher,; All Basic Stat + 10, ATK + 20%.; When refined to +11 or higher,; MHP + 20%.; Set Bonus:; Orc Suc... | Sol |
| Hero Follower Mask [1] | 1 | DEF 10 | MDEF + 10; ATK + 100, MATK + 100; All Basic Status + 10; Increase physical and magical damage against all sizes by 10%.; Set Bonus:; Hero Follower Mask [1]; All type Hero-LT Weapon; All Basic Status + 10,; All Trait Status + 10,; For every refine level on t... | Sol |
| Kitsune Gaze [1] | 1 | DEF 33 | Set Bonus:; Kitsune Gaze [1]; Mythical Moonlight Paw [1]; For every refine on shoes, magical damage to all size enemies +7%.; When Shoes are refined to +13,; Enable to use [Free Cast] Lv.10, All Basic Stats +10, All Trait Stats +10.; If the Shoes grade is B... | Sol |
| MVP Basketball [1] | 1 | DEF 6 | Decreases damage taken from Demi-Human race by 10%.; Increases recovery amount gained from Mastela Fruit by 30%.; Decreases Variable Casting Time by 3%.; Refine Level +12:; Decreases Variable Casting Time by 1%.; Refine Level +14:; Decreases Variable Castin... | Sol |
| Moon God Lapel | 1 | DEF 10 | Increase long ranged physical damage by 13%.; ASPD + 3.; Set Bonus:; Moon God Lapel; Moonflower Bow [1]; Increase long ranged physical damage by 10%,; Increase Flame Trap, Swift Trap, Solid Trap, and Deep Blind Trap damage by 30%.; When weapon refined to +1... | Sol |
| OS Follower Mask [1] | 1 | DEF 10 | ATK + 100, MATK + 100; All Basic Status + 10; Increase physical and magical damage against all sizes by 10%.; Set Bonus:; OS Follower Mask [1]; All type OS-AD Weapon; All Basic Status + 10,; All Trait Status + 10,; For every refine level on the weapon, incr... | Sol |
| Old Pink Poo Hat [1] | 1 | - | Decreases damage taken from Players by 13%.; When equipped with Steel Chonchon Card:; Prevents Frozen.; Random chance to inflict Freeze status to all enemies in 11x11 cells when wearer receiving physical or magical attack.; When equipped with Sandals [1] an... | Sol |
| Peco Warrior Hat [1] | 1 | DEF 10 | MHP + 10%.; All Basic Status + 5.; Reduce After Cast Delay by 20%.; When Base Level is 99 or lower,; There's a 5% chance to cast Level 10 Sonic Blow when performing melee physical attack.; When Base Level is 100 or higher,; There's a 5% chance to cast Level... | Sol |
| Poenitentia Follower Mask [1] | 1 | DEF 10 | ATK + 150, MATK + 150; All Basic Status + 15; Increase physical and magical damage against all sizes by 15%.; Set Bonus:; Poenitentia Follower Mask [1]; All type Poenitentia Weapon; All Basic Status + 15,; All Trait Status + 15.; For every refine level on t... | Sol |
| Spirit Ears | 1 | - | For each 15 combined sum of base VIT and STR:; POW +1; For each 30 combined sum of base VIT and STR:; Increases Melee Physical Damage by 1%.; When total combined sum of base VIT and STR is 250:; Increases Melee Physical Damage by additional 15%. | Sol |
| Thanatos Follower Mask [1] | 1 | DEF 10 | ATK + 100, MATK + 100; All Basic Status + 10; Increase physical and magical damage against all sizes by 10%.; Set Bonus:; Thanatos Follower Mask [1]; All type Thanatos-AD Weapon; All Basic Status + 10,; All Trait Status + 10.; For every refine level on the... | Sol |
| Wing Headphone [1] | 1 | DEF 24 | For each Refine Level:; MATK +1%; Refine Level +6:; Increases damage of Reverberation by 30%.; Decreases SP Consumption of Reverberation by 18.; Refine Level +9:; Decreases After Skill Delay by of Metallic Sound. | Sol |
| Zealotus Doll [1] | 1 | - | Decreases damage taken from Boss class by 10%.; When you have Zherlthsh pet:; Decreases damage taken from Boss class by additional 5%.; When intimacy is Loyal:; Decreases damage taken from Boss class by additional 5%.; Indestructible in battle | Sol |
| Celine's Ribbon [1] | 1 | - | DEX +3; MATK +40; For each Refine Level:; MATK +1; Recover 200 HP when killing enemy with magical attack.; Drain 50 HP every 5 second when equipped. | Sol |
| Poring Sunglasses | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases items drop rate by 5%.; When equipped with Angel Poring Boots:; Increases experience gained from defeating monsters by 5%.; Increases items drop rate by 5%.; Refine Level +12:; Decreases... | Sol |
| Angelring Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; Increases recovery amount gained from White Potion by 100%. | Sol |
| Arch Angelring Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; Enables the use of Level 1 Resurrection. | Sol |
| Bear Balloon | 1 | DEF 5 | STR +1; LUK +1; MaxHP +50 | Sol |
| Demon Blue Poring Bubble | 1 | DEF 5 | INT +1; DEX +1; MaxHP +100; ATK +5; MATK +5 | Sol |
| Devilring Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; Random chance to inflict Curse status on the target when dealing physical damage. | Sol |
| Drops Balloon | 1 | - | DEX +2; Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%. | Sol |
| Ghostring Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; Random chance to auto-cast Level 5 Soul Strike when dealing physical damage. | Sol |
| Happy Balloon | 1 | DEF 5 | When equipped with Flower Hat:; FLEE +2 | Sol |
| Happy Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 10%. | Sol |
| Long Octopus Balloon | 1 | DEF 5 | VIT +1; INT +1; MaxSP +30 | Sol |
| LoveLove Balloon | 1 | DEF 5 | All Basic Stats +1 | Sol |
| Marin Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; Random chance to auto-cast Level 1 Quagmire when receiving physical damage. | Sol |
| Metalring Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; Random chance to auto-cast Level 1 Strip Weapon on the target when dealing physical damage. | Sol |
| Panda Balloon | 1 | - | All Basic Stats +1; ASPD +1 | Sol |
| Poporing Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; Random chance to inflict Poison status on the target when dealing physical damage. | Sol |
| Poring Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; Random chance a defeated monster will drop Jellopy. | Sol |
| Santa Poring Balloon | 1 | - | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; Increases recovery amount gained from Candy by 200%. | Sol |
| Carrot In Mouth | 1 | DEF 1 | Increases Physical Damage against enemies of Plant race by 3%.; When equipped with Bunny Band:; Random chance to auto-cast Level 1 High Jump when receiving physical damage. | Sol |
| Donut In Mouth | 1 | DEF 1 | MaxHP +100; Restores 1 HP every 10 seconds. | Sol |
| Golden Fish In Mouth | 1 | DEF 1 | All Basic Stats +2; ATK +10, MATK +10; Increases experience gained from defeating Fish race monsters by 2%.; Decreases damage taken from Fish race by 2%. | Sol |
| Stem In Mouth | 1 | - | Increases resistance against Poison status by 20%. | Sol |
| Drooping Neko Crew [1] | 1 | - | INT +2; MDEF +5; Ignores magical defense of enemies by 5%.; For each Refine Level:; Ignores magical defense of enemies by 1%.; Refine Level +7:; MATK +2%; Ignores magical defense of enemies by 5%.; Refine Level +9:; MATK +5% | official |
| Feather Beret [1] | 1 | DEF 1 | MDEF +1; Decreases damage taken from Demi-Human race by 10%. | official |
| Fish Pin | 1 | DEF 3 | Decreases damage taken from Fish race monsters by 1%. | official |
| Grand Peco Hairband | 1 | DEF 5 | Increases Physical Damage against enemies of Demi-Human and Brute race by 7%.; Random chance to inflict Curse status on the target when receiving physical damage. | official |
| Headset | 1 | DEF 6 | Increases resistance against Curse status by 10%. | official |
| Holy Marching Hat [1] | 1 | DEF 5 | INT +1; MATK +2%; MDEF +5; Refine Level +7:; Increases Healing skills effectiveness by 5%; Refine Level +9:; MATK +5% | official |
| Imp Hat [1] | 1 | DEF 1 | Random chance to enchant equipped weapon with Fire elemental for 60 sec when dealing physical damage.; Random chance to increase Magical Damage with Fire element by 10% for 60 sec when dealing magical damage.; Refine Level +7:; Increases the chance of incre... | official |
| Jaty Crown | 1 | DEF 1 | Decreases damage taken from Brute and Plant race by 5%.; Increases Physical Damage against enemies of Brute and Plant race by 5%. | official |
| King Tiger Doll Hat [1] | 1 | DEF 6 | STR +2; DEX +2; Increases Physical Damage against enemies of Brute race by 10%.; Random chance to transform wearer into King Tiger when dealing or receiving physical attack.; While transforming, drains 5 SP every seconds but gain the power of King Tiger.; I... | official |
| Lush Rose [1] | 1 | - | MATK +20; For each Refine Level:; MATK +1; Recovers 100 HP each time an enemy is killed with a magic attack.; Drains 50 HP from the user every 5 seconds. | official |
| Monocle [1] | 1 | - | - | official |
| Moonlight Flower Hat | 1 | DEF 3 | DEX +2; Random chance to auto-cast Level 1 Increase Agility when dealing physical damage. | official |
| Samambaia [1] | 1 | DEF 5 | ASPD +1; MATK +2%; ATK +2%; Increases Healing skills effectiveness by 2%.; Decreases Fixed Casting Time by 10%. | official |
| Scarlet Rose | 1 | - | MaxSP +30; MATK +1%; ATK +1%. | official |
| Sigrun's Wings [1] | 1 | DEF 2 | When equipped by Swordman, Merchant, Thief or Taekwon:; AGI -2; ASPD +1; When equipped by Mage, Acolyte, Ninja or Soul Linker:; MATK +3; Increases Healing skills effectiveness by 1%.; When equipped by Archer or Gunslinger:; Increases Ranged Physical Damage... | official |
| Survivor's Circlet [1] | 1 | DEF 10 | INT +3; For each 2 Refine Levels:; MATK +10; Refine Level +10:; Matk +5%; Base Level at least 130:; Matk +50; When equipped with Survivor's Orb:; Decreases After Skill Delay by as percent equal to Refine rate of Survivor's Circlet.; When equipped with Survi... | official |
| Survivor's Orb | 1 | DEF 2 | MDEF +2; Decreases Variable Casting Time by 2%. | official |
| Wandering Wolf Helm [1] | 1 | DEF 5 | AGI +5; FLEE +10; Ignores physical defense of Demi-Human and Brute race by 10%.; Refine Level +7:; Random chance to inflict Bleeding status to enemies on 5x5 cells when dealing physical damage.; Refine Level +9:; Random chance to auto-cast Level 1 Howling o... | official |
| Wickebine's Black Cat Ears [1] | 1 | DEF 4 | FLEE +10; Increases Critical Damage by 10%.; Random chance to pierce magical defense of target for 5 seconds when dealing magical damage. | official |
| Worldcup Hat of Honor [1] | 1 | DEF 2 | All Basic Stats +1; ASPD +1 | official |
| Nut Shell | 5 | DEF 8 | - | official |
| Eden Team Hat I | 7 | DEF 5 | - | official |
| 10 Type Glasses | 10 | - | Increases Magical Damage against monsters of Brute race by 4%.; Decreases damage taken from monsters of Brute race by 5%. | Sol |
| Chilly Breath | 10 | - | INT +1 | Sol |
| Dragon Knight Eye Patch | 10 | DEF 1 | Increases Physical Damage against enemies of Dragon race by 5%.; Decreases damage taken from Dragon race by 5%. | Sol |
| Exorcist Glasses | 10 | DEF 1 | Increases Physical Damage against monsters of Demon race by 5%.; Decreases damage taken from Demon race monsters by 5%. | Sol |
| Gravekeeper's Blinker | 10 | DEF 1 | Increases Physical Damage against enemies of Undead race by 5%.; Decreases damage taken from Undead race by 5%. | Sol |
| Hexagon Spectacles | 10 | - | Decreases damage taken from Insect race by 5%.; Decreases magical damage taken from Insect race by 4%. | Sol |
| Magician Knit Hat [1] | 10 | DEF 10 | MDEF +10; Increases Damage on Undead race by 5%.; Decreases damage taken from Undead race by 2%.; Restores 5 SP when a monster is killed.; Refine Level +7:; MDEF +5; Increases Damage on Undead race by an additional 10%.; Decreases damage taken from Undead r... | Sol |
| Monster Fish Gills | 10 | DEF 1 | Increases Physical Damage against enemies of Fish race by 5%.; Decreases damage taken from Fish race monsters by 5%. | Sol |
| Moon Eyepatch [1] | 10 | - | Decreases damage taken from Water elemental attacks by 5%. | Sol |
| Nero Mask | 10 | - | Increases Magical Damage with Water element by 4%. | Sol |
| There is Something [1] | 10 | - | Perfect Dodge +8; Increases movement speed.; Random chance to inflict Fear and Curse status on wearer when receiving physical or magical attack.; Indestructible in battle | Sol |
| Thornbush Hairband [1] | 10 | DEF 5 | INT +1; DEX +1; Increases Magical Damage against monsters of Fire, Wind, Water and Earth elemental by 5%.; Refine Level +5:; Increases Magical Damage against monsters of Fire, Wind, Water and Earth elemental by 5%.; When equipped with Thorn Staff of Darknes... | Sol |
| Paradise Cap | 10 | DEF 5 | ATK +5; For each 5 Base Level:; ATK +2 (Up to Base Level 100); Base Level at least 30:; ATK +5; Base Level at least 45:; ATK +10; Base Level at least 85:; ATK +15 | Sol |
| Paradise Hat | 10 | DEF 3 | MATK +5; For each 5 Base Level:; MATK +2 (Up to Base Level 100); Base Level at least 30:; MATK +5; Base Level at least 45:; MATK +10; Base Level at least 85:; MATK +15 | Sol |
| Happy Balloon | 10 | - | MDEF +5; Random chance a defeated monster will drop Gift Box.; When equipped with Myst Case Card:; Base LUK at least 77:; Random chance a defeated monster will drop Happy Box. | Sol |
| CD in Mouth | 10 | - | Increases Magical Damage with every element by 5%.; Random chance to auto-cast Level 10 Soul Strike when dealing Melee Physical Damage.; When equipped with Old Parasol:; MATK +50; Random chance to auto-cast Level 3 Gravitation Field when dealing physical da... | Sol |
| Choco Stick In Mouth | 10 | - | MaxSP +50 | Sol |
| Poker Card In Mouth | 10 | - | Decreases damage taken from Demi-Human race by 2%. | Sol |
| Strawberry In Mouth | 10 | DEF 2 | - | Sol |
| 8 Styles Purgatory Wings | 10 | - | Increases Magical Damage against monsters of Dragon race by 4%.; Decreases damage taken from Dragon race by 5%. | official |
| Chick Hat [1] | 10 | DEF 2 | LUK +2; MaxHP +50; MaxSP +50; Enables Level 2 Double Attack.; Decreases damage taken from Demi-Human and Brute race by 3%. | official |
| Cross Hat | 10 | DEF 2 | - | official |
| Fallen Angel's Blessing | 10 | DEF 1 | Increases Physical Damage against enemies of Angel race by 5%.; Decreases damage taken from Angel race by 5%. | official |
| Hyegun Hat [1] | 10 | DEF 5 | MDEF +3; Decreases damage taken from Demon race monsters by 10%. | official |
| Hankie In Mouth | 12 | DEF 1 | Decreases damage taken from Demi-Human race by 3%. | Sol |
| Bao Bao | 14 | - | - | official |
| Rainbow Eggshell | 19 | DEF 8 | - | official |
| Angeling Knit Cap [1] | 20 | DEF 5 | MDEF +5; When defeating Angel monster gain 5 SP.; Restores HP by 100 when defeating monster.; Refine Level +5:; Decreases damage from Angel race by 5%.; Refine Level +7:; Decreases damage from Angel race by 5%. | Sol |
| Boitata Hat [1] | 20 | DEF 5 | MDEF +5; When killing Brute monster with physical attacks, restore SP by 5.; when defeating monsters with physical attacks, restore HP by 100.; Refine Level +5:; Decreases damage taken from monsters of Brute race by 5%; Refine Level +7:; Decreases damage ta... | Sol |
| Celestial Woman's Flower [1] | 20 | DEF 5 | MDEF +5; Restores SP by 5 when defeating Undead race by melee physical attacks.; Restores HP by 100 when defeating Undead race by melee physical attacks.; Refine Level +5:; Decreases damage taken from Undead race by 5%.; Refine Level +7:; Decreases damage t... | Sol |
| Drama Clockwork [1] | 20 | DEF 5 | MDEF +5; Restore SP by 5 when defeating Formless race.; Restores HP by 100 when defeating monster.; Refine Level +5:; Decreases damage taken from Formless race by 5%; Refine Level +7:; Decreases damage taken from Formless race by 5%. | Sol |
| Flying Helmet [1] | 20 | DEF 5 | MDEF +5; Restore SP by 5 when defeating Dragon monster with melee physical attacks.; Restores HP by 100 when defeating monster with melee physical attacks.; Refine Level +5:; Decreases damage taken from Dragon race by 5%; Refine Level +7:; Decreases damage... | Sol |
| Long Tongue | 20 | - | - | Sol |
| Maneater Flower Hairpin [1] | 20 | DEF 5 | MDEF +5; When defeating Insect monster restores SP by 5.; Restores 100 HP when defeating monster. | Sol |
| Witch's Pumpkin Hat | 20 | DEF 10 | STR +2; INT +2; MDEF +10; Increases Damage against monsters of Undead elemental and Demon race monsters by 15%.; When equipped with Mr. Smile:; Random chance a defeated monster will drop Pumpkin Pie.; When equipped with Hahoe Mask:; ASPD +1; Random chance t... | Sol |
| Witchs Hat [1] | 20 | DEF 7 | MDEF +5; Decreases Variable Casting Time by 5%.; Refine Level +7:; Decreases Variable Casting Time by 5%. | Sol |
| Abacus In Mouth | 20 | - | Enables the use of Level 1 Item Appraisal. | Sol |
| CD In Mouth | 20 | - | Random chance to auto-cast various Level 3 Magician skills on the target when dealing physical damage. | Sol |
| Cheesy Snack In Mouth | 20 | - | - | Sol |
| Cherry Twig In Mouth | 20 | - | Increases Physical Damage against enemies of Plant race by 2%. | Sol |
| Fan In Mouth | 20 | - | - | Sol |
| Leek In Mouth | 20 | - | Decreases damage taken from Small size by 2%. | Sol |
| Octopus Leg In Mouth | 20 | - | - | Sol |
| Orange In Mouth | 20 | - | - | Sol |
| Syringe In Mouth | 20 | - | - | Sol |
| Bandit Hood [1] | 20 | DEF 5 | MDEF +5; Each time a Demi-Human race monster killed by physical attack, restores SP by 5.; Each time a monster killed by melee physical attack, restores HP by 100.; Refine Level +5:; Decreases damage taken from Demi-Human race monster (except player) by 5%;... | official |
| Improved Opera Phantom Mask | 20 | DEF 2 | ATK +5; MATK +5 | official |
| Opera Phantom Mask | 20 | DEF 2 | - | official |
| Spore Hat | 20 | DEF 6 | - | official |
| Baron's Evil Eye | 30 | - | Decreases After Skill Delay by 5%.; Increases SP Consumption by 5%. | Sol |
| Faceworm Egg Shell [1] | 30 | DEF 2 | HIT +20; Increases Damage on Faceworm by 5%.; Decreases damage taken from Faceworm by 5%.; Refine Level +5:; further Increases the damage inflicted and Decreases damage taken from Faceworm by 10%.; Refine Level +7:; further Increases the damage inflicted an... | Sol |
| Frozen Land Rose | 30 | - | Increases damage of Storm Gust and Jack Frost by 3%.; Increases SP Consumption by 5%. | Sol |
| Happy Flapping Angel Wings [1] | 30 | DEF 2 | Increases Damage against monsters in Clock Tower or Nightmare Clock Tower by 5%.; Decreases damage taken from Clock Tower or Nightmare Clock Tower monsters by 5%.; Random chance a defeated Clock Tower or Nightmare Clock Tower monster will drop Witch Starsan... | Sol |
| Icecream Hat | 30 | DEF 6 | MDEF +3; Enables the use of Level 3 Frost Diver. | Sol |
| Magical Booster | 30 | - | MATK +3%; When equipped with Southern Cross:; Increases Magical Damage against monsters of Boss class by 2%.; Refine Level of Southern Cross is +5 or higher:; Increases Magical Damage against monsters of Boss class by 3%.; Increases damage taken from monste... | Sol |
| Miracle Blue Rose | 30 | - | LUK +1; Random chance to auto-cast Level 1 Aspersio on wearer when dealing physical damage. | Sol |
| New Wave Sunglasses | 30 | - | Decreases After Skill Delay by 10%. | Sol |
| Niflheim Bunny Hat [1] | 30 | - | Increases Physical Damage against enemies of Nifleheim monsters by 5%.; Refine Level +5:; Increases Physical Damage against enemies of Nifleheim monsters by 5%; Refine Level +7:; Increases Physical Damage against enemies of Nifleheim monsters by 10%; Refine... | Sol |
| Pale Moon Hat [1] | 30 | DEF 2 | FLEE +20; Enables the use of Level 1 Return to Thanatos Tower.; Increases damage agaist Thanatos monsters by 5%.; Decreases damage taken from Thanatos monsters by 5%.; Refine Level +5:; Increases damage agaist Thanatos monsters by 10%.; Decreases damage tak... | Sol |
| Red Cherry Blossom | 30 | - | Increases damage of Meteor Storm and Crimson Rock by 3%.; Increases SP Consumption by 5%. | Sol |
| Wild Poring Rider [1] | 30 | DEF 9 | When equipped by Super Novice:; Adds certain chance of dropping 'Old Candy' when defeating a monster.; When equipped by Knight:; Adds certain chance of dropping 'Rune stone ingredients' when defeating a monster.; When equipped by Crusader:; Adds certain cha... | Sol |
| Fish In Mouth | 30 | - | Increases recovery amount gained from Fresh Fish by 10%. | Sol |
| Well-Chewed Pencil (Red) | 30 | - | STR +1; Random chance to enchant equipped weapon with Fire elemental for 60 seconds when dealing physical damage. | Sol |
| Apple of Archer | 30 | DEF 1 | DEX +3 | official |
| Ears Of Ifrit [1] | 30 | - | STR +1; INT +1; MDEF +3; Increases Magical Damage with Fire element by 3%.; Increases damage of Bash and Magnum Break by 4%.; Decreases damage taken from Fire elemental attacks by 3%.; Increases damage taken from Water elemental attacks by 3%. | official |
| Flower Lily | 30 | DEF 2 | - | official |
| Hahoe Mask | 30 | DEF 2 | When equipped by Taekwon:; LUK +1; Perfect Dodge +2 | official |
| Marionette Doll [1] | 30 | DEF 1 | STR +1 | official |
| New Wave Sunglasses [1] | 30 | - | Decreases After Skill Delay by 5%. | official |
| Noble Mask | 30 | - | MaxHP +1%; Increases Attack Speed (decreases After Attack Delay by 1%).; Increases damage of Sacrifice by (Base Level*2)%.; Decreases Variable Casting Time of Devotion and Pressure by 2 seconds.; Base Level at least 100:; MaxHP +1%; Increases Attack Speed (... | official |
| Poring Village Carrot | 30 | - | Magical attacks have a chance to transform you into a Lunatic for 5 seconds.; During transformation:; Increases Movement Speed.; (Does not overlap with Increase Agility.) | official |
| Poring Village Leek | 30 | - | Physical attacks have a chance to transform you into a Smokey for 5 seconds.; During transformation:; Increases Movement Speed.; (Does not overlap with Increase Agility.) | official |
| Wonder Nutshell | 30 | DEF 10 | - | official |
| Morpheus's Hood | 33 | DEF 3 | INT +2; When equipped with Morpheus's Shawl, Morpheus's Ring and Morpheus's Bracelet:; INT +5; MDEF +11; MaxSP +20%; Skill casting cannot be interrupted.; Increases Variable Casting Time by 25%. | Sol |
| Decorative Golden Bell | 35 | DEF 2 | - | official |
| Grief for Greed | 38 | DEF 8 | INT +1; DEX +1 | official |
| Poring Hat | 38 | DEF 3 | - | official |
| Experimental Goat Cap [1] | 40 | DEF 2 | Decreases damage taken from Earth elemental attacks by 10%.; Increases Damage against monsters in Werner Lab Central Room by 15%.; Decreases damage taken from Werner Lab Central Room monsters by 15%.; Refine Level +7:; Increases Damage against monsters in W... | Sol |
| Goggle Hat [1] | 40 | DEF 2 | Decreases damage taken from Poison elemental attacks by 10%.; Increases Damage against monsters in Heart Hunter Base by 5%.; Decreases damage taken from Heart Hunter Base monsters by 5%.; Refine Level +5:; Increases Damage against monsters in Heart Hunter B... | Sol |
| Ignis Cap [1] | 40 | DEF 8 | ATK +10; Random chance to pierce magical defense of Normal class by 100% for 7 seconds when dealing physical damage.; When equipped with Ears of Ifrit:; Increases Attack Speed (decreases After Attack Delay by 1%) every 2 Refine Level of Hat. | Sol |
| Paradise Bird Cage [1] | 40 | DEF 6 | LUK +5; Critical +5; Perfect Dodge +5; When equipped with Grand Peco Card:; Random chance to auto-cast Level 5 Gloria when dealing physical damage.; When equipped by Ranger class:; For each Refine Level:; Increases damage of Blizz Beat by 5%.; When equipped... | Sol |
| Tengu Scroll | 40 | - | Random chance to drain 5% of physical attack inflicted on the target as HP.; When equipped with Crow Tengu Mask:; ATK +1%.; Increases Ranged Physical Damage by 1%.; Base STR at least 108:; ATK +2%; Increases Ranged Physical Damage by 1%.; Base STR at least... | Sol |
| Blood Sucker | 40 | - | Random chance to absorb 5% physical damage against target as HP.; Disables HP and SP Recovery Rate. | Sol |
| Bride Mask [1] | 40 | DEF 4 | When equipped by Taekwon classes:; LUK +2; Critical +5 | official |
| Golden Gear | 40 | DEF 9 | - | official |
| Golden Gear [1] | 40 | DEF 9 | Indestructible in battle | official |
| Mythical Lion Mask [1] | 40 | DEF 5 | When equipped by Taekwon:; DEX +2; Increases ATK by 2*Refine Level.; Random chance to inflict Stun status on the enemy with each Physical Melee Attack. | official |
| Panda Hat | 40 | DEF 6 | - | official |
| Mechanical Plant Hat [1] | 45 | DEF 10 | DEX +2; MDEF +7; Increases damage of Spore Explosion by 5%.; For each 2 Refine Levels:; Increases damage of Spore Explosion by 5%.; When equipped with Pipe:; Decreases After Skill Delay by 5%.; When equipped with Clock Tower Manager Card:; Decreases Variabl... | Sol |
| Black Cat Ears | 45 | DEF 4 | - | official |
| Crown | 45 | DEF 7 | INT +2 | official |
| Crown [1] | 45 | DEF 7 | INT +1 | official |
| Crown of Ancient Queen | 45 | DEF 8 | - | official |
| Red Ribbon | 45 | DEF 2 | MDEF +10 | official |
| Small Ribbons | 45 | DEF 2 | - | official |
| Tiara | 45 | DEF 7 | INT +2 | official |
| Tiara [1] | 45 | DEF 7 | INT +1 | official |
| Bio Protector | 50 | DEF 3 | HIT +10; Decreases Variable Casting Time by 5%.; Perfect HIT +5%; When equipped with Pipe:; Decreases After Skill Delay by 5%.; When equipped with Mechanical Plant Hat:; For each Refine Level:; Increases damage of Spore Explosion by 5%.; When equipped with... | Sol |
| Black Shiba Inu Hat [1] | 50 | DEF 6 | ATK +30; Increases Physical Damage against enemies of Brute race by 10%.; When equipped with Fidelity Necklace:; Random chance to increase ATK by 30 for 5 seconds when dealing physical damage.; For each Refine Level:; increases the activating chance. | Sol |
| Clergy Nurse Cap [1] | 50 | DEF 10 | Increases Healing skills effectiveness by 3%.; Skill casting cannot be interrupted.; Refine Level +5:; Increases Healing skills effectiveness by 3%.; Refine Level +7:; Increases Healing skills effectiveness by 3%.; Refine Level +9:; Increases Healing skills... | Sol |
| Dragon Emperor's Wing | 50 | DEF 7 | When equipped by Swordman classes:; Decreases damage taken from Medium size monsters by 3% and Large size monsters by 5%.; When equipped by Magician classes:; Decreases damage taken from all elemental attacks by 5%.; When equipped by Archer classes:; Decrea... | Sol |
| Goal Tender Mask | 50 | DEF 5 | Increases Physical Damage against enemies of Demi-Human race by 8%. | Sol |
| Love Piece | 50 | - | Skill casting cannot be interrupted.; Increases SP Consumption by 15%.; When equipped with Heart Wings Hairband:; Decreases Fixed Casting Time by 10%. | Sol |
| Man's Pride [1] | 50 | DEF 15 | Random chance to auto-cast Level 5 Provoke on the target when wearer dealing melee physical attacks.; For each Refine Level equal or above +6:; Increases the rate of auto-casting Provoke.; When equipped with Sunglasses:; Increases the rate of auto-casting P... | Sol |
| Rune Helm [1] | 50 | DEF 15 | VIT +3; MaxHP +4%; Base Level is below 100:; For each 2 Refine Levels:; VIT +1.; Base Level at least 100:; For each Refine Level:; VIT +1; When Rune Knight activate rune stone skills, grant various effects or additional rune stone skill.; Has no effect in W... | Sol |
| Survivor's Circlet [1] | 50 | DEF 10 | INT +3; MATK +4%.; Base Level is below 100:; For each 2 Refine Levels:; INT +1; Base Level at least 100:; For each Refine Level:; INT +1; When equipped with Staff of Survival[1]:; For each Refine Level of Staff of Survival[1]:; MATK +10; When Staff of Survi... | Sol |
| Survivor's Orb | 50 | - | ATK +2%; MATK +2%; Decreases Variable Casting Time by 3%; Enables the use of Level 1 Hiding.; When equipped with Staff of Survival[1]:; For each Refine Level of Staff of Survival[1]:; MATK +10; Refine Level of Staff of Survival[1] is +10 or higher:; Base Le... | Sol |
| Advanced Welding Mask | 50 | DEF 2 | DEX +5; LUK +5; Decreases damage taken from Fire elemental attacks by 10%. | official |
| Blue Fish | 50 | DEF 4 | Increases Physical Damage against enemies of Fish race by 10%. | official |
| Chef Hat | 50 | DEF 3 | DEX +1 | official |
| Elemental Crown | 50 | DEF 10 | DEX +3; Increases Ranged Physical Damage by 4%.; Every 2 Refine Level Increases DEX by 1.; When equipped with either Burning Bow, Frozen Bow, Earth Bow or Gust Bow: Increases Ranged Physical Damage by 45%. | official |
| Heart Wing Hairband [1] | 50 | - | Decreases After Skill Delay by 5%.; Increases SP Consumption by 10%.; For each 3 Refine Levels:; Decreases After Skill Delay by 3%.; Increases SP Consumption by 3%. | official |
| Mask Of Ifrit [1] | 50 | DEF 12 | STR +2; INT +2; MDEF +5; Random chance to auto-cast Level 3 Meteor Storm when dealing physical damage.; Increases Magical Damage with Fire element by 10%.; Increases Physical Damage against enemies of Earth elemental by 10%.; Decreases damage taken from Fir... | official |
| Palace Guard Cap [1] | 50 | DEF 15 | Decreases damage taken from Neutral elemental attacks by 5%.; Decreases damage taken from Ranged Physical Damage by 5%.; For each Refine Level equal or above +6:; Decreases damage taken from Ranged Physical Damage by 1%.; Decreases damage taken from Neutral... | official |
| Raccoon Hat | 50 | DEF 6 | - | official |
| Sea-Otter Hat | 50 | DEF 6 | VIT +1 | official |
| Spiky Band | 50 | DEF 12 | - | official |
| Spiky Band [1] | 50 | DEF 12 | - | official |
| Straw Hat | 50 | DEF 6 | AGI +1 | official |
| Teddybear Hat | 50 | DEF 6 | - | official |
| Welding Mask | 50 | DEF 2 | Decreases damage taken from Fire elemental attacks by 10%. | official |
| Goibne's Helm | 54 | DEF 10 | VIT +3; MDEF +3; When equipped with Goibne's Spaulders, Goibne's Greaves and Goibne's Armor:; VIT +5; MaxHP +15%; MaxSP +5%; DEF +5; MDEF +15; Decreases damage taken from Water, Wind, Earth and Fire elemental attacks by 10%. | official |
| Galapago Cap | 55 | DEF 4 | Random chance a defeated monster will drop Anodyne. | official |
| Grand Circlet | 55 | DEF 7 | STR +1; INT +1; LUK +1; MDEF +4 | official |
| Helmet of Orc Hero | 55 | DEF 5 | STR +2; VIT +1 | official |
| Mine Hat | 55 | DEF 9 | DEX +2 | official |
| Octopus Hat [1] | 60 | DEF 8 | MDEF +8; Increases recovery amount gained from Fresh Fish by 50%.; Increases recovery amount gained from Sashimi and Sushi by 125%.; Refine Level +5:; Increases recovery amount gained from Fresh Fish by 50%.; Increases recovery amount gained from Sashimi an... | Sol |
| Pure White Marching Hat [1] | 60 | - | STR +2; Random chance to endow equipped weapon with Ghost elemental for 60 sec when dealing physical damage.; For each Refine Level above +:; Increases trigger rate. | Sol |
| Rosary Necklace | 60 | - | Perfect dodge +2; Increases Healing skills effectiveness by 3%.; When equipped with Croce Staff:; Perfect dodge +2; When equipped with Divine Angel Nurse Cap:; Perfect dodge +1; Increases Healing skills effectiveness by 2%. | Sol |
| Ayam [1] | 60 | DEF 6 | When equipped by Taekwon:; INT +1; Increases SP Recovery Rate by 3%. | official |
| Eden Team Hat II [1] | 60 | DEF 5 | Has a chance of adding 10 ATK or 10 MATK power for 5 seconds while doing physical or magical attack. | official |
| Jewel Crown | 60 | DEF 9 | INT +2; LUK +1; MDEF +3 | official |
| Magistrate Hat [1] | 60 | DEF 6 | When equipped by Taekwon:; AGI +1; Increases HP Recovery Rate by 3%. | official |
| Morrigane's Helm | 61 | DEF 8 | LUK +2; ATK +3; When equipped with Morrigan's Manteau, Morrigan's Pendant and Morrigan's Belt:; STR +2; LUK +9; ATK +18; Critical +13; Perfect Dodge +13 | official |
| Brown Deviruchi Hat | 64 | DEF 4 | STR +1; INT +1 | official |
| Deviruchi Hat | 64 | DEF 4 | STR +1; INT +1 | official |
| Gray Deviruchi Hat | 64 | DEF 4 | STR +1; INT +1 | official |
| Red Deviruchi Hat | 64 | DEF 4 | STR +1; INT +1 | official |
| Anubis Helm [1] | 65 | DEF 8 | MDEF +5; Decreases damage taken from Boss class by 10%.; Increases recovery amount gained from Healing skills and Restorative items by 10%. | official |
| Fricca's Circlet | 65 | DEF 6 | INT +2; MDEF +10; MaxSP +50 | official |
| Magni's Cap | 65 | DEF 9 | STR +2 | official |
| Ulle's Cap [1] | 65 | DEF 6 | DEX +2; AGI +1; When equipped with Odin's Blessing:; Base DEX at least 70:; Decreases SP Consumption by 10%. | official |
| Ancient Elven Ear | 70 | - | LUK +10; Perfect Dodge +2; MDEF +10 | Sol |
| Astro Circle | 70 | DEF 1 | INT +1; Decreases damage taken from Meteor Storm and Crimson Rock by 20%.; Decreases damage taken from Comet by 5%.; For each Refine Level equal or above +6:; Decreases damage taken from Meteor Storm and Crimson Rock by 2%.; For each 3 Refine Levels:; Incre... | Sol |
| Fortunetelling Sealed | 70 | - | For each 50 combined sum of base INT and DEX:; ASPD +2%; Increases Magical Damage against monsters of Small, Medium, Large by 4%. | Sol |
| Kardui Ear | 70 | - | For each 10 base DEX:; MATK +2; Base DEX at least 108:; MATK +60; Decreases Variable Casting Time by 10%.; Base DEX at least 120:; MATK +40; Decreases Variable Casting Time by 5%.; When equipped with Book or Staff class weapon and Tendrillion Card:; For eac... | Sol |
| Mask of Hero | 70 | - | VIT +10; MDEF +10; Reflects 1% of physical attack. | Sol |
| Protect Feathers | 70 | - | MDEF +2; Decreases damage taken from player by 2%.; Increases After Attack Delay by 5%.; Base VIT at least 108:; Decreases damage taken from Players by 2%.; Increases After Attack Delay by 5%.; Base VIT at least 120:; MaxHP +3%; MDEF +3; When equipped with... | Sol |
| Rainbow Star | 70 | DEF 5 | Decreases damage taken from Demi-Human by 5%. | Sol |
| Seraphim Coronet | 70 | - | STR +2; For each 8 base INT:; ATK +5; Increases Healing skills effectiveness by 1%.; Increases Variable Casting Time by 1%.; Base INT at least 108:; ATK +50; Increases Healing skills effectiveness by 5%.; Increases Variable Casting Time by 4%.; Base INT at... | Sol |
| Sting Silk Ribbon [1] | 70 | DEF 15 | Decreases damage taken from Earth elemental attacks by 20%.; Refine Level +5:; Decreases damage taken from Small, Medium and Large size by 2%.; Refine Level +7:; Decreases damage taken from Small, Medium and Large size by 3%.; Indestructible in battle; When... | Sol |
| Toy Syringe | 70 | DEF 3 | MDEF +3; Increases recovery amount gained from Red Slim Potion, Yellow Slim Potion and White Slim Potion by 150%. | Sol |
| Vassalage Necklace | 70 | - | For each 50 combined sum of base STR and LUK:; Increases Physical Damage against enemies of every size by 4%.; Perfect HIT +5% | Sol |
| Imperial Feather | 70 | - | Increases Attack Speed (decreases After Attack Delay by 1%).; Decreases damage taken from Wind elemental attacks by 5%.; Base AGI at least 108:; ASPD +1; Increases Attack Speed (decreases After Attack Delay by 1%).; When equipped with Imperial Spear and Imp... | Sol |
| Imperial Glory | 70 | DEF 70 | - | Sol |
| Gambler's Seal | 70 | - | Critical +3; Increases Critical Damage by 3%.; Decreases damage taken from Arrow Storm and Gate of Hell by 10%.; For each 10 base LUK:; Critical +1; ATK +2; MATK +2; Base LUK at least 108:; Critical +5; Increases Critical Damage by 10%.; Base LUK at least 1... | Sol |
| Gambler's Seal [1] | 70 | - | Critical +3; Increases Critical Damage by 3%.; Decreases damage taken from Arrow Storm and Gate of Hell by 10%.; For each 10 base LUK:; Critical +1; ATK +2; MATK +2; Base LUK at least 108:; Critical +5; Increases Critical Damage by 10%.; Base LUK at least 1... | Sol |
| Bone Helm | 70 | DEF 15 | Increases damage taken from Shadow elemental attacks by 15%. | official |
| Bone Helm [1] | 70 | DEF 15 | Increases damage taken from Shadow elemental attacks by 15%. | official |
| Drooping Morocc Minion [1] | 70 | - | When killing enemy with Physical or Magical Damages, restores SP by 2.; Random chance to inflict Level 2 Critical Wound on attacker when receiving physical damage. | official |
| Elven Ears | 70 | - | - | official |
| Enhanced Bone Helm [1] | 70 | DEF 15 | Increases damage taken from Shadow elemental attacks by 15%.; Decreases damage taken from Neutral elemental attacks by 2%.; Refine Level +7:; Decreases damage taken from Neutral elemental attacks by 2%.; Refine Level +9:; Decreases damage taken from Neutral... | official |
| Evil Wing Ears | 70 | DEF 3 | STR +1 | official |
| Frog Hat | 70 | DEF 6 | MDEF +1; Increases Damage against monsters of Insect race by 12%. | official |
| Incubus Horn | 70 | DEF 7 | AGI +1; MDEF +10 | official |
| Necktie [1] | 70 | DEF 6 | VIT +1; When equipped with Blush:; HIT -5; Increases Attack Speed (decreases After Attack Delay by 3%).; Decreases Variable Casting Time by 3%.; Decreases SP Consumption by 5%. | official |
| Statue Of Baby Angel [1] | 70 | DEF 6 | MDEF +2; Random chance to auto-cast Level 1 Status Recovery on wearer when receiving physical damage. | official |
| Succubus Horn | 70 | DEF 7 | INT +1; MDEF +10 | official |
| Zealotus Mask | 70 | DEF 3 | Increases Physical Damage against enemies of Demi-Human race by 5%.; Decreases damage taken from Demi-Human race by 5%. | official |
| Helm of Angel | 74 | DEF 10 | AGI +1; LUK +1; MDEF +3 | official |
| Crown of Mistress | 75 | DEF 2 | INT +2; MaxSP +100; Indestructible in battle | official |
| Chatty Parrot | 80 | - | For each 50 Base Level:; MATK +1%; For each 30 base INT:; Decreases Variable Casting Time by 1%. | Sol |
| Crow Tengu Mask | 80 | - | ATK +1%.; Increases Ranged Physical Damage by 2%.; Base STR at least 108:; ATK +1%.; Increases Ranged Physical Damage by 2%.; Base STR at least 120:; ATK +2%; Increases Ranged Physical Damage by 3%. | Sol |
| Lunar Rainbow [1] | 80 | DEF 10 | MDEF +10; AGI +3; For each Refine Level:; MATK +10; When equipped with Ring of the Ancient Wise King:; Adds a 4% chance to auto-cast Level 4 Water Ball when dealing physical damage.; For each Refine Level equal or above +5:; Increases the chance to auto-cas... | Sol |
| Pegasus Wing Ears | 80 | DEF 1 | Increases Attack Speed (decreases After Attack Delay by 1%).; Base Level at least 100:; Increases Attack Speed (decreases After Attack Delay by 2%).; Base Level at least 150:; Increases Attack Speed (decreases After Attack Delay by 3%). | Sol |
| Royal Guard Necklace | 80 | - | ASPD +1; When equipped with Imperial Feather:; ATK +40; Decreases After Attack Delay 3%.; Decreases damage taken from Players by 2%.; Prevents Blind and Silence status.; Base AGI at least 108:; ATK +60; Decreases After Attack Delay 5%.; Decreases damage tak... | Sol |
| Seraphim Feather | 80 | - | Increases Healing skills effectiveness by 5%.; When equipped with Seraphim Coronet:; Increases Healing skills effectiveness by 5%.; Increases recovery amount gained from Healing skills and Restorative items by 5%.; Decreases damage taken from Players by 2%.... | Sol |
| Tree Sprout | 80 | - | Decreases Variable Casting Time of skills by 5%.; When equipped with Kardui Ears:; MATK +10; Decreases Variable Casting Time of skills by additional 2%.; Decreases damage taken from Demi-Human race by 2%.; Base DEX at least 108:; MATK +20; Decreases Variabl... | Sol |
| Heart Card in Mouth | 80 | - | Increases Critical Damage by 5%.; When equipped with Gambler's Seal:; ASPD +1; Increases Critical Damage by 2%.; Decreases critical damage taken from Player by 2%.; Decreases damage taken from Critical Slash by 100%.; For each 10 base DEX:; Increases Critic... | Sol |
| Strawberry Mouth Guard | 80 | - | VIT +2; Base Level is below 100:; MaxHP +200; Base Level at least 100:; MaxHP +2000; Decreases damage taken from Ranged Physical Damage by 5%.; Reflects 5% melee physical attacks. | Sol |
| Crown of Deceit [1] | 85 | DEF 3 | INT +4; Decreases Variable Casting Time by 10%. | Sol |
| Bone Head [1] | 85 | DEF 10 | STR +2; MDEF +5; Increases resistance against Stun and Bleeding status by 5%. | official |
| Mandragora Cap [1] | 85 | DEF 5 | VIT +3; Random chance to auto-cast Level 5 Scream when receiving physical damage. | official |
| Book of Soyga [1] | 90 | - | When equipped with Armeyer Dinze Card:; Increases experience gained from defeating Fish race monsters by 5%.; When equipped with Anopheles Card:; Increases experience gained from defeating Insect race monsters by 5%.; When equipped with Orc Archer Card:; In... | Sol |
| Citrus Ribbon | 90 | DEF 5 | MDEF +3; Perfect HIT +20%; Increases Physical Damage against monsters of Boss class by 7%. | Sol |
| Cloth of Protection | 90 | - | MDEF +5; MaxHP +5%; When equipped with Protect Feathers; DEF +50, MDEF +5,; VIT +5, ASPD +5%.; Decreases damage taken from Demi-Human by 3%.; If base VIT at least 108:; DEF +50, MDEF +5,; VIT +5, ASPD +5%.; If base VIT at least 120:; DEF +100, MDEF +10; VIT... | Sol |
| Cylinder Hairband [1] | 90 | DEF 12 | STR +5; INT +5; Decreases Variable Casting Time of Cart Cannon by 100%.; Decreases SP Consumption of Cart Cannon by 30.; Decreases SP Consumption of Cart Tornado by 5.; Increases damage of Cart Cannon by 10%.; Increases damage of Cart Tornado by 5%.; Refine... | Sol |
| Eddga Follower Doll [1] | 90 | DEF 100 | Indestructible in battle.; ASPD +10, POW +10.; MDEF +5; Physical damage to all size enemies +20%.; When equipped by Merchant classes,; MHP +50000, MSP +5000.; Experience gained from monsters +50%.; For every refine level, POW +1,; Physical damage to all siz... | Sol |
| Einherjar Manteau | 90 | - | MaxHP +10%, MaxSP +10%; Recovers 150 HP and 15 SP every 5 seconds. | Sol |
| Floating Ice | 90 | - | Increases recovery amount gained from Ice Cream by 100%. | Sol |
| Future Gryphon Hat [1] | 90 | DEF 50 | ASPD + 10, Critical Damage + 20%.; When equipped by Thief classes,; MHP + 30000, MSP + 3000,; EXP Gain from Monster + 30%.; For every 2 refine levels, POW + 1, Critical Damage + 7%.; For every 3 refine levels, All Basic Status + 7.; When refined to +10 or h... | Sol |
| Open Air Headset | 90 | - | Decreases After Skill Delay by 5%.; Decreases SP Consumption by 5%.; Restores 5 SP when defeating monsters. | Sol |
| Phantom Fireball | 90 | - | Decreases Variable Casting Time by 8%.; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.1 second.; When equipped with New Wave Sunglasses [1] or New Wave Sunglasses:; For each 18 base POW:; Increases Physical Damage against enemies of... | Sol |
| Red Baby Dragon [1] | 90 | - | MaxHP +5%; MaxSP +5%; Increases damage of Dragon Breath and Dragon Breath Water by 15%.; Refine Level +6:; Increases damage of Dragon Breath and Dragon Breath Water by 15%.; Refine Level +8:; Increases damage of Dragon Breath and Dragon Breath Water by 15%. | Sol |
| Royal Mantle | 90 | - | MDEF +5; Decreases damage taken from all elemental attacks by 5%. | Sol |
| Yellow Scarf | 90 | - | Decreases damage taken from Ranged Physical Damage by 3%.; When equipped with Yellow Bandana:; Refine Level of Yellow Bandana is +5 or higher:; Decreases damage taken from Ranged Physical Damage by additional 3%.; Refine Level of Yellow Bandana is +7 or hig... | Sol |
| Injured Eyepatch [1] | 99 | - | AGI +10; ASPD +15%; MaxHP +15%; When equipped with Lord Knight Card:; Increases movement speed.; When receiving physical damage in Berserk state, there is a chance to transform into Seyren Windsor for 5 seconds.; During transformation:; ATK +1000 | Sol |
| Star Eyepatch [1] | 99 | DEF 200 | MDEF +10; VIT +3; Increases resistance against Stun status by 30%.; When compounded with Orc Hero Card:; Base Level is 99 or less:; For each 10 base VIT:; ATK +10, MATK +10; For each 10 base LUK:; VIT +1, LUK +1; Base Level at least 100:; For each 10 base V... | Sol |
| Illusion Apple of Archer [1] | 99 | DEF 1 | DEX +3; For each 2 Refine Levels:; DEX +1 | Sol |
| Thanatos's Despero Mask | 99 | - | ATK +3%; Increases Physical Damage against Players by 10%. | Sol |
| Thanatos's Maero Mask | 99 | - | MATK +3%; Increases Magical Damage against Players by 10%. | Sol |
| Thanatos's Odium Mask | 99 | DEF 3 | MaxHP +5%; Decreases Physical and Magical Damage taken from Players by 5%. | Sol |
| Cursed Book [1] | 99 | DEF 3 | When attacking, 4% of damage absorbed to HP by 4% chance.; HP absorption increases with every 2 Refine Levels; When attacking, 1% of damage absorbed to SP by 1% chance.; SP absorption increases with every 3 Refine Levels; HP would be lost per 5 sec depends... | official |
| Enhanced Corsair [1] | 99 | DEF 10 | VIT +1; MaxHP +5%; Refine Level +7:; Decreases damage taken from Neutral elemental attacks by 1%.; Refine Level +9:; MaxHP +3% | official |
| Enhanced Hat of the Sun God [1] | 99 | DEF 4 | STR +3; INT +2; ATK +10; MATK +10; Refine Level +7:; ATK +15; MATK +15; Refine Level +9:; ATK +15; MATK +15 | official |
| Enhanced Helm of Angel [1] | 99 | DEF 10 | AGI +1; LUK +1; MDEF +3; Refine Level +7:; AGI +2; LUK +2; Refine Level +9:; ASPD +1 | official |
| Ally of the Demons [1] | 100 | DEF 10 | While equipped, allows the user to see hidden enemies.; This effect is disabled during WOE TE.; For every refine level, DEX +3.; Increases Lion's Howl damage by 50%.; When refined to 7, increases Lion's Howl damage by 75%.; When refined to 9, increases Lion... | Sol |
| Ancient Morocc Noble Jewelry [1] | 100 | - | ATK + 40, MATK + 40.; For every 8 base STR, ATK + 5.; For every 8 base AGI, ATK + 3.; For every 8 base VIT, ATK + 2, MATK + 2.; For every 8 base INT, MATK + 5.; For every 8 base DEX, ATK + 2, MATK + 2.; For every 8 base LUK, MATK + 3.; Set Bonus:; Ancient M... | Sol |
| Awaking Bloom [1] | 100 | DEF 10 | Reduce damage taken from Normal and Boss enemies by 20%.; Reduce damage taken from Doram and Human Player by 13%.; For every refine level, reduce After Cast Delay by 2%.; When refined to +10 or higher,; MHP + 10%, MSP + 10%.; Increase physical and magic dam... | Sol |
| Black Feather Hat | 100 | DEF 18 | DEX +10; MDEF +15; Restores 50 SP when defeating enemies with physical or magical attacks.; Increases damage of Feint Bomb by 10%.; When Invisibility is mastered:; Increases Physical Damage against enemies of Boss class by 50%.; When Maelstrom is Level 3:;... | Sol |
| Blighted Skullcap [1] | 100 | DEF 100 | For every 1 Refine Level, Damage of Venom Swamp and Deadly Projection increases by 12%.; For every 3 Refine Levels, All Basic Stats + 10.; When refined to +10 or higher, increases Magic damage to all property enemies by 30%.; When refined to +11 or higher,... | Sol |
| Brazil Twin Ribbon | 100 | DEF 2 | - | Sol |
| Cat Ears Beret [1] | 100 | DEF 10 | - | Sol |
| Cherub Coronet [1] | 100 | - | When base INT is 120 or higher, additional ATK +200.; Increase physical damage against boss class enemies by 10%; Increases heal effectiveness by additional 50%.; Increase rate of incoming recovery skills and items by additional 30%; Decreases the variable... | Sol |
| Circlet of Phoenix | 100 | DEF 18 | MDEF +15; MaxHP +10%; Decreases Variable Casting Time by 10%.; Increases damage of Overbrand by 10%.; Decreases Fixed Casting Time of Overbrand by 100%.; When Level 5 King's Grace is learned:; Decreases Variable Casting Time of Inspiration by 2 seconds.; De... | Sol |
| Clown Smiling [1] | 100 | - | Base LUK at least 120:; Critical +20; Increases Critical Damage by additional 30%.; ATK +150 | Sol |
| Consecrate Fides Aureola | 100 | - | Increase physical and magic damage against all size enemies by 15%. | Sol |
| Constellation Orb | 100 | DEF 10 | For every 10 Base level, increases physical/magical damage to enemies of all sizes by 1%.; Set Bonus:; Constellation Orb; Nebula Armor of Power [1]; Increases movement speed,; POW +10, P.ATK +15.; Every 3 refine level of Armor,; increases physical damage to... | Sol |
| Cosmic Star Blessing | 100 | DEF 10 | All basic stats + 10,; All traits stats + 10.; For every 10 Base Level, increase physical and magical damage against all size of enemies by 1%.; Set Bonus:; Cosmic Star Blessing; Star Clust POW Lv.3; POW + 10,; P.ATK + 15,; Increase physical damage against... | Sol |
| Demons Familiar [1] | 100 | DEF 2 | All Basic Stats +10; When equipped with Hypocrisy Edge,; Avaritia Metal, Luxuria Pierce,; Pride Stone, Wrath Wheel,; Superbia String, Gula Gun,; Pigritia Rhythm, Lust Pointer; Lust Shatter, Lust Crusher,; Lust Boom, Hypocrisy Machine,; Invidia Bundle, Wrath... | Sol |
| Devil's Hand | 100 | DEF 18 | Decreases After Attack Delay 10%.; Decreases Fixed Casting Time by 50%.; Increases damage of Howling of Lion by 20%.; Skill casting cannot be interrupted.; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by additional 5%).; Increases... | Sol |
| Disciple of Bijou | 100 | - | For every refine level, MATK + 5%, increase physical damage against all class enemies by 5%.; For every 2 refine level, ATK + 20, MATK + 20.; When refined to +10 or higher, reduce Variable Casting Time and After Cast Delay by 10%.; When refined to +11 or hi... | Sol |
| Diving Goggles | 100 | - | MaxHP +15%; Decreases damage taken from Players by 5%.; Increases Healing skills effectiveness by 25%.; When Level 1 Spirit of Sea is learned:; Enables the use of Level 10 Safety Wall.; When Level 5 Grooming is learned:; Decreases Fixed Casting Time by 70%. | Sol |
| Dreaming Red Sheep | 100 | - | Decreases After Skill Delay by 15%.; For each Level of Warg Rider:; Increases Physical damage against monsters of every size by 5%.; When Level 5 Camouflage is learned:; Decreases Unlimit skill cooldown by 60 seconds.; Cancels Unlimit effect when unequipping. | Sol |
| Ears of Grisly Soul [1] | 100 | DEF 2 | Increase physical damage against all size enemies by 10%.; Reduce damage taken from Human and Doram Player by 5%.; Casting will not be interrupted.; When learned Earth Shaker Lv.5, reduce Lion's Howl Fixed Casting Time by 100% and its cooldown by 9.5 second... | Sol |
| Exiled Ninja's Eyes [1] | 100 | DEF 10 | When base STR is 120 or higher,; ATK +30%,; increases physical damage to boss monsters by additional 15%.; When equipped by Ninja class,; enable to use Cross Impact Lv. 5,; All talent status +10.; When Base INT is 120 or higher,; MATK +30%,; Increases magic... | Sol |
| Eye of the Storm | 100 | - | ATK + 50, MATK + 50.; Increases physical/magical damage to Boss enemies by 10%.; Reduces after cast delay by 10%.; For every 2 base level, Increases damage of Chain Lightning, Varetyr Spear, Lightning Ride skills by 1% (Up to 250 levels).; When equipped by... | Sol |
| Eyes Of Illusion | 100 | DEF 2 | MaxHP +10%; MaxSP +10%; Decreases damage taken from Demi-Human by 5%.; Prevents Blind status.; When Illusion Doping is Level 5:; Enables the use of Level 5 Dispel.; When Mandragora Howl is Level 5:; Decreases Fixed Casting Time of Mandragora Howl by 70%. | Sol |
| Fafnir Helm [1] | 100 | DEF 10 | MDEF +10; Decreases After Skill Delay by 10%.; Increases damage of Dragon Breath and Dragon Breath - Water by 30%.; When activating Runestone skills, the effect of the Runestone skill is additionally strengthened or various effects are applied to themselves... | Sol |
| Faith of Yggdrasil [1] | 100 | DEF 10 | All Basic Status + 3; Reduce damage taken from normal and boss monsters by 20%.; Increase physical and magic damage against all size enemies by 10%.; When refined to +7 or higher,; Increase physical and magic damage against all size enemies by 15%.; Reduce... | Sol |
| Floating Ball | 100 | - | MATK +35; Increases Magical Damage against monsters of Boss class by 2%.; Base DEX at least 90:; MATK +70; Increases Magical Damage against monsters of Boss class by additional 3%.; Base DEX at least 125:; MATK +140; Increases Magical Damage against monster... | Sol |
| Fluffy Lovely Fox | 100 | DEF 2 | Physical damage to all size enemy + 10%.; Reduces damage taken from players by 5%.; Grants immunity to confusion.; When learned Spirit of Life Lv 1,; Reduce Fix cast time of skill Lope and Stoop by 100%,; When using Scar of Tarou, active [Reckless Rush] for... | Sol |
| Frosty Breath | 100 | DEF 10 | For every 10 Base Levels, increases physical/magic damage to all size enemies by 1%.; Set Bonus:; Frosty Breath; Snow Flower Armor [1]; P.ATK +30, increases movement speed,; For every 3 refines on the armor, POW +1 and ATK +100.; Set Bonus:; Frosty Breath;... | Sol |
| Future Wolf King Hat [1] | 100 | DEF 50 | When equipped by Shinkiro or Shiranui classes:; MHP +50,000, MSP +5,000,; EXP gained from monsters +50%.; For every 2 refines, SPL +1 and increases magic damage to all size enemies by 7%.; For every 3 refines, all basic stats +7.; When refined to +10, incre... | Sol |
| Future Yoyo King Hat [1] | 100 | DEF 50 | Indestructible.; ASPD + 10.; Increase physical damage against all size enemies by 20%.; When equipped by a Hyper Novice.; MaxHP + 50000, MaxSP + 5000, increase EXP gained from monsters + 50%.; For every 2 refine level,; POW + 1, increase physical damage aga... | Sol |
| Garden of Eden [1] | 100 | DEF 5 | INT +5; DEX +5; Increases Magical Damage with every element by 10%.; Bypass 20% of hard magic defense of all race.; Refine Level +7:; Increases Magical Damage with every element by additional 15%.; Bypass 30% of hard magic defense of all race.; Refine Level... | Sol |
| Gate of Netherworld | 100 | DEF 12 | - | Sol |
| Ghost Whisper [1] | 100 | DEF 10 | MDEF +10; Increases Attack Speed (decreases After Attack Delay by 10%).; For each Base Level:; Increases damage of Meteor Assault by 1%.; When Level 5 Weapon Crush is learned:; Increases Physical Damage against monsters of every element by 25%.; When Level... | Sol |
| Gift of Panagia [1] | 100 | - | VIT +5, INT +5; Increases Healing skills effectiveness by 10%.; Increases resistance to Stun status by 50%.; Refine Level +7:; Decreases After Skill Delay by 20%.; Increases Healing skills effectiveness by additional 10%.; Refine Level +9:; Increases Healin... | Sol |
| Gorgon Coronet | 100 | DEF 2 | - | Sol |
| Grey Wolf Cub in Mouth | 100 | DEF 10 | All Talent Status + 5.; MHP + 10%.; For every 10 Base Level, increase physical and magic damage against all size enemies by 1%.; Set Bonus:; Grey Wolf Cub in Mouth; Gray Wolf Suit [1]; Increase Movement Speed.; P.ATK + 25.; For every 3 refine level of Armor... | Sol |
| Guardian Claus | 100 | DEF 2 | - | Sol |
| Guardian Helm [1] | 100 | DEF 2 | Increases Damage against monsters of every size by 10%,; Decreases damage taken from monsters of Demi-Human race by 5%.; When equipped with King Schmidt's Suit:; All Basic Stats +10; Decreases damage taken from monsters of Demi-Human and Doram players by 7%... | Sol |
| Guardian Processor | 100 | - | Decreases damage taken from Demi-Human race enemies by 10%.; Refine Level +7:; Decreases damage taken from Demi-Human race enemies by additional 2%.; When equipped with Pile Punker:; Refine Level of Pile Punker is +7:; Increases Attack Speed (decreases Afte... | Sol |
| Heavenly Order | 100 | - | Enables the use of Identify.; For each 18 base STR:; HIT +2; MaxHP +2%; For each 18 base AGI:; FLEE +2; Decreases After Skill Delay by 2.; For each 18 base VIT:; MDEF +2; Decreases Variable Casting Time by 2%.; For each 18 base INT:; MaxSP +2%; Decreases SP... | Sol |
| Jeje Cap | 100 | DEF 18 | Skill casting cannot be interrupted.; Decreases After Skill Delay by 15%.; Decreases Variable Casting Time of Acid Demonstration ,Crazy Weed and Full Chemical Protection by 50%.; Increases damage of Acid Demonstration and Crazy Weed by 10%.; Refine Level +7... | Sol |
| Kiel Successor Doll [1] | 100 | DEF 50 | ASPD + 10.; MHP + 15%, MSP + 15%.; Long-range physical damage + 20%.; For every 2 refine levels, POW + 1, long-range physical damage + 7%.; For every 3 refine levels, All Basic Status + 7.; When refined to +10 or higher, long-range physical damage + 15%.; W... | Sol |
| King Of Spirit Circlet | 100 | DEF 12 | MDEF +15; Decreases After Skill Delay by of all skills by 10%.; Increases damage of Earth Grave and Diamond Dust by 10%.; When Warmer is Level 5:; Decreases Varetyr Spear, Earth Grave and Diamond Dust skill cooldown by 1 second.; For each Level of Elemental... | Sol |
| Legacy of Wise One [1] | 100 | DEF 10 | MDEF + 10.; Reduce After Cast Delay by 20%.; Reduce damage taken from normal and boss monsters by 20%.; When refined to +10 or higher,; Increase physical and magic damage against all race monsters (except players) by 30%.; Reduce damage taken from Players b... | Sol |
| Little Abyss Dragon | 100 | DEF 2 | Every 2 Base Level, ATK + 1, MATK + 1, up to level 240. | Sol |
| Little Garden | 100 | - | ATK +40; Increases Critical Damage by 5%.; Base LUK at least 90:; ATK +60; Increases Critical Damage by additional 10%.; Base LUK at least 125:; ATK +80; Increases Critical Damage by additional 20%. | Sol |
| Lord of Royals | 100 | - | - | Sol |
| Loyal Servant of the Demon Lord Morroc | 100 | - | Increases Damage against enemies of Demi-Human race and monsters of Angel race by 5%.; Decreases damage taken from enemies of Demi-Human race and monsters of Angel race by 3%.; When equipped with Darklord Essence Force 3,; Increases Melee Physical Damage by... | Sol |
| Maero Mask | 100 | DEF 6 | MDEF +6; All Basic Stats +1; Decreases damage taken from Demi-Human race by 5%.; Decreases damage taken from Player by 1%.; Decreases damage taken from Fire, Water, Wind and Earth elemental attacks by 5%. | Sol |
| Mob Scarf | 100 | - | Enables the use of Level 2 Spell Breaker.; When equipped with Glasses or Sunglasses:; Decreases damage taken from Demi-Human race by 2%.; For each 80 combined sum of base AGI and VIT:; MaxHP +5%; Increases Attack Speed (decreases After Attack Delay by 5%).;... | Sol |
| Moon Follower Eyepatch | 100 | DEF 50 | MDEF + 20; All Talent Stats + 10.; For every 30 sum of pure STR and DEX, Melee and Ranged physical damage increased by 10%.; For every 30 sum of pure INT and DEX, Magic damage to enemies of all properties increased by 10%.; Set Bonus:; Moon Follower Eyepatc... | Sol |
| Mountain Helmet [1] | 100 | - | - | Sol |
| Northern Cross [1] | 100 | DEF 10 | - | Sol |
| Nostalgia Cherry Blossom [1] | 100 | DEF 10 | MDEF +10; MaxHP +10%; Increases Physical Damage against monsters of Boss class by 25%.; Gain following effects when Level 5 Light of Moon is learned:; When Level 7 New Moon Kick is learned:; Physical attacks have a random chance to increase your movement sp... | Sol |
| Old Camouflage Scarf | 100 | - | For every 10 base level, increases physical and magical damage to all size monsters by 1%. | Sol |
| Phantom Ears | 100 | DEF 2 | Increases Magical Damage against monsters of every size by 10%.; Decreases damage taken from Players by 5%.; Prevents Sleep status.; When Level 5 Telekinesis Intense is learned:; Decreases Fixed Casting Time of Jack Frost by 100%.; Decreases Telekinesis Int... | Sol |
| Pope Osuwari Head [1] | 100 | DEF 5 | INT +2; Decreases After Skill Delay by 10%.; Refine Level +7:; Decreases After Skill Delay by 10%.; Refine Level +9:; Decreases After Skill Delay by 10%.; When equipped with Zealous Necklace:; Decreases After Skill Delay by 15%.; When equipped with Kiel-D-0... | Sol |
| Portable Support System | 100 | - | Increase long ranged physical damage by 10%.; When learned Neutral Barrier Lv 3,; Increase physical damage against all size enemies by 15%.; When learned Fire Earth Research Lv 5,; Using skills does not consume Madogear Fuel | Sol |
| Professor's Mini Glasses [1] | 100 | DEF 2 | Increase magical damage against all size enemies by 10%.; Reduce damage taken from players by 5%.; Immune to Sleep.; When learned Psychic Wave Level 5,; reduce Fixed Casting Time of Psychic Wave by 100%,; reduce Earth Grave and Diamond Dust cooldown by 4 se... | Sol |
| Purified Pigeon [1] | 100 | DEF 10 | All Basic Stats +12.; Decreases After Skill Delay by 5%.; When equipped with any type of Vivatus Fides Weapon:; ATK +300, MATK +300,; Decreases After Skill Delay by additional 5%. | Sol |
| Queen Anz Revenge [1] | 100 | DEF 7 | STR +5; ATK +7%.; Refine Level +5:; ATK +2%; Refine Level +7:; ATK +3%; Refine Level +9:; ATK +4%; Nullifies weapon damage penalty resulting from monster's size. | Sol |
| Rebellion Pocket Watch | 100 | DEF 2 | Increases Physical Damage against monsters of every size by 10%.; Decreases damage taken from Players by 5%.; Prevents Silence status.; When Level 1 Fallen Angel is learned:; Decreases Anti-Material Blast skill cooldown by 5 seconds.; Decreases Rich's Coin... | Sol |
| Red Pope Ribbon | 100 | DEF 2 | - | Sol |
| Red Pope Ribbon [1] | 100 | DEF 2 | - | Sol |
| Rekenber's Celestial Hat [1] | 100 | DEF 10 | Every 2 refine level, ATK+20, CRI+4.; Every 3 refine level, critical damage +10%.; When refined to +9 or higher, ATK +15%.; When refined to +10 or higher, reduce After Cast Delay by 10%.; When refined to +11 or higher, melee/ranged physical damage +15%.; Wh... | Sol |
| Robotic Valkyrie Hairband [1] | 100 | DEF 100 | For every 2 refine levels, POW +1, ranged physical damage +5%.; For every 3 refine levels, Triple Laser and Spark Blaster skill damage +7%.; When refined to +9 or higher, increases ranged physical damage by additional 15%.; When refined to +10 or higher, AT... | Sol |
| Runaway Accelerator [1] | 100 | DEF 20 | - | Sol |
| Sacred Crown | 100 | DEF 12 | MDEF +15; Decreases After Attack Delay 10%; Decreases SP Consumption of Judex by 15.; Decreases SP Consumption of Adoramus by 15.; Increases damage of Adoramus and Judex by 20%.; For each Level of Oratio:; Decreases the Variable Casting Time of Adoramus and... | Sol |
| Shiny Kitty Crown | 100 | DEF 18 | - | Sol |
| Siegfried's Helmet [1] | 100 | - | Decreases damage taken from Boss class by 5%.; Refine Level +6:; Perfect Dodge +5; Decreases damage taken from Boss class by an additional 5%.; Refine Level +8:; Perfect Dodge +5; Decreases damage taken from Boss class by an additional 10%.; Prevents the us... | Sol |
| Splash Cat Hat | 100 | DEF 18 | - | Sol |
| Squirrel Ears Hood Hat [1] | 100 | DEF 10 | ASPD +1; Increases Critical Damage by 10%.; Ignores physical defense of all monsters by 10%.; Increases Critical by 5 when dealing Ranged Physical Damage.; Refine Level +5:; ASPD +1; Increases Critical Damage by 2%.; Ignores physical defense of all monsters... | Sol |
| Striking Hat [1] | 100 | DEF 5 | AGI +5; DEX +5; ASPD +10%; Increases Ranged Physical Damage by 5%.; Perfect HIT +10%; For each Refine Level:; HIT +2; Decreases After Skill Delay by 2%.; Refine Level +7:; Increases Ranged Physical Damage by additional 10%.; Perfect HIT +20%; Refine Level +... | Sol |
| Themis Helm [1] | 100 | DEF 10 | - | Sol |
| Twinhead Dragon Scale | 100 | DEF 10 | MHP + 15%, long ranged physical damage + 15%.; Set Bonus:; Twinhead Dragon Scale; Twinhead Dragon Mail [1]; For every level of Two-handed Defense learned,; Increase Madness Crusher damage by 15%.; When Armor refined to +10 or higher, Max HP +10%, Max SP +10... | Sol |
| Tyrant of Earth | 100 | - | For each 10 Base Level:; Increases Damage against enemies of every size by 1%. | Sol |
| Wings of Asmodeus [1] | 100 | DEF 2 | Increases Physical Damage against monsters of every size by 10%.; Decreases damage taken from Players by 5%.; Prevents Blind status; When Level 5 Ignition Break is learned:; Decreases Fixed Casting Time of Refresh by 100%.; Decreases Ignition Break skill co... | Sol |
| Wolf Officer Hat [1] | 100 | DEF 10 | MDEF +10; Decreases After Skill Delay by 10%.; Increases damage of Arrow Storm by 15%.; When Level 3 Warg Rider is learned:; Decreases After Skill Delay by additional 20%.; When Level 10 Aimed Bolt is learned:; Decreases damage taken from monsters of Boss c... | Sol |
| Wonder Egg Basket | 100 | - | - | Sol |
| Work Cap | 100 | DEF 18 | MDEF +15; VIT +10; Increases damage of Axe Tornado by 20%.; Decreases Variable Casting Time of Greed by 100%.; When FAW Magic Decoy is Level 5:; Increases Physical Damage against enemies of Boss class by 50%.; When Axe Boomerang is Level 5:; ATK +100; When... | Sol |
| World-erosive Curse | 100 | - | Increase damage dealt to Demi-Human by 20% (Include Player).; Increase damage dealt to Doram Player by 20%.; Grants immunity to curse. | Sol |
| Yinyang Earring (Yellow) | 100 | DEF 2 | MaxHP + 10%, MaxSP + 10%.; Reduces damage taken from players by 5%.; Grants immunity to silence.; If user learned Lunar Luminance level 5,; Reduces fixed casting time by 70%.; If user learned Full Moon Kick level 10,; increases physical damage against all s... | Sol |
| Midas Whisper [1] | 100 | DEF 12 | STR +1; DEX +1; MDEF +5; Base STR at least 120:; ATK +5; ASPD +1 | Sol |
| Advanced Paradise Hat | 100 | DEF 7 | MATK +60; Magical attacks have a certain chance to recover 350 HP every second for 4 seconds.; Magical attacks have a certain chance to recover 80 SP every second for 4 seconds. | Sol |
| Advanced Paradise Luxury Cap | 100 | DEF 10 | ATK +60; Physical attacks have a certain chance to absorb 2% of the inflicted damage as HP.; Physical attacks have a certain chance to absorb 2% of the inflicted damage as SP. | Sol |
| Vesper Headgear [1] | 100 | DEF 8 | DEX +2; Decreases Variable Casting Time by 10%.; Refine Level +7:; Decreases Variable Casting Time by additional 10%.; Refine Level +9:; Decreases Variable Casting Time by additional 10%.; When equipped with Main Memory:; Decreases Variable Casting Time by... | Sol |
| Victory Wing Ear | 100 | DEF 2 | MaxHP +10%, MaxSP +10%.; Increases Magical Damage against monsters of every size by 10%.; 륯revents Confusion status.; When Level 10 Adoramus is learned:; Nullifies Gemstone Requirement of certain skills.; When Level 10 Praefatio is learned:; Decreases After... | Sol |
| Ancient Rift Ornament [1] | 100 | DEF 2 | MaxHP +1000; Refine Level +7:; MaxHP +400; Refine Level +9:; MaxHP +600 | Sol |
| Racing Cap (Geneticist) [1] | 100 | DEF 10 | For each 2 Refine Levels:; ATK +10; For each 3 Refine Levels:; Increases Attack Speed (decreases After Attack Delay by 2%).; Refine Level +8:; For each Level of Axe Training:; Increases damage of Cart Tornado by 5%.; Refine Level +11:; Physical attacks have... | Sol |
| Republic Hat [1] | 100 | DEF 3 | Increases Ranged Physical Damage by 6%.; Refine Level +7:; Increases Ranged Physical Damage by 2%.; Refine Level +10:; Increases Ranged Physical Damage by 4%. | Sol |
| Young Leaf of World Tree (Agi) | 100 | - | When equipped with Temporal AGI Manteau and Brilliant Rapid Armor:; Increases Physical Damage against enemies of enemies of every race, except Players, by 7%.; Total Refine Level of entire set at least +14:; ATK +80; Total Refine Level of entire set at leas... | Sol |
| Young Leaf of World Tree (Dex) | 100 | - | When equipped with Temporal DEX Manteau and Excellent Dexterity Armor:; Increases Physical Damage against enemies of every size by 7%.; Total Refine Level of entire set at least +14:; ATK +80; Total Refine Level of entire set at least +18:; ATK +5%; Increas... | Sol |
| Young Leaf of World Tree (Int) | 100 | - | When equipped with Temporal INT Manteau and Strong Magic Armor:; Decreases Variable Casting Time by 10%.; Total Refine Level of entire set at least +14:; MATK +80; Total Refine Level of entire set at least +18:; Increases Magical Damage with every element b... | Sol |
| Young Leaf of World Tree (Luk) | 100 | - | When equipped with Temporal LUK Manteau and Unexpected Lucky Armor:; Increases Physical Damage against enemies of enemies of every race, except Players, by 10%.; Total Refine Level of entire set at least +14:; ATK +80; Total Refine Level of entire set at le... | Sol |
| Young Leaf of World Tree (Str) | 100 | - | When equipped with Temporal STR Manteau and Soaring Power Armor:; ATK +5%; Total Refine Level of entire set at least +14:; ATK +80; Total Refine Level of entire set at least +18:; ATK +30; Decreases After Skill Delay by 7%.; Total Refine Level of entire set... | Sol |
| Young Leaf of World Tree (Vit) | 100 | - | When equipped with Temporal VIT Manteau and Hardened Vitality Armor:; MaxHP +10%; Total Refine Level of entire set at least +14:; ATK +80; Total Refine Level of entire set at least +18:; ATK +10%; MaxSP +7%; Total Refine Level of entire set at least +22:; D... | Sol |
| Ancient Gold Ornament [1] | 100 | DEF 7 | Base Level at least 150:; All Basic Stats +2; When equipped by Swordman, Merchant or Thief classes:; ATK +8%; When equipped by Mage or Acolyte classes:; MATK +8%.; Increases Healing skills effectiveness by 7%.; When equipped by Archer classes:; DEX +3; Incr... | official |
| Beginner's Cap | 100 | DEF 10 | All Basic Stats +1; MaxHP +200; When equipped with Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots and Beginner's Ring:; Physical attacks have a 2% chance to recover 500 HP and SP 50.; Magical attacks have a 2% chance to recover 250 HP... | official |
| Runaway Chip [1] | 100 | - | HIT +50; FLEE +50; MaxSP -50%; ^When equipped with Broken Chips 01 and Broken Chips 02:; ATK +50; MATK +50; Increases movement speed.; Refine Level +9:; MaxHP +10%; MaxSP +50% | official |
| Flying Galapago | 110 | - | AGI +1; Random chance to auto-cast Blizz Beat when dealing physical damage.; Learned Level of Blizz Beat affects the Level of auto-cast.; Every base LUK increases the chance of Blitz Beat.; If Steel Crow is learned:; Increases damage of Blizz Beat by 40%.;... | Sol |
| Illusion Cap [1] | 120 | DEF 15 | ATK +1%; For each Refine Level:; ATK +2 | Sol |
| Illusion Fancy Flower [1] | 120 | - | MATK +1%; For each Refine Level:; MATK +2 | Sol |
| Illusion Hot-blooded Headband [1] | 120 | DEF 3 | STR +2; For each 2 Refine Levels:; ATK +10; Refine Level +7:; Increases Physical Damage against enemies of Water, Wind, Earth and Neutral elemental by 10%.; Refine Level +9:; Increases Physical Damage against enemies of Small and Large size by 15%. | Sol |
| Whistle | 120 | - | ATK +1%; MATK +1%; When equipped with Pendant of Maelstrom:; Increases Critical Damage by 10%.; Decreases Variable Casting Time by 10%.; When equipped with Pendant of Chaos:; Increases Critical Damage by 10%.; When equipped with Pendant of Harmony:; Decreas... | Sol |
| Gray Helmet [1] | 120 | DEF 35 | Decreases damage taken from 77777Holy elemental attacks by 3%.; For each 2 Refine Levels:; Decreases damage taken from 77777Holy elemental attacks by 1%. | official |
| Booster Mask A-type [1] | 130 | - | Decreases After Skill Delay by 8%. | Sol |
| Booster Mask B-type [1] | 130 | - | Decreases Variable Casting Time by 8%. | Sol |
| Booster Mask C-type [1] | 130 | - | Increases Attack Speed (decreases After Attack Delay by 8%). | Sol |
| Bull Hat [1] | 130 | DEF 2 | Decreases damage taken from Wind elemental attacks by 10%.; Increases Damage against monsters in Rock Ridge by 15%.; Decreases damage taken from Rock Ridge monsters by 15%.; Refine Level +7:; Increases Damage against monsters in Rock Ridge by additional 15%... | Sol |
| Duel Dragon Hat [1] | 130 | DEF 2 | - | Sol |
| Full Faith Crown [1] | 130 | DEF 70 | For every 2 refine level, MATK + 20.; For every 3 refine level, increase all property magic damage by 7%.; When refined to +7 or higher, MATK + 10%.; When refined to +9 or higher, reduce After Cast Delay by 10%.; When refined to +11 or higher, increase magi... | Sol |
| Queen Bee Jeweled Crown [1] | 130 | DEF 15 | For every 2 refine levels, MATK +20.; For every 3 refine levels, all property magical damage +2%.; When refined to +7 or higher, variable casting time -25%, S.MATK +10.; When refined to +9 or higher, MATK +60, MATK +12%.; When refined to +11 or higher, magi... | Sol |
| Queen Scaraba Helmet [1] | 130 | DEF 20 | For every 2 refine levels, ATK + 20, CRI + 4.; For every 3 refine levels, increase Critical Damage by 10%.; When refined to +7 or higher, ATK + 10%.; When refined to +9 or higher, reduce After-cast Delay by 10%.; When refined to +11 or higher, increase Mele... | Sol |
| Scorpio Celestial Coronet [1] | 130 | - | For each 2 Refine Levels:; MATK +20; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Magical Damage with every element by 15%.; Refine Level +11:; Increases Magical Damage against monsters of Small and Medium sized ene... | Sol |
| Snake Queen Crown [1] | 130 | DEF 20 | Every 2 refine level, ATK +20, HIT +8.; Every 3 refine level, Melee/ranged physical damage increased by 7%.; When refined to +7 or higher, ATK +10%.; When refined to +9 or higher, reduces after cast delay by 10%.; When refined to +11 or higher, increases pe... | Sol |
| Illusion Goibne Helm [1] | 130 | DEF 25 | VIT +3,; MDEF +3; Refine Level +7:; VIT +5; Refine Level +9:; Decreases After Skill Delay by 12%.; When equipped with Illusion Goibne's Armor,; Illusion Goibne's Spaulder and Illusion Goibne's Greaves:; VIT +5, MaxHP +15%,; MaxSP +5% DEF +5,; MDEF +15,; Dec... | Sol |
| Illusion Morpheus's Hood [1] | 130 | DEF 15 | INT +10,; MDEF +15,; MaxSP +20%; For each 2 Refine Levels:; Decreases Variable Casting Time by 3%.; Refine Level +7:; MATK +30; Refine Level +9:; Skill casting cannot be interrupted.; When equipped with Illusion Morpheus's Shawl; Illusion Morpheus's Bracele... | Sol |
| Illusion Morrigane's Helm [1] | 130 | DEF 15 | STR +5; Critical +5; Refine Level +7:; ATK +50; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped with Illusion Morrigan's Manteau, Illusion Morrigan's Pendant and Illusion Morrigan's Belt:; STR +5; ATK +10%; Cri... | Sol |
| Great Magician's Ceremonial Crown [1] | 130 | - | For each 2 Refine Levels:; MATK +20; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Magical Damage with every element by 15%.; Refine Level +11:; Increases Magical Damage against monsters of Small and Medium sized ene... | Sol |
| Ignis Cap [1] | 130 | - | For each 2 Refine Levels; ATK +20; Refine Level +7:; Decreases Variable Casting time by 10%.; Refine Level +9:; Increases Ranged Physical Damage by 15%.; Refine Level +11:; Increases Physical Damage against enemies of Small and Medium size by 15%.; Decrease... | Sol |
| Phantom of Masquerade [1] | 130 | - | For each 2 Refine Levels:; MATK +20; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Magical Damage with every element by 15%.; Refine Level +11:; Increases Magical Damage against monsters of Small and Medium size by 1... | Sol |
| Red Clark Casquette [1] | 130 | - | For each 2 Refine Levels:; ATK +20; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Melee Physical Damage by 15%.; Refine Level +11:; Increases Physical Damage against enemies of Small and Medium sized enemies by 15%.;... | Sol |
| Sagittarius Celestial Coronet [1] | 130 | - | For each 2 Refine Levels:; ATK +20; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Ranged Physical Damage by 15%.; Refine Level +11:; Increases Physical Damage against enemies of Small and Medium sized enemies by 15%.... | Sol |
| Stripe Hat [1] | 130 | - | For each 2 Refine Levels:; ATK +20; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Ranged Physical Damage by 15%.; Refine Level +11:; Increases Physical Damage against enemies of Small and Medium sized enemies by 15.;... | Sol |
| Bondage Necklace | 150 | - | Critical +3; Increases Critical Damage by 5%. | Sol |
| Cor Core Booster | 150 | DEF 5 | Decreases Variable Casting Time by 8%.; Decreases After Skill Delay by 8%.; When equipped with Disk in Mouth:; Increases Magical Damage with every element by 7%. | Sol |
| Cor Core Booster [1] | 150 | DEF 5 | Decreases Variable Casting Time by 8%.; Decreases After Skill Delay by 8%.; When equipped with Disk in Mouth:; Increases Magical Damage with every element by 7%. | Sol |
| Sealed Chain | 150 | DEF 5 | Critical +8; Increases Melee and Ranged Physical Damage by 8%.; When equipped with Bondage Necklace:; Increases Critical Damage by 7%. | Sol |
| Sealed Chain [1] | 150 | DEF 5 | Critical +8; Increases Melee and Ranged Physical Damage by 8%.; When equipped with Bondage Necklace:; Increases Critical Damage by 7%. | Sol |
| Ace of Clovers in Mouth (Defense) | 150 | - | When equipped with Gambler's Seal [1]:; MaxHP +5%; Def +200, Mdef +30.; Additional abilities can be activated by using the Loki's Advice (Defense).; Loki's Advice (Defense) can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INF... | Sol |
| Ace of Diamonds in Mouth (Long Ranged Physical) | 150 | - | When equipped with Gambler's Seal [1]:; ATK +5%; Increases Ranged Physical Damage by 10%.; Additional abilities can be activated by using the Loki's Advice (Ranged Physical).; Loki's Advice (Ranged Physical) can be obtained from; <NAVI>[Cat Salesman Nyarom]... | Sol |
| Ace of Hearts in Mouth (Melee Physical) | 150 | - | When equipped with Gambler's Seal [1]:; ATK +5%; Increases Melee Physical Damage by 10%.; Additional abilities can be activated by using the Loki's Advice (Melee).; Loki's Advice (Melee Physical) can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>itemma... | Sol |
| Ace of Spades in Mouth (Magical) | 150 | - | When equipped with Gambler's Seal [1]:; MATK +5%; Increases Magical Damage with every element by 10%.; Additional abilities can be activated by using the Loki's Advice (Magic).; Loki's Advice (Magical) can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>... | Sol |
| Gambler's Seal | 150 | - | If you pierce a socket with Soul Plunger, you can grant random options with Loki's Coin. | Sol |
| Gambler's Seal [1] | 150 | - | Additional abilities can be activated by using the Loki's Coin.; Loki's Coin can be obtained from; <NAVI>[Cat Salesman Nyarom]<INFO>itemmall,41,50,0,100,0,0</INFO></NAVI>,; by using Nyangvine or Zeny.; This item can't receive additional enchantment from Pie... | Sol |
| Bacsojin Hat-LT [1] | 150 | DEF 6 | INT +2, DEX +2; SPL +2, CON +2; Decreases Variable Casting Time by 10%.; Increases Magical Damage against enemies of Undead race by 10%.; Magical attacks have a chance to activate Divine Willpower effect for 7 seconds.; Refine Level +7:; Increases Magical D... | official |
| Evil Snake Lord Hat [1] | 150 | DEF 4 | Random chance a defeated monster will drop WoE Supply Box. | official |
| Gold Fish Head Hat-LT [1] | 150 | DEF 2 | Base Level at least 210:; P.ATK +2; S.MATK +2; Physical attacks have a certain chance to grant Holy element to your weapon for 60 seconds.; Magical attacks have a certain chance to increase Magical Damage with Holy element by 20% for 60 seconds.; Refine Lev... | official |
| Imp Hat-LT [1] | 150 | DEF 1 | Base Level at least 210:; P.ATK +2; S.MATK +2; Physical attacks have a certain chance to grant Fire element to your weapon for 60 seconds.; Magical attacks have a certain chance to increase Magical Damage with Fire element by 20% for 60 seconds.; Refine Lev... | official |
| Smokey's Transformation Leaf-LT [1] | 150 | DEF 7 | Base Level at least 120:; P.ATK +2; S.MATK +2; For each Refine Level:; Increases Magical Damage with every element by 1%.; For each 3 Refine Levels:; MATK +2%; For each 5 Refine Levels:; ASPD +1; Has a chance to transform into Smokie for 10 seconds when dea... | official |
| Survival Circlet-LT [1] | 150 | DEF 10 | INT +3; MATK +50; Base Level at least 180:; MATK +50; Base Level at least 210:; P.ATK +2; S.MATK +2; For each 2 Refine Levels:; MATK +10; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with every elemen... | official |
| Survive Orb-LT | 150 | DEF 2 | Decreases Variable Casting Time by 3%.; Increases Magical Damage with every element by 7%. | official |
| Tiger King Doll Hat-LT [1] | 150 | DEF 6 | STR +2, DEX +2; POW +2, CON +2; Increases Attack Speed (decreases After Attack Delay by 10%).; Increases Physical Damage against enemies of Brute race by 10%.; Physical attacks have a chance to activate Power of the Beast effect for 7 seconds.; Refine Level... | official |
| Wickebine's Black Cat Ears-LT [1] | 150 | - | FLEE +20; Increases Critical Damage by 15%.; Increases Magical Damage with every element by 15%.; Base Level at least 210:; P.ATK +2; S.MATK +2; Physical attacks have a certain chance to increase Critical by 30 for 10 seconds.; Magical attacks have a certai... | official |
| Vicious Mind Aura | 170 | DEF 5 | When equipped with Fallen Warrior Manteau[1]:; For each 30 base STR:; ATK +5; For each 30 base AGI:; Increases Attack Speed (decreases After Attack Delay by 3%).; For each 30 base VIT:; Decreases After Skill Delay by 4%.; For each 30 base INT:; MATK +5; Dec... | Sol |
| Harvester Hat [1] | 170 | DEF 10 | Random chance a defeated monster will drop Blood Sucker Plant Seed or Bomb Mushroom Spore.; Refine Level +7:; Random chance a defeated monster will drop Thorn Seed; Refine Level +9:; Increases damage of Cart Cannon by 15%. | Sol |
| Old Midas Whisper [1] | 170 | DEF 10 | All Basic Stats +1; For each Refine Level:; ATK +4; For each 2 Refine Levels:; MaxHP +1%; MaxSP +1%; Increases Ranged Physical Damage by 1%.; Increases damage of Cart Cannon by 15%. | Sol |
| Temporal Circlet (Genetic) [1] | 170 | DEF 10 | For each 2 Refine Levels:; ATK +15; For each 3 Refine Levels:; Increases Attack Speed (decreases After Attack Delay by 2%).; Increases damage of Spore Explosion and Cart Tornado by 20%.; For each 4 Refine Levels:; Increases Physical Damage against enemies o... | Sol |
| Advanced Jao King Hat [1] | 175 | DEF 4 | All Basic Stats +3; MaxHP +5%; MaxSP +5% | official |
| Helm of Faith (Genetic) [1] | 180 | DEF 10 | Base Level at least 210:; POW +2, P.ATK +1.; Base Level at least 230:; POW +3, P.ATK +2.; For each 2 Refine Levels:; ATK +10; For each 3 Refine Levels:; Increases damage of Cart Cannon by 15%.; For each 4 Refine Levels:; Increases Ranged Physical Damage by... | Sol |
| Helm of Faith II (Genetic) [1] | 180 | DEF 10 | Base Level at least 210:; POW +2, P.ATK +1.; Base Level at least 230:; POW +3, P.ATK +2.; For each 2 Refine Levels:; ATK +10; For each 3 Refine Levels:; Increases damage of Cart Tornado by 15%.; For each 4 Refine Levels:; Increases Melee Physical Damage by... | Sol |
| Thanos Fighter Helmet [1] | 190 | DEF 10 | For each 3 Refine Levels:; ATK +4%; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 10%).; Refine Level +9:; Increases Melee Physical Damage by 10%.; Refine Level +11:; Increases Physical Damage against enemies of against enemies o... | Sol |
| Thanos Magic Helmet [1] | 190 | DEF 10 | For each 3 Refine Levels:; MATK +4%; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with every element by 10%.; Refine Level +11:; Increases Magical Damage against enemies of every element by 15%.; When... | Sol |
| Thanos Shooter Helmet [1] | 190 | DEF 10 | For each 3 Refine Levels:; ATK +4%; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 10%).; Refine Level +9:; Increases Ranged Physical Damage by 10%.; Refine Level +11:; Increases Physical Damage against enemies of against enemies... | Sol |
| Thanos Warrior Helmet [1] | 190 | DEF 10 | For each 3 Refine Levels:; ATK +4%; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 10%).; Refine Level +9:; Increases Melee Physical Damage by 10%.; Refine Level +11:; Increases Physical Damage against enemies of against enemies... | Sol |
| Altair Hat [1] | 200 | DEF 10 | CON +3; Decreases damage taken from Players by 13%.; Decreases damage taken from monsters of Boss class by 20%.; Increases Physical Damage by 40%.; For each 10 Base Level:; Increases damage of Hawk Boomerang and Hawk Rush by 1%.; For each Refine Level:; CON... | Sol |
| Bobcat Knit Hat (White) [1] | 200 | DEF 10 | POW + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; ATK + 40%; Every 10 Base Level, increase damage of Abyss Dagger, Unlucky Rush, and Deft Stab by 1%.; Every refine level, POW + 1. | Sol |
| Chic Peony [1] | 200 | DEF 10 | POW + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; ATK + 40%; Every 10 Base Level, increase damage of Shadow Stab and Eternal Slash by 1%.; Every refine level, POW + 1. | Sol |
| Clockwise [1] | 200 | DEF 10 | SPL +3; Decreases damage taken from Players by 13%.; Decreases damage taken from monsters of Boss class by 20%.; Increases Magical Damage with every element by 40%.; For each 10 Base Level:; Increases damage of Crimson Arrow, Frozen Slash, Storm Cannon and... | Sol |
| Inquisitor's Veil [1] | 200 | DEF 10 | POW + 3; Reduce damage taken from Human and Doram Player by 13%.; Reduce damage taken from Normal and Boss enemies by 20%.; Increase physical damage against all class enemies by 40%.; For every 10 Base Level, increase Oleum Sanctum, Massive Flame Blaster, a... | Sol |
| Invincible Crest Hat [1] | 200 | DEF 10 | CON + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; ATK + 40%; Every 10 Base Level, increase damage of Crescive Bolt and Gale Storm by 1%.; Every refine level, CON + 1. | Sol |
| Khalitzburg Knight White Helm [1] | 200 | DEF 10 | SPL + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; MATK + 40%; Every 10 Base Level, increase damage of Cross Rain and Judgement Cross by 1%.; Every refine level, SPL + 1. | Sol |
| Marin Pattern Hat [1] | 200 | DEF 10 | POW + 3.; Reduce damage taken from Human and Doram Player by 13%.; Reduce damage taken from Normal and Boss enemies by 20%.; Increase physical damage against all class enemies by 40%.; For every 10 Base Level, increase Double Bowling Bash and Mega Sonic Blo... | Sol |
| Soul Mastery Crown [1] | 200 | DEF 10 | SPL + 3.; Reduce damage taken from Human and Doram Player by 13%.; Reduce damage taken from Normal and Boss enemies by 20%.; MATK + 40%.; For every 10 Base Level, increase Talisman of Blue Dragon,; Talisman of White Tiger,; Talisman of Red Phoenix,; Talisma... | Sol |
| Squirrel Ear Hood (Albino) [1] | 200 | DEF 10 | POW + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; ATK + 40%; Every 10 Base Level, increase damage of Petitio and Effligo by 1%.; Every refine level, POW + 1. | Sol |
| Steamroller [1] | 200 | DEF 10 | CON + 3.; Reduce damage taken from Doram and Human Player by 13%.; Reduce damage taken from Normal and Boss enemies by 20%.; Increase physical damage against all class enemies by 40%.; For every 10 Base Level, increase Only One Bullet, Spiral Shooting, and... | Sol |
| Striped Ribbon Hat [1] | 200 | DEF 10 | SPL + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; MATK + 40%; Every 10 Base Level, increase damage of Arbitrium, Pneumaticus Procella, and Framen by 1%.; Every refine level, SPL + 1. | Sol |
| The Brandishing [1] | 200 | DEF 10 | CRT + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; ATK + 40%; Every 10 Base Level, increase damage of Servant Weapon, Servant Weapon - Phantom, and Servant Weapon - Demolition by 1%.; Every refine l... | Sol |
| Two Tone Cap [1] | 200 | DEF 10 | POW + 3; Reduce damage taken from Players by 13%.; Reduce damage taken from normal and boss monsters by 20%.; ATK + 40%; Every 10 Base Level, increase damage of Acidified Zone (Fire), Acidified Zone (Earth), Acidified Zone (Water), and Acidified Zone (Wind)... | Sol |
| White Fox Bamboo Hat [1] | 200 | DEF 10 | POW + 3.; Reduce damage taken from Doram and Human Player by 13%.; Reduce damage taken from Normal and Boss enemies by 20%.; Increase damage against all class enemies by 40%.; For every 10 Base Level, increase damage of Shadow Hunting, Shadow Dance, Shadow... | Sol |
| White Mechanical Plant Hat [1] | 200 | DEF 10 | Increases resistance to players by 13%.; Increases resistance to Normal/Boss monsters by 20%.; Increases physical damage to all class enemies by 40%.; For every 10 Base Lv,; Increases Explosive Powder skill Damage by 1%.; For every refine level, POW +1.; Wh... | Sol |
| Wild Beast [1] | 200 | - | When using Gray Wolf Suit, Gray Wolf Manteau, and Gray Wolf Boots.; reduces damage taken from Ghost property by 20%.; Immune to Freeze.; When using Gray Wolf Robe, Gray Wolf Muffler, and Gray Wolf Shoes,; reduces damage taken from Ghost property by 20%.; Im... | Sol |
| Wolf Rayet [1] | 200 | DEF 10 | POW + 3.; Reduce damage taken from Human and Doram Player by 13%.; Reduce damage taken from Normal and Boss enemies by 20%.; Increase physical damage against all class enemies by 40%.; For every 10 Base Level, increase Overslash, Grand Judgement, and Shield... | Sol |
| Confession Courage Crown [1] | 200 | DEF 40 | MDEF + 10.; For every 2 refine level, ATK + 15.; For every 3 refine level, ATK + 5%.; For every 4 refine level, increase physical and magical damage against all property enemies by 3%.; When refined to +9 or higher, ASPD + 10%.; When refined to +11 or highe... | Sol |
| Confession Domineering Crown [1] | 200 | DEF 40 | MDEF + 10.; For every 2 refine level, ATK + 15.; For every 3 refine level, Critical Damage + 5%.; For every 4 refine level, Melee Physical Damage + 4%.; When refined to +9 or higher, CRI + 8.; When refined to +11 or higher, increase physical damage against... | Sol |
| Penance Crown [1] | 200 | DEF 40 | MDEF + 10.; For every 2 refine level, ATK + 15.; For every 3 refine level, ATK + 5%.; For every 4 refine level, Long Ranged Physical Damage + 4%.; When refined to +9 or higher, ASPD + 10%.; When refined to +11 or higher, increase physical damage against all... | Sol |
| Penance Glory Crown [1] | 200 | DEF 40 | MDEF + 10.; For every 2 refine level, MATK + 15.; For every 3 refine level, MATK + 5%.; For every 4 refine level, increase all property magical damage by 5%.; When refined to +9 or higher, Variable Casting Time - 10%.; When refined to +11 or higher, increas... | Sol |
| Crown of Good and Evil (Biolo) [1] | 215 | DEF 10 | For each 3 Refine Levels:; Increases Physical Damage against enemies of every race by 5%.; For each 4 Refine Levels:; Increases Physical Damage by 7%.; Refine Level +7:; RES +50; Refine Level +9:; Critical +5; Increases Attack Speed (decreases After Attack... | Sol |
| Furious Crown (Biolo) [1] | 235 | DEF 30 | For each 2 Refine Levels:; ATK +10; For each 3 Refine Levels:; Increases damage of Explosive Powder and Mayhemic Thorns by 4%.; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Critical Damage and Melee Physical Damage... | Sol |
| Crown of Beelzebub [1] | 240 | DEF 45 | POW +5, CON +5, Critical -15.; Increases Attack Speed (decreases After Attack Delay by 10%).; For each 2 Refine Levels:; ATK +25, DEF +15.; Refine Level +7:; Increases Physical Damage by 25%.; Refine Level +9:; ATK +40, ATK +10%.; Refine Level +11:; P.ATK +... | Sol |
| Vesper Headgear [1] | 240 | DEF 15 | SPL +5, CON +5, MaxSP -10%; Decreases Variable Casting Time by 10%.; For each 2 Refine Levels:; MATK +25, DEF +10.; Refine Level +7:; Increases Magical Damage with every element by 25%.; Refine Level +9:; MATK +40, MATK +10%.; Refine Level +11:; S.MATK +12;... | Sol |
| Time Dimensions Rune Crown (Biolo) [1] | 250 | DEF 50 | For each 2 Refine Levels:; MaxHP +120; MaxSP +30; For each 3 Refine Levels:; ATK +2%; For each 4 Refine Levels:; Increases damage of Mayhemic Thorns and Explosive Powder by 5%.; Refine Level +7:; Increases Melee and Ranged Physical Damage by 10%.; Refine Le... | Sol |
| Constellation's Protection | 250 | - | - | official |
Armor
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Pantie [1] | 0 | DEF 22 | When equipped with Undershirt:; AGI +5; FLEE +10 | Sol |
| Adventurer's Suit | 0 | DEF 20 | - | official |
| Adventurer's Suit [1] | 0 | DEF 20 | - | official |
| Chain Mail | 0 | DEF 55 | - | official |
| Chain Mail [1] | 0 | DEF 55 | - | official |
| Coat | 0 | DEF 42 | - | official |
| Coat [1] | 0 | DEF 42 | - | official |
| Cotton Shirt | 0 | DEF 10 | - | official |
| Cotton Shirt [1] | 0 | DEF 10 | - | official |
| Dragon Vest [1] | 0 | DEF 20 | MDEF +3; When equipped with Dragon Manteau:; AGI +5; FLEE +15 | official |
| Formal Suit [1] | 0 | DEF 40 | - | official |
| Glorious Mass-Production Suit | 0 | DEF 10 | MaxHP +500 | official |
| Jacket | 0 | DEF 15 | - | official |
| Jacket [1] | 0 | DEF 15 | - | official |
| Mantle | 0 | DEF 37 | - | official |
| Mantle [1] | 0 | DEF 37 | - | official |
| Padded Armor | 0 | DEF 35 | - | official |
| Padded Armor [1] | 0 | DEF 35 | - | official |
| Pantie | 0 | DEF 22 | When equipped with Undershirt:; AGI +5; FLEE +10 | official |
| Saint's Robe | 0 | DEF 50 | MDEF +5 | official |
| Saint's Robe [1] | 0 | DEF 50 | MDEF +5 | official |
| Silk Robe | 0 | DEF 20 | MDEF +10 | official |
| Silk Robe [1] | 0 | DEF 20 | MDEF +10 | official |
| Tidung [1] | 0 | DEF 2 | MDEF +10; Decreases damage taken from all elemental attacks by 5%.; Increases resistance against Stun and Frozen status by 15%. | official |
| Wedding Dress | 0 | DEF 10 | MDEF +15 | official |
| Wooden Mail | 0 | DEF 25 | - | official |
| Wooden Mail [1] | 0 | DEF 25 | - | official |
| Cocytus Armor [1] | 1 | DEF 150 | When Base Lv.99 or lower,; Increase damage taken from Demi-Human(Include Player) race enemies by 50%.; ATK - 200, MATK - 200.; For every Base Level, [Cold Bolt] and [Storm Gust] damage + 10% (up to Base Lv.250).; For every refine level, SPL + 1, and increse... | Sol |
| Crimson Suit [1] | 1 | DEF 70 | Indestructible in battle.; Red Potion recovery rate + 1000%.; Enables to use Lv.1 Crazy Uproar.; EXP Gain from Monster + 7%,; Drop Rate from Monster + 7%.; For every refine level, MHP + 500, MSP + 100, ATK + 15, MATK + 15.; When refined +9 or higher, ATK +... | Sol |
| Dark Triad [1] | 1 | DEF 100 | MaxHP +10%, MaxSP +10%; For each Level of Maelstrom:; AGI +10, ATK +50.; For each Level of Triangle Shot:; Increases Physical Damage against monsters of every race by 7%.; When Level 10 Auto Shadow Spell is learned:; Using Triangle Shot has a random chance... | Sol |
| Doram Follower Suit [1] | 1 | DEF 100 | MDEF + 15, ATK + 200, MATK + 200.; Reduces After Cast Delay by 10%.; When equipped by Summoner class,; MHP + 20%, MSP + 20%,; EXP Gain from Monster + 20%.; For every 2 refine levels, MHP + 5%, LUK + 5, DEX + 5.; For every 3 refine levels, After Cast Delay -... | Sol |
| Nectar Suit [1] | 1 | DEF 35 | VIT +3; MDEF +5; For each 2 Refine Levels:; MaxHP +1%; MaxSP +1% | Sol |
| Rasgand's Soutane [1] | 1 | DEF 50 | Indestructible.; MDEF +10.; All Basic Stats +20.; MHP +20%, MSP +20%.; For every 30 Base Levels, ATK +30 and MATK +30.; For every 2 refine levels, ATK +30, MATK +30.; For every 3 refine levels, POW +2, SPL +2.; When refined to +9 or higher, Increases physic... | Sol |
| Sprint Mail [1] | 1 | DEF 20 | VIT +1; Increases HP Recovery Rate by 5%.; Increases recovery amount gained from Healing skills and Restorative items by 3%.; When equipped with Sprint Shoes and Sprint Ring:; MaxHP +7%; MaxSP +7%; Decreases Variable Casting Time by 3%.; Decreases After Ski... | Sol |
| Thorn Armor [1] | 1 | DEF 200 | Imbues Armor with Earth property.; Reflects 30% of received physical damage.; For every refine level, P.ATK + 7.; For every 2 refine levels, POW + 1, CON + 1, increases physical damage against all property enemies by 7%.; For every 3 refine levels, ATK + 70... | Sol |
| Valkyrian Robe [1] | 1 | DEF 55 | All Basic Stats +1; When equipped by Mage, Archer and Acolyte classes:; Increases resistance against Silence status by 50%.; When equipped by Swordman, Thief and Merchant classes:; Increases resistance against Stun status by 50%.; Indestructible in battle | Sol |
| Rune Suit | 1 | - | When equipped with Mana Manteau, Mana Boots and Rune Ring:; Increases experience gained from defeating monsters by 30%. | Sol |
| Excellent Dexterous Armor [1] | 1 | DEF 120 | ATK +50; For each 3 Refine Levels:; Increases Ranged Physical Damage by 2%.; Refine Level +7:; Ignores physical defense of Brute and Demon race monsters by 30%.; Refine Level +9:; Increases Physical Damage against enemies of Brute and Demon race by 10%.; Re... | Sol |
| Kafra Uniform [1] | 1 | DEF 40 | Increases experience gained from defeating monsters by 5%.; Increases item drop rate by 5%.; For each Refine Level:; MaxHP +100; MaxSP +20; Refine Level +7:; MaxHP +3%; MaxSP +3%; Refine Level +9:; MaxHP +5%; MaxSP +5%; Refine Level +12:; Increases HP and S... | Sol |
| Robust Magical Armor [1] | 1 | DEF 60 | MATK +50; For each 3 Refine Levels:; MATK +2%; Refine Level +7:; Ignores magical defense of enemies of Brute and Demon race by 30%.; Refine Level +9:; Increases Magical Damage against monsters of Brute and Demon race by 10%.; Refine Level +11:; Increases Ma... | Sol |
| Soaring Physical Armor [1] | 1 | DEF 120 | ATK +50; For each 3 Refine Levels:; ATK +2%; Refine Level +7:; Ignores physical defense of Brute and Demon race by 30%.; Refine Level +9:; Increases Physical Damage against enemies of Brute and Demon race by 10%.; Refine Level +11:; Increases Physical Damag... | Sol |
| Splendid Swift Armor [1] | 1 | DEF 120 | ATK +50; For each 3 Refine Levels:; Increases Attack Speed (decreases After Attack Delay by 2%).; Refine Level +7:; Ignores physical defense of Brute and Demon race monsters by 30%.; Refine Level +9:; Increases Physical Damage against enemies of Brute and D... | Sol |
| Strong Healthy Armor [1] | 1 | DEF 120 | ATK +50; For each 3 Refine Levels:; MaxHP +2%; Refine Level +7:; Ignores physical defense of Brute and Demon race monsters by 30%.; Refine Level +9:; Increases Physical Damage against enemies of Brute and Demon race by 10%.; Refine Level +11:; Increases Phy... | Sol |
| Unexpected Fortune Armor [1] | 1 | DEF 120 | ATK +50; For each 3 Refine Levels:; Increases Critical Damage by 2%.; Refine Level +7:; Ignores physical defense of Brute and Demon race by 30%.; Refine Level +9:; Increases Physical Damage against enemies of Brute and Demon race by 10%.; Refine Level +11:;... | Sol |
| Armor of Naga [1] | 1 | DEF 45 | MDEF +2; Random chance to increase ATK by 20 for 10 seconds when dealing physical damage. | official |
| Army Padding | 1 | DEF 10 | - | official |
| Bakunawa Scale Armor | 1 | DEF 55 | All Basic Stats +1; For each 2 Refine Levels:; Decreases damage taken from Boss class by 1%. | official |
| Bayani Bakunawa Scale Armor [1] | 1 | DEF 55 | All Basic Stats +2; For each 2 Refine Levels:; Decreases damage taken from Boss class by 1%. | official |
| Bone Plate [1] | 1 | DEF 60 | STR +1; MDEF +3; Ignores 10% physical defense of Demi-Human and Brute race.; Random chance to inflict Bleeding status on 5x5 cells when receiving physical damage. | official |
| Tutorial Mantle | 1 | DEF 37 | - | official |
| Tutorial Mantle [1] | 1 | DEF 37 | - | official |
| Valkyrian Armor [1] | 1 | DEF 55 | All Basic Stats +1; When equipped by Mage, Archer and Acolyte classes:; Increases resistance against Silence status by 50%.; When equipped by Swordman, Merchant and Thief classes:; Increases resistance against Stun status by 50%.; When equipped with Valkyri... | official |
| Eden Team Uniform I | 7 | DEF 35 | MaxHP +100; MaxSP +10 | official |
| Paradise Robe | 10 | DEF 20 | MaxHP +100; MaxSP +50; For each 5 Base Level:; MaxHP +20 (Up to Base Level 100); Base Level at least 30:; MaxHP +60, MaxSP +30.; Base Level at least 45:; MaxHP +100, MaxSP +50.; Base Level at least 85:; MaxHP +150, MaxSP +70. | Sol |
| Paradise Suit | 10 | DEF 30 | MaxHP +150; MaxSP +20; For each 5 Base Level:; MaxHP +30 (Up to Base Level 100); Base Level at least 30:; MaxHP +80, MaxSP +20.; Base Level at least 45:; MaxHP +150, MaxSP +30.; Base Level at least 85:; MaxHP +250, MaxSP +50. | Sol |
| Claire Suits [1] | 22 | DEF 58 | - | official |
| Puente Robe [1] | 22 | DEF 42 | Decreases Variable Casting Time by 3%.; Increases Healing skills effectiveness by 5%. | official |
| Eden Team Uniform II | 26 | DEF 46 | MaxHP +200; MaxSP +20 | official |
| Mink Coat [1] | 30 | DEF 30 | - | official |
| Eden Team Uniform III | 40 | DEF 58 | MaxHP +300; MaxSP +30; MDEF +5 | official |
| Aebecee's Raging Typhoon Armor | 45 | DEF 25 | - | official |
| Aebecee's Raging Typhoon Armor [1] | 45 | DEF 25 | - | official |
| Claytos Cracking Earth Armor | 45 | DEF 25 | - | official |
| Claytos Cracking Earth Armor [1] | 45 | DEF 25 | - | official |
| Lucius's Fierce Armor of Volcano | 45 | DEF 25 | - | official |
| Lucius's Fierce Armor of Volcano [1] | 45 | DEF 25 | - | official |
| Saphien's Armor of Ocean | 45 | DEF 25 | - | official |
| Saphien's Armor of Ocean [1] | 45 | DEF 25 | - | official |
| Botany Mail [1] | 50 | DEF 30 | Increases Damage against monsters of Plant race by 3%. | Sol |
| Dragon Mail [1] | 50 | DEF 30 | Increases Damage against monsters of Dragon race by 3%.; For each Refine Level above +5 or higher:; Increases Damage against monsters of Dragon race by 1%. | Sol |
| Engineer Mail [1] | 50 | DEF 30 | Increases damage against Ghost elemental by 3%.; For each Refine Level equal or above +6:; Increases damage against Ghost elemental by additional 1%. | Sol |
| Entomologist Mail [1] | 50 | DEF 30 | Increases Damage against monsters of Insect race by 3%.; For each Refine Level equal or above +6:; Increases Damage against monsters of Insect race by additional 1%. | Sol |
| Fisherman's Mail [1] | 50 | DEF 30 | Increases Damage against monsters of Fish race by 3%.; For each Refine Level equal or above +6:; Increases Damage against monsters of Fish race by additional 1%. | Sol |
| Holy Father Mail [1] | 50 | DEF 30 | Increases Damage against monsters of Demon race by 3%.; For each Refine Level equal or above +6:; Increases Damage against monsters of Demon race by additional 1%. | Sol |
| Hunter Mail [1] | 50 | DEF 30 | Increases Damage against monsters of Brute race by 3%.; For each Refine Level above +6:; Increases Damage against monsters of Brute race by 1%. | Sol |
| Military Mail [1] | 50 | DEF 30 | Increases Damage against monsters of Demi-Human race by 3%.; For each Refine Level equal or above +6:; Increases Damage against monsters of Demi-Human race by additional 1%. | Sol |
| Goibne's Armor | 54 | DEF 58 | VIT +2; MaxHP +10% | official |
| Orleans's Gown [1] | 55 | DEF 15 | Skill casting cannot be interrupted.; Increases Variable Casting Time by 15%. | Sol |
| Divine Cloth [1] | 55 | DEF 50 | Increases resistance against Curse, Silence, Stun, Sleep and Stone Curse status by 5%. | official |
| Meteo Plate Armor [1] | 55 | DEF 85 | Increases resistance against Stun and Frozen status by 30%. | official |
| Diabolus Armor [1] | 60 | DEF 79 | DEX +1, STR +2; MaxHP +150; Increases resistance against Stun and Stone Curse status by 5%.; When equipped with Diabolus Ring:; ATK +3%; MATK +3% | official |
| Glittering Jacket [1] | 60 | DEF 58 | MDEF +5; Random chance to inflict Blind status on the target when dealing physical damage. | official |
| Paradise Uniform IV | 60 | DEF 70 | STR +1; INT +1; DEX +1; MaxHP +500; MaxSP +50; MDEF +5 | official |
| Glorious Popularized Suit | 61 | DEF 10 | MaxHP +600; Increases SP Recovery Rate by 10%. | official |
| Odin's Blessing [1] | 65 | DEF 53 | - | official |
| Agriculture Clothes [1] | 70 | DEF 30 | MDEF +5; Decreases damage taken from Insect race by 5%.; For each Refine Level:; MDEF +1; Decreases damage taken from Insect race by 1%. | Sol |
| Azure Dragon Armor [1] | 70 | DEF 55 | MDEF +5; Increases Physical Damage against enemies of Water elemental by 10%. | Sol |
| Chiu Armor [1] | 70 | DEF 55 | MDEF +5 | Sol |
| Dragon Cloth [1] | 70 | DEF 30 | MDEF +5; Decreases damage taken from Dragon race by 5%.; For each Refine Level:; MDEF +1; Decreases damage taken from Dragon race by 1%. | Sol |
| Kirin Armor [1] | 70 | DEF 55 | - | Sol |
| Natural Cloth [1] | 70 | DEF 30 | MDEF +5; Decreases damage taken from Formless race by 5%.; For each Refine Level:; MDEF +1; Decreases damage taken from Formless race by 1%. | Sol |
| Shepherd Clothes [1] | 70 | DEF 30 | MDEF +5; Decreases damage taken from monsters of Brute race by 5%.; For each Refine Level:; MDEF +1; Decreases damage taken from monsters of Brute race by 1%. | Sol |
| Venomous Insect Armor [1] | 70 | DEF 55 | MDEF +5; Increases Physical Damage against enemies of Poison elemental by 10%. | Sol |
| Vermin Cloth [1] | 70 | DEF 30 | MDEF +5; Decreases damage taken from Plant race by 5%.; For each Refine Level:; MDEF +1; Decreases damage taken from Plant race by 1%. | Sol |
| Vicious Cloth [1] | 70 | DEF 30 | MDEF +5; Decreases damage taken from Angel race by 5%.; For each Refine Level:; MDEF +1; Decreases damage taken from Angel race by 1%. | Sol |
| White Tiger Armor [1] | 70 | DEF 55 | MDEF +5; Increases Physical Damage against enemies of Earth elemental by 10%. | Sol |
| Chameleon Armor | 70 | DEF 55 | Increases MaxHP and MaxSP based on wearer's base Level.; Adds a chance of nullifying all magical skills for 2 seconds when receiving magical attack.; When equipped by Swordman,Merchant and Thief classes:; DEF +3; When equipped by Mage, Acolyte and Archer cl... | official |
| Lord's Clothes [1] | 70 | DEF 59 | INT +1; MDEF +5 | official |
| Elemental Tights [1] | 80 | DEF 45 | Increases Ranged Physical Damage by 2%.; Refine Level +7:; Indestructible in battle; Refine Level +8:; Increases Ranged Physical Damage by 2%.; Refine Level +9:; Increases Ranged Physical Damage by 3%.; When equipped with Burning Bow and Fire Arrow:; Increa... | Sol |
| Female Diver's Suit [1] | 80 | DEF 20 | Random chance to drop Fresh Fish when defeating a monster.; For each Refine Level:; Increases the rate of Fresh Fish drop.; Refine Level +7:; Restores HP by 100 when defeating a monster with melee physical attacks.; Disables HP Recovery Rate. | Sol |
| Assaulter Plate [1] | 80 | DEF 57 | MaxHP +150; MDEF +2; Decreases damage taken from Demi-Human race by 2%.; When equipped with Battle Greaves and Captain's Manteau:; VIT +3; MaxHP +12%; Increases damage taken from all non-Demi-Human race by 300%.; Increases recovery amount gained from Healin... | official |
| Elite Engineer Armor [1] | 80 | DEF 50 | MaxHP +150; MDEF +2; Decreases damage taken from Demi-Human race by 2%.; When equipped with Battle Greaves and Captain's Manteau:; STR +3; MaxHP +12%; Increases damage of Mammonite by 20%.; Increases recovery amount gained from Heal and Potion Pitcher by 10... | official |
| Lounge Suit | 80 | DEF 40 | Increases Attack Speed (decreases After Attack Delay by 3%).; Decreases After Skill Delay by 3%.; Decreases Variable Casting Time by 3%.; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 2%).; Decreases After Skill Delay by 2%.; Dec... | official |
| Glorious Suit | 81 | DEF 10 | MaxHP +20%; Decreases damage taken from Demi-Human race by 7%.; When equipped with Glorious Shoes and Glorious Muffler:; ATK +5%; MATK +5%; Increases recovery amount gained from Heal, Potion Pitcher and Sanctuary by 3%.; Prevents Frozen status. | official |
| Abyss Dress | 90 | DEF 120 | Prevents knock-back effect.; Refine Level +5:; Increases Damage against Shadow and Undead elemental by 10%.; Increases Damage against monsters of Demon and Undead race by 10%.; Refine Level +7:; Increases Damage against Shadow and Undead elemental by 15%.;... | Sol |
| Bloody Dress [1] | 90 | DEF 40 | - | Sol |
| Flame Dragon Armor [1] | 90 | DEF 100 | All Basic Stats +1; HIT +10; Refine Level +7:; HIT +10; Increases Physical Damage against enemies of Boss class by 10%.; Refine Level +9:; HIT +10; Increases Physical Damage against enemies of Boss class by 10%. | Sol |
| Icefall Dress | 90 | DEF 120 | Prevents the user from being knocked back.; Refine Level +5:; Increases Damage against monsters of Formless and Demi-Human race targets by 10%.; Increases Damage against monsters of Doram Player and Human Player race targets by 10%.; Increases Damage agains... | Sol |
| Kardui Robe [1] | 90 | DEF 60 | MDEF +5; MATK +10; Decreases damage taken from Demi-Human race by 1%.; Refine Level +7:; Decreases damage taken from Demi-Human race by 2%.; Refine Level +8:; Decreases damage taken from Demi-Human race by 2%.; Kardui's Robe becomes indestructible in battle... | Sol |
| Nature Dress | 90 | DEF 120 | Prevents knock-back effect.; Refine Level +5:; Increases Damage against monsters of Brute and Demi-Human race by 10%.; Increases Damage against monsters of Doram by 10%.; Increases Physical Damage against enemies of Wind and Earth element by 10%.; Refine Le... | Sol |
| Red Serpent Dress | 90 | DEF 120 | - | Sol |
| Revelation of Aramazd [1] | 90 | DEF 150 | MDEF +15.; Cannot be destroyed.; Increases ASPD by 10%.; Increase physical and magical damage to undead and human race monsters by 40%.; Increase physical and magical damage to players by 40%.; Increase physical and magical damage to undead and shadow prope... | Sol |
| Grace of Seth [1] | 90 | DEF 150 | SPL + 15, POW + 15.; ASPD + 10%.; Increase physical and magical damage against Formless and Demi Human race enemies by 40%.; Increase physical and magical damage against Human/Doram Player by 40%.; Increase physical and magical damage against Neutral and Sh... | Sol |
| Brynhild | 94 | DEF 120 | MaxHP +(20Base Level); MaxSP +(5Base Level); MDEF +10; MATK +10%; ATK +10%; Prevents knock-back effect.; Indestructible in battle | official |
| Siege Plate [1] | 95 | DEF 85 | Refine Level +6:; Increases Healing effectiveness from Potions by 12%.; Refine Level +9:; MaxHP +25%; When equipped with Siege Greaves and Siege Manteau:; VIT +5; Decreases damage taken from Players by an additional 15%. | official |
| Siege Suit [1] | 95 | DEF 50 | Refine Level +6:; Perfect Dodge +5; Decreases Ranged Physical Damage taken from Players by 20%.; Refine Level +9:; MaxHP +15%; When equipped with Siege Boots, Siege Manteau:; DEX +5; Decreases damage taken from Players by additional 15%. | official |
| Awakened Orc Load Armor [1] | 99 | DEF 90 | Set Bonus:; Orc Lord's Armor[1]; Orc Lord Card; Immune to Freeze.; Grants [Endure] Effect.; When base level 99 or lower,; For every refine level, increase physical damage to shadow property monsters by 5%.; When base level 100 or higher,; For every refine l... | Sol |
| Evil Dragon Armor [1] | 99 | DEF 60 | Refine Level +8:; 3% chance to restore 3% of damage as HP when performing a physical attack.; 2% chance to restore 2% of damage as SP when performing a physical attack.; Refine Level +9:; Increases the rate by 1% and HP and SP restored by 1%.; Refine Level... | Sol |
| Kuraokami's Feather Robe [1] | 99 | DEF 90 | - | Sol |
| Lunar Eclipse Armor [1] | 99 | DEF 120 | MaxHP +15%; MaxSP +15%; MDEF +10; For each Refine Level:; Decreases After Skill Delay by 1%.; Refine Level +7:; Decreases Fixed Casting Time by 50%.; Refine Level +9:; Decreases Fixed Casting Time by 20%.; When equipped with Hatii Card:; Prevents Frozen sta... | Sol |
| Illusion Puente Robe [1] | 99 | DEF 52 | Decreases Fixed Casting Time by 3%.; Increases Healing skills effectiveness by 5%.; For each Refine Level:; Increases Healing skills effectiveness by 1%.; When equipped with Illusion Long Mace:; MATK +100; Increases Healing skills effectiveness by 20%.; Ref... | Sol |
| Temporal Transcendent Robe [1] | 99 | DEF 62 | MaxHP +500; MaxSP +100; ATK +50; MATK +50; Decreases After Skill Delay by 10%.; When equipped with Temporal Transcendent Manteau:; Decreases After Skill Delay by 10%. | Sol |
| Excelion Suit | 99 | DEF 100 | VIT +6; Base Level at least 130:; VIT +4; For each 3 Refine Levels:; MaxHP +4%; When equipped with Excellion Wing:; Perfect Dodge +6; Decreases After Skill Delay by 10%.; Base Level at least 130:; Decreases After Skill Delay by 10%.; Indestructible in battle | Sol |
| Anti-Magic Suits [1] | 99 | DEF 50 | MaxHP +5%; MDEF +10; Refine Level +7:; MDEF +5; Refine Level +9:; MaxHP +2% | official |
| Geffen Magic Robe [1] | 99 | DEF 40 | Decreases SP Consumption by 10%.; Increases Variable Casting Time by 15%.; Skill casting cannot be interrupted.; Refine Level +7:; Decreases SP Consumption by 5%.; Refine Level +9:; Decreases Variable Casting Time by 5%. | official |
| Alpha Beast Armor [1] | 100 | DEF 100 | Increase long ranged physical damage by 15%.; ASPD + 2.; For every level of Beastbane learned, increase Warg Strike damage by 30%.; For every level of Steel Crow learned, increase Hawk Rush damage by 30%.; For every level of Warg Ride learned, DEX + 10, AT... | Sol |
| Amazing Grace [1] | 100 | DEF 100 | ASPD + 10%.; For every level of Oratio learned,; INT + 3 , MATK + 15.; For every level of Clearance learned,; Increase magic damage against all race enemies by 14%.; For total level of Lauda Agnus and Lauda Ramus learned,; Increase rate of outgoing recovery... | Sol |
| Antonio's Coat [1] | 100 | DEF 50 | Decreases Variable Casting Time by 10%.; Refine Level +7:; MDEF +5; Perfect Dodge +1; Indestructible in battle; Refine Level +8:; MDEF +10; Perfect Dodge +1; Decreases damage taken from Demi-Human race by 7%.; Refine Level +9:; MDEF +15; Perfect Dodge +1; D... | Sol |
| Armor of Purple Thread [1] | 100 | DEF 60 | ATK +10; Perfect HIT +5; Refine Level +7:; ATK +20; Perfect HIT +5; Refine Level +8:; ATK +20; Perfect HIT +10; Indestructible in battle; Refine Level +9:; ATK +30; Perfect HIT +10 | Sol |
| Armor of White Thread [1] | 100 | DEF 60 | MATK +10; Ignores magical defense of every race by 10%.; Refine Level +7:; MATK +20; Ignores magical defense of every race by additional 20%.; Refine Level +8:; MATK +20; Ignores magical defense of every race by additional 20%.; Indestructible in battle; Re... | Sol |
| Assault Suits [1] | 100 | DEF 100 | MaxHP +10% , MaxSP +10%; When Level 3 Warg Rider is learned:; For each Base Level:; ATK +1; When Level 5 Camouflage is learned:; Decreases Arrow Storm skill cooldown by 0.3 seconds.; Decreases Fixed Casting Time of Aimed Bolt by 100%.; For each Level of Ran... | Sol |
| Brillance [1] | 100 | DEF 100 | ASPD + 10%; For every level of Knuckle Arrow learned,; increases physical damage to all race monster by 7%.; When learned level 5 Lightning Walk,; for every 1 base level (Up to level 250), increases Lightning Ride damage by 2%; When learned level 10 Rising... | Sol |
| Cursed Diabolical Armor [1] | 100 | DEF 120 | Cannot be destroyed in battle.; For every 2 refine level, P.ATK + 3.; For every 3 refine level, ATK + 50.; When refined to +10 or higher, immune to Curse, Perfect Dodge + 20.; When refined to +11 or higher, increase Savage Impact and Overslash damage by 30%... | Sol |
| Cute Frog Raincoat [1] | 100 | DEF 120 | MaxHP +10% , MaxSP +10%; When Level 1 Spirit of Earth is learned:; Enables the use of Level 5 Quagmire.; When Level 5 Chattering is learned:; Increases Attack Speed (decreases After Attack Delay by 10%).; For each Level of Nyang Grass:; 뢎ncreases Magical Da... | Sol |
| Dark Apostate Armor [1] | 100 | DEF 300 | ATK + 150, MATK + 150.; Reduce damage taken from Normal and Boss enemies by 20%.; When equipped by Acolyte or higher classes, enables to use Lv.10 Meteor Assault and Lv.5 Hell Inferno.; When refined to +10 or higher, there's a 50% chance to auto-cast Lv.2 T... | Sol |
| Death Bringer [1] | 100 | DEF 100 | - | Sol |
| Drake Coat [1] | 100 | DEF 60 | MDEF +10; MaxHP +500, MaxSP +50; ATK +3%; Refine Level +7:; MaxHP +1000; MaxSP +100; ATK +3%; Refine Level +9:; MaxHP +1500; MaxSP +150; ATK +4%; Nullifies weapon damage size penalty against all monsters. | Sol |
| Elemental Possession [1] | 100 | DEF 100 | MaxHP +10%, MaxSP +10%; When Level 10 Varetyr Spear is learned:; Decreases Varetyr Spear skill cooldown by 1 second.; Decreases Summon Ventus skill cooldown by 25 seconds.; For each Level of Summon Agni, Summon Aqua, Summon Tera and Summon Ventus:; Increase... | Sol |
| Fafnir Scale | 100 | DEF 120 | MaxHP +10%; MaxSP +10%; MDEF +15; This item is indestructible in battle.; Increases Dragon's Breath and Dragon's Water Breath by 50%.; For each Level of Dragon's Breath:; Increases long-ranged damage on the targets by 2%.; For each Level of Dragon's Breath... | Sol |
| Fluffy Shark Pajama [1] | 100 | DEF 100 | MDEF +15; Increases Healing skills effectiveness by 10%.; When Level 1 Spirit of Sea is learned:; Random chance to auto-cast Tuna Party on yourself, skill level is based on your learned level, when you receive melee physical or magical damage.; For each Lev... | Sol |
| Four of a Kind [1] | 100 | DEF 100 | MHP + 10% , MSP + 10%; When learned Comet lv 5, reduce Tetra Vortex fixed casting time by 100%.; For every level of Tetra Vortex learned, increase magic damage against all race monsters (except players) by 7%.; For every level of Radius learned, INT + 10, M... | Sol |
| Great Gunner Armor [1] | 100 | DEF 100 | Increase long ranged physical damage by 15%.; ASPD + 2.; For every 3 refine level, DEX + 3, AGI + 3.; For every level of Snake Eyes learned, increase long range physical damage by 5%.; When learned Fallen Angel Lv 1, DEX + 15, ATK + 75.; When refined to +8... | Sol |
| Imp Powered Suit [1] | 100 | DEF 120 | MaxHP +10%, MaxSP +10%.; When Level 5 Arm Cannon is learned:; For each Base Level:; ATK +1; When Level 3 Neutral Barrier is learned:; Increases Ranged Physical Damage by 70%.; For each Level of Pile Bunker:; Decreases After Skill Delay by 10%.; Refine Level... | Sol |
| Iron Will [1] | 100 | DEF 100 | For every 2 refine level, STR + 5, POW + 3.; For every 3 refine level, MHP + 10%, reduce After Cast Delay by 4%.; When refined to +9 or higher, STR + 30.; When refined to +10 or higher, increase physical damage against all size enemies by 15%.; When refined... | Sol |
| Kiel Academy Uniform [1] | 100 | DEF 20 | POW + 5, CON + 5.; ATK + 50.; When equipped by Expanded Classes,; MHP + 30000.; EXP Gain from Monster + 50%.; For every refine level, POW + 1, CON + 1, ATK + 10.; For every 2 refine level, STR + 5, DEX + 5, ATK + 20.; When refined to +11 or higher, long-ran... | Sol |
| Loud Park [1] | 100 | DEF 100 | MaxHP +10%, MaxSP +10%.; For each Level of Frigg's Song:; INT +6, MATK +30.; For each Level of Gloomy Shyness:; Increases Magical Damage against monsters of every race by 14%.; For each Level of Deep Sleep Lullaby:; Decreases After Skill Delay by 6%.; Refin... | Sol |
| Lycanthrope Armor [1] | 100 | DEF 60 | Reduce damage taken from Normal and Boss enemies by 7%.; For every 10 Base Level, increasse Triangle Shot and Frenzy Shot damage by 10%, up to Base Level 250.; For every 2 refine level, MHP + 3%, MSP + 3%.; When refined to +11 or higher, increase melee and... | Sol |
| Magical Cloth [1] | 100 | DEF 45 | Increases Fire, Water, Magical Damage with Wind and Earth element by 5%.; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 10%).; Increases Fire, Water, Magical Damage with Wind and Earth element by additional 2%.; Refine Level +8:;... | Sol |
| Medical Scrubs [1] | 100 | DEF 50 | MDEF +10; Decreases After Skill Delay by 10%.; Increases Healing skills effectiveness by 2%.; Increases recovery amount gained from Healing skills and items by 1%.; Refine Level +7:; DEF +50; Increases Healing skills effectiveness by 4%.; Increases recovery... | Sol |
| Mighty Black Threaded Armor [1] | 100 | DEF 60 | ATK +10; Ignores physical defense of all monsters by 10%.; Refine Level +7:; ATK +20; Ignores physical defense of all monsters by 20%.; Refine Level +8:; ATK +20; Ignores physical defense of all monsters by 20%.; Indestructible in battle; Refine Level +9:;... | Sol |
| November Rain Robe [1] | 100 | DEF 100 | Indestructible.; MDEF + 15, MaxHP + 20000.; All basic stats + 20.; For every 10 Base Levels, increases Crystal Rain damage by 5%.; For every 2 refine levels, increases Water property magic damage by 10%.; For every 3 refine levels, SPL + 5.; When refined to... | Sol |
| Oceanus Blessing [1] | 100 | DEF 100 | - | Sol |
| Orc Ancestor Armor [1] | 100 | DEF 70 | When refined +11 or higher, ASPD + 10% and Increases Rampage Blast damage by 30%.; When refined +12 or higher, for every First Faith Power skill learned,; Increases physical damage against all size enemies by 8%.; When refined +13 or higher, increases Rampa... | Sol |
| Paracelsus Coat [1] | 100 | DEF 100 | MaxHP +10%, MaxSP +10%.; For each Level of Crazy Weed:; Increases Physical Damage against enemies of every size by 7%.; When Level 5 Cart Boost is learned:; For each Base Level:; MaxHP +50; For each Level of Crazy Weed:; Increases Physical Damage against mo... | Sol |
| Platinum Arbitrator [1] | 100 | DEF 100 | MaxHP +10%, MaxSP +10%.; For each Level of Inspiration:; MaxHP +8%; When Level 5 Cannon Spear is learned:; Decreases Cannon Spear skill cooldown by 1.5 seconds.; For each 2 Base Level:; Increases damage of Cannon Spear by 1%.; Increases damage of Banishing... | Sol |
| Rest in Peace [1] | 100 | DEF 150 | Reduce damage taken from Normal and Boss enemies by 15%.; For every refine level, POW + 2, SPL + 2.; For every 2 refine level, ATK + 30, MATK + 30.; When refined to +11 or higher, MHP + 20%, MSP + 20%.; When refined to +12 or higher, All Basic Status + 15.;... | Sol |
| Ritual Robe [1] | 100 | - | MaxHP +5%; Decreases After Skill Delay by 10%.; Increases Healing skills effectiveness by 5%.; Refine Level +7:; MaxHP +5%; Increases Healing skills effectiveness by 5%.; Refine Level +8:; MaxHP +5%; Increases Healing skills effectiveness by 10%.; Decreases... | Sol |
| Saint Knight Armor [1] | 100 | DEF 300 | ATK + 150, MATK + 150.; Reduce damage taken from Normal and Boss enemies by 20%.; When equipped by Royal Guard or Imperial Guard, enables to use Lv.10 Hundred Spears.; When equipped by Rune Knight or Dragon Knight, enables to use Lv.10 Genesis Ray.; When re... | Sol |
| Santa Suit [1] | 100 | DEF 120 | Cannot be destroyed in battle.; For every 2 refine level, S.MATK + 3.; For every 3 refine level, MATK + 50.; When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20.; When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 3... | Sol |
| Screaming Ghost Party [1] | 100 | DEF 100 | Reduce damage taken from normal and boss monsters by 5%.; Reduce damage taken from players by 7%.; For every refine level, ATK + 30, MATK + 30.; When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%.;... | Sol |
| Stormy December [1] | 100 | DEF 100 | For every 1 Refine Level, Cold Blooded Cannon and Diamond Storm damage + 10%.; For every 2 Refine Levels, SPL + 3, Jack Frost Nova damage + 20%.; When refined to +11 or higher, Water property magic damage additionally increases by 30%.; When refined to +12... | Sol |
| Striking Mail [1] | 100 | DEF 120 | MDEF +10; Decreases damage taken from Players by 7%.; For each Refine Level:; Perfect HIT +5%; When equipped Striking Shoes:; Nullifies Weapon Size Penalty.; When equipped with Striking Hat:; All Base Stats +15; When equipped Striking Mikoshi:; For each 3 R... | Sol |
| Tiara Follower Dress [1] | 100 | DEF 100 | MDEF + 15, MATK + 150.; SPL + 10.; When equipped by Swordsman, Mage, Acolyte, or Thief classes, MaxHP + 30000, SPL + 10, EXP gained from hunting monsters + 20%.; For every 1 refine level, increase magic damage against all size enemies by 7%.; For every 2 re... | Sol |
| Twinhead Dragon Mail [1] | 100 | DEF 100 | MaxHP +10%, MaxSP +10%.; For each Level of Dragon Breath - Water:; MaxHP +4%, MaxSP +4%.; Increases damage of Dragon Breath - Water by 10%.; For each Level of Dragon Training:; Decreases After Skill Delay by 6%.; For each Level of Dragon Breath:; Increases... | Sol |
| Virtuous Lightbringer [1] | 100 | DEF 100 | Indestructible in battle.; POW +15, SPL +15.; Reduces damage taken from normal and boss monsters by 5%.; Reduces damage taken from player by 7%.; For every refine level (Up to refine level 15),; Increases MaxHP and MaxSP by 3%.; When refine level is 10 or h... | Sol |
| Whiteknight Armor [1] | 100 | DEF 40 | Decreases damage taken from Players by 1%.; Decreases After Skill Delay by 5%.; For each Refine Level:; Decreases After Skill Delay by additional 2%.; Refine Level +10:; Enables unlimited effect of Endure.; If the White Knights Armor's Grade is C or higher:... | Sol |
| Advanced Paradise Robe | 100 | DEF 35 | MaxHP +1000; MaxSP +250; Decreases After Skill Delay by 5%.; For each 10 Base Level:; MATK +5 (Up to Base Level 150); Base Level at least 105:; MATK +3%; Base Level at least 110:; Decreases After Skill Delay by additional 5%.; Base Level at least 120:; MaxH... | Sol |
| Paradise Luxury Suit | 100 | DEF 50 | MaxHP +1500; MaxSP +150; Decreases After Skill Delay by 5%.; For each 10 Base Level:; ATK +5 (Up to Base Level 150); Base Level at least 105:; ATK +3%; Base Level at least 110:; Decreases After Skill Delay by additional 5%.; Base Level at least 120:; MaxHP... | Sol |
| Noblesse Cart Cannon Suit [1] | 100 | DEF 70 | ATK +50; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Ranged Physical Damage by 5%.; When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse Attack Ring:; Decreases Variable Casting Time by ad... | Sol |
| Noblesse Cart Tornado Suit [1] | 100 | DEF 70 | ATK +50; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 3%).; Refine Level +9:; Increases Physical Damage against enemies of all size enemies by 5%.; When equipped with Noblesse Attack Manteau, Noblesse Attack Boots and Noblesse A... | Sol |
| Agenda Robe [1] | 100 | - | MATK +5%; Enables the use of Level 1 Spell Breaker.; Base Level at least 120:; MATK +4%; Base Level at least 140:; MATK +5%; When equipped with Cape of Ancient Lord:; Decreases Variable Casting Time by 2%.; Skill casting cannot be interrupted.; When equippe... | Sol |
| Consultation Robe [1] | 100 | - | VIT +5; Enables the use of Level 1 Sacrifice.; For each Refine Level:; Decreases damage taken from Fire and Shadow elemental attacks by 3%.; When equipped with Morrigan's Manteau:; Consultation Robe becomes Ghost elemental.; For each Refine Level of Consult... | Sol |
| Flattery Robe [1] | 100 | - | MATK +50; Enables the use of Level 1 Endure.; Base Level at least 120:; MATK +50; Base Level at least 140:; MATK +50; When equipped with Cape of Ancient Lord:; MaxSP +10%; FLEE +10; For each Refine Level of Flattery Robe:; MaxSP +1%; FLEE +1; When equipped... | Sol |
| Invective Robe [1] | 100 | - | Enables the use of Level 1 Improve Concentration.; For each Refine Level:; Ignores physical defense of Demi-Human, Demon and Undead race by 4%.; When equipped with Morrigan's Manteau:; LUK +3; Critical +10; Ignores physical defense of Demi-Human, Demon and... | Sol |
| Rift Ancient Armor [1] | 100 | DEF 30 | MaxHP +1000; MaxSP -100; Refine Level +7:; MaxHP +400; Refine Level +9:; MaxHP +600; When equipped with Ancient Decoration of Rift:; MaxSP +100; Skill casting cannot be interrupted.; When equipped with Ancient Decoration of Rift, Manteau of Rift and Shoes o... | Sol |
| Beginner's Suit [1] | 100 | DEF 40 | All Basic Stats +1; MaxHP +400; MaxSP +100; ATK +2%; MATK +2% | official |
| Green Surgical Gown [1] | 100 | DEF 66 | DEX +1; MaxSP +30; When equipped with Scalpel:; Random chance a defeated Demi-Human or Brute race will drop Immortal Heart or Alcohol.; This rate increases depending on the Refine Level. | official |
| Illusion Chain Mail [1] | 120 | DEF 70 | MaxHP +10%; MaxSP +10%; For each Refine Level:; ATK +4; For each 3 Refine Level:; Increases Physical Damage against enemies of Fire and Water elemental by 4%.; Refine Level +9:; ATK +10%; When equipped with Illusion Katar of Frozen Icicle:; ATK +5%; Refine... | Sol |
| Illusion Saint Robe [1] | 120 | DEF 60 | MaxHP +10%; MaxSP +10%; MDEF +10; Refine Level +9:; Decreases Physical and Magical Damage taken from Fish race by 15%.; Refine Level +11:; Bypass 20% of hard magic defense of Fish race.; When equipped with Illusion Combo Battle Glove:; ATK +30; Refine Level... | Sol |
| Illusion Saphien's Armor of Ocean [1] | 120 | DEF 50 | MaxHP +10%; For each Refine Level:; MaxHP +125; Refine Level +7:; DEF +50; Refine Level +9:; Physical attacks have a chance to decreases damage taken from Water elemental attacks by 15% for 5 seconds. | Sol |
| Armor of Gray [1] | 120 | DEF 90 | MDEF +10; Decreases damage taken from Holy elemental attacks by 10%.; For each Refine Level:; Decreases damage taken from Holy elemental attacks by 2%. | official |
| Imperial Cart Cannon Suit [1] | 125 | DEF 90 | ATK +75; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Ranged Physical Damage by 7%.; When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial Attack Ring:; Decreases Variable Casting Time by ad... | Sol |
| Imperial Cart Tornado Suit [1] | 125 | DEF 90 | ATK +75; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 5%).; Refine Level +9:; Increases Physical Damage against enemies of all size enemies by 7%.; When equipped with Imperial Attack Manteau, Imperial Attack Boots and Imperial A... | Sol |
| Airship's Armor | 125 | DEF 100 | All Basic Stats +1; MaxHP +1000; MaxSP +100; MDEF +10; When equipped with Airship Manteau and Airship Boots:; MaxHP +25%; MaxSP +25%; Increases movement speed. | official |
| Felrock's Armor | 125 | DEF 70 | All Basic Stats +1; MaxHP +500; MaxSP +50; MDEF +10; Refine Level +7:; MaxHP +500; MaxSP +50; Refine Level +9:; MaxHP +200; MaxSP +20; Refine Level +12:; MaxHP +300; MaxSP +30; When equipped with Ferlock's Hat, Ferlock's Manteau and Ferlock's Shoes:; MaxHP... | official |
| Abyss Lake Roaring Armor [1] | 130 | DEF 50 | MDEF + 10.; All Status + 10.; MHP + 15%, MSP + 15%.; For every 10 Base Level, ATK + 10.; For every 2 refine level, ATK + 2%.; For every 3 refine level, POW, CON + 1.; When refined to +9 or higher, increase melee and long ranged physical damage by 15%.; When... | Sol |
| Celine's Dress [1] | 130 | DEF 40 | MATK +50; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with every element by 10%.; Refine Level +11:; Decreases After Skill Delay by 10%.; Refine Level +12:; Decreases After Skill Delay by additional... | Sol |
| Violent Dragon Shadow Armor [1] | 130 | DEF 50 | MDEF + 10.; All Status + 10.; MHP + 15%, MSP + 15%.; For every 10 Base Level, MATK + 10.; For every 2 refine level, MATK + 2%.; For every 3 refine level, SPL, CON + 1.; When refined to +9 or higher, increase magical damage against all property enemies by 20... | Sol |
| Illusion Goibne Armor [1] | 130 | DEF 158 | MaxHP +10%; Refine Level +7:; DEF +50; Refine Level +9:; DEF +100 | Sol |
| Illusion Sprint Mail [1] | 130 | DEF 40 | VIT +5; Increases Natural HP Recovery Rate by 20%.; Refine Level +7:; Increases Natural HP Recovery Rate by additional 20%.; Refine Level +9:; Decreases After Skill Delay by 5%.; Refine Level +11:; Decreases After Skill Delay by additional 7%.; When equippe... | Sol |
| Illusion Armor A-type [1] | 130 | DEF 105 | ATK +100; For each 2 Refine Levels:; ATK +10; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped with Illusion Engine Wing Type A:; ATK +50; When equipped with Illusion Engine Wing Type B:; Decreases After Skill D... | Sol |
| Illusion Armor B-type [1] | 130 | DEF 105 | MATK +100; For each 2 Refine Levels:; MATK +10; Refine Level +7:; Decreases Variable Casting Time by 10%.; When equipped with Illusion Engine Wing Type A:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped with Illusion Engine Win... | Sol |
| King Schmidt's Suit [1] | 130 | DEF 150 | Increases Damage against monsters of Medium and Large size by 10%.; Refine Level +7:; Increases Damage against monsters of Fire and Shadow elemental by 10%.; Refine Level +9:; Decreases damage taken from Dragon and Formless race by 15%.; Refine Level +11:;... | Sol |
| Frozen Breastplate [1] | 130 | DEF 20 | - | official |
| Hardened Breastplate [1] | 130 | DEF 20 | - | official |
| Sarah's Battle Robe [1] | 145 | DEF 35 | Random chance to increase MATK by (8*Refine Level) for 10 sec when dealing magical damage. | official |
| Grace Cart Cannon Suit [1] | 150 | DEF 100 | ATK +100; Refine Level +7:; Decreases Variable Casting Time by 20%.; Refine Level +9:; Increases Ranged Physical Damage by 10%.; When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack Ring:; Decreases Variable Casting Time by additiona... | Sol |
| Grace Cart Tornado Suit [1] | 150 | DEF 100 | ATK +100; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +9:; Increases Physical Damage against enemies of all size enemies by 10%.; When equipped with Grace Attack Manteau, Grace Attack Boots and Grace Attack R... | Sol |
| Convertible Critical Armor [1] | 150 | DEF 130 | ATK +100; For each 2 Refine Levels:; ATK +7, Critical +2.; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 15%).; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; Decreases After Skill Delay by 10%.; When equ... | Sol |
| Convertible Magical Armor [1] | 150 | DEF 130 | MATK +100; For each 2 Refine Levels:; MATK +10.; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; Increases Magical Damage with every element by 10%.; Refine Level +11:; Decreases After Skill Delay by 10%.; When equipped with Con... | Sol |
| Convertible Physical Armor [1] | 150 | DEF 130 | ATK +100; For each 2 Refine Levels:; ATK +10.; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 15%).; Refine Level +9:; Increases Physical Damage by 10%.; Refine Level +11:; Decreases After Skill Delay by 10%.; When equipped with C... | Sol |
| Automatic Armor Type A [1] | 160 | DEF 135 | ATK +125; For each 2 Refine Levels:; ATK +10; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 15%).; When equipped with Automatic Engine Wing Type A:; ATK +50; When equipped with Automatic Engine Wing Type B:; Decreases After Skill... | Sol |
| Automatic Armor Type B [1] | 160 | DEF 135 | MATK +125; For each 2 Refine Levels:; MATK +10; Refine Level +7:; Decreases Variable Casting Time by 15%.; When equipped with Automatic Engine Wing Type A:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped with Automatic Engine W... | Sol |
| Hero Trade Mail [1] | 160 | DEF 100 | MaxHP +5%; MaxSP +5%; ATK +10; MATK +10; MDEF +5; Random chance to inflict Stun, Poison, Silence, Curse status on the target when dealing physical damage.; chance is increased depend on Refine Level.; Base STR at least 90:; For each 2 Refine Levels:; STR +1... | official |
| Blue Dragon Plate [1] | 170 | DEF 110 | INT +12; MaxHP +5%; MaxSP +20%.; For each 2 Refine Levels:; MATK +2%; Increases Healing effectiveness by 4%.; For each 3 Refine Levels:; Increases Magical Damage against monsters of Dragon race by 7%.; Refine Level +11:; Increases Magical Damage against mon... | Sol |
| Gold Dragon Plate [1] | 170 | DEF 110 | VIT +12; MaxHP +20%; MaxSP +5%.; For each 2 Refine Levels:; Increases Attack Speed (decreases After Attack Delay by 3%).; Decreases Variable Casting Time by 3%.; For each 3 Refine Levels:; Increases Damage against monsters of Dragon race by 7%.; Refine Leve... | Sol |
| Green Dragon Plate [1] | 170 | DEF 110 | AGI +12; MaxHP +10%; MaxSP +10%.; For each 2 Refine Levels:; Increases Ranged Physical Damage by 2%.; For each 3 Refine Levels:; Increases Physical Damage against enemies of Dragon race by 7%.; Refine Level +11:; Increases Physical Damage against enemies of... | Sol |
| Purple Dragon Plate [1] | 170 | DEF 110 | DEX +12; MaxHP +15%; MaxSP +10%.; For each 2 Refine Levels:; Increases Attack Speed (decreases After Attack Delay by 4%).; Decreases Variable Casting Time by 4%.; For each 3 Refine Levels:; Increases Damage against monsters of Dragon race by 8%.; Refine Lev... | Sol |
| Red Dragon Plate [1] | 170 | DEF 110 | STR +12; MaxHP +15%; MaxSP +10%.; For each 2 Refine Levels:; ATK +2%; For each 3 Refine Levels:; Increases Physical Damage against enemies of Dragon race by 7%.; Refine Level +11:; Increases Physical Damage against enemies of Medium and Large size by 10%.;... | Sol |
| Silver Dragon Plate [1] | 170 | DEF 110 | LUK +12; MaxHP +15%; MaxSP +15%.; For each 2 Refine Levels:; Critical +2; Increases Critical Damage by 4%.; For each 3 Refine Levels:; Increases Physical Damage against enemies of Dragon race by 7%.; Refine Level +11:; Increases Physical Damage against enem... | Sol |
| Lava Leather Armor [1] | 175 | DEF 85 | ATK +100; Refine Level +7:; DEF +100; Refine Level +9:; DEF +50; When equipped with Lava Leather Manteau and Lava Leather Boots:; ATK +2%; Refine Level of Lava Leather Armor, Lava Leather Manteau and Lava Leather Boots is +7 or higher:; ATK +3%; Refine Leve... | official |
| Lava Leather Robe [1] | 175 | DEF 55 | MATK +100; Refine Level +7:; MATK +50; Refine Level +9:; Additional MATK +25; When equipped with Lava Leather Hood and Lava Leather Sandals:; MATK +2%; Refine Level of Lava Leather Robe, Lava Leather Hood and Lava Leather Sandals is +7 or higher:; MATK +3%;... | official |
| Lava Leather Suit [1] | 175 | DEF 70 | ATK +100; Refine Level +7:; ATK +50; Refine Level +9:; Increases Critical Damage by 10%.; When equipped with Lava Leather Muffler and Lava Leather Shoes:; ATK +2%; Refine Level of Lava Leather Suit, Lava Leather Muffler and Lava Leather Shoes is +7 or highe... | official |
| Varmundt Energy Suit [1] | 190 | DEF 75 | MDEF + 30.; All Talent Status + 3.; ATK + 150, MATK + 150.; For every 2 refine level, ATK + 15, MATK + 15, DEF + 30.; For every 3 refine level, increase physical and magic damage against all race enemies by 3%.; When refined to +7 or higher, ATK + 5%, MATK... | Sol |
| Gray Wolf Robe [1] | 190 | DEF 160 | MATK +130; For each 2 Refine Levels:; MATK +15; Refine Level +7:; Decreases Variable Casting Time by 15%.; When equipped with Gray Wolf Manteau:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped with Gray Wolf Scarf:; MATK +50 | Sol |
| Gray Wolf Suit [1] | 190 | DEF 160 | ATK +130; For each 2 Refine Levels:; ATK +15; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 15%).; When equipped with Gray Wolf Manteau:; ATK +50; When equipped with Gray Wolf Scarf:; Decreases After Skill Delay by 10%. | Sol |
| Exotic Temporal Armor-LT [1] | 190 | DEF 120 | For each 2 Refine Levels:; ATK/MATK +15; For each 3 Refine Levels:; ATK/MATK +2%; Refine Level +7:; Ignores defense of monsters of every race by 30%.; Refine Level +9:; Decreases After Skill Delay by 10%.; Refine Level +11:; Increases Damage by 10%.; Refine... | Sol |
| Phreeoni Wing Suit [1] | 200 | DEF 10 | CON +3, ATK +100; For each 2 Refine Levels:; ATK +15; For each 4 Refine Levels:; P.ATK +1; Refine Level +7:; Increases Ranged Physical Damage by 10%.; Refine Level +9:; Perfect HIT +15%; Refine Level +11:; Decreases After Skill Delay by 15%.; Increases Rang... | Sol |
| Engraved Naga's Scale Armor [1] | 210 | DEF 450 | Reflects 5% of the damage received from melee physical attacks.; MRES +3; Refine Level +7:; Reflects additional 5% of the damage received from melee physical attacks.; Refine Level +9:; Increases Melee Physical Damage by 10%.; Refine Level +11:; Random chan... | Sol |
| Engraved Orlean's Gown [1] | 210 | DEF 50 | Increases Variable Casting Time by 15%.; Skill casting cannot be interrupted.; Refine Level +7:; MATK +50; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +11:; Increases Magical Damage with Neutral and Fire element by 20%.; When equ... | Sol |
| Snowflower Armor [1] | 210 | DEF 150 | ATK +130; For each 2 Refine Levels:; ATK +15; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 15%).; Refine Level +9:; P.ATK +2; When equipped with Snow Flower Manteau:; ATK +50; When equipped with Snow Flower Muffler:; Decreases A... | Sol |
| Snowflower Robe [1] | 210 | DEF 150 | MATK +130; For each 2 Refine Levels:; MATK +15; Refine Level +7:; Decreases Variable Casting Time by 15%.; Refine Level +9:; S.MATK +2; When equipped with Snow Flower Manteau:; Increases Attack Speed (decreases After Attack Delay by 10%).; When equipped wit... | Sol |
| Varmundt Death Rune Robe [1] | 210 | DEF 45 | For each 25 base INT:; SPL +1; Refine Level +7:; MATK +5%; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +11:; Increases Magical Damage with every element by 10%.; [Bonus by Grade]; [Grade D]: MATK +3%; [Grade C]: SPL +3, MATK +3%.... | Sol |
| Varmundt Fire Rune Armor [1] | 210 | DEF 45 | For each 25 base STR:; POW +1; Refine Level +7:; ATK +5%; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; Increases Melee Physical Damage by 10%.; [Bonus by Grade]; [Grade D]: ATK +3%; [Grade C]: POW +3, ATK +3%.; [Grade B]: Melee Ph... | Sol |
| Varmundt Glade Rune Armor [1] | 210 | DEF 45 | For each 25 base VIT:; STA +1; Refine Level +7:; MaxHP +5%; Refine Level +9:; Increases Healing received by 10%.; Refine Level +11:; MaxHP +10%; [Bonus by Grade]; [Grade D]: MaxHP +3%; [Grade C]: STA +3, MaxHP +3%.; [Grade B]: After Skill Delay -5%.; [Grade... | Sol |
| Varmundt Ice Rune Armor [1] | 210 | DEF 45 | For each 25 base DEX:; CON +1; Refine Level +7:; ATK +5%; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; Increases Ranged Physical Damage by 10%.; [Bonus by Grade]; [Grade D]: ATK +3%; [Grade C]: CON +3, ATK +3%.; [Grade B]: Ranged... | Sol |
| Varmundt Rune Armor [1] | 210 | DEF 45 | - | Sol |
| Rune Armor of Flame [1] | 230 | DEF 45 | For each 25 base STR:; POW +1; Refine Level +7:; ATK +5%, P.ATK +2; Refine Level +9:; Increases Critical Damage by 15%.; Refine Level +11:; Increases Melee Physical Damage by 15%.; [Bonus by Grade]; [Grade D]: ATK +5%; [Grade C]: POW +5, ATK +5%.; [Grade B]... | Sol |
| Rune Armor of Ice [1] | 230 | DEF 45 | For each 25 base DEX:; CON +1; Refine Level +7:; ATK +5%, P.ATK +2; Refine Level +9:; Increases Critical Damage by 15%.; Refine Level +11:; Increases Ranged Physical Damage by 15%.; [Bonus by Grade]; [Grade D]: ATK +5%; [Grade C]: CON +5, ATK +5%.; [Grade B... | Sol |
| Rune Armor of Plain [1] | 230 | DEF 45 | For each 25 base VIT:; STA +1; Refine Level +7:; MaxHP +5%, P.ATK +2; Refine Level +9:; Increases Physical Damage against enemies of every size by 15%.; Refine Level +11:; Increases Physical Damage against enemies of every element by 15%.; [Bonus by Grade];... | Sol |
| Rune Robe of Death [1] | 230 | DEF 45 | For each 25 base INT:; SPL +1; Refine Level +7:; MATK +5%, S.MATK +2; Refine Level +9:; Decreases Variable Casting Time by 15%.; Refine Level +11:; Increases Magical Damage with every element by 15%.; [Bonus by Grade]; [Grade D]: MATK +5%; [Grade C]: SPL +5... | Sol |
| Faint Star's Armor [1] | 240 | DEF 175 | ATK +125; For each 2 Refine Levels:; ATK +15; Refine Level +9:; MaxHP +7%; Refine Level +11:; Increases Melee Physical Damage by 10%. | Sol |
| Faint Star's Robe [1] | 240 | DEF 105 | MATK +125; For each 2 Refine Levels:; MATK +15; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +11:; Increases Magical Damage with every element by 10%. | Sol |
| Nebula Armor of Power [1] | 240 | DEF 175 | POW +1; ATK +125; For each 2 Refine Levels:; ATK +15; Refine Level +9:; ATK +5%; Refine Level +11:; Increases Melee Physical Damage by 20%.; [Bonus by Grade]; [Grade D]: ATK +2 and ATK +1% per 2 Refine Levels, Melee Physical Damage +1% per 3 Refine Levels.;... | Sol |
| Nebula Armor of Stamina [1] | 240 | DEF 175 | STA +1; MaxHP +10%; For each 2 Refine Levels:; DEF +15; Refine Level +9:; Increases Healing skills effectiveness by 10%.; Refine Level +11:; MaxHP +15%; [Bonus by Grade]; [Grade D]: DEF +5 and Healing skills effectiveness +2% per 2 Refine Levels, RES +1 per... | Sol |
| Nebula Robe of Spell [1] | 240 | DEF 105 | SPL +1; MATK +125; For each 2 Refine Levels:; MATK +15; Refine Level +9:; MATK +5%; Refine Level +11:; Increases Magical Damage with every element by 15%.; [Bonus by Grade]; [Grade D]: MATK +2, MATK +1% per 2 Refine Levels, Magical Damage with every element... | Sol |
| Nebula Robe of Wisdom [1] | 240 | DEF 105 | WIS +1; MATK +125; For each 2 Refine Levels:; MaxSP +2%; Increases Healing skills effectiveness by 1%.; Refine Level +9:; Increases SP Recovery Rate by 30%.; Refine Level +11:; Decreases Variable Casting Time by 10%.; [Bonus by Grade]; [Grade D]: SP Recover... | Sol |
| Nebula Suit of Concentration [1] | 240 | DEF 135 | CON +1; ATK +125; For each 2 Refine Levels:; ATK +15; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 10%).; Refine Level +11:; Increases Ranged Physical Damage by 20%.; [Bonus by Grade]; [Grade D]: ATK +2, increases Attack Speed (... | Sol |
| Nebula Suit of Creative [1] | 240 | DEF 135 | CRT +1; ATK +100; For each 2 Refine Levels:; ATK +10; Refine Level +9:; Critical +5; Refine Level +11:; Increases Critical Damage by 20%.; [Bonus by Grade]; [Grade D]: ATK +1 per 2 Refine Levels, Critical Damage +2% and Critical +1 per 3 Refine Levels.; [Gr... | Sol |
| Corrupted Poison Rune Cloth [1] | 250 | - | CRI + 5.; ATK + 70.; For every 2 refine levels, ATK + 12, DEF + 30.; When refined to +7 or higher, ATK + 3%, P.ATK + 2, MDEF + 25.; When refined to +9 or higher, MDEF + 25, C.RATE + 3.; When refined to +11 or higher, After cast delay - 10%, Melee and Long-r... | Sol |
| Engraved Corrupted Poison Rune Cloth [1] | 250 | DEF 150 | POW +3, CRT +3, Critical +10.; ATK +120; For each 2 Refine Levels:; ATK +15, DEF +30; Refine Level +7:; ATK +5%, P.ATK +2, MDEF +25.; Refine Level +9:; C.RATE +7, MDEF +25.; Refine Level +11:; Decreases After Skill Delay by 10%.; Increases Physical Damage b... | Sol |
| Engraved Fiery Earth Rune Armor [1] | 250 | DEF 200 | POW +3, CON +3, Critical -10.; ATK +140; For each 2 Refine Levels:; ATK +15, DEF +30; Refine Level +7:; ATK +5%, P.ATK +2, MDEF +25.; Refine Level +9:; P.ATK +5, MDEF +25.; Refine Level +11:; Decreases After Skill Delay by 10%.; Increases Melee Physical Dam... | Sol |
| Engraved Icy Storm Rune Suit [1] | 250 | DEF 125 | POW +3, CON +3, Critical -10.; ATK +140; For each 2 Refine Levels:; ATK +15, DEF +30; Refine Level +7:; ATK +5%, P.ATK +2, MDEF +25.; Refine Level +9:; P.ATK +5, MDEF +25.; Refine Level +11:; Decreases After Skill Delay by 10%.; Increases Ranged Physical Da... | Sol |
| Engraved Soul Purifying Rune Robe [1] | 250 | DEF 75 | SPL +3, CON +3, MATK +140.; Decreases SP Consumption by 10%.; For each 2 Refine Levels:; MATK +15, DEF +30; Refine Level +7:; MATK +5%, S.MATK +2, MDEF +25.; Refine Level +9:; S.MATK +5, MDEF +25.; Refine Level +11:; Decreases After Skill Delay by 10%.; Inc... | Sol |
| Fiery Earth Rune Armor [1] | 250 | - | CRI - 10.; ATK + 100.; For every 2 refine levels, ATK + 15, DEF + 30.; When refined to +7 or higher, ATK + 3%, P.ATK + 2, MDEF + 25.; When refined to +9 or higher, P.ATK + 3, MDEF + 25.; When refined to +11 or higher, After cast delay - 10%, Melee physical... | Sol |
| Icy Storm Rune Suit [1] | 250 | - | CRI - 10.; ATK + 100.; For every 2 refine levels, ATK + 15, DEF + 30.; When refined to +7 or higher, ATK + 3%, P.ATK + 2, MDEF + 25.; When refined to +9 or higher, P.ATK + 3, MDEF + 25.; When refined to +11 or higher, After cast delay - 10%, Long-ranged phy... | Sol |
| Soul Purifying Rune Robe [1] | 250 | - | SP consumption of skills + 10%.; MATK + 100.; For every 2 refine levels, MATK + 15, DEF + 30.; When refined to +7 or higher, MATK + 3%, S.MATK + 2, MDEF + 25.; When refined to +9 or higher, S.MATK + 3, MDEF + 25.; When refined to +11 or higher, After cast d... | official |
Garments
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Adventurer's Backpack [1] | 0 | DEF 20 | Enables the use of Level 1 Greed.; Base STR at least 90:; Refine Level +7:; ATK +20; Refine Level +9:; ATK +10; Base INT at least 90:; Refine Level +7:; MATK +30; Refine Level +9:; MATK +20; Base VIT at least 90:; Refine Level +7:; Decreases damage taken fr... | Sol |
| Archangel Wings [1] | 0 | DEF 18 | - | Sol |
| Fallen Angel Wing [1] | 0 | DEF 18 | All Basic Stats +1; For each 20 base STR:; ATK +1; For each 20 base INT:; MATK +1; For each 20 base VIT:; Decreases damage taken from Neutral elemental attacks by 1%.; For each 20 base AGI:; Increases Attack Speed (decreases After Attack Delay by 1%).; For... | Sol |
| Kirin Wing | 0 | DEF 18 | All Basic Stats +1; Decreases damage taken from Demi-Human race by 5%. | Sol |
| Violet Halo [1] | 0 | - | Indestructible in battle; MATK +20; Increases Ranged Physical Damage by 3%.; Increases Critical Damage by 3%.; For each 3 Refine Levels:; MATK +20; Increases Ranged Physical Damage by 3%.; Increases Critical Damage by 3%.; Refine Level +11:; Decreases After... | Sol |
| Christmas Guardian Tree [1] | 0 | DEF 20 | For each 2 Refine Levels:; ATK +1%; MATK +1%; Refine Level +9:; ATK +30; MATK +30; Refine Level +11:; Physical melee attacks have a chance to increase Magical Damage with Holy and Neutral element by 20% for 10 seconds.; When equipped with Noble Cross and Wo... | Sol |
| Diabolus Manteau [1] | 0 | DEF 15 | MaxHP +100; Decreases damage taken from Neutral elemental attacks by 5%.; Increases Physical Damage against enemies of Satan Morocc by 10%.; When equipped with Diabolus Boots:; MaxHP +6% | official |
| Dragon Manteau [1] | 0 | DEF 14 | AGI +1; MDEF +5; When equipped with Dragon Vest:; AGI +5; FLEE +15 | official |
| Hood | 0 | DEF 4 | - | official |
| Hood [1] | 0 | DEF 4 | - | official |
| Leather of Tendrilion [1] | 0 | DEF 14 | Decreases damage taken from Earth and Water elemental attacks by 5%.; Decreases damage taken from Brute and Plant race by 5%. | official |
| Manteau | 0 | DEF 13 | - | official |
| Manteau [1] | 0 | DEF 13 | - | official |
| Muffler | 0 | DEF 8 | - | official |
| Muffler [1] | 0 | DEF 8 | - | official |
| Ragamuffin Manteau | 0 | DEF 4 | MDEF +10; Indestructible in battle | official |
| Undershirt | 0 | DEF 5 | MDEF +1; When equipped with Pantie:; AGI +5; FLEE +10 | official |
| Undershirt [1] | 0 | DEF 5 | MDEF +1; When equipped with Pantie:; AGI +5; FLEE +10 | official |
| Valkyrian Manteau [1] | 0 | DEF 10 | When equipped by Mage, Archer and Acolyte classes:; Perfect Dodge +5; Increases Perfect Dodge by (Refine Level*2).; When equipped by Swordman, Merchant and Thief classes:; Reflects 5% melee damage back to enemies.; Increases percentage of reflect damage by... | official |
| Etran Shirt [1] | 1 | - | MaxHP +2%; MDEF +10; Refine Level +7:; MaxHP +4%; Refine Level +8:; MaxHP +6%; Refine Level +9:; MaxHP +8%; Refine Level +10:; Prevents knock-back effect.; When equipped with Pantie:; INT +15; MaxHP +5%; MaxSP +5%; When Pantie's Refine Level +7:; Skill cast... | Sol |
| Red Lotus Stole [1] | 1 | DEF 8 | MDEF +3; MaxSP +10%; Decreases SP Consumption by 1%.; For each 3 Refine Levels:; Decreases SP Consumption by 2%.; Refine Level +10:; Restores 20 SP when defeating enemies.; When equipped with Grudge of Royal Knight Card:; The SP cost reduction and absorptio... | Sol |
| Unpredictable Magic Cloak [1] | 1 | DEF 40 | For every refine level, MATK +4.; For every 3 refine level, increase all property magical damage by 2%.; When refined +7 or higher, increase attack speed (reduces delay after attack) by 10%.; When refined +9 or higher, MATK+10%.; When refined +11 or higher,... | Sol |
| Valkyrie Cape [1] | 1 | DEF 10 | When equipped by Mage, Archer and Acolyte:; Perfect Dodge +5; For each Refine Level:; Perfect Dodge +2; When equipped by Merchant, Swordman and Thief:; Reflect 5% of melee physical attacks.; For each Refine Level:; Additional 2% damage reflected | Sol |
| Bayani Buwaya Sack Cloth [1] | 1 | DEF 8 | For each 3 Refine Levels:; Increases recovery amount gained from Healing skills and Restorative items by 1%.; Decreases damage taken from Earth, Water, Fire and Wind elemental by 10%. | official |
| Buwaya Sack Cloth | 1 | DEF 8 | For each 3 Refine Levels:; Increases recovery amount gained from Healing skills and Restorative items by 1%.; Decreases damage taken from Earth, Water, Fire and Wind elemental by 10%. | official |
| Candy Pouch Bag (Magic) [1] | 1 | DEF 30 | For each 3 Refine Levels:; MATK +2%; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +12:; Decreases Variable Casting Time by 7%.; Base Level below 100:; Increases experience gained from defeating monsters by 10%.; Base Level at leas... | official |
| Candy Pouch Bag (Physical) [1] | 1 | DEF 30 | For each 2 Refine Levels:; ATK +1%; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 10%).; Refine Level +12:; Increases Attack Speed (decreases After Attack Delay by 7%).; Base Level is below 100:; Increases experience gained from... | official |
| Candy Pouch Bag (Range) [1] | 1 | DEF 30 | For each 2 Refine Levels:; Ranged Physical Damage +1%.; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 10%).; Refine Level +12:; Increases Attack Speed (decreases After Attack Delay by 7%).; Base Level is below 100:; Increases exp... | official |
| Gigant Snake Skin | 1 | DEF 38 | MDEF +10; When equipped with any type of Temporal Boots:; MaxHP +15%; MaxSP +5% | official |
| Gigant Snake Skin [1] | 1 | DEF 38 | MDEF +10; When equipped with any type of Temporal Boots:; MaxHP +15%; MaxSP +5% | official |
| Mana Manteau | 1 | - | Increases experience gained by 10%. | official |
| Eden Team Manteau I | 7 | DEF 14 | Decreases damage taken from Neutral elemental attacks by 10%. | official |
| Hero Manteau [1] | 10 | - | FLEE +1; Decreases damage taken from Neutral elemental attacks by 1%.; Refine Level +3:; FLEE +3; Decreases damage taken from Neutral elemental attacks by 3%.; Refine Level +10:; FLEE +20; Decreases damage taken from Neutral elemental attacks by 20%.; When... | Sol |
| Medical Cape [1] | 10 | DEF 12 | Defeating monstery restores 100 HP and 10 SP.; Random chance to drop RB Muscle 15mg when defeating Brute and Fish race.; Random chance to drop Antitoxic Serum when defeating Dragon and Formless race.; Random chance to drop Combat Drug when defeating Plant a... | Sol |
| Paradise Manteau | 10 | DEF 8 | HIT +15; Decreases damage taken from Neutral elemental attacks by 20%.; For each 5 Base Level:; HIT +1 (Up to Base Level 100); Base Level at least 30:; Increases Attack Speed (decreases After Attack Delay by 5%).; Base Level at least 45:; Increases Attack S... | Sol |
| Paradise Muffler | 10 | DEF 4 | FLEE +20; Decreases damage taken from Neutral elemental attacks by 20%.; For each 5 Base Level:; FLEE +1 (Up to Base Level 100); Base Level at least 30:; Decreases Variable Casting Time by 5%.; Base Level at least 45:; Decreases Variable Casting Time by add... | Sol |
| Fire Dragon's Coat [1] | 30 | - | MaxHP +5%; Increases Magical Damage with Fire element by 2%.; Refine Level +7:; Increases Magical Damage with Fire element by 3%.; Decreases Magical Damage with Water element by 10%. | Sol |
| Water Dragon Coat [1] | 30 | - | MaxHP +5%; Increases Magical Damage with Water element by 2%.; Refine Level +7:; Increases Magical Damage with Water element by 3%.; Decreases Magical Damage with Fire element by 10%. | Sol |
| Wind Dragon Coat [1] | 30 | - | MaxHP +5%; Increases Magical Damage with Wind element by 2%.; Refine Level +7:; Increases Magical Damage with Wind element by 3%.; Decreases Magical Damage with Earth element by 10%. | Sol |
| Morpheus's Shawl | 33 | DEF 8 | MaxSP +10%; MDEF +3 | Sol |
| Ancient Cape | 40 | DEF 9 | AGI +1 | official |
| Ancient Cape [1] | 40 | DEF 9 | AGI +1 | official |
| Dragon Breath [1] | 48 | DEF 16 | Decreases damage taken from Dragon race by 15%.; When equipped with Dragon Slayer, Dragon Killer or Gae Bolg:; Increases Physical Damage against enemies of Dragon race by 5%. | official |
| Assassin's Muffler [1] | 50 | DEF 16 | For each Refine Level equal or above +6:; AGI +2 | Sol |
| Goibne's Spaulders | 54 | DEF 11 | VIT +1; MDEF +2; Decreases damage taken from Ranged Physical Damage by 10%. | official |
| Rider Insignia | 55 | DEF 13 | AGI +2; When equipped with Black Leather Boots:; FLEE +10 | official |
| Rider Insignia [1] | 55 | DEF 13 | AGI +2; When equipped with Black Leather Boots:; FLEE +10 | official |
| Wool Scarf [1] | 55 | DEF 11 | MDEF +4; When equipped with Tidal Shoes:; MaxHP +10%; Increases HP Recovery Rate by 5%. | official |
| Eden Team Manteau II | 60 | DEF 18 | FLEE +12; Decreases damage taken from Neutral elemental attacks by 10%. | official |
| Skin of Ventus [1] | 60 | DEF 7 | MaxHP +200; MDEF +2; FLEE +10 | official |
| Morrigane's Manteau | 61 | DEF 9 | LUK +2; Perfect Dodge +8 | official |
| Lian Robe [1] | 65 | DEF 20 | Decreases damage taken from Neutral elemental by 5%.; Increases damage taken from monsters of Formless race by 5%.; When equipped with Lian Shield:; For each Refine Level of Lian Manteau:; Decreases damage taken from Formless race by 1%.; For each Refine Le... | Sol |
| Ramor Manteau [1] | 65 | DEF 20 | Decreases damage taken from Undead elemental by 5%.; Increases damage taken from monsters of Demi-Human race by 5%.; When equipped with L'Amour Shield:; For each Refine Level of L'Amour Manteau:; Decreases damage taken from Demi-Human race by 1%.; For each... | Sol |
| Sharel Manteau [1] | 65 | DEF 20 | Decreases damage taken from Fire elemental by 5%.; Increases damage taken from monsters of Demon race by 5%.; When equipped with Sharel Shield:; For each Refine Level of Sharel Manteau:; Decreases damage taken from Demon race monsters by 1%.; For each Refin... | Sol |
| Sol Manteau [1] | 65 | DEF 20 | Decreases damage taken from Earth elemental by 5%.; Increases damage taken from monsters of Fish race by 5%.; When equipped with Sol Shield:; For each Refine Level of Sol Manteau:; Decreases damage taken from Fish race monsters by 1%.; For each Refine Level... | Sol |
| Falcon Muffler | 65 | DEF 8 | FLEE +15; Perfect Dodge +5; When equipped with Fricco's Shoes and Odin's Blessing:; AGI +3; MaxHP +5%; MaxSP +5% | official |
| Vali's Manteau | 65 | DEF 13 | Decreases damage taken from Neutral elemental attacks by 15%.; When equipped with Vidar's Boots and Odin's Blessing:; VIT +5; Increases HP and SP Recovery Rate by 10%. | official |
| Battle Surcoat [1] | 70 | DEF 10 | A replica of the haori worn by the lord of Amatsu Castle.; You can move very quickly when you wear it.; ASPD +3%,; FLEE +10; Enables the use of Level 3 Double Attack.; Enables the use of Level 3 Triple Attack.; Refine Level +7:; ASPD +3%; FLEE +10; Enables... | Sol |
| King of Void's Garment [1] | 70 | DEF 16 | MDEF +2; MaxHP +5%; MATK +1%; Increases Physical Damage against enemies of Neutral elemental by 2%. | Sol |
| Flame Manteau of Naght Sieger [1] | 70 | DEF 16 | MaxHP +5%; MDEF +2; MATK +1%; Increases Physical Damage against enemies of Fire elemental by 2%. | official |
| Ulfhedinn [1] | 70 | DEF 13 | Random chance to Reduces physical damage taken by 20% and increases magical damage taken by 20% for 2 seconds when wearer receiving magical attack. | official |
| Feral Tail | 75 | DEF 16 | Indestructible in battle | official |
| Loyalists Hood [1] | 80 | DEF 30 | STR +2; MaxHP +10%; Prevents knock-back effect.; Increases damage taken from all elemental attacks by 20%. | Sol |
| Captain's Manteau [1] | 80 | DEF 28 | MaxHP +50; MDEF +1; Decreases damage taken from Demi-Human race by 1%. | official |
| Heavenly Maiden Robe [1] | 80 | DEF 18 | - | official |
| Pauldron [1] | 80 | DEF 25 | - | official |
| Glorious Muffler | 81 | DEF 3 | MaxHP +5%; Decreases damage taken from Demi-Human race by 5%. | official |
| Nydhorgg's Shadow Garb [1] | 90 | DEF 25 | Increases MaxSP based on Refine Level and wearer's Base Level.; MDEF +3; Decreases damage taken from all elemental attacks by 7%.; Random chance to absorb 1% damage inflicted to SP. | official |
| Asprika | 94 | DEF 40 | FLEE +30; MDEF +5; Decreases damage taken from melee physical attacks of all elements by 30%.; Enables the use of Level 1 Teleport.; Indestructible in battle | official |
| Siege Manteau [1] | 95 | DEF 32 | When equipped with Siege Boots and Siege Suit:; DEX +5; Decreases damage taken from Players by additional 15%. | official |
| Siege Muffler [1] | 95 | DEF 15 | - | official |
| Illusion Muffler [1] | 99 | DEF 8 | MaxHP +100; MaxSP +10; For each Refine Level:; MaxHP +100; MaxSP +5 | Sol |
| Temporal Transcendence Manteau [1] | 99 | DEF 30 | Decreases damage taken from Water, Wind, Earth and Fire elemental attacks by 10%.; FLEE +30, HIT +10.; Increases Attack Speed (decreases After Attack Delay by 10%).; Decreases Variable Casting Time by 10%.; When equipped with Temporal Transcendence Boots:;... | Sol |
| Anti Magic Manteau [1] | 99 | DEF 23 | MaxHP +300; For each 2 Refine Levels:; MaxHP +100; For each 3 Refine Levels:; MaxHP +2%; Refine Level +7:; ATK +7%; Refine Level +9:; MaxHP +10%; When equipped with Anti-Magic Suit:; ATK +30; Refine Level of Anti-Magic Suit is +11 or higher:; ATK +40; Decre... | Sol |
| Excelion Wing | 99 | DEF 40 | Perfect Dodge +8; Base Level at least 130:; Perfect Dodge +2; For each Refine Level:; FLEE +2; When equipped with Excellion Suit:; Decreases After Skill Delay by 10%.; Perfect Dodge +6.; Base Level at least 130:; Decreases After Skill Delay by 10%. | Sol |
| Geffen Magic Muffler [1] | 99 | DEF 20 | Decreases Variable Casting Time by 10%.; For each 2 Refine Levels:; MATK +10; For each 3 Refine Levels:; MATK +1%; Refine Level +7:; Increases Magical Damage with every element by 5%.; Refine Level +9:; Decreases Variable Casting Time by additional 10%.; Wh... | Sol |
| Abysmal Follower Cape [1] | 100 | DEF 100 | Indestructible.; MDEF + 15.; All basic stats + 10.; All talent stats + 10.; MHP + 20%, MSP + 20%.; For every 10 Base Levels, MATK + 50.; For every 2 refine levels, increases magic damage to enemies of all properties by 10%.; For every 3 refine levels, SPL +... | Sol |
| Adventurer's Spirit [1] | 100 | DEF 40 | INT +5; Refine Level +5:; For each 60 base INT:; MATK +5; Refine Level +7:; For each 10 base INT:; MATK +5; When equipped with Antique Book Card:; Disables effects of Antique Book Card. | Sol |
| Aegis System | 100 | DEF 100 | - | Sol |
| Arabian Manteau [1] | 100 | DEF 10 | Indestructible in battle; MaxHP +10%; Increases Critical Damage by 5%.; Refine Level +8:; Critical +5; Increases Critical Damage by an additional 5%.; Refine Level +9:; Critical +10; Increases Critical Damage by an additional 20%.; Refine Level +10:; Critic... | Sol |
| Avareco [1] | 100 | DEF 12 | MaxHP +5%; Decreases damage received from Players by 5%.; For each Level of Cross Impact:; Increases damage of Counter Slash by 6%.; Increases damage of Cross Impact by 30%.; When Level 5 Cross Impact is learned:; Decreases Dark Illusion skill cooldown by 4... | Sol |
| Avoidance Cape [1] | 100 | DEF 25 | MDEF +5; MaxHP +2% ,MaxSP +2%; Decreases After Skill Delay by 5%.; Decreases damage taken from Demi-Human and Doram players by 5%.; For each Level of Sacrament:; FLEE +10, Perfect Dodge +5; When Praefatio is mastered:; Decreases damage taken from Neutral el... | Sol |
| Baby Boar Bib | 100 | DEF 12 | MaxHP +5%; Decreases Variable Casting Time of Animal-type skills by 10%.; Decreases damage taken from Players by 5%.; For each Level of Hiss:; Increases Attack Speed (decreases After Attack Delay by 2%).; For each Level of Power of Flock:; Increases Physica... | Sol |
| Battle Aura Manteau [1] | 100 | DEF 20 | For every 2 refine level, ATK + 10.; For every 3 refine level, melee/ranged physical damage +4%.; When refined to 7 or higher, Perfect HIT +8.; When refined to 9 or higher, increases physical damage against targets; of all attributes by 10%.; When refined t... | Sol |
| Bear Aimed Bag [1] | 100 | DEF 50 | Increase physical damage against all size enemies by 10%.; Increase long-ranged physical damage by 20%.; For every level of Main Ranger learned, Perfect Hit + 10.; For every 10 Base Level, increase Arrow Storm and Aimed Bolt damage by 1%.; When refined to +... | Sol |
| Behemoth Muffler [1] | 100 | DEF 18 | - | Sol |
| Black Cat Backpack [1] | 100 | DEF 50 | When equipped by Thief classes, enables to use Lv.5 Ignition Break.; For every 2 refine level, ATK + 30, POW + 2, CRT + 2.; For every 3 refine level, increase melee physical damage and critical damage by 15%.; When refined to +9 or higher, increase physical... | Sol |
| Blessing of Yggdrasil | 100 | DEF 60 | All Basic Status + 3.; Reduce damage taken from Normal and Boss class enemies by 5%.; For every refine level, MHP + 2%, MSP + 2%, reduce damage taken from Neutral property attacks by 5%.; When refined to +7 or higher, reduce After Cast Delay by 25%, reduce... | Sol |
| Boreas Wings [1] | 100 | DEF 200 | For every 2 refines, ATK +30, MATK +30, POW +1, SPL +1.; When refined to +10,; doing normal melee/ranged physical attacks or when receiving melee physical damage, 20% chance to cast [Frost Diver] Lv.10.; For every 1 BaseLv, increases [Frost Diver] damage by... | Sol |
| Colorful Potion Cape [1] | 100 | DEF 20 | Enable to use Lv.3 Crazy Vines. (Materials needed will be consumed.); When equipped by Geneticist or higher class, reduce Crazy Vines cooldown by 1.2 seconds, increase Cart Cannon and Cart Tornado damage by 30%.; For every 2 refine level, ATK + 10.; For eve... | Sol |
| Comet Cavalry [1] | 100 | DEF 400 | Every 2 refine levels, increases ATK + 30, MATK + 30, POW + 1, SPL + 1.; When refined to +11 or higher, POW + 15, SPL + 15.; When refined to +12 or higher,; Every 2 Base levels, increases Hundred Spears and Cannon Spear damage by 1%.; When refined to +13 or... | Sol |
| Commander Manteau [1] | 100 | DEF 20 | MDEF +10; ATK +10, MATK +10; MaxHP +3%, MaxSP +3%; Decreases damage taken from Players by 5%.; Refine Level +5:; ATK +20, MATK +20; MaxHP +7%, MaxSP +7%; Refine Level +7:; ATK +30, MATK +30; MaxHP +10%, MaxSP +10%; When equipped with Heroic Ungoliant Boots:... | Sol |
| Constellation Blessing [1] | 100 | DEF 100 | Every refinement level, MHP and MSP +2%,; All basic status +1.; All talent status +1.; When refine +11 or higher,; increases physical/magical damage to all attribute enemies by 15%.; When refine +12 or higher,; increases physical/magical damage to all attri... | Sol |
| Dark Scientist Robe [1] | 100 | DEF 150 | When equipped by Mechanic or Meister,; POW +10, P.ATK +10, ATK +300, enables to use Dark Claw Lv.5.; When equipped by Shadow Chaser or Abyss Chaser,; SPL +10, S.MATK +10, MATK +300, enables to use Dark Claw Lv.5.; For every refine level, ATK +15, MATK +15,... | Sol |
| Devils Garment [1] | 100 | DEF 25 | - | Sol |
| Dia de Muertos [1] | 100 | DEF 12 | MaxHP +5%; Increases Magical Damage by 5%.; Decreases damage taken from Players by 5%.; For each Level of Curse of Wicked Soul:; Increases Magical Damage with Shadow element by 5%.; For each Level of Soul Energy Research:; INT +5, MaxSP +5%.; For each Level... | Sol |
| Divine Phoenix [1] | 100 | DEF 38 | Reduce damage taken from normal and boss monsters by 5%.; Reduce damage taken from Players by 5%.; For every refine level,; MaxHP + 2% , MaxSP + 2%; Reduces damage taken from Holy property attacks by 7%.; When refined to +7 or higher,; All Basic Status + 10... | Sol |
| Dual Shadow World Cloak [1] | 100 | DEF 30 | For each 2 Refine Levels:; All Basic Stats +1; For each 3 Refine Levels:; ATK +3, ATK +1%, MATK +3, MATK +1%.; For each 3 Refine Levels:; Increases Damage against enemies of every size by 3%.; Refine Level +9:; ATK +3%, MATK +3%.; Decreases After Skill Dela... | Sol |
| Elemental Towel [1] | 100 | DEF 13 | Increases Ranged Physical Damage by 2%.; Refine Level +7:; Decreases SP Consumption of Arrow Storm by 20.; Decreases SP Consumption of Severe Rainstorm by 60.; Refine Level +8:; Increases Ranged Physical Damage by additional 2%.; Refine Level +9:; Increases... | Sol |
| Enforcer Cape [1] | 100 | DEF 18 | MDEF +10; Decreases After Skill Delay by 5%.; If mastered Level 5 Cross Impact:; Increases damage of Cross Impact by 5%.; If mastered Level 5 Grim Tooth:; Increases damage of Grim Tooth by 50%.; If mastered Level 10 Soul Breaker:; Increases damage of Soul B... | Sol |
| Erymanthian Skin [1] | 100 | DEF 12 | Indestructible in battle; MaxHP +5%; Decreases damage taken from Players by 5%.; When Level 3 Warg Rider is learned:; Decreases damage taken from Fire elemental attacks by 100%.; Decreases damage taken from Ghost elemental attacks by 30%.; For each Level of... | Sol |
| Fafnir Breath [1] | 100 | DEF 12 | Increases Attack Speed (decreases After Attack Delay by 3%).; Decreases damage taken from Fire and Water elemental attacks by 10%; Decreases damage taken from Players by 5%.; When Level 5 Dragon Training is learned:; MaxHP +20%, MaxSP +20%; For each level o... | Sol |
| Fairy of Eden [1] | 100 | DEF 40 | Decreases damage received from Normal and Boss class monsters by 5%.; Decreases damage received from Players by 5%.; For each Refine Level:; Increases Attack Speed (decreases After Attack Delay by 1%).; Increases Magical Damage by 2%.; Refine Level +6:; All... | Sol |
| Fallen Valkyrie [1] | 100 | DEF 200 | MDEF + 20.; ATK + 250, MATK + 250.; Perfect Dodge + 25.; Increases Petitio damage by 20%.; For every 2 refine levels, ATK + 40, MATK + 40, POW + 1, SPL + 1.; When refined to +11 or higher, POW + 15, SPL + 15.; When refined to +12 or higher, enables Lv.10 Po... | Sol |
| Glotoneria [1] | 100 | DEF 12 | MaxHP +3%; Decreases damage taken from Players by 5%.; For each Level of Auto Shadow Spell:; Increases Physical Damage against monsters of every size by 1%.; Perfect HIT +2%; When Level 10 Triangle Shot is learned:; Decreases damage taken from Wind and Eart... | Sol |
| Guardian Soul | 100 | DEF 25 | - | Sol |
| Heroic Favor Cloak [1] | 100 | - | MHP + 3000, MSP + 200.; When Base Level is 200 or higher, S.MATK + 1, RES + 7, MRES + 7.; For every 10 Base Level when Base Level is 200 or higher, additional S.MATK + 1, RES + 5, MRES + 5.; For every 2 refine level, MATK + 10.; For every 3 refine level, MA... | Sol |
| Juncea Follower Wing [1] | 100 | DEF 50 | Indestructible.; MDEF + 10; All Basic Status + 20; MaxHP + 20%, MaxSP + 20%.; For every 10 Base Level, ATK + 30, MATK + 30.; For every 2 refine levels, increase physical and magical damage against all property enemies by 8%.; For every 3 refine levels, POW... | Sol |
| Legendary Performer Manteau [1] | 100 | DEF 38 | Reduce damage taken from normal and boss monsters by 5%.; For every Voice Lessons skill learned, INT + 3, MATK + 15.; When learned Reverberation Level 5,; increase Metallic Sound damage by 25%,; increase magical damage to all property monsters by 10%.; When... | Sol |
| Leviathan Muffler [1] | 100 | DEF 18 | MDEF +5; Increases Damage on Water elemental by 15%.; Decreases damage taken from Players by 5%.; For each Refine Level:; ASPD +1%; Increases Damage on Water elemental by additional 1%.; Refine Level +10:; Decreases damage taken from Water elemental attacks... | Sol |
| Magic Compression [1] | 100 | DEF 12 | ASPD + 5%, ASPD + 5.; MATK + 30%.; Reduce damage taken from Normal and Boss enemies by 5%.; Reduce damage taken from Human and Doram Player by 5%.; For every level of Spirit Sympathy learned, INT + 5, After Cast Delay -5%.; For every level of Striking learn... | Sol |
| Magma Manteau [1] | 100 | DEF 25 | - | Sol |
| Manteau Of Guardsman [1] | 100 | DEF 15 | MDEF +15; MaxHP +5%, MaxSP +5%; Decreases damage taken from Demi-Human race by 5%.; For each 3 Refine Levels:; MaxHP +3%, MaxSP +3%; When equipped with Kongo Stone Shoes:; Decreases damage taken from Neutral elemental attacks by 10%.; Decreases damage taken... | Sol |
| Menblatt Wing Manteau [1] | 100 | DEF 40 | ATK +30; Refine Level +5:; For each 60 base DEX:; Increases Ranged Physical Damage by 1%.; Refine Level +7:; For each 10 base DEX:; Increases Ranged Physical Damage by additional 1%.; When compounded with Menblatt Card:; For each 10 base DEX:; Decreases Ran... | Sol |
| Moonlight Bell [1] | 100 | DEF 55 | When using Cart Boost Skill, transform into Moonlight Flower for 60 seconds.; Increase ranged physical damage by 20%.; Increase physical damage to all size enemies by 10%.; For every 10 base level, increase Cart Cannon damage by 2%.; When refined +7 or high... | Sol |
| Mysterious Muffler [1] | 100 | DEF 10 | MaxHP +3%; MaxSP +3%; MDEF +5; Decreases damage from Players by 5%.; Refine Level +7:; MaxHP +7%, MaxSP +7%; ASPD +1; Gain 5 SP when defeating monsters with physical attacks.; Refine Level +8:; Increases Movement Speed.; Refine Level +9:; MaxHP +10%, MaxSP... | Sol |
| Mystery Wing [1] | 100 | DEF 50 | Reduce damage taken from normal and boss monsters by 5%.; Reduce damage taken from Players by 5%.; For every total 100 of base basic status,; ATK + 5%; MATK + 5%; Critical Damage + 5%; When total base basic status 300 or higher,; MHP + 20%; MSP + 20%; When... | Sol |
| Old Morocc Shawl [1] | 100 | DEF 10 | MaxHP +5%; FLEE +10; Refine Level +7:; FLEE +20; Refine Level +8:; FLEE +30; Restores 100% HP and SP when being resurrected.; Refine Level +9:; FLEE +40; Refine Level +10:; Perfect Dodoge +25; When equipped with Osiris Card:; MaxHP +15%; Decreases damage ta... | Sol |
| Owl Baron Mantle [1] | 100 | DEF 5 | - | Sol |
| Phoenix Muffler [1] | 100 | DEF 18 | MDEF +5; Increases Damage against monsters of Fire elemental by 15%.; Decreases damage taken from Players by 5%.; For each Refine Level:; Increases Attack Speed (decreases After Attack Delay by 1%).; Increases Damage against monsters of Fire elemental by ad... | Sol |
| Phreeoni Wings [1] | 100 | DEF 10 | MaxHP +10%; HIT +10; Refine Level +7:; HIT +20; Refine Level +8:; HIT +30; Refine Level +9:; HIT +40; Refine Level +10:; HIT +100; When equipped with Phreeoni Card:; Perfect HIT +50%; Prevents Stone Curse status. | Sol |
| Powered Wing | 100 | DEF 12 | MaxHP +3%; Decreases damage taken from Players by 5%.; Decreases damage taken from Fire and Wind elemental attacks by 10%.; When Level 5 Arm Cannon is learned:; 뢈ecreases After Skill Delay by 20%.; When Level 3 Neutral Barrier is learned:; 뢈ecreases damage... | Sol |
| Prism Rangers Scarf | 100 | DEF 12 | MaxHP +2%; MaxSP +2%; Decreases damage taken from Demi-Human race by 5%.; Increases Ranged Physical Damage by 2%.; When Warg Rider is Level 3:; Decreases cooldown of Unlimit by 180 seconds.; When Camouflage is Level 5:; Decreases After Skill Delay by of all... | Sol |
| Rainbow Muffler | 100 | DEF 12 | MaxHP +2%, MaxSP +2.%; Decreases damage taken from Players by 5%.; Increases Magical Damage by 2%.; When Level 5 Frigg's Song is learned:; Increases Attack Speed (decreases After Attack Delay by 10%).; Decreases Metallic Sound skill cooldown by 0.2 seconds.... | Sol |
| Royal Alberta Cape [1] | 100 | - | Immune to Knockback.; Increase long-range physical damage by 20%.; For every 2 refine level, ATK + 20, CON + 2, POW + 2.; For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%.; When refined to +7 o... | Sol |
| Royal Dragon Cape [1] | 100 | DEF 100 | Indestructible in battle.; Immune to Knockback.; Increases long-ranged physical damage by 20%.; When equipped by Swordman classes, enables use of Hell Inferno Lv.5.; When learned Dragon Training Lv.5 or higher, long-ranged physical damage + 20%.; For every... | Sol |
| Royal Geffen Cape [1] | 100 | DEF 100 | Increase all property magic damage by 20%.; Immune to Knockback.; For every 2 refine level, MATK + 20, CON + 2, SPL + 2.; For every 3 refine level,; increase all property magic damage by 7%,; increase magic damage against all size enemies by 7%.; When refin... | Sol |
| Royal Monastery Muffler [1] | 100 | DEF 100 | When equipped by Acolyte or Swordman classes, enable to use Genesis Ray Lv.10.; For every 2 refine levels, SPL +7, POW +7.; For every 3 refine levels, physical/magic damage to all size enemies +7%.; When refined to +7 or higher, additional physical/magic da... | Sol |
| Royal Morroc Cape [1] | 100 | DEF 100 | Every 2 Refine level, ATK + 30, CON + 3, POW + 3.; Every 3 Refine level, Melee physical damage increases by 10% and critical damage increases by 10%.; When refined to +7 or higher, ATK + 15%, ASPD + 20%.; When refined to +9 or higher, Physical attack to all... | Sol |
| Royal Moscovia Cape [1] | 100 | DEF 100 | Indestructible in battle.; Immune to Knockback.; Increases physical damage against all sizes by 20%.; When equipped by Swordman, Acolyte, or Thief classes,; Enables use of Hell Plant Lv.5.; For every 2 refine levels, POW + 7, Hell Plant damage + 7%.; For ev... | Sol |
| Royal Nightwatch Cape [1] | 100 | - | Immune to Knockback.; Increase long-range physical damage by 20%.; For every 2 refine level, ATK + 20, CON + 4.; For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%.; When refined to +7 or higher,... | Sol |
| Royal Payon Cape [1] | 100 | DEF 100 | Immune to Knockback.; Increase long-range physical damage by 20%.; For every 2 refine level, ATK + 20, CON + 2, POW + 2.; For every 3 refine level, increase long-range physical damage and Critical damage by 7%.; When refined to +7 or higher, increase long-r... | Sol |
| Royal Prontera Cape [1] | 100 | DEF 100 | For every 2 refine level,; ATK + 20, CON + 2, CRT + 2.; For every 3 refine level,; increases Long range physical damage and Increase Critical damage by 7%.; If refine rate is 7 or higher,; increases ATK by 15%, and attack speed (reduces delay after attack)... | Sol |
| Scientists Mantle [1] | 100 | DEF 25 | - | Sol |
| Skin of Gwiber [1] | 100 | DEF 15 | INT +5; DEX +5; MDEF +10; Decreases damage taken from Shadow and Undead elemental attacks by 5%.; Decreases damage taken from Demon and Undead race by 5%.; Refine Level +7:; Restores 10 SP when defeating monster with physical attack.; Refine Level +8:; Ever... | Sol |
| Skin of Ladon [1] | 100 | DEF 15 | AGI +5, VIT +5; MDEF +10; Decreases damage taken from Demi-Human and Brute race by 5%.; Decreases damage taken from Earth and Wind elemental attacks by 5%.; Refine Level +7:; Restores 10 SP when a monster is killed by a physical attack.; Refine Level +7:; F... | Sol |
| Skin of Lindwyrm [1] | 100 | DEF 15 | AGI +5; VIT +5; MDEF +10; Decreases damage taken from Fire and Water elemental attacks by 5%.; Decreases damage taken from Demi-Human and Dragon race by 5%.; Refine Level +7:; Enables the use of Level 1 Hiding.; Refine Level +8:; Every combined sum of 20 ba... | Sol |
| Skin of Malach [1] | 100 | DEF 15 | STR +5; LUK +5; Decreases damage taken from Holy and Ghost elemental attacks by 5%.; Decreases damage taken from Formless and Angel race by 5%.; Refine Level +7:; Increases Critical Damage by 5%.; Refine Level +8:; ASPD +1% for every combined sum of 20 base... | Sol |
| Skin of Typhon [1] | 100 | DEF 15 | - | Sol |
| Spiritual Cloth [1] | 100 | DEF 12 | - | Sol |
| Storm Muffler | 100 | DEF 12 | MaxHP +2%, MaxSP +2%,; Decreases damage taken from Players by 5%.; Increases Ranged Physical Damage by 2%.; When Level 5 Unlimited Humming Voice is learned:; Restores 2 SP when performing a physical attacks.; Perfect HIT +20%; When Level 5 Frigg's Song is l... | Sol |
| Striking Mikoshi [1] | 100 | DEF 60 | Indestructible in battle; Decreases damage taken from monsters of Normal and Boss class by 5%.; Decreases damage taken from Players by 5%.; For each Refine Levels:; Decreases the After Skill Delay by 1%.; Increases Physical Damage by 2%.; Refine Level +6:;... | Sol |
| Valkyrie Curse Bright [1] | 100 | DEF 38 | Reduce damage taken from normal and boss monsters by 5%.; Reduce damage taken from players by 5%.; For every refine level,; MHP + 2%, MSP + 2%.; Reduce damage taken from Ghost property attack by 7%.; When refined to +9 or higher,; All Basic Status + 10.; In... | Sol |
| Wakwak Manteau [1] | 100 | DEF 40 | ATK +5%; Refine Level +5:; For each 10 base STR:; ATK +2; Refine Level +7:; For each 10 base STR:; ATK +3; When equipped with Wakwak Card:; For each 10 base STR:; ATK -5 | Sol |
| White Knight Cape [1] | 100 | DEF 80 | Indestructible in battle.; MATK + 200.; Reduce After Cast Delay by 10%.; Reduce long-range physical damage taken by 10%.; For every refine level, INT + 3, MHP + 3%, MSP + 3%.; When refined to +11 or higher, SPL + 5, reduce After Cast Delay by 15%, increase... | Sol |
| Will of Ingrid [1] | 100 | - | Reduce damage taken from Normal and Boss enemies by 10%.; Increase physical damage against all size enemies by 30%.; For every refine level, All Basic Status + 2, reduce After Cast Delay by 1%.; When refined to +12 or higher, ATK + 100, POW + 5.; When refin... | Sol |
| Will of Karasu [1] | 100 | - | Reduce damage taken from Normal and Boss enemies by 10%.; Increase all property magic damage by 30%.; For every refine level, All Basic Status + 2, reduce After Cast Delay by 1%.; When refined to +12 or higher, MATK + 100, SPL + 5.; When refined to +13 or h... | Sol |
| Yoichi's Shawl [1] | 100 | DEF 18 | MDEF +10; Increases Attack Speed (decreases After Attack Delay by 5%).; When Level 10 Aimed Bolt is learned:; Increases damage of Aimed Bolt by 5%.; When Level 5 Sharp Shooting is learned:; Increases damage of Sharp Shooting by 60%.; When Level 5 Blitz Beat... | Sol |
| Advanced Paradise Manteau | 100 | DEF 14 | HIT +35; Decreases damage taken from Neutral elemental attacks by 20%.; Increases Attack Speed (decreases After Attack Delay by 10%).; For each 10 Base Level:; Decreases Variable Casting Time by 1%.; (Up to Base Level 150); Base Level at least 105:; Increas... | Sol |
| Advanced Paradise Muffler | 100 | DEF 10 | FLEE +40; Decreases damage taken from Neutral elemental attacks by 20%.; Decreases Variable Casting Time by 15%.; For each 10 Base Level:; Increases Attack Speed (decreases After Attack Delay by 1%).; (Up to Base Level 150); Base Level at least 105:; Increa... | Sol |
| Illusion Ancient Cape [1] | 100 | DEF 18 | AGI +2; For each 2 Refine Levels:; AGI +1; (Up to Refine Level +10); When equipped by Rogue classes:; When equipped with Illusion Moonlight Sword:; MATK +80; Refine Level of Illusion Cape of Ancient Lord and Illusion Moonlight Sword each is +7 or higher:; M... | Sol |
| Noblesse Attack Manteau [1] | 100 | DEF 20 | Increases Attack Speed (decreases After Attack Delay by 3%).; Refine Level +7:; Decreases After Skill Delay by 5%.; Refine Level +9:; Increases Physical Damage against enemies of all size enemies by 5%. | Sol |
| Noblesse Magic Manteau [1] | 100 | DEF 20 | Decreases Variable Casting Time by 5%.; Refine Level +7:; Decreases After Skill Delay by 5%.; Refine Level +9:; Increases Magical Damage with every element by 5%. | Sol |
| Temporal Agi Manteau [1] | 100 | DEF 38 | For each 2 Refine Levels:; ATK +10; Increases Critical Damage by 3%.; For each 4 Refine Levels:; Increases Physical Damage against enemies of every size by 5%.; Refine Level +7:; ATK +7%; Refine Level +9:; Ignores 20% physical and magic defense of Animal an... | Sol |
| Temporal Dex Manteau [1] | 100 | DEF 38 | For each 2 Refine Levels:; ATK +10; Increases Ranged Physical Damage by 1%.; For each 4 Refine Levels:; Increases Critical Damage by 3%.; Refine Level +7:; ATK +7%; Refine Level +9:; Ignores 20% physical and magic defense of Animal and Demon race monsters.;... | Sol |
| Temporal Int Manteau [1] | 100 | DEF 38 | For each 2 Refine Levels:; MATK +10; MATK +1%; For each 4 Refine Levels:; Increases Magical Damage with every element by 3%.; Refine Level +7:; MATK +7%; Refine Level +9:; Ignores 20% physical and magic defense of Animal and Demon race monsters.; Refine Lev... | Sol |
| Temporal Luk Manteau [1] | 100 | DEF 38 | For each 2 Refine Levels:; Critical +3; Increases Critical Damage by 3%.; For each 4 Refine Levels:; Increases Attack Speed (decreases After Attack Delay by 5%).; Refine Level +7:; ATK +7%; Refine Level +9:; Ignores 20% physical and magic defense of Animal... | Sol |
| Temporal Manteau [1] | 100 | DEF 38 | MDEF +10; Decreases damage taken from Demi-Human race by 5%.; When equipped with either Temporal STR Boots,; Temporal AGI Boots, Temporal VIT Boots,; Temporal INT Boots, Temporal DEX Boots; or Temporal LUK Boots:; MaxHP +15%; MDEF +10; Decreases damage take... | Sol |
| Temporal Str Manteau [1] | 100 | DEF 38 | For each 2 Refine Levels:; ATK +10; ATK +1%; For each 4 Refine Levels:; Increases Physical Damage against enemies of every size by 5%.; Refine Level +7:; ATK +7%; Refine Level +9:; Ignores 20% physical and magic defense of Animal and Demon race monsters.; R... | Sol |
| Temporal Vit Manteau [1] | 100 | DEF 38 | For each 2 Refine Levels:; ATK +10; MaxHP +400; For each 4 Refine Levels:; MaxHP +3%; Refine Level +7:; ATK +7%; Refine Level +9:; Ignores 20% physical and magic defense of Animal and Demon race monsters.; Refine Level +11:; Ignores additional 10% physical... | Sol |
| Rift Manteau [1] | 100 | DEF 16 | MaxHP +300; MaxSP -50; Refine Level +7:; MaxHP +400; Refine Level +9:; MaxHP +600 | Sol |
| Beginner's Cloak | 100 | DEF 10 | Decreases Neutral elemental damage taken by 20%.; Decreases Variable Casting Time by 5%. | official |
| Drifter's Cape | 100 | - | Decreases damage taken from Neutral elemental attacks by 20%.; Refine Level +7:; Decreases damage taken from Neutral elemental attacks by 5%.; Refine Level +9:; Decreases damage taken from Neutral elemental attacks by 5%. | official |
| Loki's Muffler | 100 | DEF 10 | AGI +1; Increases damage of Cross Impact by 5%. | official |
| Cloak of Gray [1] | 120 | DEF 45 | Decreases damage taken from Holy elemental attacks by 5%.; For each 2 Refine Levels:; Decreases damage taken from Holy elemental attacks by 1%.; Gray set 1; Gray Armor; Gray Helmet; Gray Boots; Decreases damage taken from Neutral elemental attacks by 15%.;... | official |
| Fallen Warrior Manteau | 120 | DEF 20 | Base STR at least 90:; ATK +10; For each Refine Level:; ATK +2; Base INT at least 90:; MATK +20; For each Refine Level:; MATK +3; Base VIT at least 90:; Decreases damage taken from Neutral elemental attacks by 3%.; Refine Level +8:; Decreases damage taken f... | official |
| Imperial Attack Manteau [1] | 125 | DEF 25 | Increases Attack Speed (decreases After Attack Delay by 5%).; Refine Level +7:; Decreases After Skill Delay by 5%.; Refine Level +9:; Increases Physical Damage against enemies of all size enemies by 7%. | Sol |
| Imperial Magic Manteau [1] | 125 | DEF 25 | Decreases Variable Casting Time by 7%.; Refine Level +7:; Decreases After Skill Delay by 5%.; Refine Level +9:; Increases Magical Damage with every element by 7%. | Sol |
| Airship's Cloak [1] | 125 | DEF 25 | FLEE +20; Decreases Variable Casting Time by 20%.; Decreases damage taken from Neutral elemental attacks by 10%. | official |
| Felrock's Cloak [1] | 125 | DEF 12 | FLEE +20; Decreases Variable Casting Time by 10%.; Decreases damage taken from Neutral elemental attacks by 10%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +12:; Decrea... | official |
| Illusion Goibne Spaulders [1] | 130 | DEF 47 | VIT +1; MDEF +2; Refine Level +7:; Increases Physical Damage against enemies of Water, Wind, Earth and Fire elemental by 5%.; Refine Level +9:; Increases Physical Damage against enemies of Water, Wind, Earth and Fire elemental by additional 5%. | Sol |
| Illusion Morpheus's Shawl [1] | 130 | DEF 8 | MaxSP +10%; MDEF +5; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Decreases Variable Casting Time by additional 10%.; Position: Garment; Defense: 8; Weight: 60; Armor Level: 1; Requirement:; Base Level 130 | Sol |
| Illusion Morrigane's Manteau [1] | 130 | DEF 12 | LUK +5; FLEE +20; Refine Level +7:; Increases Physical Damage against enemies of Demon, Fish, Insect and Demi-Human race by 5%.; Refine Level +9:; Increases Physical Damage against enemies of Demon, Fish, Insect and Demi-Human race by additional 10%. | Sol |
| Illusion Engine wing A-type [1] | 130 | DEF 50 | MaxHP +1000; For each 2 Refine Levels:; MaxHP +100; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 5%).; When equipped with Illusion Leg Type A:; Increases Critical Damage by 10%.; When equipped with Illusion Leg Type B:; Decrease... | Sol |
| Illusion Engine wing B-type [1] | 130 | DEF 50 | MaxHP +1000; For each 2 Refine Levels:; MaxHP +100; Refine Level +7:; Decreases Variable Casting Time by 5%.; When equipped with Illusion Leg Type A:; Increases Ranged Physical Damage by 5%.; When equipped with Illusion Leg Type B:; Increases Magical Damage... | Sol |
| King Schmidt's Manteau [1] | 130 | DEF 70 | For each 3 Refine Levels:; Increases Damage against monsters of Fire and Shadow elemental by 2%.; Refine Level +7:; Decreases damage taken from Dragon and Formless race by 5%.; Refine Level +11:; Increases Damage against monsters of Dragon and Formless race... | Sol |
| Grace Attack Manteau [1] | 150 | DEF 30 | Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +7:; Decreases After Skill Delay by 5%.; Refine Level +9:; Increases Physical Damage against enemies of all size enemies by 10%. | Sol |
| Grace Magic Manteau [1] | 150 | DEF 30 | Decreases Variable Casting Time by 10%.; Refine Level +7:; Decreases After Skill Delay by 5%.; Refine Level +9:; Increases Magical Damage with every element by 10%. | Sol |
| Convertible Critical Wing [1] | 150 | DEF 38 | For each 2 Refine Levels:; ATK +5, Critical +2; For each 3 Refine Levels:; Increases Physical Damage against enemies of every size by 3%.; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +9:; Decreases damage tak... | Sol |
| Convertible Magical Wing [1] | 150 | DEF 38 | For each 2 Refine Levels:; MATK +5, MATK +1%.; For each 3 Refine Levels:; Increases Magical Damage against enemies of every size by 3%.; Refine Level +7:; Decreases Variable Casting Time by 7%.; Refine Level +9:; Decreases damage taken from Neutral elementa... | Sol |
| Convertible Physical Wing [1] | 150 | DEF 38 | For each 2 Refine Levels:; ATK +5, ATK +1%.; For each 3 Refine Levels:; Increases Physical Damage against enemies of every size by 3%.; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +9:; Decreases damage taken... | Sol |
| Automatic Engine Wing Type A [1] | 160 | DEF 70 | MaxHP +1500; For each 2 Refine Levels:; MaxHP +100; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with Automatic Leg Type A:; Increases Critical Damage by 15%.; When equipped with Automatic Leg Type B:; Decrea... | Sol |
| Automatic Engine Wing Type B [1] | 160 | DEF 70 | MaxHP +1500; For each 2 Refine Levels:; MaxHP +100; Refine Level +7:; Decreases Variable Casting Time by 7%.; When equipped with Automatic Leg Type A:; Increases Ranged Physical Damage by 7%.; When equipped with Automatic Leg Type B:; Increases Magical Dama... | Sol |
| Dragon Scale Hood [1] | 170 | DEF 23 | DEF +20; MDEF +2; Increases recovery rate received from skills and items by 15%.; Refine Level +7:; Decreases damage taken from Dragon race by 2%.; Refine Level +9:; receiving physical or magical damage has a chance to recover 2000 HP per second for 3 secon... | Sol |
| Fallen Warrior Manteau [1] | 170 | DEF 30 | For each 2 Refine Levels:; MaxHP +1%; MaxSP +1%; Base STR at least 90:; ATK +10; For each Refine Level:; ATK +2; Base INT at least 90:; MATK +20; For each Refine Level:; MATK +3; Base VIT at least 90:; Decreases damage taken from Neutral elemental attacks b... | Sol |
| Lava Leather Hood [1] | 175 | DEF 25 | Decreases Variable Casting Time by 10%.; Refine Level +7:; Decreases Variable Casting Time by additional 10%.; Refine Level +9:; Decreases Variable Casting Time by additional 10%.; Refine Level +11:; Increases Fire elemental magical damage by 5%.; When equi... | official |
| Lava Leather Manteau [1] | 175 | DEF 50 | HIT +10; Refine Level +7:; HIT +5; Refine Level +9:; HIT +5; Refine Level +11:; Decreases After Skill Delay by 3%.; When equipped with Lava Leather Boots:; HIT +5 | official |
| Lava Leather Muffler [1] | 175 | DEF 35 | Critical +5; Refine Level +7:; Critical +5; Refine Level +9:; Increases Critical Damage by 5%.; Refine Level +11:; ATK +3%; When equipped with Lava Leather Shoes:; Increases Critical Damage by 5%. | official |
| Gray Wolf Manteau [1] | 190 | DEF 70 | MaxHP +2500; For each 2 Refine Levels:; MaxHP +150; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with Gray Wolf Boots:; Increases Critical Damage by 15%.; When equipped with Gray Wolf Shoes:; Decreases Variab... | Sol |
| Gray Wolf Muffler [1] | 190 | DEF 70 | MaxHP +1500; For each 2 Refine Levels:; MaxHP +100; Refine Level +7:; Decreases Variable Casting Time by 7%.; When equipped with Gray Wolf Boots:; Increases Ranged Physical Damage by 7%.; When equipped with Gray Wolf Shoes:; Increases Magical Damage with ev... | Sol |
| Exotic Temporal Manteau-LT [1] | 190 | DEF 40 | For each 2 Refine Levels:; ATK +15, MATK +15; For each 3 Refine Levels:; ATK +4%, MATK +4%, Critical +3.; For each 4 Refine Levels:; Increases Physical Damage by 5%.; Increases Magical Damage with every element by 5%.; MaxHP +5%, ASPD +5%.; Increases Critic... | Sol |
| Kiel Hyre's Darkness [1] | 200 | DEF 20 | POW + 3, CON + 3.; When using skill, SP consumption + 50%.; For every 2 refine level, ATK + 10.; For every 3 refine level, additional POW + 3, CON + 3.; When refined to +9 or higher, ATK + 20%.; When refined to +11 or higher, increase physical damage agains... | Sol |
| Magic Barrier Cloth [1] | 200 | DEF 38 | ASPD + 5%.; Reduce after cast delay by 5%.; ATK + 50, MATK + 50; Reduce damage taken from players by 5%.; When refined to +6 or higher,; Increase ASPD and reduce after cast delay by additional 5%.; When refined to +8 or higher,; Increase ASPD and reduce aft... | Sol |
| Pirate Captain's Coat [1] | 200 | DEF 15 | Critical +3, C.RATE +5; For each 2 Refine Levels:; ATK +15; Increases Critical Damage by 3%.; For each 3 Refine Levels:; Increases Physical Damage against enemies of every size by 5%.; Refine Level +7:; ATK +5%, P.ATK +7; Refine Level +9:; Decreases After S... | Sol |
| Engraved Survival Manteau [1] | 210 | DEF 10 | VIT +10, CON +3.; MaxHP +5% | Sol |
| Snow Flower Manteau [1] | 210 | DEF 70 | MaxHP +2500, MaxSP +500; For each 2 Refine Levels:; MaxHP +200, MaxSP +50; Refine Level +7:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +9:; POW +3; When equipped with Snow Flower Boots:; Increases Critical Damage by 15%.; Wh... | Sol |
| Snowflower Muffler [1] | 210 | DEF 70 | MaxHP +2000, MaxSP +1000; For each 2 Refine Levels:; MaxHP +150, MaxSP +100; Refine Level +7:; Decreases Variable Casting Time by 7%.; Refine Level +9:; SPL +3; When equipped with Snow Flower Boots:; Increases Ranged Phyical Damage by 7%.; When equipped wit... | Sol |
| Varmundt Death Rune Manteau [1] | 210 | DEF 45 | Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with every element by 10%.; Refine Level +11:; MATK +5%; When equipped with Varmundt Death Rune Armor and Varmundt Death Rune Boots:; Increases Magical Dam... | Sol |
| Varmundt Fire Rune Manteau [1] | 210 | DEF 45 | Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; ATK +5%; When equipped with Varmundt Fire Rune Armor and Varmundt Fire Rune Boots:; Increases Melee Physical Damage by 5%.; De... | Sol |
| Varmundt Glade Rune Manteau [1] | 210 | DEF 45 | Refine Level +7:; MaxHP +5%; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +11:; MaxHP +3%; When equipped with Varmundt Glade Rune Armor and Varmundt Glade Rune Boots:; MaxHP +10%; Decreases damage taken from enemies of Earth eleme... | Sol |
| Varmundt Ice Rune Manteau [1] | 210 | DEF 45 | Refine Level +7:; ATK +5%; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; Increases Ranged Physical Damage by 5%.; When equipped with Varmundt Ice Rune Armor and Varmundt Ice Rune Boots:; Increases Ranged Physical Damage by addition... | Sol |
| Varmundt Rune Pauldron [1] | 210 | DEF 15 | - | Sol |
| Rune Manteau of Death [1] | 230 | DEF 45 | Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Magical Damage with every element by 10%.; Refine Level +11:; MATK +10%; When equipped with Death Rune Armor and Death Rune Boots:; For each 30 base INT:; SPL +1; Increas... | Sol |
| Rune Manteau of Flame [1] | 230 | DEF 45 | Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; ATK +10%; When equipped with Fire Rune Armor and Fire Rune Boots:; For each 30 base STR:; POW +1; Increases Melee Physical Dam... | Sol |
| Rune Manteau of Ice [1] | 230 | DEF 45 | Refine Level +7:; ATK +5%; Refine Level +9:; Increases Critical Damage by 10%.; Refine Level +11:; Increases Ranged Physical Damage by 10%.; When equipped with Ice Rune Armor and Ice Rune Boots:; For each 30 base DEX:; CON +1; Increases Ranged Physical Dama... | Sol |
| Rune Manteau of Plain [1] | 230 | DEF 45 | Refine Level +7:; MaxHP +3%; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +11:; Increases Physical Damage against enemies of every race by 10%.; When equipped with Glade Rune Armor and Glade Rune Boots:; For each 30 base VIT:; STA... | Sol |
| Circulation of Life: Autumn [1] | 250 | DEF 80 | SPL +4, CON +4; Decreases SP Consumption by 15%.; For each 2 Refine Levels:; MATK +10; For each 3 Refine Levels:; Increases Magical Damage with every element by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Decreases Vari... | Sol |
| Circulation of Life: Spring [1] | 250 | DEF 80 | POW +4, CON +4, Critical -20.; For each 2 Refine Levels:; ATK +10; For each 3 Refine Levels:; Increases Melee Physical Damage by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Attack Speed (decreases After Attack... | Sol |
| Circulation of Life: Summer [1] | 250 | DEF 80 | POW +4, CON +4, Critical -20.; For each 2 Refine Levels:; ATK +10; For each 3 Refine Levels:; Increases Ranged Physical Damage by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Attack Speed (decreases After Attac... | Sol |
| Circulation of Life: Winter [1] | 250 | DEF 80 | POW +2, CON +2, Critical +4.; For each 2 Refine Levels:; ATK +5, Critical +1; For each 3 Refine Levels:; Increases Critical Damage by 1%.; CRT +1; Refine Level +7:; Decreases Variable Casting Time by 5%.; C.RATE +3; Refine Level +9:; Increases Attack Speed... | Sol |
| Manteau of Mystical Beast: Autumn [1] | 250 | DEF 80 | SPL +2, CON +2; Decreases SP Consumption by 15%.; For each 2 Refine Levels:; MATK +5; For each 3 Refine Levels:; Increases Magical Damage with every element by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Decreases Varia... | official |
| Manteau of Mystical Beast: Spring [1] | 250 | DEF 80 | POW +2, CON +2, Critical -20.; For each 2 Refine Levels:; ATK +5; For each 3 Refine Levels:; Increases Melee Physical Damage by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Attack Speed (decreases After Attack... | official |
| Manteau of Mystical Beast: Summer [1] | 250 | DEF 80 | POW +2, CON +2, Critical -20.; For each 2 Refine Levels:; ATK +5; For each 3 Refine Levels:; Increases Ranged Physical Damage by 2%.; Refine Level +7:; Decreases Variable Casting Time by 10%.; Refine Level +9:; Increases Attack Speed (decreases After Attack... | official |
| Manteau of Mystical Beast: Winter [1] | 250 | DEF 80 | POW +1, CON +1, Critical +4.; For each 2 Refine Levels:; ATK +4; For each 3 Refine Levels:; Increases Critical Damage by 1%.; CRT +1; Refine Level +7:; Decreases Variable Casting Time by 5%.; C.RATE +3; Refine Level +9:; Increases Attack Speed (decreases Af... | official |
Shoes
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Shoes | 0 | DEF 10 | - | Sol |
| Rune Boots | 0 | DEF 5 | Base STR at least 90:; ATK +10; Base STR at least 120:; ATK +10; Base INT at least 90:; MATK +3%; Base INT at least 120:; MATK +2% | Sol |
| Boots | 0 | DEF 16 | - | official |
| Boots [1] | 0 | DEF 16 | - | official |
| Crystal Pumps | 0 | DEF 5 | LUK +5; MDEF +10 | official |
| Diabolus Boots [1] | 0 | DEF 15 | MaxHP +(Base Level*10); When equipped with Diabolus Manteau:; MaxHP +6% | official |
| Glorious Mass-Production Shoes | 0 | DEF 10 | MaxHP +5% | official |
| High Heels | 0 | DEF 10 | MDEF +5 | official |
| High Heels [1] | 0 | DEF 10 | MDEF +5 | official |
| Iron Boots | 0 | DEF 5 | - | official |
| Sandals | 0 | DEF 5 | - | official |
| Sandals [1] | 0 | DEF 5 | - | official |
| Shackles | 0 | DEF 18 | - | official |
| Shoes [1] | 0 | DEF 10 | - | official |
| Flush Sandals [1] | 1 | - | Every refine level, POW + 1.; Every 3 refine level, MHP and MSP + 15%,; reduce damage taken from all property attacks by 5%.; When refined to +10 or higher, global cooldown - 20%, increase movement speed.; When refined to +11 or higher, increases physical a... | Sol |
| Muqaddas Shoes [1] | 1 | - | Every refine level, POW + 1, SPL + 1.; Every 3 refine level, MHP and MSP + 15%,; reduce damage taken from all property attacks by 5%.; When refined to +10 or higher, global cooldown - 20%, increases movement speed.; When refined to +11 or higher, increases... | Sol |
| Poison Shoes [1] | 1 | DEF 100 | When equipped by Acolyte or Thief classes:; POW + 10, SPL + 10, ATK + 200, MATK + 200.; For every Base Levels, increase Meteor Assault damage by 2%.; For every refine level, increase all basic and trait stats by 1.; For every 2 refine level, increase STR an... | Sol |
| Sprint Shoes [1] | 1 | DEF 10 | AGI +1; Increases SP Recovery Rate by 5%.; When equipped with Sprint Mail and Sprint Ring:; MaxHP +7%; MaxSP +7%; Decreases Variable Casting Time by 3%.; Decreases After Skill Delay by 15%. | Sol |
| Rune Boots [1] | 1 | DEF 5 | Base STR at least 90:; ATK +10; Base STR at least 120:; ATK +10; Base INT at least 90:; MATK +3%; Base INT at least 120:; MATK +2% | Sol |
| Angel Poring Boots [1] | 1 | DEF 15 | All Basic Stats +1; Enables the use of Level 1 Heal. | Sol |
| Bangungot Boots of Nightmare | 1 | DEF 10 | For each Refine Level:; MDEF +1; Refine Level +14:; Increases movement speed. | official |
| Bayani Bangungot Boots of Nightmare [1] | 1 | DEF 10 | For each Refine Level:; MDEF +1; Refine Level +12:; Increases movement speed. | official |
| Mana Boots | 1 | - | - | official |
| Valkyrian Shoes [1] | 1 | DEF 13 | When equipped by Mage, Archer and Acolyte classes:; MaxHP +(Base Level5).; When equipped by Swordman, Merchant and Thief classes:; MaxSP +(Job Level2); Indestructible in battle | official |
| Eden Team Boots I | 7 | DEF 14 | Increases HP Recovery Rate by 10%.; Increases SP Recovery Rate by 2%. | official |
| Paradise Boots | 10 | DEF 8 | Increases Melee and Ranged Physical Damage by 3%.; For each 5 Base Level:; Critical +1 (Up to Base Level 100); Base Level at least 30:; Increases Melee and Ranged Physical Damage by additional 3%.; Base Level at least 45:; Increases Melee and Ranged Physica... | Sol |
| Paradise Shoes | 10 | DEF 4 | Increases Magical Damage with every element by 3%.; For each 5 Base Level:; MATK +2 (Up to Base Level 100); Base Level at least 30:; Increases Magical Damage with every element by additional 3%.; Base Level at least 45:; Increases Magical Damage with every... | Sol |
| Temporal Boots | 10 | DEF 20 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +100; MaxSP +10 | Sol |
| Eden Team Boots II | 26 | DEF 16 | Increases HP Recovery Rate by 12%.; Increases SP Recovery Rate by 4%. | official |
| Assassin's Shoes | 30 | DEF 10 | Increases experience gained from defeating Demi-Human race monsters by 5%.; For each Refine Level:; Increases experience gained when defeating Demi-Human race monsters by additional 1%.; When equipped with Assassin's Despair:; For each Refine Level of Assas... | Sol |
| Dragon Trainer Shoes | 30 | DEF 10 | Increases exeperience gained from defeating Dragon race by 5%.; For each Refine Level:; Increases exeperience gained from defeating Dragon race by 1%. | Sol |
| Dragon Trainer Shoes [1] | 30 | DEF 10 | Increases exeperience gained from defeating Dragon race by 5%.; For each Refine Level:; Increases exeperience gained from defeating Dragon race by 1%. | Sol |
| Engineer's Shoes | 30 | DEF 10 | Increases exeperience gained from defeating Formless race by 5%.; For each Refine Level:; Increases exeperience gained from defeating Formless race by 1%. | Sol |
| Exorcist's Shoes | 30 | DEF 10 | Give 5% more experience when defeating Demon race monsters.; For each Refine Level:; Gives 1% more experience when defeating Demon race monsters. | Sol |
| Exorcist's Shoes [1] | 30 | DEF 10 | Give 5% more experience when defeating Demon race monsters.; For each Refine Level:; Gives 1% more experience when defeating Demon race monsters. | Sol |
| Fallen Angel Shoes [1] | 30 | DEF 10 | Increases exeperience gained from defeating Angel race by 5%.; For each Refine Level:; Increases exeperience gained from defeating Angel race by 1%. | Sol |
| Fisherman's Shoes | 30 | DEF 10 | Increases experience gained from defeating Fish race monsters by 5%.; For each Refine Level:; Increases experience gained from defeating Fish race monsters by additional 1%. | Sol |
| Fisherman's Shoes [1] | 30 | DEF 10 | Increases experience gained from defeating Fish monsters by 5%.; For each Refine Level:; Increases experience gained from defeating Fish monsters by 1%.; Increases damage to Fish monsters by 1%. | Sol |
| Gardener Shoes | 30 | DEF 10 | Increases experience gained from defeating Plant race monsters by 5%.; For each Refine Level:; Increases experience gained from defeating Plant race monsters by 1%. | Sol |
| Gardener Shoes [1] | 30 | DEF 10 | Increases experience gained from defeating Plant race monsters by 5%.; For each Refine Level:; Increases experience gained from defeating Plant race monsters by 1%. | Sol |
| Gravekeeper Shoes | 30 | DEF 10 | Increases exeperience gained from defeating Undead race by 5%.; For each Refine Level:; Increases exeperience gained from defeating Undead race by 1%. | Sol |
| Hunter Shoes | 30 | DEF 10 | Increases exeperience gained from defeating Brute race by 5%.; For each Refine Level:; Increases exeperience gained from defeating Brute race by 1%. | Sol |
| Mechanic Shoes [1] | 30 | DEF 10 | Increases exeperience gained from defeating Formless race by 5%.; For each Refine Level:; Increases exeperience gained from defeating Formless race by 1%. | Sol |
| Eden Team Boots III | 40 | DEF 18 | Increases HP Recovery Rate by 14%.; Increases SP Recovery Rate by 6%. | official |
| Talaria Shoes [1] | 50 | DEF 15 | AGI +2; ASPD +1; MDEF +5 | Sol |
| Goibne's Greaves | 54 | DEF 13 | MaxHP +5%; MaxSP +5%; MDEF +3 | official |
| Black Leather Boots | 55 | DEF 16 | AGI +1; Refine Level +9:; AGI +2; When equipped with Rider Insignia:; FLEE +10 | official |
| Black Leather Boots [1] | 55 | DEF 16 | AGI +1; Refine Level +9:; AGI +2; When equipped with Rider Insignia:; FLEE +10 | official |
| Tidal Shoes [1] | 55 | DEF 13 | Decreases damage taken from Water elemental attacks by 5%.; Increases HP Recovery Rate by 5%.; When equipped with Wool Scarf:; MaxHP +10% | official |
| Eden Team Boots IV | 60 | DEF 20 | VIT +1; AGI +1; Increases HP Recovery Rate by 28%.; Increases SP Recovery Rate by 12%. | official |
| Vital Tree Shoes | 60 | DEF 16 | VIT +2; MDEF +3; MaxHP +10%; Increases HP Recovery Rate by 5%.; Recover 30 HP every 10 seconds.; Increases recovery amount gained from Restorative items and Healing skills by 5%. | official |
| Glorious Popularized Shoes | 61 | - | MaxHP +5%; MaxSP +5% | official |
| Fricco's Shoes | 65 | DEF 12 | AGI +2; Increases recovery amount gained from Red Potion, Orange Potion, Yellow Potion and White Potion by 20%.; When equipped with Falcon Muffler and Odin's Blessing:; AGI +3; MaxHP +5%; MaxSP +5% | official |
| Vidar's Boots | 65 | DEF 13 | MaxHP +9%; MaxSP +9%; When equipped with Vali's Manteau and Odin's Blessing:; VIT +5; Increases HP and SP Recovery Rate by 10%. | official |
| Feral Boots | 75 | DEF 12 | Indestructible in battle | official |
| Shadow Walk | 75 | - | MDEF +10; Random chance to auto-cast Level 2 Cloaking (or learned Level) when receiving magical attack. | official |
| Shadow Walk [1] | 75 | - | MDEF +10; Random chance to auto-cast Level 2 Cloaking (or learned Level) when receiving magical attack. | official |
| Battle Greaves [1] | 80 | DEF 15 | MaxHP +100; MDEF +1; Decreases damage taken from Demi-Human race by 1%. | official |
| Glorious Shoes | 81 | - | MaxHP +10%; Decreases damage taken from Demi-Human race by 4%.; Random chance to auto-cast Level 1 Increase Agi on wearer when receiving physical damage. | official |
| Giant Boots [1] | 85 | DEF 13 | MaxHP +2%, MaxSP +2%; Decreases damage taken from Demi-Human race by 1%.; Refine Level +5:; MaxHP +4%, MaxSP +4%; Decreases damage taken from Demi-Human race by additional 2%.; Refine Level +7:; MaxHP +4%, MaxSP +4%; Decreases damage taken from Demi-Human r... | Sol |
| Scaraba High Heels [1] | 85 | DEF 12 | MDEF +5; MaxHP +2%, MaxSP +2%; Refine Level +5:; MaxHP +4%, MaxSP +4%; Refine Level +7:; MaxHP +4%, MaxSP +4%; When equipped with Elven Bow:; Refine Level of Scaraba High Heels is +7 or higher:; Decreases Severe Rainstorm skill cooldown by 2 seconds.; Refin... | Sol |
| Enhanced Variant Shoes [1] | 85 | DEF 13 | MaxHP +12%; MaxSP +12%; Increases DEF and MDEF based of Refine Level. | official |
| Variant Shoes | 85 | DEF 13 | MaxHP +20%; MaxSP +20%; Decreases MaxHP and MaxSP for every Refine Level.; Increases DEF for every 2 Refine Levels. | official |
| Flow Shoes [1] | 90 | DEF 12 | MDEF +3; Decreases damage taken from Water elemental attacks by 5%.; For each Refine Level:; MaxHP +1%; MaxSP +1%; When equipped with Charel Shield:; Decreases damage taken from Water elemental by 5%.; For each Refine Level of Charel Shield:; Decreases dama... | Sol |
| Lamor Shoes [1] | 90 | DEF 12 | MDEF +3; Decreases damage taken from Undead elemental attacks by 5%.; For each Refine Level:; MaxHP +1%; MaxSP +1%; When equipped with L'Amour Shield:; Decreases damage taken from Undead elemental by 5%.; For each Refine Level of L'Amour Shield:; Decreases... | Sol |
| Lian Shoes [1] | 90 | DEF 12 | MDEF +3; Decreases damage taken from Neutral elementals attacks by 5%.; For each Refine Level:; MaxHP +1%; MaxSP +1%; When equipped with Lien Shield:; Decreases damage taken from Neutral elemental by 5%.; For each Refine Level of Lien Shield:; Decreases dam... | Sol |
| Sharel Shoes [1] | 90 | DEF 12 | MDEF +3; Decreases damage taken from Fire elemental attacks by 5%.; For each Refine Level:; MaxHP +1%; MaxSP +1%; When equipped with Charel Shield:; Decreases damage taken from Fire elemental by 5%.; For each Refine Level of Charel Shield:; Decreases damage... | Sol |
| Sol Shoes [1] | 90 | DEF 12 | MDEF +3; Decreases damage taken from Earth elemental attacks by 5%.; When equipped with Sol Shield:; Decreases damage taken from Earth elemental by 5%.; For each Refine Level of Sol Shield:; Decreases damage taken from Earth elemental by 2%.; When equipped... | Sol |
| Sleipnir | 94 | DEF 40 | INT +25; MDEF +10; MaxHP +20%; MaxSP +20%; Increases SP Recovery Rate by 25%.; Increases movement speed. | official |
| Siege Boots [1] | 95 | DEF 20 | When equipped with Siege Manteau and Siege Suit:; DEX +5; Decreases damage taken from Players by 15%. | official |
| Siege Greaves [1] | 95 | DEF 30 | - | official |
| Applause Sandal [1] | 99 | DEF 7 | MDEF +10; For each Refine Level:; Decreases After Skill Delay by 2%.; When equipped with Crown:; Decreases Variable Casting Time by 10%.; For each 2 Refine Levels of Crown and Applause Sandals:; ATK +1%.; Decreases Variable Casting Time by additional 1%.; W... | Sol |
| Hollow Shoes [1] | 99 | DEF 15 | MDEF +5; For each Refine Level:; MATK +5; Decreases After Skill Delay by 1%.; Increases Magical Damage against monsters of Water, Shadow, Ghost and Undead element by 2%.; When equipped with Beelzebub Card:; Enables the use of Level 10 Magnus Exorcismus.; In... | Sol |
| Moaning of Evil Spirits [1] | 99 | DEF 15 | MDEF +15; Increases Magical Damage by 15%.; Decreases damage taken from monsters of Normal and Boss class by 5%.; For each Refine Level:; MaxHP +4%; Refine Level +7:; Increases Magical Damage with Shadow and Neutral element by 20%.; Refine Level +9:; Increa... | Sol |
| Nameless Swordsman's Boots [1] | 99 | DEF 18 | Increases Physical Damage against enemies of Boss class by 15%.; For each Refine Level:; ATK +5; Increases Attack Speed (decreases After Attack Delay by 1%).; MaxHP +2%, MaxSP +2%; When compounded with Boss Egnigem Card:; Enables the use of Level 10 Magnum... | Sol |
| Special Environment Boots [1] | 99 | DEF 15 | Increases Magical Damage against monsters of Boss class by 15%.; For each Refine Level:; MATK +5; MaxHP +2%, MaxSP +2%; Decreases After Skill Delay by 1%.; Refine Level +10:; INT +15; When compounded with Dark Lord Card:; Enables the use of Level 5 Volcano.... | Sol |
| Illusion Shoes [1] | 99 | DEF 10 | MaxHP +100; MaxSP +10; For each Refine Level:; MaxHP +100, MaxSP +5. | Sol |
| Temporal Agi Boots | 99 | DEF 25 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; Increases Attack Speed (decreases After Attack Delay by 3%).; Base AGI at least 120:; ASPD +1 | Sol |
| Temporal Agi Boots [1] | 99 | DEF 25 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; Increases Attack Speed (decreases After Attack Delay by 3%).; Base AGI at least 120:; ASPD +1 | Sol |
| Temporal Dex Boots | 99 | DEF 25 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; DEX +3; Base DEX at least 120:; Decreases Fixed Casting Time by 0.5 seconds.; Increases Ranged Physical Damage by 5%. | Sol |
| Temporal Dex Boots [1] | 99 | DEF 25 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; DEX +3; Base DEX at least 120:; Decreases Fixed Casting Time by 0.5 seconds.; Increases Ranged Physical Damage by 5%. | Sol |
| Temporal Int Boots | 99 | DEF 20 | MaxHP +300; MaxSP +30; MDEF +5; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; MATK +10; Base INT at least 120:; MATK +60 | Sol |
| Temporal Int Boots [1] | 99 | DEF 20 | MaxHP +300; MaxSP +30; MDEF +5; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; MATK +10; Base INT at least 120:; MATK +60 | Sol |
| Temporal Luk Boots | 99 | DEF 20 | MaxHP +300; MaxSP +30; MDEF +5; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; Increases Critical Damage by 2%.; Base LUK at least 120:; Increases Critical Damage by 30%. | Sol |
| Temporal Luk Boots [1] | 99 | DEF 20 | MaxHP +300; MaxSP +30; MDEF +5; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; Increases Critical Damage by 2%.; Base LUK at least 120:; Increases Critical Damage by 30%. | Sol |
| Temporal Str Boots | 99 | DEF 25 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; ATK +7; Base STR at least 120:; ATK +50 | Sol |
| Temporal Str Boots [1] | 99 | DEF 25 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +100; MaxSP +10; ATK +7; Base STR at least 120:; ATK +50 | Sol |
| Temporal Transcendence Boots [1] | 99 | DEF 15 | Critical +10; Increases Magical Damage with every element by 10%.; Increases Critical Damage by 10%.; When equipped with Temporal Transcendence Robe:; ATK +5%,; MATK +5% | Sol |
| Temporal Vit Boots | 99 | DEF 25 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +300; MaxSP +10; Base VIT at least 120:; MaxHP +8% | Sol |
| Temporal Vit Boots [1] | 99 | DEF 25 | MaxHP +300; MaxSP +30; For each 3 Refine Levels:; MaxHP +300; MaxSP +10; Base VIT at least 120:; MaxHP +8% | Sol |
| Elemental Boots [1] | 99 | DEF 10 | Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 15%.; For each Refine Level:; Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 2%.; Refine Level +7:; MATK +20; Refine Level +9:; Random chance to increas... | Sol |
| Ancient Knight Shoes [1] | 100 | DEF 50 | MDEF + 10.; For every 2 refine level, POW + 3.; For every 3 refine level, MHP + 5%, reduce After Cast Delay by 3%.; When refined to +9 or higher, increase physical damage against all size enemies by 15%.; When refined to +11 or higher, All Basic Status + 12... | Sol |
| Ancient Mechanic Greaves [1] | 100 | DEF 50 | MDEF + 10.; For every 2 refine level, POW + 3.; For every 3 refine level, MHP + 3%, reduce After Cast Delay by 2%.; When refined to +9 or higher, ATK + 15%.; When refined to +10 or higher, increase melee and long-range physical damage by 20%.; When refined... | Sol |
| Ancient Ranger Shoes [1] | 100 | DEF 50 | MDEF + 10.; For every 2 refine level, CON + 3.; For every 3 refine level, MHP + 3%, After Cast Delay - 2%.; When refined to +10 or higher, ATK + 15%.; When refined to +11 or higher, All Basic Status + 7, increase Movement Speed.; When refined to +12 or high... | Sol |
| Ancient Royal Guard Greaves [1] | 100 | DEF 50 | Every 2 Refine level, SPL + 3, POW + 3.; Every 3 Refine level, MHP + 4% , global cooldown reduced by 3%.; When refined to +9 or higher, ATK + 10%.; When refined to +10 or higher, physical/magical damage to all atribute enemy + 15%.; When refined to +11 or h... | Sol |
| Ancient Sky Emperor Shoes [1] | 100 | DEF 100 | POW + 5; Reduces global cooldown by 10%.; When equipped by Sky Emperor class,; All basic stats + 7,; All trait stats + 7,; Increase All in the Sky damage by 20% per refine rate.; Increase physical damage to enemies of all size by 5% per refine rate.; If ref... | Sol |
| Authority Sandals | 100 | DEF 10 | MDEF +10; All Basic Stats +10; Ignores physical and magical defense from enemies of every race by 50%.; Refine Level +7:; All Basic Stats +10; Refine Level +9:; All Basic Stats +10 | Sol |
| Booster Shoes [1] | 100 | DEF 30 | MaxHP +10%; MaxSP +10%; MDEF +10; Decreases damage taken from Players by 5%; Base STR at least 125:; Refine Level +7:; ATK +90; Refine Level +9:; Additional ATK +90; Base AGI at least 125:; Refine Level +7:; ASPD +2; Refine Level +9:; Additional ASPD +2; Ba... | Sol |
| Corruption Boots [1] | 100 | DEF 50 | Increase all property magic damage by 20%.; For every 2 refine level, INT + 3, MATK + 30.; For every 3 refine level, SPL + 3, CON + 3, S.MATK + 3.; When refined to +10 or higher, MHP + 20%, MSP + 20%.; When refined to +11 or higher, All Basic Status + 15, r... | Sol |
| Cute Little Boar Shoes | 100 | DEF 12 | - | Sol |
| Cycle Follower Greaves [1] | 100 | DEF 100 | When Base STR is 110 or higher, increase Physical Damage to all size enemies by 20%, POW + 12.; When Base INT is 110 or higher, increase Magical Damage to all size enemies by 20%, SPL + 12.; When Base DEX is 110 or higher, increase Ranged Physical Damage by... | Sol |
| Cylinder Boots [1] | 100 | DEF 12 | - | Sol |
| Dark Chaser Boots [1] | 100 | DEF 70 | Increase all property magic damage by 15%.; For every 2 refine level, SPL + 1, MATK + 30.; For every 3 refine level, increase all property magic damage by 10%.; When refined to +8 or higher, increase all property magic damage by 15%.; When refined to +9 or... | Sol |
| Demon Hunting Shoes [1] | 100 | DEF 40 | Indestructible in battle; MDEF +15; Increases Physical Damage by 10%.; Decreases damage taken from mosnters of Normal and Boss class by 5%.; For each Refine Level:; MaxHP +4%; Refine Level +7:; Increases Physical Damage by additional 15%.; Refine Level +9:;... | Sol |
| Destroyer Boots [1] | 100 | - | For every 3 refine level, increases magical damage against Demon, Undead, Angel monsters by 4%.; When refine level 7 or more, increases magical damage against Demon, Undead, Angel monsters by 4%.; When refine level 9 or more, Reduces fixed casting time by 0... | Sol |
| Devil Worshipper Shoes | 100 | DEF 15 | MaxHP +3%; MaxSP +3%; MATK +2%; Increases Magical Damage with Neutral and Fire element by 2%.; Refine Level +5:; MaxHP +7%; MaxSP +7%; MATK +3%; Increases Magical Damage with Neutral and Fire element by 3%.; Refine Level +7:; MaxHP +10%; MaxSP +10%; MATK +5... | Sol |
| End of the World [1] | 100 | DEF 12 | MaxHP +3%, MaxSP +3%.; Decreases damage taken from Players by 10%.; For each Level of Cross Impact:; Decreases Hallucination Walk skill cooldown by 5 seconds.; For each Level of Cross Ripper Slasher:; Increases Physical Damage by 10%.; When Level 5 Hallucin... | Sol |
| Enforcer Shoes | 100 | DEF 12 | MaxHP +3%; MaxSP +3%; MDEF +10; Enables the use of Level 1 Maximize Power.; Decreases SP Consumption of Meteor Assault by 8.; Refine Level +5:; MaxHP +7%; MaxSP +7%; For each Base Level:; Increases damage of Meteor Assault by 1%.; Refine Level +7:; MaxHP +1... | Sol |
| Evil Hermit Shoes [1] | 100 | DEF 60 | Reduce damage taken from Normal and Boss monsters by 5%.; Reduce damage taken from Doram/Human Player by 10%.; For every refine level, MHP +3%.; When refined to +11 or higher,; ATK +15%, MATK +15%.; Reduce After Cast Delay by 15%.; When refined to +13 or hi... | Sol |
| Excelion Leg | 100 | DEF 13 | MaxHP +5%; MaxSP +5%; Base Level at least 130:; MaxHP +4%; MaxSP +4%; For each 3 Refine Levels:; MaxHP +3%; MaxSP +3% | Sol |
| Fifth Element [1] | 100 | DEF 12 | MDEF +10; MaxHP +3% , MaxSP +3%; Decreases damage taken from Players by 10%.; When Level 10 Varetyr Spear is learned:; Decreases Fixed Casting Time of Varetyr Spear by 100%.; Decreases Summon Aqua skill cooldown by 25 seconds.; For each Level of Elemental... | Sol |
| Fluffy Dandelion Shoes | 100 | DEF 12 | MaxHP +3%, MaxSP +3%.; Gain following effects when Level 1 Spirit of Land is learned:; When Level 5 Catnip Powdering is learned:; Prevents Curse status.; Decreases SP Consumption of Catnip Meteor by 50.; When Level 5 Catnip Meteor is learned:; Increases dam... | Sol |
| Fluffy Fish Shoes | 100 | DEF 12 | MDEF +10; MaxHP +3%, MaxSP +3%; If Spirit Of Sea is learned:; Prevents Sleep, Stun, Stone Curse for 30 seconds when Grooming is used.; If Grooming is Level 5 or higher:; Decreases Fixed Casting Time of skills by 50%.; Prevents the user from being knocked ba... | Sol |
| Frontier Boots [1] | 100 | DEF 5 | ATK +50, MATK +50; MaxHP +10%, MaxSP +10%; Refine Level +7:; ATK +50, MATK +50; MaxHP +10%, MaxSP +10%; When equipped with Book of Origin:; Decreases After Skill Delay by 20%.; Refine Level of Frontier Boots is +7 or higher:; For each Refine Level of Book o... | Sol |
| Grand Arcanist Boots [1] | 100 | DEF 100 | For every 2 refine level, Increase SPL + 3 and CON + 3 .; For every 3 refine level, Increase MHP by 5% and reduces After-Cast Delay by 3% for every 3 refine levels.; If refine level is +9 or higher, Increases magical damage against all size enemies by 10%.;... | Sol |
| Gray Wing Boots | 100 | DEF 15 | MaxHP +3%; MaxSP +3%; MDEF +15; Enables the use of Level 1 Hiding.; Increases Ranged Physical Damage by 2%.; Increases Critical Damage by 2%.; Refine Level +5:; MaxHP +7%; MaxSP +7%; Increases Ranged Physical Damage by 3%.; Increases Critical Damage by 3%.;... | Sol |
| Heretic Merchant Boots [1] | 100 | DEF 50 | MDEF +10.; Indestructible in battle.; All Basic Stats +15.; All Trait Stats +15.; MHP +20%, MSP +20%.; For every 20 Base Levels, ATK +70, MATK +70.; For every 2 refine levels, Arm Cannon and Cart Cannon damage +30%.; For every 3 refine levels, POW +5, CON +... | Sol |
| Juggernaut [1] | 100 | DEF 12 | MHP + 3% , MSP + 3%.; Enable to use Lv.1 Improve Concentration.; Reduce Rich's Coin cooldown by 3 seconds.; When refined to +5 or higher, MHP + 7%, MSP + 7%.; When refined to +7 or higher, MHP + 10%, MSP + 10%.; When learned Fallen Angel, ASPD + 20%, reduce... | Sol |
| Kshatra Vairya [1] | 100 | DEF 25 | MDEF + 15.; Reduce damage taken from Normal and Boss enemies by 5%.; Reduce damage taken from Human and Doram Player by 10%.; Increase physical damage against all class enemies by 40%.; MATK + 40%.; For every refine level, All Basic Status + 3.; When refine... | Sol |
| Last Performer [1] | 100 | DEF 100 | For every 1 refine level, additional physical damage to all size enemies +5%, ASPD +3%.; For every 2 refine level, POW +3, CON +3.; When refined to +11 or higher, additional MHP +20%, [Severe Rainstorm] cooldown -5 seconds.; When refined to +12 or higher, A... | Sol |
| Legendary Dragon Shoes [1] | 100 | DEF 50 | Reduce damage taken from all property attacks by 15%.; MHP + 15%, MSP + 15%.; For every 2 refine level, ATK + 30, MATK + 30, POW + 2, SPL + 2.; For every 3 refine level, increase physical and magic damage against all size enemies by 10%.; When refined to +1... | Sol |
| Mamaragan | 100 | DEF 15 | MDEF +10; Increases Magical Damage against monsters of Boss class by 15%.; Enables the use of Level 5 Lord of Vermilion.; Decreases skill cooldown of Varetyr Spear by 1 second.; For each Refine Level:; MaxHP +2%, MaxSP +2%; FLEE +5; Increases Magical Damage... | Sol |
| Nameless Swordsman's Boots [1] | 100 | DEF 60 | Increase physical damage against Boss monsters by 15%.; For every 2 refine level,; ATK + 15.; ASPD + 2%.; MHP + 2%, MSP + 2%.; Set Bonus:; Nameless Swordsman's Boots [1]; Boss Egnigem Card; OR; Nameless Swordsman's Boots [1]; Sealed B Ygnizem Card; Restores... | Sol |
| Pantheon Boots [1] | 100 | DEF 80 | Indestructible in battle.; Reduce damage taken from Normal and Boss class enemies by 15%.; MHP + 15%, MSP + 15%.; For every 2 refine level, ATK + 30, MATK + 30, POW + 2, SPL + 2.; For every 3 refine level, increase physical and magic damage against all size... | Sol |
| Peep Toe Sandals [1] | 100 | DEF 10 | - | Sol |
| Pegasus Shoes [1] | 100 | DEF 25 | MaxHP + 20% , MaxSP +20%.; Enables to use Teleport Lv 2.; When refined to +7 or higher,; Reduce After Cast Delay by 20%.; Reduce damage taken from Neutral property attack by 5%.; When refined to +9 or higher,; Reduce After Cast Delay by additional 20%.; Red... | Sol |
| Pilgrim Shoes | 100 | DEF 15 | MDEF +15; MaxHP +3%, MaxSP +3%; Decreases Praefatio skill cooldown by 1 second.; For each Level of Cantocandidus:; ASPD +4%; For each Level of Sacrament:; DEF +50; Decreases damage taken from Demi-Human race by 2%.; For each Level of Highness Heal:; Increas... | Sol |
| Pororoca Shoes | 100 | DEF 15 | MaxHP +3%; MaxSP +3%; MDEF +15; MATK +2%; Increases Magical Damage with Water element by 2%.; Enables the use of Level 5 Deluge.; Refine Level +5:; MaxHP +7%; MaxSP +7%; MATK +3%; Increases Magical Damage with Water element by 3%.; Refine Level +7:; MaxHP +... | Sol |
| Prana Boots [1] | 100 | DEF 50 | Reduce damage taken from demihuman monsters (except players) by 5%.; Increase recovery rate of received healing and recovery items by 30%.; For every refine level, MHP + 1000, INT + 3, DEX + 3.; When refined to +9 or higher, additional MHP + 15%, DEF + 100,... | Sol |
| Pursuiter Shoes [1] | 100 | DEF 12 | MDEF +10; MaxHP +3%, MaxSP +3%.; Enables the use of Level 1 Teleport.; Decreases SP Consumption of Fatal Menace by 18.; For each level of Escape skill:; Ignores physical defense of monsters of every race by 20%.; For each level of Sword Mastery skill:; Incr... | Sol |
| Shoes of Punishment | 100 | DEF 15 | MaxHP +3%; MaxSP +3%; MATK +2%; MDEF +15; Increases Magical Damage with Holy element by 2%.; Increases damage of Judex by 30%.; Refine Level +5:; MaxHP +7%; MaxSP +7%; MATK +3%; Increases Magical Damage with Holy element by additional 3%.; Refine Level +7:;... | Sol |
| Shoes of Purge [1] | 100 | DEF 15 | MDEF +15; MaxHP +3%, MaxSP +3%.; Decreases Highness Heal skill cooldown by 1 second.; When Level 10 Oratio is learned:; Decreases Variable Casting Time by 50%.; Decreases After Skill Delay by 50%.; When Level 5 Clearance is learned:; Increases Magical Damag... | Sol |
| Sniping Shoes | 100 | - | MDEF +10; MaxHP +3%, MaxSP +3%.; Enables the use of Level 1 Gloria.; For each level of Unlimit skill:; Decreases After Skill Delay by 8%.; For each level of Warg Rider skill:; Increases Physical Damage against monsters of every size by 5%.; When Level 10 Ai... | Sol |
| Starry Sky Twin Prime [1] | 100 | DEF 20 | Reduce damage taken from normal and boss monsters by 5%.; Reduce damage taken from players by 10%.; For every refine level, Perfect Hit + 5, reduce damage taken from Holy property attack by 3%.; When refined to +10 or higher, all basic status + 10, increase... | Sol |
| Striking Shoes | 100 | DEF 18 | Decreases After Skill Delay by 30%.; Perfect HIT +10%; Refine Level +7:; Perfect HIT +20%; Refine Level +9:; Perfect HIT +20%; When equipped with Striking Hat:; Increases Ranged Physical Damage by 25%.; When equipped with Striking Armor:; Nullifies Weapon S... | Sol |
| Stylish Silent Shoes [1] | 100 | DEF 25 | When refined to +11 or higher,; Additional increases physical and magical damage against all attribute enemies +10%.; Type : Shoes; Def : 25; Weight : 60; Required Level : 100; Class : All Jobs | Sol |
| Survivor's Shoes | 100 | DEF 15 | MaxHP +3%; MaxSP +3%; MATK +2%; MDEF +15; Increases Earth and Wind elemental magic attacks by 2%.; Decreases damage taken from Demi-Human race by 5%.; Refine Level +5:; MaxHP +7%; MaxSP +7%; MATK +3%; Increases Earth and Wind elemental magic attacks by 3%.;... | Sol |
| Tengu's Shoes | 100 | DEF 12 | MaxHP +3%; MaxSP +3%; MDEF +10; Enables the use of Level 1 Cast Cancel.; For each Level of Gentle Touch-Cure:; MaxHP +2%; For each Level of Gentle Touch-Revitalize:; DEF +30; Decreases damage taken from Demi-Human enemies by 1%.; For each Level of Gentle To... | Sol |
| Traveler Shoes | 100 | DEF 15 | MDEF +15; MaxHP +3%,; MaxSP +3%; MATK +2%; Increases Neutral elemental magical damage by 2%.; For each Level of Swing Dance:; All Basic Stats +1; For each Level of Harmonize:; Increases Attack Speed (decreases After Attack Delay by 4%).; For each Level of F... | Sol |
| Twinhead Dragon Boots [1] | 100 | DEF 12 | When refine level is 11 or higher,; All Basic Status +15, reduce global cooldown by 10%.; When refine level is 13 or higher,; Additional All Basic Status +15 and reduce global cooldown by additional 10%.; For every level skill of Dragon's Water Breath learn... | Sol |
| Advanced Paradise Shoes | 100 | DEF 10 | Increases Magical Damage with every element by 10%.; Decreases Fixed Casting Time of skills by 0.3 seconds.; For each 10 Base Level:; MaxHP +40, MaxSP +30 (Up to Base Level 150); Base Level at least 105:; Decreases Variable Casting Time by 10%.; Base Level... | Sol |
| Paradise Luxury Boots | 100 | DEF 14 | Increases Melee and Ranged Physical Damage by 10%.; Decreases Fixed Casting Time of skills by 0.3 seconds.; For each 10 Base Level:; MaxHP +50, MaxSP +20 (Up to Base Level 150); Base Level at least 105:; Critical +15; Base Level at least 110:; Increases Cri... | Sol |
| Illusion Boots [1] | 100 | DEF 16 | For each Refine Level:; Increases Attack Speed (decreases After Attack Delay by 1%).; For each 3 Refine Levels:; Critical +5 | Sol |
| Illusion Military Boots | 100 | DEF 12 | MDEF +10; MaxHP +3%, MaxSP +3%.; Enables the use of Level 3 Magnum Break.; When Level 5 FAW Magic Decoy is learned:; 뛋ncreases Attack Speed (decreases After Attack Delay by 10%).; For each Base Level:; MaxHP +150; For each level of Axe Boomerang skill:; Inc... | Sol |
| Imperial Boots | 100 | DEF 12 | MaxHP +3%; MaxSP +3%; MDEF +10; Enables the use of Level 1 Increase Agility.; If Inspiration is at Level 5,; Decreases Shield Spell skill cooldown by 2 seconds.; For each Level of Cannon Spear:; Increases damage of Banishing Point by 10%.; For each Level of... | Sol |
| Noblesse Attack Boots [1] | 100 | DEF 20 | ATK +10; HIT +10; Refine Level +7:; Decreases Fixed Casting Time by 0.5 seconds.; Refine Level +9:; Increases Ranged Physical Damage by 5%. | Sol |
| Noblesse Magic Boots [1] | 100 | DEF 20 | MATK +10; FLEE +10; Refine Level +7:; Decreases Fixed Casting Time by 0.5 seconds.; Refine Level +9:; Increases Magical Damage with every element by 5%. | Sol |
| Rune Greaves | 100 | DEF 12 | Indestructible in battle; MDEF +10; MaxHP +3%, MaxSP +3%; Increases movement speed.; For each 2 Levels of Dragon Breath - Water and Dragon Breath:; All Basic Stats +3; When Level 5 Dragon Training is learned:; Decreases skill cooldown of Hundred Spear by 1... | Sol |
| Rift Shoes [1] | 100 | DEF 12 | MaxHP +300; MaxSP -50; Refine Level +7:; MaxHP +400; Refine Level +9:; MaxHP +600 | Sol |
| Ancient Hero Boots [1] | 100 | DEF 15 | MaxHP +500; MaxSP +50; For 3each Refine Levels:; MaxHP +2%; MaxSP +1%; Refine Level +9:; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +12:; Decreases Fixed Casting Time by 0.2 seconds.; Refine Level +14:; Decreases After Skill Delay by 5%. | Sol |
| Beginner's Boots [1] | 100 | DEF 15 | MaxHP +300; MaxSP +50; FLEE +15; Increases HP and SP Recovery rate by 10%. | official |
| Spurred Boots [1] | 100 | - | MaxSP +5%; Refine Level +7:; MaxSP +5%; Refine Level +9:; MaxSP +5%; Increases movement speed. | official |
| Boots of Gray [1] | 120 | DEF 25 | Decreases damage taken from Holy elemental attacks by 2%.; For each 2 Refine Levels:; Decreases damage taken from Holy elemental attacks by additional 1%. | official |
| Imperial Attack Boots [1] | 125 | DEF 25 | ATK +15; HIT +15; Refine Level +7:; Decreases Fixed Casting Time by 0.5 seconds.; Refine Level +9:; Increases Ranged Physical Damage by 7%. | Sol |
| Imperial Magic Boots [1] | 125 | DEF 25 | MATK +15; FLEE +15; Refine Level +7:; Decreases Fixed Casting Time by 0.5 seconds.; Refine Level +9:; Increases Magical Damage with every element by 7%. | Sol |
| Airship's Boots | 125 | DEF 26 | AGI +1; Increases Attack Speed (decreases After Attack Delay by 10%). | official |
| Felrock's Boots | 125 | DEF 13 | AGI +1; Increases Attack Speed (decreases After Attack Delay by 5%).; Refine Level +7:; AGI +1; Increases Attack Speed (decreases After Attack Delay by 5%).; Refine Level +9:; AGI +1; Increases Attack Speed (decreases After Attack Delay by 5%).; Refine Leve... | official |
| Knight's Boots of Midgard [1] | 130 | DEF 20 | For each 3 Refine Levels:; SPL, POW, CON +1; Refine Level +7:; ATK, MATK +7%; Refine Level +9:; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Physical Damage by 10%.; Increases Magical Damage with every element by 10%.; Refine L... | Sol |
| Mythical Moonlight Paw [1] | 130 | DEF 70 | MATK +10%; For each 2 Refine Levels:; INT +2, MATK +10.; For each 3 Refine Levels:; SPL, CON, S.MATK +1.; Refine Level +8:; MATK +10%.; Refine Level +9:; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +10:; Increases Magical Damage with Holy and... | Sol |
| Santa Claus Boots [1] | 130 | DEF 20 | MHP + 5%, MSP + 5%.; For every 2 refine level, ATK + 10, MATK + 10.; For every 3 refine level, increase physical and magic damage against all race enemies by 3%.; When refined to +7 or higher, increase melee, long-range physical, and all property magic dama... | Sol |
| Illusion Goibne's Greaves [1] | 130 | DEF 42 | MaxHP +5%, MaxSP +5%.; Refine Level +7:; Decreases Variable Casting Time by 5%.; Refine Level +9:; Increases Ranged Physical Damage by 10%. | Sol |
| Illusion Sprint Shoes [1] | 130 | DEF 20 | AGI +5; Increases Natural SP Recovery Rate by 20%.; Refine Level +7:; Increases Natural SP Recovery Rate by additional 20%.; Refine Level +9:; MaxHP +5%, MaxSP +5%.; Refine Level +11:; Increases Physical Damage against enemies of every size by 15%.; When eq... | Sol |
| Illusion Leg A-type [1] | 130 | DEF 20 | MaxSP +200; For each 2 Refine Levels:; MaxSP +20; Refine Level +7:; Increases Ranged Physical Damage by 5%.; When equipped with Illusion Armor Type A:; ATK +5%; When equipped with Illusion Armor Type B:; Increases Attack Speed (decreases After Attack Delay... | Sol |
| Illusion Leg B-type [1] | 130 | DEF 20 | MaxSP +200; For each 2 Refine Levels:; MaxSP +20; Refine Level +7:; Increases Magical Damage with every element by 5%.; When equipped with Illusion Armor Type A:; MaxSP +5%; When equipped with Illusion Armor Type B:; MATK +5% | Sol |
| Grace Attack Boots [1] | 150 | DEF 30 | ATK +20; HIT +20; Refine Level +7:; Decreases Fixed Casting Time by 0.5 seconds.; Refine Level +9:; Increases Ranged Physical Damage by 10%. | Sol |
| Grace Magic Boots [1] | 150 | DEF 30 | MATK +20; FLEE +20; Refine Level +7:; Decreases Fixed Casting Time by 0.5 seconds.; Refine Level +9:; Increases Magical Damage with every element by 10%. | Sol |
| Automatic Leg Type A [1] | 160 | DEF 70 | MaxSP +250; For each 2 Refine Levels:; MaxSP +20; Refine Level +7:; Increases Ranged Physical Damage by 7%.; When equipped with Automatic Armor Type A:; ATK +7%; When equipped with Automatic Armor Type B:; Increases Attack Speed (decreases After Attack Dela... | Sol |
| Automatic Leg Type B [1] | 160 | DEF 70 | MaxSP +250; For each 2 Refine Levels:; MaxSP +20; Refine Level +7:; Increases Magical Damage with every element by 7%.; When equipped with Automatic Armor Type A:; MaxSP +7%; When equipped with Automatic Armor Type B:; MATK +7% | Sol |
| Heoric Nepenthes Shoes [1] | 160 | DEF 10 | Decreases Variable Casting Time by 10%.; Refine Level +8:; Decreases Variable Casting Time by additional 5%.; For each Refine Level above +8:; Decreases Variable Casting Time by additional 1%. (Upt to +10); Refine Level +11:; Decreases Variable Casting Time... | official |
| Heroic Silver Fox Leather Boots [1] | 160 | DEF 15 | Increases Ranged Physical Damage by 5%.; For each Refine Level equal or above +8:; Increases Ranged Physical Damage by additional 1%.; (Up to +13) | official |
| Heroic Ungoliant Upgrade Boots [1] | 160 | DEF 10 | Decreases SP Consumption by 5%.; For each Refine Level equal or above +8:; Decreases SP Consumption by additional 1%.; (Up to +13) | official |
| Lava Leather Boots [1] | 175 | DEF 50 | ATK +2%; Refine Level +7:; ATK +25; Refine Level +9:; ATK +15 | official |
| Lava Leather Sandals [1] | 175 | DEF 25 | Increases Fire elemental magical damage by 3%.; Refine Level +7:; MATK +25; Refine Level +9:; MATK +15 | official |
| Lava Leather Shoes [1] | 175 | DEF 40 | Critical +5; Refine Level +7:; Increases Physical Damage against enemies of all size enemies by 5%.; Refine Level +9:; Increases Critical Damage by 5%. | official |
| Astrologer's Dawn Boots [1] | 190 | DEF 20 | Every 2 refine level, ATK and MATK +10.; Every 3 refine level, POW, SPL, CON +2.; When refine +7 or higher,; increases melee/ranged physical damage by 12%,; increases all property magical damage by 12%.; When refine +9 or higher,; decreases after cast delay... | Sol |
| Gray Wolf Boots [1] | 190 | DEF 70 | MaxSP +300; For each 2 Refine Levels:; MaxSP +50; Refine Level +7:; Increases Ranged Physical Damage by 7%.; When equipped with Gray Wolf Suit:; ATK +7%; When equipped with Gray Wolf Robe:; Increases Attack Speed (decreases After Attack Delay by 7%). | Sol |
| Gray Wolf Shoes [1] | 190 | DEF 70 | MaxSP +250; For each 2 Refine Levels:; MaxSP +20; Refine Level +7:; Increases Magical Damage with every element by 7%.; When equipped with Gray Wolf Suit:; MaxSP +7%; When equipped with Gray Wolf Robe:; MATK +7% | Sol |
| Exotic Temporal Boots-LT [1] | 190 | DEF 20 | Refine Level +10:; Base STR at least 108:; ATK +80; Base AGI at least 108:; ASPD +2; Base VIT at least 108:; MaxHP +10%; Base INT at least 108:; MATK +80; Base DEX at least 108:; Decreases Fixed Casting Time by 0.5 seconds.; Increases Ranged Physical Daamag... | Sol |
| Beast Territory Boots [1] | 200 | - | For every 2 refine level, ATK +10.; For every 3 refine level, increase damage against Demon, Angel, and Dragon type by +4%.; When refined +7 or higher, ATK + 10%.; When refined +9 or higher, reduced Fixed Cast by 0.5 seconds.; When refined +11 or higher, in... | Sol |
| Will of Sword and Zen [1] | 200 | DEF 25 | MDEF +15; Decreases damage taken from monsters of Normal and Boss class by 5%.; Decreases damage taken from Players by 10%.; For each Refine Level:; MaxHP +4%; Refine Level +5:; Decreases After Skill Delay by 15%.; Increases Damage by 15%.; Refine Level +7:... | Sol |
| Beast's Leather Shoes [1] | 200 | DEF 15 | MaxHP +1500, MaxSP +150; Refine Level +7:; MATK +3%; Refine Level +9:; MATK +5%, S.MATK +5; Refine Level +11:; Decreases Fixed Casting Time by 0.8 seconds.; Decreases Variable Casting Time by 10%.; When equipped with Moonlight Card:; Decreases Fixed Casting... | Sol |
| Snowflower Boots [1] | 210 | DEF 70 | MaxHP +8%, MaxSP +4%; For each 2 Refine Levels:; MaxSP +1%; Refine Level +7:; Increases Melee and Ranged Physical Damage by 7%.; Refine Level +9:; P.ATK +2; When equipped with Snow Flower Armor:; ATK +7%; When equipped with Snow Flower Robe:; Increases Atta... | Sol |
| Snowflower Shoes [1] | 210 | DEF 70 | MaxHP +6%, MaxSP +6%; For each 2 Refine Levels:; MaxSP +1%; Refine Level +7:; Increases Magical Damage with every element by 7%.; Refine Level +9:; S.MATK +2; When equipped with Snow Flower Armor:; Decreases Variable Casting Time by 7%.; When equipped with... | Sol |
| Boots of Good and Evil (Biolo) [1] | 210 | DEF 20 | For each 2 Refine Levels:; MaxHP +1%, MaxSP +1%.; Refine Level +7:; ATK +7%; Refine Level +9:; Increases Physical Damage by 10%.; Refine Level +11:; Decreases Fixed Casting Time by 0.5 seconds.; [Bonus by Grade]; [Grade D]: RES +50, MRES +50.; [Grade C]: Ph... | Sol |
| Varmundt Death Rune Boots [1] | 210 | DEF 45 | Refine Level +7:; MATK +5%; Refine Level +9:; Decreases Variable Casting Time by 5%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Magical Damage with every element by 5%.; Decreases Fixed Casting Time by additional 0.2 seconds... | Sol |
| Varmundt Fire Rune Boots [1] | 210 | DEF 45 | Refine Level +7:; ATK +5%; Refine Level +9:; Decreases Variable Casting Time by 5%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Melee Physical Damage by 5%.; Decreases Fixed Casting Time by additional 0.2 seconds.; [Bonus by... | Sol |
| Varmundt Glade Rune Boots [1] | 210 | DEF 45 | Refine Level +7:; MaxHP +5%; Refine Level +9:; Decreases Variable Casting Time by 5%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; MaxHP +5%; Decreases Fixed Casting Time by additional 0.2 seconds.; [Bonus by Grade]; [Grade D]: MaxHP +2... | Sol |
| Varmundt Ice Rune Boots [1] | 210 | DEF 45 | Refine Level +7:; ATK +5%; Refine Level +9:; Increases Critical Damage by 5%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Ranged Physical Damage by 5%.; Decreases Fixed Casting Time by additional 0.2 seconds.; [Bonus by Grade... | Sol |
| Varmundt Rune Greaves [1] | 210 | DEF 25 | - | Sol |
| Furious Boots [1] | 220 | DEF 30 | Base Level at least 230:; Increases Damage against monsters of Normal or Boss class by 5%.; Refine Level +7:; ATK +5%, MATK +5%.; Refine Level +9:; Decreases Variable Casting Time by 10%.; Refine Level +10:; Decreases Fixed Casting Time by 0.7 seconds.; Ref... | Sol |
| Rune Boots of Death [1] | 230 | DEF 45 | Refine Level +7:; MATK +5%, S.MATK +2; Refine Level +9:; Decreases Variable Casting Time by 10%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Magical Damage with every element by 10%.; Decreases Fixed Casting Time by additiona... | Sol |
| Rune Boots of Flame [1] | 230 | DEF 45 | Refine Level +7:; ATK +5%, P.ATK +2; Refine Level +9:; Decreases Variable Casting Time by 10%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Melee Physical Damage by 10%.; Decreases Fixed Casting Time by additional 0.2 seconds.... | Sol |
| Rune Boots of Ice [1] | 230 | DEF 45 | Refine Level +7:; ATK +5%, P.ATK +2; Refine Level +9:; Increases Critical Damage by 10%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Ranged Physical Damage by 5%.; Decreases Fixed Casting Time by additional 0.4 seconds.; [Bon... | Sol |
| Rune Boots of Plain [1] | 230 | DEF 45 | Refine Level +7:; MaxHP +10%, P.ATK +2; Refine Level +9:; Decreases Variable Casting Time by 10%.; Decreases Fixed Casting Time by 0.3 seconds.; Refine Level +11:; Increases Physical Damage against enemies of every size by 10%.; Decreases Fixed Casting Time... | Sol |
| Unknown Agility Boots [1] | 230 | DEF 60 | For each 2 Refine Levels:; ATK +15; For each 3 Refine Levels:; MaxHP +120; MaxSP +8; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +11:; Physical attacks have a random chance to increase AGI by 175 for 10 secon... | Sol |
| Unknown Dexterity Boots [1] | 230 | DEF 60 | For each 2 Refine Levels:; ATK +15; For each 3 Refine Levels:; MaxHP +110; MaxSP +10; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +11:; Physical and magical attacks have a random chance to increase DEX by 175... | Sol |
| Unknown Intelligence Boots [1] | 230 | DEF 50 | For each 2 Refine Levels:; MATK +15; Increases Healing skills effectiveness by 2%.; For each 3 Refine Levels:; MaxHP +80; MaxSP +20; Refine Level +9:; Decreases Variable Casting Time by 7%.; Refine Level +11:; Magical attacks have a random chance to increas... | Sol |
| Unknown Luck Boots [1] | 230 | DEF 65 | For each 2 Refine Levels:; ATK +15; For each 3 Refine Levels:; MaxHP +100; MaxSP +8; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +11:; Physical attacks have a random chance to increase LUK by 175 for 10 secon... | Sol |
| Unknown Strength Boots [1] | 230 | DEF 60 | For each 2 Refine Levels:; ATK +15; For each 3 Refine Levels:; MaxHP +120; MaxSP +8; Refine Level +9:; Increases Attack Speed (decreases After Attack Delay by 7%).; Refine Level +11:; Physical attacks have a random chance to increase STR by 175 for 10 secon... | Sol |
| Unknown Vitality Boots [1] | 230 | DEF 65 | For each 2 Refine Levels:; ATK +10; MATK +10; For each 3 Refine Levels:; MaxHP +150; MaxSP +15; Refine Level +9:; Decreases Variable Casting Time by 5%.; Increases Attack Speed (decreases After Attack Delay by 5%).; Refine Level +11:; Physical and magical a... | Sol |
Accessories
| Item | Lv | Stats | What it does | Get it |
|---|---|---|---|---|
| Orleans Necklace [1] | 0 | - | DEX +2; MATK +20; When equipped with Orlean's Glove:; MATK +20; When equipped with Orlean's Gown:; Decreases Variable Casting Time by 15%.; When equipped with Orlean's Server:; For each Refine Level of Orlean's Server:; MATK +2 | Sol |
| Light Ring [1] | 0 | - | ATK +1%.; When equipped with Ring of Darkness:; ATK +4%; MATK +4% | Sol |
| Blue Mental Pendant [1] | 0 | - | ATK +5%; MATK +5%; When equipped with Drooping Thanatos's Dolor:; For each 4 Refine Levels of Drooping Thanatos's Dolor:; Decreases After Skill Delay by 2%.; Refine Level of Drooping Thanatos's Dolor is +7 or higher:; Physical attacks have a 1% chance to ab... | Sol |
| Red Force Pendant [1] | 0 | - | ATK +5%; MATK +5%; When equipped with Drooping Thanatos's Dolor:; For each 4 Refine Levels of Drooping Thanatos's Dolor:; Decreases After Skill Delay by 2%.; Refine Level of Drooping Thanatos's Dolor is +7 or higher:; Physical attacks have a 5% chance to ab... | Sol |
| Acolyte Figure | 0 | - | INT +1; When equipped by Acolyte classes:; MaxSP +50 | official |
| Archer Figure | 0 | - | DEX +1; When equipped by Archer classes:; ATK +10 | official |
| Bloodied Shackle Ball | 0 | - | When equipped with Shackle:; ATK +50; Decreases damage taken from Zombie Prisoner and Skel Prisoner by 20%. | official |
| Bradium Brooch [1] | 0 | - | AGI +1; FLEE +4; Base AGI at least 120:; Critical +4 | official |
| Bradium Earring [1] | 0 | - | INT +1; DEX +1; MATK +5 | official |
| Bradium Ring [1] | 0 | - | STR +1; VIT +1; ATK +5 | official |
| Clip [1] | 0 | - | MaxSP +10 | official |
| Diabolus Ring [1] | 0 | - | MaxHP +100; MaxSP +100; Increases Healing skills effectiveness by 5%.; Increases Physical Damage against enemies of Satan Morocc by 10%. | official |
| Diamond Ring | 0 | - | - | official |
| Flower Ring | 0 | - | - | official |
| GUSLI | 0 | - | - | official |
| Glorious Popularized Ring | 0 | - | All Basic Stats +1 | official |
| Gold Ring | 0 | - | - | official |
| Lesser Elemental Ring | 0 | - | All Basic Stats +1; Random chance to auto-cast random spells when dealing or receiving physical attack. | official |
| Mage Figure | 0 | - | INT +1; When equipped by Mage classes:; Increases SP Recovery Rate by 5%. | official |
| Merchant Figure | 0 | - | STR +1; When equipped by Merchant classes:; Critical +5 | official |
| Nile Rose [1] | 0 | - | MaxHP +10 | official |
| Novice Figure | 0 | - | MaxHP +70; When equipped by Novice classes:; MaxHP +30 | official |
| Ring Of Flame Lord | 0 | - | VIT +1; STR +2; ATK +15; Decreases damage taken from Fire elemental attacks by 10%.; Random chance to auto-cast various skills when dealing physical damage.; When equipped with Ring of Resonance, this ring adds the Auto Spell ability. | official |
| Ring Of Resonance | 0 | DEF 2 | VIT +1; AGI +2; MDEF +2; Random chance to auto-cast various skills while receiving physical attack. | official |
| Ring of the Ancient Wise King | 0 | - | By equipping this ring, you can communicate with the people of Ash Vacuum.; MaxHP +50; MaxSP +20 | official |
| Serin's Gold Ring | 0 | - | - | official |
| Silver Ring | 0 | - | - | official |
| Skull Ring | 0 | - | - | official |
| Skull Ring [1] | 0 | - | Decreases damage taken from Undead race by 1%. | official |
| Spiritual Ring | 0 | - | DEX +1; INT +2; When equipped with Wizardry Staff or Soul Staff:; DEX +2; MATK +6%; Decreases Variable Casting Time by a percentage according to the Staff's Refine Level.; When equipped with Divine Cross:; DEX +2; MATK +10%; Decreases damage taken from Unde... | official |
| Swordman Figure | 0 | - | VIT +1; When equipped by Swordman classes:; DEF +2 | official |
| The Sign | 0 | - | MATK +5%; ATK +5% | official |
| Thief Figure | 0 | - | AGI +1; When equipped by Thief classes:; Increases Attack Speed (decreases After Attack Delay by 3%). | official |
| Wedding Ring | 0 | - | - | official |
| Arjuna Bow Thimble [1] | 1 | DEF 10 | MDEF +10, ATK +150.; All trait stats +10.; Global cooldown -15%.; Physical damage to all size enemies +15%.; Reduce Damage taken from Demi-Human enemies(including Players) by 20%.; Reduce phsyical/magical damage taken from Medium-size enemies by 20%.; [Falc... | Sol |
| Chaos Necklace [1] | 1 | DEF 50 | ATK + 70.; All Talent Status + 7.; Reduces After Cast Delay by 15%.; Increases physical damage against all sizes by 20%.; When Base Level is below 100,; MHP + 10000, MSP + 2000.; Reduces damage taken from Demi-human enemies (including Players) by 20%.; Redu... | Sol |
| Eroded Necklace [1] | 1 | DEF 10 | MDEF + 10.; MHP + 10%, MSP + 10%.; Recovers 200 HP and 20 SP every 5 seconds.; Set Bonus:; Eroded Necklace [1]; Unknown STR/AGI/VIT/DEX/INT/LUK Boots [1]; All Basic Status + 10.; Reduce after cast delay by 10%.; When shoes refined to +10 or higher, MHP + 10... | Sol |
| Faceworm Queen's Scale [1] | 1 | DEF 300 | Every 5 base level(up to 250),; Increases critical damage by 2%,; increases physical damage to all class enemies by 1%.; Set Bonus:; Faceworm Queen's Scale [1]; Giant Faceworm Snake Skin [1]; POW + 5, CON + 5,; MHP & MSP +15%.; Every Garment refine levels,... | Sol |
| Giant's Protection [1] | 1 | - | ATK +5%; Base STR at least 120:; MaxHP +5%; MaxSP +5%; ATK +50; When equipped with Giant Axe:; Decreases damage taken from Demi-Human race by 3%.; Refine Level +7:; Increases Physical Damage against enemies of Boss class by 5%.; Increases damage of Cart Ter... | Sol |
| Gloves of Light and Darkness [1] | 1 | DEF 10 | POW + 7, SPL + 7.; Reduce After Cast Delay by 10%.; Reduce Variable Casting Time by 10%.; For every 2 Base Level, increase Meteor Assault and Adoramus damage by 1%. | Sol |
| Sprint Gloves [1] | 1 | - | Decreases Variable Casting Time by 1%.; Decreases After Skill Delay by 1%.; When equipped with Sprint Ring:; Decreases Variable Casting Time by 4%; Decreases After Skill Delay by 4%; When equipped with Sprint Shoes:; MaxSP +3%; Refine Level of Sprint Shoes... | Sol |
| Sprint Ring | 1 | - | Decreases Variable Casting Time by 10%.; Increases After Skill Delay by 5%.; When equipped with Sprint Mail and Sprint Shoes:; MaxHP +7%; MaxSP +7%; Decreases Variable Casting Time by 3%.; Decreases After Skill Delay by 15%. | Sol |
| Vesper Core 04 [1] | 1 | DEF 1 | DEX +3; HIT +10; DEF +1; MDEF +3 | Sol |
| Waterdrop Brooch [1] | 1 | - | MaxHP +1%; MDEF +2; Decreases damage taken from Water elemental by 5%. | Sol |
| Rune Ring | 1 | - | Increases experience gained from defeating monsters by 10%. | Sol |
| Armor Charm | 1 | DEF 1 | MaxHP +50; DEF +1; When equipped with Padded Armor:; DEF +5; MaxHP +150 | official |
| Bakunawa Agimat Tattoo | 1 | - | Increases Attack Speed (decreases After Attack Delay by 10%).; ATK +7%. | official |
| Bangungot Agimat Tattoo | 1 | - | Increases Healing skills effectiveness by 4%.; Increases recovery amount gained from Healing skills and Restorative items by 7%. | official |
| Bawaya Agimat Tattoo | 1 | - | MATK +7%; Decreases Fixed Casting Time by 7%. | official |
| Cat Hand Glove [1] | 1 | DEF 5 | VIT +1, AGI +1; DEX +1, LUK +1; DEF +5 | official |
| Foxtail Ring | 1 | - | Increases experience gained from defeating monsters by 5%.; For each 5 Base Level:; ATK +2; MATK +2; MaxHP +10; MaxSP +5; (Up to Base Level 50) | official |
| G Honor Certificate | 1 | - | - | official |
| Kvasir Ring Blue | 1 | - | MaxSP +30; Enables the use of Level 1 Snow Flip. | official |
| Kvasir Ring Brown | 1 | - | MaxSP +100; Enables the use of Level 1 Yggdrasil Dust. | official |
| Kvasir Ring Green | 1 | - | MaxSP +100; Enables the use of Level 1 Slapping Herb. | official |
| Kvasir Ring Red | 1 | - | MaxSP +30; Enables the use of Level 1 Peony Mommy. | official |
| Laboratory Permit | 1 | - | - | official |
| Pinguicula Corsage [1] | 1 | - | MaxSP +25; MDEF +2 | official |
| Vesper Core 01 | 1 | DEF 1 | INT +2; MaxSP +5%; MDEF +3 | official |
| Vesper Core 02 | 1 | DEF 1 | STR +3; ATK +10; MDEF +3 | official |
| Vesper Core 03 | 1 | DEF 1 | AGI +3; FLEE +5; MDEF +3 | official |
| Vesper Core 04 | 1 | DEF 1 | DEX +3; HIT +10; MDEF +3 | official |
| Recovery Ring [1] | 10 | DEF 5 | VIT +1; MaxHP +5%; MaxHP +250; DEF +5; Increases recovery amount gained from Healing skills by 5%. | Sol |
| Thief Handcuff [1] | 10 | - | ATK +5; When equipped with Bloody Iron Ball:; ATK +10; When equipped with Prison Uniform:; For each Refine Level of Prison Uniform:; ATK +2; When equipped with Shackles:; For each Refine Level of Shackles:; ATK +1; When equipped with Dark Blinkers:; ATK +10 | Sol |
| Paradise Gloves | 10 | - | Enables the use of Level 1 Heal.; Increases Attack Speed (decreases After Attack Delay by 10%). | Sol |
| Paradise Magic Ring | 10 | - | MATK +2%; Skill casting cannot be interrupted.; When equipped with Paradise Necklace:; Decreases Fixed Casting Time by 0.2 seconds.; Base Level at least 30:; MATK +1%; Decreases Variable Casting Time by 2%.; Base Level at least 45:; MATK +1%; Decreases Vari... | Sol |
| Paradise Necklace | 10 | - | Enables the use of Level 1 Heal.; Decreases Variable Casting Time by 10%. | Sol |
| Paradise Ring | 10 | - | ATK +2%; Skill casting cannot be interrupted.; When equipped with Paradise Gloves:; Decreases Fixed Casting Time by 0.2 seconds.; Base Level at least 30:; ATK +1%; Increases Attack Speed (decreases After Attack Delay by 2%).; Base Level at least 45:; ATK +1... | Sol |
| Arquien's Necklace [1] | 20 | - | Decreases SP Consumption of Power Swing by 2.; For each Base Level:; Increases damage of Cart Revolution by 1%.; For each 3 Base Level:; Increases damage of Axe Tornado by 1%.; For each 5 Base Level:; Increases damage of Power Swing by 1%.; Adds a chance to... | Sol |
| Chemical Glove [1] | 20 | - | HIT +20; Increases Attack Speed (decreases After Attack Delay by 5%).; Increases HP Recovery Amount of Red Potion, Orange Potion, Yellow Potion and White Potion by 100%.; For each Level of Cart Remodeling:; ATK +15; Increases Attack Speed (decreases After A... | Sol |
| Fallen Monk Rosary [1] | 20 | - | ATK +5; Increases Attack Speed (decreases After Attack Delay by 5%).; Decreases SP Consumption of Dangerous Soul Collect by 5.; For each 15 Base Level:; Increases damage of Dragon Combo by 2%.; For each 20 Base Level:; Increases damage of Knuckle Arrow by 2... | Sol |
| Magical Ring [1] | 20 | - | Increases Fire, Water, Magical Damage with Wind and Earth element by 5%.; For each 5 Base Level:; Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 1%. | Sol |
| Shadow Ring [1] | 20 | - | Random chance to auto-cast Level 1 Steal Coin when dealing physical attacks.; Cast higher skill Level when wearer has learned higher skill Level of Steal Coin.; Random chance to inflict Stun status on the target when using Raid skill.; For each Level of Rai... | Sol |
| Brooch | 20 | - | AGI +2 | official |
| Earring | 20 | - | INT +2 | official |
| Glove | 20 | - | DEX +2 | official |
| Necklace | 20 | - | VIT +2 | official |
| Ring | 20 | - | STR +2 | official |
| Rosary | 20 | - | LUK +2; MDEF +5 | official |
| Belt [1] | 25 | - | - | official |
| Glove Save Rimnil [1] | 30 | - | Increases experience gained from defeating monsters by 5%.; Increases damage taken from all monsters by 5%.; When equipped with Iron Fist Card, Am Mut Card, Explosion Card, Ancient Worm Card, Gajomart Card, Christmas Cookie Card, Gullinbursti Card, Skeleton... | Sol |
| Water Crystal Stone | 30 | - | Physical attacks have a chance to auto-cast Level 1 Deluge. | Sol |
| Morpheus's Bracelet | 33 | - | INT +1; MaxSP +5% | Sol |
| Morpheus's Ring | 33 | - | INT +1; MaxSP +5% | Sol |
| Morpheus's Ring [1] | 33 | - | INT +1; MaxSP +5% | Sol |
| Celebrant's Mitten | 35 | DEF 1 | INT +1 | official |
| Matyr's Leash | 35 | DEF 1 | AGI +1 | official |
| City Map [1] | 40 | - | Enables the use of Level 3 Increase Agility. | Sol |
| Prontera Badge | 40 | - | - | Sol |
| Critical Ring | 40 | - | Critical +5 | official |
| Goddess of Fortune's Cursed Brooch | 40 | - | Critical +6; Random chance to inflict Curse status on wearer when dealing physical damage. | official |
| Safety Ring | 40 | - | DEF +5; MDEF +5 | official |
| Assassin's Despair [1] | 50 | - | ASPD +1; When equipped with Assassin Skull Mask:; Increases Physical Damage against enemies of Demi-Human race by 10%.; When equipped with Assassin Shoes:; For each Refine Level of Assassin Shoes:; Increases Physical Damage against enemies of Demi-Human rac... | Sol |
| Critical Anklet [1] | 50 | DEF 3 | Critical +5; DEF +3; MDEF +3; When equipped with Bloody Muffler:; Critical +10; Increases Critical Damage by 5%.; Refine Level of Bloody Muffler is +5 or higher:; Increases Critical Damage by additional 3%.; Refine Level of Bloody Muffler is + or higher:; I... | Sol |
| Emerald Earrings [1] | 50 | DEF 3 | AGI +5, INT +5; DEX +5; DEF +3; For each Base Level:; Increases damage of Arrow Vulcan, Musical Strike and Throw Arrow by 1%.; For each 5 Base Level:; Increases damage of Metallic Sound by 2%.; Decreases Variable Casting Time of Metallic Sound by 1%.; For e... | Sol |
| Fidelity Necklace [1] | 50 | - | AGI +2; Decreases damage taken from monsters of Brute race by 3%. | Sol |
| Gyges's Ring [1] | 50 | - | INT +3; MATK +30; MDEF +5; Enables the use of Level 1 Hiding. | Sol |
| Kirin Horn [1] | 50 | DEF 3 | AGI +2; DEF +3; Increases Attack Speed (decreases After Attack Delay by 2%).; Decreases damage taken from Demi-Human, Brute and Fish race monsters by 1%.; Decreases damage taken from Demon and Undead race by 2%.; Enables the use of Level 6 Increase Agility.... | Sol |
| Sapphire Wrist [1] | 50 | DEF 3 | INT +5, DEX +5; LUK +5; DEF +3; For each 4 Base Level:; Decreases Variable Casting Time of Acid Demonstration by 1%.; For each 20 Base Level:; Increases damage of Spore Explosion by 5%.; For each 2 Level of Potion Pitcher:; INT +1, DEX +1; LUK +1, MATK +20 | Sol |
| Spirit King's Ring [1] | 50 | - | VIT +5; Decreases After Skill Delay by 5%.; Decreases Earth Grave and Diamond Dust skill cooldown by 2 seconds.; Decreases Variable Casting Time of Varetyr Spear by 1.5 seconds.; Decreases Varetyr Spear skill cooldown by 0.5 seconds.; Decreases Variable Cas... | Sol |
| Yin Yang Talisman [1] | 50 | - | MATK +5%; HIT +20; ASPD +5%; When equipped with Burning Sword:; Increases damage of Crimson Rock by 10%.; When equipped with Purification Sword:; Increases damage of Judex by 50%.; When equipped with Abyss Sword; Increases damage of Hell Inferno by 100%.; W... | Sol |
| Imperial Ring [1] | 50 | DEF 3 | STR +1, INT +1; MaxHP +3%, MaxSP +3%; When equipped with Imperial Guard:; For each Refine Level above +6 of Imperial Guard:; Increases damage of Shield Press by 8%.; When equipped with Imperial Spear:; For each 2 Refine Levels of Imperial Spear:; Increases... | Sol |
| Advanced Safety Ring [1] | 50 | - | All Basic Stats +1; DEF +10; MDEF +5 | official |
| Expert Ring [1] | 50 | - | Decreases After Skill Delay by 5%.; Increases SP Consumption by 5%. | official |
| Eye of Dullahan | 50 | - | Decreases damage taken from Undead elemental and Demon race monsters by 4%.; Prevents Poison status. | official |
| Iron Wrist | 50 | DEF 1 | DEF +1; Increases damage of Bash and Mammonite by 6%. | official |
| Silversmith Bracelet [1] | 60 | DEF 3 | All Basic Stats +1; DEF +3; MDEF +3; Enables the use of Level 5 Spell Breaker. | official |
| Glorious Mass-Production Ring | 61 | - | All Basic Stats +2 | official |
| Morrigane's Belt | 61 | - | ATK +5; Critical +3 | official |
| Morrigane's Pendant | 61 | - | STR +2; Critical +3 | official |
| Angelic Ring | 70 | - | DEX +1; INT +2; MDEF +2; Adds 10% of increase Healing skills by 20% for 3 seconds when using Heal, Potion Pitcher or Sanctuary skills. | Sol |
| Demon Wing [1] | 70 | - | FLEE +5; When equipped with +7 Wing of Ventus:; Perfect Dodge +2 | Sol |
| Eye Stone Ring [1] | 70 | - | MaxSP +25; Critical +2 | official |
| Medal of Honor | 70 | DEF 1 | MaxHP +500; MaxSP +50; MATK +5%; DEF +1; ATK +5%; Increases Attack Speed (decreases After Attack Delay by 10%).; Random chance to inflict Curse status on the target when dealing physical damage. | official |
| Pendant Of Guardian | 70 | - | Enables the use of Level 1 Guardian Recall. | official |
| Golden Bell | 75 | - | MaxSP +50 | official |
| Blacksmith's Gloves [1] | 80 | - | Decreases After Skill Delay by 10%.; Increases Physical Damage against enemies of Boss class by 5%.; Ignores 50% physical defense of all monsters. | Sol |
| Book of Copying - Concentration Chapter [1] | 80 | - | ATK, MATK +5%.; Enables the use of Level 2 Improve Concentration. | Sol |
| Magician's Gloves [1] | 80 | - | Decreases Variable Casting Time by 10%.; Increases Magical Damage with Water, Earth, Fire, Wind and Neutral element by 5%.; Ignores 50% magical defense of enemies. | Sol |
| Perverse Demon Mask [1] | 80 | - | For each 18 base STR:; INT +3; Ignores 15% magical defense of targets.; For each 18 base AGI:; LUK +3; Perfect Dodge +1; For each 18 base VIT:; DEX +3; Decreases Variable Casting Time by 1%.; For each 18 base INT:; STR +3; Decreases After Skill Delay by 1%.... | Sol |
| Verus Core [1] | 80 | - | Increases Attack Speed (decreases After Attack Delay by 10%).; Increases Physical Damage against enemies of all elements by 5%.; Perfect HIT +20% | Sol |
| Bishop Necklace | 80 | - | - | official |
| Cursed Hand [1] | 80 | - | HIT +10; Increases HP Recovery Rate by 20%.; Random chance to auto-cast Level 1 Critical Wound when dealing physical damage. | official |
| Death Loop [1] | 80 | - | Critical +5 | official |
| Light of El Dicastes | 80 | - | Enables the use of Level 1 Return to El Dicastes. | official |
| Rune Spellstone [1] | 80 | - | MaxSP +50; Decreases Variable Casting Time by 1%. | official |
| Seal of Continental Guard [1] | 80 | - | MaxHP +50; Increases Attack Speed (decreases After Attack Delay by 3%). | official |
| Glorious Ring | 81 | - | MaxHP +300; Increases Attack Speed (decreases After Attack Delay by 5%).; Decreases damage taken from Water, Wind, Earth and Fire elementals attack by 10%.; Decreases Variable Casting Time by 3%.; Increases Healing skills effectiveness by 5%.; When equipped... | official |
| Advanced Ring Of Flame Lord | 85 | - | STR +3, VIT +2; ATK +20; Decreases damage taken from Fire elemental attacks by 10%.; When dealing physical damage, auto-casts various skills.; When equipped with Modified Ring of Resonance: the auto-cast skills increases. | official |
| Advanced Ring Of Resonance | 85 | DEF 2 | AGI +3, VIT +1; MATK +10; DEF +2; MDEF +2; When receiving physical damage, auto-casts various skills. | official |
| Arch Bishop Ring [1] | 90 | - | LUK +2; Perfect Dodge +5; Increases Healing skills effectiveness by 15%.; Decreases SP Consumption by 5%.; Increases recovery amount gained from Healing skills and Restorative items by 15%.; When equipped with Archbishop Lv1:; LUK +2; Perfect Dodge +5; Decr... | Sol |
| Bison Horn [1] | 90 | - | AGI +2; When equipped with Thorny Buckler:; Increases Attack Speed (decreases After Attack Delay by 10%).; Reflects melee physical attack by 5%. | Sol |
| Fairy Leaf Powder [1] | 90 | - | DEX +2; Decreases After Skill Delay by 5%.; Increases Ranged Physical Damage by 2%.; Enables the use of Level 3 Magnum Break.; Base DEX at least 100:; Increases Ranged Physical Damage by 5%.; When equipped with Expert Archer Lv1:; Decreases After Skill Dela... | Sol |
| Hibram's Gloves [1] | 90 | - | INT +2; MATK +2%; Decreases SP Consumption by 5%.; Enables the use of Level 3 Heal.; Base INT at least 100:; MATK +5%; When equipped with Spell Lv1:; Decreases Variable Casting Time by 5%.; MATK +5%; When equipped with Spell Lv2:; Decreases Variable Casting... | Sol |
| Hunting Knife [1] | 90 | - | LUK +2; HIT +10; Increases Critical by 5 when dealing Ranged Physical Damage.; Enables the use of Level 1 Hiding.; Base LUK at least 100:; HIT +10; Increases Critical by 10 when dealing Ranged Physical Damage.; When equipped with Sharp Lv1 or Sharp Lv2:; HI... | Sol |
| Luminous Blue Stone [1] | 90 | - | AGI +5; Critical +5; Increases Attack Speed (decreases After Attack Delay by 5%).; Increases Critical Damage by 2%.; Enables the use of Level 1 Sight.; Base LUK at least 100:; Critical +10; Increases Critical Damage by 10%.; When equipped with Sharp Lv1:; I... | Sol |
| Storm Stone [1] | 90 | - | ATK +5%; Increases Attack Speed (decreases After Attack Delay by 5%).; MaxSP +5%; When equipped with Gelerdria:; Refine Level of Gelerdria is +7 or higher:; Increases Physical Damage against enemies of Boss class by 30%.; Increases Physical Damage against e... | Sol |
| Vesper Gear 02 [1] | 90 | DEF 1 | DEF +1; MDEF +3; ATK +5%; When equipped with Memory of Lover:; MaxHP +5%; Every 20 Base Level:; STR +1 | Sol |
| Brooch [1] | 90 | - | AGI +1 | official |
| Dark Rosary [1] | 90 | - | MDEF +15 | official |
| Earring [1] | 90 | - | INT +1 | official |
| Fairy Wing | 90 | - | Enables the use of Level 1 Return to Eclage. | official |
| Glove [1] | 90 | - | DEX +1 | official |
| Linen Glove [1] | 90 | DEF 1 | DEX +1; AGI +2; DEF +1; MDEF +1; When equipped with Improved Tights:; Perfect Dodge +5 | official |
| Magic Intensifier Ring [1] | 90 | - | MATK +5%; When equipped with Geffen Magic Robe:; Decreases Variable Casting Time by 5%.; When equipped with Anti-Magic Suit:; Decreases After Skill Delay by 5%.; Decreases damage taken from Demi-Human race by 5%. | official |
| Necklace [1] | 90 | - | VIT +1 | official |
| Orleans's Glove [1] | 90 | - | DEX +2; MATK +3%; When equipped with Orlean's Server:; Decreases Variable Casting Time by 10%. | official |
| Physical Enhancer Ring [1] | 90 | - | ATK +5%; When equipped with Anti-Magic Suit:; Increases Attack Speed (decreases After Attack Delay by 5%).; When equipped with Geffen Magic Robe:; Decreases After Skill Delay by 5%.; Decreases damage taken from Demi-Human race by 5%. | official |
| Ring [1] | 90 | - | STR +1 | official |
| Rosary [1] | 90 | - | LUK +1; MDEF +3 | official |
| Brisingamen | 94 | DEF 1 | STR +6, AGI +6, VIT +6; INT +10, LUK +10; MDEF +5; Increases Healing skills effectiveness by 6%. | official |
| Megingjard | 94 | DEF 2 | STR +40; MDEF +7; For each 5 Base Level:; STR +1; Base STR at least 120:; Increases Physical Damage against enemies of Boss class by 10%. | official |
| Temporal Transcendence Ring [1] | 99 | DEF 15 | DEF +15; Increases Attack Speed (decreases After Attack Delay by 10%).; Decreases Variable Casting Time by 10%.; When equipped with Temporal Transcendence Robe, Temporal Transcendence Cloak and Temporal Transcendence Boots:; ASPD +2; Decreases Variable Cast... | Sol |
| Mercenary Ring Type A | 99 | - | When equipped by Novice, Taekwon, Ninja and Gunslinger classes:; MaxHP +1000; MaxSP +200 | Sol |
| Mercenary Ring Type B | 99 | - | When equipped by Novice, Taekwon, Ninja and Gunslinger classes:; Decreases Variable Casting Time by 30%. | Sol |
| Green Apple Ring | 99 | - | All Basic Stats +6 at job Level 1.; Stat bonus decreases by 1 for every 5 job Levels attained.; At job Level 30 stat bonus is cancelled. | official |
| Royal Guardian Ring [1] | 99 | - | For each 25 Base Level:; MaxHP and MaxSP +1%.(Up to Base Level 175) | official |
| Accelerator Chip [1] | 100 | - | ATK +5%; MATK +5%; Increases Attack Speed (decreases After Attack Delay by 5%).; When equipped with Riot Chip:; Increases Attack Speed (decreases After Attack Delay by additional 10%).; ATK +10%; MATK +10%; Ignores physical and magical defense of all monste... | Sol |
| Amulet of Genesis Stone [1] | 100 | - | ASPD + 15%.; ATK + 20%, MATK + 20%.; Reduce After Cast Delay by 15%.; Reduce damage taken from Human and Doram Player by 3%.; For every 1 Base Level, ATK + 1, MATK + 1, MHP + 50, MSP + 5.; When performing physical or magic attack, there's a chance to remove... | Sol |
| Anulus Ira [1] | 100 | - | STR +7; Increases Physical Damage by 10%.; For each 5 Base Level:; Increases damage of Ride in Lightning by 1%.; Increases damage of Rampage Blaster by 2%.; When Level 10 Knuckle Arrow is learned:; 뢎ncreases Ranged Physical Damage by 10%.; When Level 5 Ligh... | Sol |
| Archangel Ring [1] | 100 | DEF 10 | MDEF + 15.; MHP, MSP + 10%.; Reduce damage taken from all size monsters by 3%.; All Basic Status + 6; Variable Casting Time - 10%, After Cast Delay - 10%.; Enables to use Shield Spell Lv 2.; Set Bonus:; Archangel Ring [1]; Holy Skogul Card; FLEE + 8; All Ba... | Sol |
| Brave Heart (Hyper Novice) [1] | 100 | DEF 10 | Set Bonus:; Brave Heart (Hyper Novice) [1]; Archi Card; MaxHP +15.000, MaxSP +1.500.; Increases physical and magical damage to all sizes enemies by additional 15%.; When Shoes refined to +12 or higher,; there is a 5% chance to gain POW +25, SPL +25 for 20 s... | Sol |
| Brave Heart (Night Watch) [1] | 100 | DEF 10 | Set Bonus:; Brave Heart (Night Watch) [1]; Blut Hase Card; MaxHP +15.000, MaxSP +1.500.; Increases physical damage to all sizes enemies by additional 15%.; Increases ranged physical damage by 15%.; When Shoes refined to +12 or higher,; there is a 5% chance... | Sol |
| Brave Heart (Shinkiro/Shiranui) [1] | 100 | DEF 10 | MHP + 15%, MSP + 15%.; Increase physical and magic damage against all size enemies by 15%.; Set Bonus:; Brave Heart (Shinkiro/Shiranui) [1]; Kuro Akuma Card; MHP + 15.000, MSP + 1.500.; Increase magic damage against all size enemies by 15%.; Increase long-r... | Sol |
| Brave Heart (Sky Emperor) [1] | 100 | DEF 10 | MHP + 15%, MSP 15%.; Increase physical and magic damage against all size enemies by 15%.; Set Bonus:; Brave Heart (Sky Emperor) [1]; Geffen Thug Card; MHP + 15.000, MSP + 1.500.; Increase physical damage against all size enemies by 15%.; Increase melee and... | Sol |
| Brooch of Hero [1] | 100 | - | ATK +5%, MATK +5%; When equipped by Rune Knight or Royal Guard:; MaxHP +10%; Increases Physical Damage against enemies of all monsters by 5%.; When equipped by Archbishop or Sura:; ASPD +10%; Increases Physical Damage against enemies of every race by 5%.; W... | Sol |
| Celine's Brooch [1] | 100 | - | ASPD +1; MaxHP +500; MaxSP +250; MATK +5%; Decreases Variable Casting Time by 10%.; When equipped with Celine's Ribbon:; For each Refine Level of Celine's Ribbon:; All Basic Stats +1.; Decreases Fixed Casting Time by 50%.; Increases Magical Damage against m... | Sol |
| Crystal Blade Necklace [1] | 100 | - | STR +5, DEX +5.; Increases Physical Damage by 10%.; Enables the use of Level 3 Aura Blade.; When using Aura Blade:; Increases Physical Damage against monsters of every element by 15%.; When equipped by Novice, Swordsman, Archer, Acolyte, Merchant, Taekwon,... | Sol |
| Cursed Lucky Clover [1] | 100 | - | LUK +2; Perfect Dodge +3; Random chance to inflict Curse status on wearer when dealing physical damage.; When equipped with Lucky Clover:; Enables the use of Level 1 Cloaking. | Sol |
| Dark Ring [1] | 100 | - | STR +5, AGI +5, DEX +5.; Increases Physical Damage by 5%.; When Level 5 Cross Impact is learned:; Decreases After Skill Delay by 30%.; When Level 5 Dark Claw is learned:; Decreases Dark Claw skill cooldown by 25 seconds.; For each Level of Weapon Crush:; ST... | Sol |
| Demon God's Ring [1] | 100 | - | ATK +5%; MATK +5%; When equipped with Demon's Essence STR 1:; ATK +5%; When equipped with Demon's Essence STR 2:; ATK +5%; When equipped with Demon's Essence STR 3:; ATK +5%; When equipped with Demon's Essence INT 1:; MATK +5%; When equipped with Demon's Es... | Sol |
| Devil Ring [1] | 100 | - | Increases Physical Damage against enemies of every size by 10%.; Decreases Assimilate Power skill cooldown by 3 seconds.; When Earth Shaker is mastered,; Decreases SP Consumption of Howling of Lion by 35.; Decreases SP Consumption of Knuckle Arrow by 4.; Wh... | Sol |
| Divine Bell [1] | 100 | - | ATK + 30, MATK + 30.; MATK + 10%; Increase magical damage against all size enemies by 10%.; For every level of Metallic Sound learned,; increase Reverberation damage by 4%.; For every level of Great Echo learned,; increase Metallic Sound damage by 30%.; Wh... | Sol |
| Dragon Eye Ring [1] | 100 | - | VIT + 20.; MHP + 20%.; Increase long-range physical damage by 20%.; Perfect Hit + 15.; Reduce damage taken from Normal and Boss class enemies by 10%.; Reduce Hundred Spears cooldown by 1 second.; For every 1 Base Level,; Increase Dragon's Breath and Dragon'... | Sol |
| Egir Ring [1] | 100 | - | ATK +5%; MATK +5%; Decreases damage taken from Water elemental attacks by 10%. | Sol |
| Elemental Ring [1] | 100 | - | MATK +30, INT +10.; ASPD +20%; When equipped with Elemental Boots [1]:; MATK +40, MATK +3%, INT +20.; Increases Magical Damage with Water, Wind, Earth and Fire element by 20%.; Refine Level of Elemental Boots [1] is +13 or higher:; Magical attacks have a 5%... | Sol |
| Emerald Ring [1] | 100 | - | AGI +5; DEX +5; VIT +5; Decreases SP Consumption of Improvised Song by 18.; For each Base Level:; Increases damage of Double Strafe by 1%.; Increases damage of Arrow Shower by 1%.; For each 10 Base Level:; Increases damage of Severe Rainstorm by 2%.; For ea... | Sol |
| Fake Alloy G Module [1] | 100 | - | STR + 5, INT + 5.; ATK + 50, ATK + 5%.; Increase melee and long-range physical damage by 10%.; Increase physical damage against all race enemies by 10%.; When equipped by Genetic classes,; Increase melee and long-range physical damage by 10%.; Increase Cart... | Sol |
| Fenrir Chain [1] | 100 | - | Increases Attack Speed (decreases After Attack Delay by 5%).; Decreases After Skill Delay by 5%.; Enables the use of Level 1 Teleport.; When equipped with Vanargand Helm:; Refine Level of Vanargand Helm is +6 or higher:; Increases Attack Speed (decreases Af... | Sol |
| Geffenia Ice Magic Tool [1] | 100 | DEF 2 | MDEF +10; Increases Magical Damage against monsters of enemies of every size by 10%.; For each 3 Base Level:; Increases damage of Storm Gust by 2%.; When Comet is mastered:; Decreases SP Consumption of Jack Frost by 35.; Decreases Fixed Casting Time of Jack... | Sol |
| Glittering Cat Choker [1] | 100 | - | MDEF +15; INT +7; Increases Magical Damage against monsters of every size by 10%.; For each 7 Base Level:; Increases damage of Silvervine Stem Spear by 1%.; When Level 1 Spirit of Earth is learned:; For each level of Plant-type skills:; MDEF +1; Increases d... | Sol |
| Green Butterfly Clip [1] | 100 | DEF 10 | INT + 10, POW + 10.; Increase long-range physical damage by 15%.; For every Base Level, increase Spore Explosion and Hells Plant damage by 1%, up to Base Level 250.; For every 5 Base Level, increase physical damage against all class enemies by 1%, up to Bas... | Sol |
| Immortal Dog Tag [1] | 100 | - | ATK +50; MATK +50; Decreases damage taken from Undead race by 4%.; When equipped with Juliette de Rachel:; For each Refine Level of Juliette de Rachel:; ATK +5%; When Refine Level of Juliette de Rachel is +9 or higher:; Random chance to auto-cast Level 10 O... | Sol |
| Jasper Ring [1] | 100 | - | STR +7; Increases Physical Damage by 10%.; For each 3 Refine Levels:; Increases damage of Ignition Break and Sonic Wave by 1%.; When Level 5 Ignition Break is learned:; MaxHP +15%; When Level 5 Wind Cutter is learned:; Increases physical damage against mons... | Sol |
| Keraunos [1] | 100 | - | MaxHP +5%; ATK +5%; Increases Attack Speed (decreases After Attack Delay by 5%).; Decreases Variable Casting Time of Hell Gate by 3% for every 20 base Levels.; Decreases Variable Casting Time of Lightning Ride by 5% for every 15 base Levels.; Decreases Powe... | Sol |
| Majesty of Yggdrasil [1] | 100 | - | All Basic Stats +3; 뛋ncreases Attack Speed (decreases After Attack Delay by 10%).; Decreases After Skill Delay by 15%.; Increases Damage against monsters of every size by 25%.; Decreases damage taken from Players by 3%.; When equipped with Faith of Yggdrasi... | Sol |
| Memento Mori [1] | 100 | - | Decreases After Skill Delay by 10%.; Increases Physical and Magical Damge by 10%.; When equipped with Hero's Triumph:; All Basic Stats +10; Increases Physical and Magical Damge by additional 30%. | Sol |
| Metal Pick [1] | 100 | - | INT +7; Increases Magical Damage against monsters of every size by 10%.; For each 3 Base Level:; Increases damage of Metallic Sound by 1%.; When Level 5 Improvised Song is learned:; Increases Magical Damage with Neutral element by 10%.; When Level 5 Frigg's... | Sol |
| Military Glove [1] | 100 | - | VIT +7; Increases Physical Damage against monsters of every size by 10%.; For each 2 Base Level:; Increases damage of Axe Tornado, Axe Boomerang and Power Swing by 1%.; When Level 5 FAW Silver Sniper is learned:; Increases Physical Damage against monsters o... | Sol |
| Old Detachment Ring | 100 | - | MDEF +10; Decreases damage taken from Players by 3%.; When equipped with Old Wind Whisper:; Enable to use Level 3 Trample.; When equipped with Old Shadow Handicraft:; Increases damage of Triangle Shot by 70%.; When equipped with Old Protect of Crown:; Incre... | Sol |
| Palace Ring [1] | 100 | - | Set Bonus:; Palace Ring[1]; Lindy Hop [2]; Reduce cooldown of Ignition Break by 1.5 seconds.; For every 2 refine level of Lindy Hop, increases melee physical damage by 3%.; Set Bonus:; Palace Ring[1]; Juliette D Rachel [2]; Reduce cooldown of Dark Claw by 8... | Sol |
| Paracelsus Glove [1] | 100 | - | STR +7; Increases Physical Damage by 10%.; For each 2 Base Level:; Increases damage of Cart Cannon and Cart Tornado by 1%.; When Level 5 Cart Boost is learned:; Increases Attack Speed (decreases After Attack Delay by 10%).; MaxHP +15%; When Level 10 Crazy W... | Sol |
| Prontera Militia Glove [1] | 100 | - | VIT +5; MDEF +5; Increases Attack Speed (decreases After Attack Delay by 5%).; Decreases damage taken from Players by 3%.; Decreases damage taken from Fire, Water, Wind and Earth elemental attacks by 5%. | Sol |
| Rasen Fuma's Orb [1] | 100 | - | STR +5, AGI +5, VIT +5.; Increases Physical Damage by 5%.; When Level 5 Illusion - Shadow is learned:; For each 4 Base Level:; Increases damage of Throw Huuma Shuriken by 2%.; Increases damage of Swirling Petal by 1%.; When Level 5 Illusion - Shock is learn... | Sol |
| Rebellion's Scarf [1] | 100 | - | ATK +5%; Decreases Variable Casting Time by 10%.; For each Level of Mass Spiral:; Increases Attack Speed (decreases After Attack Delay by 2%).; Decreases the SP Consumption of Fire Dance by 5.; For each Level of Fire Rain :; Decreases After Skill Delay by 1... | Sol |
| Record of Merchant [1] | 100 | - | For each 2 Levels of Mammonite:; Increases Damage against monsters of every size by 3%.; When equipped with Old Driver Band (Red):; Decreases Axe Boomerang skill cooldown by 0.5 seconds.; Increases Physical Damage against monsters of every size by additiona... | Sol |
| Record of Merchant 2 [1] | 100 | - | Set Bonus:; Record of Merchant vol.2; Old Driver Band (Red); Reduce Axe Boomerang cooldown by 2 seconds.; For every refine level of helmet, increase long range physical damage by 2%.; Set Bonus:; Record of Merchant vol.2; Old Driver Band (Yellow); Reduce Ar... | Sol |
| Record of Swordsman [1] | 100 | - | For each 2 Levels of Bash:; ATK +15; When equipped with Old Rune Circlet:; Increases Ranged Phsyical Damage by 15%.; When equipped with Old Casket of Protection:; Decreases Earth Drive skill cooldown by 2.2 seconds. | Sol |
| Record of Swordsman 2 [1] | 100 | - | Set Bonus:; Record of Swordman vol.2; Old Rune Circlet; For every refine level of helmet, increase long ranged physical damage by 3%.; Set Bonus:; Record of Swordman vol.2; Old Casket of Protection; For every refine level of helmet, increase melee physical... | Sol |
| Ring of Adoramus [1] | 100 | - | MDEF +15; INT +7; Increases Magical Damage against monsters of every size by 10%.; For each 3 Base Level:; Increases damage of Adoramus and Judex by 1%.; When Level 5 Clearance is learned:; Increases Magical Damage with Wind, Holy and Neutral element by 10%... | Sol |
| Ring of Ceryneian [1] | 100 | - | DEX +7; Increases Physical Damage by 10%.; For each 10 Base Level:; Increases damage of Aimed Bolt and Arrow Storm by 1%.; When Level 3 Warg Rider is learned:; Restores 3 SP when performing physical attacks.; Decreases After Skill Delay by 20%.; When Level... | Sol |
| Ring of Hero | 100 | - | Increases Attack Speed (decreases After Attack Delay by 10%).; Base Level at least 120:; ATK +50; MaxHP +5%, MaxSP +5%; When equipped with Veteran Hammer and Heroic Boots:; Increases critical chance against Undead, Demon and Demi-Human race by additional 50... | Sol |
| Ring of Hunter [1] | 100 | - | STR +7; Increases Physical Damage by 10%.; For each 3 Base Level:; Increases damage of Fatal Menace by 1%.; When Level 5 Escape is learned:; 뢈ecreases Escape skill cooldown by 0.5 seconds.; When Level 10 Fatal Menace is learned:; Decreases After Skill Delay... | Sol |
| Ring of Ice Lord [1] | 100 | DEF 40 | Melee and Long-ranged physical damage + 15%; MATK + 15%.; For every 2 refine levels,; POW + 4, SPL + 4, CON + 4.; When refined to +9 or higher,; reduces After-cast Delay by 15%.; When refined to +12 or higher,; increase physical and magical damage to enemie... | Sol |
| Ring of Jupiter [1] | 100 | DEF 2 | Enables the use of Level 5 Blessing.; When equipped as Accessory Right:; For each 10 base LUK:; ATK +15, MATK +15; Base LUK at least 125:; Increases Damage against monsters of Boss class by 15%.; When equipped as Accessory Left:; For each 10 base VIT:; MaxH... | Sol |
| Ring of Nature [1] | 100 | - | ATK +10%, MATK +10%; Recovers 200 HP and 20 SP when defeating monsters.; When equipped with Grand Master:; Decreases After Skill Delay by 15%.; Increases Ranged Physical Damage by 25%.; When equipped with Death Drive:; AGI +40; Nullifies weapon damage size... | Sol |
| Ring of Pazuzu [1] | 100 | - | MDEF +15; INT +7; Increases Magical Damage against monsters of Small, Medium and Large size by 10%.; For each 3 Base Level:; Increases damage of Crimson Rock and Chain Lightning by 1%.; For each Base Level:; Increases damage of Lord of Vermilion by 6%.; Whe... | Sol |
| Ring of Phoenix [1] | 100 | - | VIT +7; Increases Physical Damage against monsters of every size by 10%.; For each 3 Base Level:; Increases damage of Over Brand by 1%.; For each Base Level:; Increases damage of Shield Chain by 1%.; When Level 5 Inspiration is learned:; Decreases Variable... | Sol |
| Ring of Silver Claw [1] | 100 | - | Critical +50; Increases Physical Damage by 10%.; Decreases damage taken from Players by 3%.; For each 5 Base Level:; Increases Critical Damage by 1%. | Sol |
| Ring of Venus [1] | 100 | DEF 2 | When equipped as Accessory Right:; For each 10 base DEX:; Increases Ranged Physical Damage by 1%.; Increases resistance to Stun status by 3%.; Base DEX at least 125:; Decreases Fixed Casting Time by 70%.; Decreases damage taken from Fire, Water, Wind and Ea... | Sol |
| Royal Necklace [1] | 100 | DEF 150 | MDEF + 15.; ATK + 100, MATK + 100.; All Basic Stats + 10.; All Talent Stats + 10.; Reduces After-cast Delay by 10%.; Increases Physical and Magical Damage against all sizes enemies by 10%.; For every 5 Base Levels, increase Physical and Magical Damage again... | Sol |
| Scroll of Time and Space [1] | 100 | - | ATK +5%, MATK +5%.; ASPD + 5%.; SPL +15, POW +15.; Set Bonus:; Scroll of Time and Space [1]; Circlet of Time (Oboro) [1]; MATK + 80.; For every 2 refine level of Helmet, increase Wind, Water, and Fire property magical damage by 4%.; Set Bonus:; Scroll of Ti... | Sol |
| Shield Ring [1] | 100 | - | STR +5; INT +5; DEX +5; ATK +5%; When Level 5 Earth Drive is learned:; Decreases After Skill Delay by 30%.; When Level 5 Inspiration is learned:; Decreases Earth Drive skill cooldown by 1.5 seconds.; When Level 5 Devotion is learned:; STR +5; INT +5; DEX +5... | Sol |
| Shinobi Sash H [1] | 100 | - | MATK +5%; Decreases After Skill Delay by 5%.; Increases Attack Speed (decreases After Attack Delay by 5%).; For each Level of Flaming Petals:; Increases damage of Exploding Dragon by 10%.; For each Level of Freezing Spear:; Increases damage of Snow Flake Dr... | Sol |
| Sixth Sense Ring [1] | 100 | - | MDEF +15; INT +7; Increases Magical Damage against monsters of Small, Medium and Large size by 10%.; For each 5 Base Level:; Increases damage of Psychic Wave by 1%.; When Level 5 Killing Cloud is learned:; Decreases Variable Casting Time by 15%.; Recovers 1... | Sol |
| Skull Ring [1] | 100 | - | MDEF +15; INT +7; Increases Magical Damage against monsters of every size by 10%.; For each 7 Base Level:; Increases damage of Curse Explosion by 1%.; When Level 5 Soul Collect is learned:; 뢎ncreases Attack Speed (decreases After Attack Delay by 15%).; Rest... | Sol |
| Sky Blow Ring [1] | 100 | - | AGI +7; Increases Physical Damage by 10%.; For each Base Level:; Increases damage of Sky Net Blow by 2%.; When Level 10 Knuckle Arrow is learned:; Increases Physical Damage against monsters of every size by 10%.; For each Level of Rising Dragon:; MaxHP +2%,... | Sol |
| Soul Expansion Ring [1] | 100 | - | - | Sol |
| Spin Ball [1] | 100 | DEF 50 | Indestructible.; POW + 15, CON + 15.; Perfect Dodge + 50.; Increases Wind Cutter damage by 50%.; For every 2 refine levels, POW + 3, CON + 3.; When refined to +7 or higher, reduces Variable Casting Time by 15% and After-cast Delay by 15%.; When refined to +... | Sol |
| Supplemental Chip [1] | 100 | - | STR +5,VIT +5; DEX +5; ATK +5%; If Level 3 Arm Cannon is learned:; Decreases After Skill Delay by of all skills by 30%.; If Level 3 Neutral Barrier is learned:; Decreases Variable Casting Time of Arm Cannon, Ice Launcher and Flame Launcher by 50%.; If Level... | Sol |
| Tetra Ring [1] | 100 | - | All Basic Status + 20.; Increase all property magic damage by 20%.; Immune to Imprison.; For every Base Level, increase Tetra Vortex damage by 1%.; For every 5 Base Level, increase All Bloom, Crystal Impact, Destructive Hurricane, and Violent Quake damage b... | Sol |
| Themis Balance [1] | 100 | DEF 10 | MDEF +5; INT +7; For each 5 Base Level:; Increases damage of Genesis Ray by 1%.; When Level 5 Inspiration is learned:; Decreases Variable Casting Time of Genesis Ray by 50%.; Decreases SP Consumption of Genesis Ray by 20.; When Level 5 Devotion is learned:;... | Sol |
| Thieve's Guide Vol.1 [1] | 100 | - | STR +5, AGI +5, INT +5; When Graffiti is mastered:; STR +5, AGI +5, INT +5.; When Masquerade Unlucky is mastered:; Enables the use of Level 1 Berserk.; When Masquerade Ignorance is mastered:; Enables the use of Level 5 Maximum Over Trust.; When Masquerade W... | Sol |
| Time Thief Crystal Earrings [1] | 100 | - | ASPD +5%; Increases Ranged Physical Damage by 5%.; When equipped with Temporal Circlet(Shadow Chaser) [1]:; Enables the use of Level 3 Severe Rainstorm.; For each 2 Refine Levels of equipped Headgear:; Increases damage of Triangle Shot and Severe Rainstorm... | Sol |
| Toy Ring [1] | 100 | - | STR +5, AGI +5; VIT +5; Enables the use of Level 5 Hammerfall.; For each Base Level:; Increases damage of Bash by 1%.; For each 5 Base Level:; Increases damage of Bowling Bash by 3%.; For each 2 Levels of Sword Mastery:; STR +1, AGI +1,; VIT +1, ATK +10; Wh... | Sol |
| Traveler Ring [1] | 100 | - | AGI +7; Increases Physical Damage by 10%.; For each 3 Base Level:; Increases damage of Severe Rainstorm by 1%.; When Level 5 Unlimited Humming Voice is learned:; Recover 100 HP and 10 SP when defeating monsters with physical attacks.; When Level 5 Severe Ra... | Sol |
| Valkyrie Drop [1] | 100 | - | Decreases Variable Casting Time by 10%.; Decreases After Skill Delay by 5%.; Increases SP Recovery Rate by 50%.; Decreases Variable Casting Time of Oratio by 50%.; Decreases Fixed Casting Time of Oratio by 100%.; For each 2 Base Level:; Increases damage of... | Sol |
| illegal Chip [1] | 100 | - | ASPD + 10%; ATK + 15%; MATK + 15% | Sol |
| Advanced Paradise Gloves | 100 | - | Enables the use of Level 1 Heal.; Increases Attack Speed (decreases After Attack Delay by 10%).; Decreases Variable Casting Time by 5%. | Sol |
| Advanced Paradise Magic Ring | 100 | - | MATK +3%; Skill casting cannot be interrupted.; When equipped with Advanced Paradise Necklace:; Decreases Fixed Casting Time by 0.2 seconds.; Decreases Variable Casting Time by 10%.; Base Level at least 105:; MATK +2%; Base Level at least 110:; Increases Ma... | Sol |
| Advanced Paradise Necklace | 100 | - | Enables the use of Level 1 Heal.; Decreases Variable Casting Time by 10%.; Increases Attack Speed (decreases After Attack Delay by 5%). | Sol |
| Advanced Paradise Ring | 100 | - | ATK +3%; Skill casting cannot be interrupted.; When equipped with Advanced Paradise Gloves:; Decreases Fixed Casting Time by 0.2 seconds.; Increases Attack Speed (decreases After Attack Delay by 10%).; Base Level at least 105:; ATK +2%; Base Level at least... | Sol |
| Paradise Lost [1] | 100 | - | - | Sol |
| Illusion Ring [1] | 100 | - | STR +3; Base STR at least 100:; ATK +30 | Sol |
| Illusion Skull Ring [1] | 100 | - | Random chance to inflict Curse status on wearer or attacker when receiving melee physical attacks. | Sol |
| Imperial Glove [1] | 100 | - | ATK +5%; Decreases Variable Casting Time by 10%.; Skill casting cannot be interrupted.; When equipped with Imperial Feather:; Decreases After Skill Delay by of Overbrand by 2 seconds.; Increases damage of Cannon Spear by 20%.; Increases damage of Overbrand... | Sol |
| Noblesse Attack Ring [1] | 100 | DEF 5 | Increases Attack Speed (decreases After Attack Delay by 3%).; Decreases Variable Casting Time by 5%.; Increases Critical Damage by 5%. | Sol |
| Noblesse Magic Ring [1] | 100 | DEF 5 | Increases Attack Speed (decreases After Attack Delay by 3%).; Decreases Variable Casting Time by 5%.; Increases Magical Damage against enemies of every element by 5%. | Sol |
| Noblesse Oblige [1] | 100 | - | All Basic Status + 10.; Physical damage against all class enemies + 10%, MATK + 10%.; Set Bonus:; Noblesse Oblige [1]; Grace Super Novice Suit [1]; Reduce cooldown of Help, Angel! by 180 seconds.; Set Bonus:; Noblesse Oblige [1]; Grace Picky Robe [1]; Reduc... | Sol |
| Temporal Ring [1] | 100 | - | MaxHP +10%; MaxSP +10%; ATK +50; MATK +50; When equipped with Bear's Power:; STR +40; MaxHP +10%; When equipped with Hawkeye:; DEX +40; HIT +50; When equipped with Lucky Day:; LUK +40; Increases Critical Damage by 30%.; When equipped with Muscle Fool:; MDEF... | Sol |
| Ameretat [1] | 100 | - | Decreases damage taken from Human players by 3%.; Decreases damage taken from Holy property attacks by 10%.; ATK +10%, MATK +10%.; When equipped with Special STR: ATK +30%.; When equipped with Special AGI: ASPD +15%.; When equipped with Special VIT: MaxHP +... | Sol |
| Celine's Brooch [1] | 100 | - | MATK +5%; Decreases Variable Casting Time by 10%.; When equipped with Evil Thread Glove:; ATK +50; MATK +50; ASPD +1; When equipped with Celine's Ribbon:; Decreases Fixed Casting Time by 0.3 seconds.; For each Refine Level of Celine's Ribbon:; MATK +10; Ref... | Sol |
| Shining Holy Water [1] | 100 | - | Decreases damage taken from Ritual Room and Prontera Invasion Dungeon monsters by 20%.; Affected monsters:; Powerful Soldier Skeleton; Powerful Skeleton; Powerful Amdarais; Powerful Amdarais; Powerful Archer Skeleton; Bijou; Immortal Corpse; Zombie Guard; R... | Sol |
| Beginner's Ring | 100 | - | Increases Attack Speed(Decreases After Attack Delay by 10%).; Decreases Variable Casting Time by 10%. | official |
| Broken Chips 01 [1] | 100 | - | STR +4; When equipped with Broken Chips 02:; STR +8; INT +8 | official |
| Broken Chips 02 [1] | 100 | - | INT +4; When equipped with Broken Chips 01:; STR +8; INT +8 | official |
| Ettlang Keepsake | 100 | - | MDEF +10 | official |
| Red Lantern [1] | 100 | - | MaxSP -300; Enables the use of Level 1 Sight.; Random chance a defeated monster will drop Alcohol, Detrimindexta or Karvodailnirol. | official |
| Sheriff's Left Badge [1] | 100 | - | Base STR at least 90:; ATK +3%; Base DEX at least 90:; Increases Ranged Physical Damage by 3%.; Base VIT at least 90:; MaxHP +1000 | official |
| Sheriff's Right Badge [1] | 100 | - | Base INT at least 90:; MATK +3%; Base DEX at least 90:; Decreases Variable Casting Time by 5%.; Base VIT at least 90:; MaxHP +1000 | official |
| Str Glove | 100 | - | MaxHP +100; MaxSP +20; For each 10 base STR:; ATK +1; Base STR at least 110:; ATK +1%. | official |
| Evil Spirit Gloves [1] | 110 | - | MaxSP +200; MaxHP +500; Enables the use of Level 1 Spider Web.; When attacked, chance to activate Kimmy's mind confusion. | official |
| Hurt Mind [1] | 110 | - | MaxSP +200; Enables the use of Level 3 Scream.; When equipped with Gentle Heart:; Adds a chance that your mind will be possessed by abandoned doll. | official |
| Kind Heart [1] | 110 | - | MaxHP +500; Recover 300 HP every 10 seconds.; Enables the use of Level 3 Scream; When equipped with Wounded Heart:; Adds a chance that your mind will be possessed by abandoned doll. | official |
| Telekinetic Orb | 110 | DEF 2 | INT +3; MaxSP +30; DEF +2; MDEF +1; Increases damage of Soul Expansion and Psychic Wave by 10%,; Increases SP Consumption of Soul Expansion and Psychic Wave by 50. | official |
| Imperial Attack Ring [1] | 125 | DEF 8 | Increases Attack Speed (decreases After Attack Delay by 5%).; Decreases Variable Casting Time by 7%.; Increases Critical Damage by 7%. | Sol |
| Imperial Magic Ring [1] | 125 | DEF 8 | Increases Attack Speed (decreases After Attack Delay by 5%).; Decreases Variable Casting Time by 7%.; Increases Magical Damage against enemies of every element by 7%. | Sol |
| Alchemy Glove [1] | 125 | DEF 1 | INT +1; DEF +1; MDEF +2; Increases Magical Damage with Fire element by 10%.; Decreases Magical Damage with Water element by 20%.; Increases damage taken from Water elemental attacks by 30%.; Random chance to auto-cast Level 5 Fire Ball when dealing physical... | official |
| Abyss King Ring [1] | 130 | - | STR +1; INT +1; ATK +6%; Restores 300 HP when defeating monster with melee physical attacks.; For each 3 Base Level:; Increases damage of Cross Ripper Slasher by 1%.; For each 10 Base Level:; Increases damage of Rolling Cutter by 1%. | Sol |
| Miracle Stone [1] | 130 | - | Set Bonus:; Miracle Stone [1]; Elvira Card; Headless Mule Card; Dy Card; Mavka Card; Jennifer Card; SPL + 5,; magic damage to all class enemies increases by 15%.; Set Bonus:; Miracle Stone [1]; Gioia Card; Polluted Queen Spider Card; Phantom of Himmelmez Ca... | Sol |
| Illusion Morpheus's Bracelet [1] | 130 | - | INT +3; MaxSP +5%; When equipped with Illusion Morpheus's Ring:; MATK +10% | Sol |
| Illusion Morpheus's Ring [1] | 130 | - | INT +3; MaxSP +5%; When equipped with Illusion Morpheus's Bracelet:; Decreases Variable Casting Time by 10%. | Sol |
| Illusion Morrigane's Belt [1] | 130 | - | STR +3; MaxHP +5%; When equipped with Illusion Morrigane's Pendant :; Increases Attack Speed (decreases After Attack Delay by 10%). | Sol |
| Illusion Morrigane's Pendant [1] | 130 | - | ATK +20; Critical +5; When equipped with Illusion Morrigane's Belt :; ATK +10% | Sol |
| Illusion Sprint Glove [1] | 130 | - | Decreases After Skill Delay by 3%.; When equipped with Illusion Sprint Ring:; Decreases After Skill Delay by additional 5%.; When equipped with Illusion Sprint Mail:; Decreases Variable Casting Time by 10%. | Sol |
| Illusion Sprint Ring [1] | 130 | - | Decreases Variable Casting Time by 10%.; When equipped with Illusion Sprint Mail:; Decreases After Skill Delay by 10%. | Sol |
| Illusion Battle chip L [1] | 130 | - | MATK +5% | Sol |
| Illusion Battle chip R [1] | 130 | - | MATK +5% | Sol |
| Illusion Booster L [1] | 130 | - | ATK +5% | Sol |
| Illusion Booster R [1] | 130 | - | ATK +5% | Sol |
| Ring of Mad Flame & White Magic [1] | 130 | - | When equipped as Accessory Right:; MaxSP +15%; Decreases After Skill Delay by 15%.; Decreases Dragon Breath - Water skill cooldown by 0.5 seconds.; When equipped as Accessory Left:; MaxHP +15%; Decreases Variable Casting Time by 15%.; Decreases Dragon Breat... | Sol |
| Pendant of Chaos | 130 | - | INT -5; ATK +6%; Decreases damage taken from Shadow elemental attacks by 5%.; Prevents Confuse status.; Random chance to inflict Confuse status on the target when dealing physical damage.; Random chance to inflict Confuse status on 11*11 AoE when receiving... | official |
| Pendant of Harmony | 130 | - | STR -5; MATK +6%; Decreases damage taken from Holy elemental attacks by 5%.; Increases HP and SP Recovery Rate by 50%.; Random chance to restore 1000 HP per second for 5 seconds when dealing physical damage.; Random chance to auto-cast Level 3 Sanctuary whe... | official |
| Pendant of Maelstrom [1] | 130 | - | All Basic Stats +1; MATK +6%; ATK +6%; Random chance to auto-cast Level 1 Maelstrom when receiving magical attack. | official |
| Sarah's Left Earring | 145 | - | Enables the use of Level 1 Heal. | official |
| Sarah's Right Earring | 145 | - | Enables the use of Level 1 Teleport. | official |
| Hero's Badge [1] | 150 | - | All Basic Stats +2 | Sol |
| Grace Attack Ring [1] | 150 | DEF 10 | Increases Attack Speed (decreases After Attack Delay by 7%).; Decreases Variable Casting Time by 10%.; Increases Critical Damage by 10%. | Sol |
| Grace Magic Ring [1] | 150 | DEF 10 | Increases Attack Speed (decreases After Attack Delay by 7%).; Decreases Variable Casting Time by 10%.; Increases Magical Damage against enemies of every element by 10%. | Sol |
| King Schmidt's Celestial Insignia [1] | 150 | DEF 10 | DEF +10; Increases Ranged Physical Damage by 7%.; When equipped with King Schmidt's Suit and King Schmidt's Manteau:; ASPD +1; Increases Ranged Physical Damage by 3%. | Sol |
| King Schmidt's Divine Power Insignia [1] | 150 | DEF 10 | MATK +10%; DEF +10; When equipped with King Schmidt's Suit and King Schmidt's Manteau:; MATK +25; Decreases Variable Casting Time by 8%. | Sol |
| King Schmidt's Flash Insignia [1] | 150 | DEF 10 | DEF +10; Increases Attack Speed (decreases After Attack Delay by 5%).; When equipped with King Schmidt's Suit and King Schmidt's Manteau:; Critical +7; Increases Attack Speed (decreases After Attack Delay by 3%). | Sol |
| King Schmidt's Hundred Lucks Insignia [1] | 150 | DEF 10 | DEF +10; Increases Critical Damage by 7%.; When equipped with King Schmidt's Suit and King Schmidt's Manteau:; ATK +5%; Increases Critical Damage by 3%. | Sol |
| King Schmidt's Power Insignia [1] | 150 | DEF 10 | ATK +10%; DEF +10; When equipped with King Schmidt's Suit and King Schmidt's Manteau:; ATK +25; HIT +10 | Sol |
| King Schmidt's Rigid Body Insignia [1] | 150 | DEF 10 | DEF +10; MaxHP +10%; When equipped with King Schmidt's Suit and King Schmidt's Manteau:; MaxHP +5%; Decreases After Skill Delay by 5%. | Sol |
| Automatic Battle Chip L [1] | 160 | - | MATK +5%; MaxSP +5% | Sol |
| Automatic Battle Chip R [1] | 160 | - | MATK +5%; MaxHP +5% | Sol |
| Automatic Booster L [1] | 160 | - | ATK +5%; MaxSP +5% | Sol |
| Automatic Booster R [1] | 160 | - | ATK +5%; MaxHP +5% | Sol |
| Warrior's Ring | 160 | - | - | official |
| Black Eagle Ring [1] | 170 | - | Set Bonus:; Black Eagle Ring [1]; Circlet of Time(Ranger) [1]; Reduces delay after skill by 5%.; For every 3 refine level of headgear,; increases physical damage to enemies of all sizes by 4%; If refine rate is 11 or higher,; reduces variable casting time o... | Sol |
| Brilliant Light Amethyst Necklace [1] | 170 | - | ATK +7%; MATK +7%; Decreases Variable Casting Time by 7%.; When equipped with Amethyst Ring of Brilliant Light:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage against enemies of Angel and Dragon... | Sol |
| Brilliant Light Amethyst Ring [1] | 170 | - | ATK +7%; MATK +7%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with DEX Soutane, Clergy's Manteau and Clergy's Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damag... | Sol |
| Brilliant Light Aquamarine Necklace [1] | 170 | - | ATK +10%; Decreases Variable Casting Time by 7%.; When equipped with Brilliant Light Aquamarine Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Brilliant Light Aquamarine Ring [1] | 170 | - | MATK +10%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with INT Soutane, Clergy's Manteau and Clergy's Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage agains... | Sol |
| Brilliant Light Emerald Necklace [1] | 170 | - | ATK +7%; MATK +7%; Decreases Variable Casting Time by 7%.; When equipped with Brilliant Light Emerald Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage against enemies of Angel and Dragon race... | Sol |
| Brilliant Light Emerald Ring [1] | 170 | - | ATK +7%; MATK +7%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with VIT Soutane, Clergy's Manteau and Clergy's Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damag... | Sol |
| Brilliant Light Ruby Necklace [1] | 170 | - | ATK +10%; Decreases Variable Casting Time by 7%.; When equipped with Brilliant Light Ruby Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Brilliant Light Ruby Ring [1] | 170 | - | ATK +10%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with STR Soutane, Clergy's Manteau and Clergy's Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage against... | Sol |
| Brilliant Light Sapphire Necklace [1] | 170 | - | MATK +10%; Decreases Variable Casting Time by 7%.; When equipped with Brilliant Light Sapphire Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Brilliant Light Sapphire Ring [1] | 170 | - | MATK +10%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with INT Soutane, Clergy's Manteau and Clergy's Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage agains... | Sol |
| Brilliant Light Zircon Necklace [1] | 170 | - | ATK +10%; Decreases Variable Casting Time by 7%.; When equipped with Brilliant Light Zircon Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Brilliant Light Zircon Ring [1] | 170 | - | ATK +10%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with AGI Soutane, Clergy's Manteau and Clergy's Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Damage against... | Sol |
| Sinful Amethyst Necklace [1] | 170 | - | ATK +7%; MATK +7%; Decreases Variable Casting Time by 7%.; When equipped with Sinful Amethyst Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.3 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Sinful Amethyst Ring [1] | 170 | - | ATK +7%; MATK +7%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases P... | Sol |
| Sinful Emerald Necklace [1] | 170 | - | ATK +10%; Decreases Variable Casting Time by 7%.; When equipped with Sinful Emerald Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.3 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Sinful Emerald Ring [1] | 170 | - | ATK +10%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with Green Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Da... | Sol |
| Sinful Opal Necklace [1] | 170 | - | ATK +10%; Decreases Variable Casting Time by 7%.; When equipped with Sinful Opal Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.3 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Sinful Opal Ring [1] | 170 | - | ATK +10%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with Silver Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical D... | Sol |
| Sinful Ruby Necklace [1] | 170 | - | ATK +10%; Decreases Variable Casting Time by 7%.; When equipped with Sinful Ruby Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.3 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Sinful Ruby Ring [1] | 170 | - | ATK +10%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with Red Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Dama... | Sol |
| Sinful Sapphire Necklace [1] | 170 | - | ATK +10%; Decreases Variable Casting Time by 7%.; When equipped with Sinful Sapphire Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.3 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Sinful Sapphire Ring [1] | 170 | - | MATK +10%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with Blue Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Physical Da... | Sol |
| Sinful Topaz Necklace [1] | 170 | - | ATK +7%; MATK +7%; Decreases Variable Casting Time by 7%.; When equipped with Sinful Topaz Ring:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.3 seconds.; Increases Physical Damage against enemies of Angel and Dragon race by 15%. | Sol |
| Sinful Topaz Ring [1] | 170 | - | ATK +7%; MATK +7%; Increases Attack Speed (decreases After Attack Delay by 7%).; When equipped with Gold Dragon Plate, Dragon Scale Hood and Dragon Scale Boots:; Decreases After Skill Delay by 5%.; Decreases Fixed Casting Time by 0.2 seconds.; Increases Phy... | Sol |
| Safety Epaulet B [1] | 170 | DEF 10 | MATK +5% | official |
| Safety Epaulet R [1] | 170 | DEF 10 | ATK +5% | official |
| Safety Pendant B [1] | 170 | DEF 10 | All Basic Stats +5; Decreases Variable Casting Time by 5%.; When equipped with Safety Epolet B:; MaxHP +10%; Decreases Variable Casting Time by additional 15%.; When equipped with Safety Epolet R:; MaxHP +10%; Increases Attack Speed (decreases After Attack... | official |
| Safety Pendant R [1] | 170 | DEF 10 | All Basic Stats +5; Increases Attack Speed (decreases After Attack Delay by 5%).; When equipped with Safety Epolet R:; MaxHP +10%; Increases Attack Speed (decreases After Attack Delay by 15%).; When equipped with Safety Epolet B:; MaxHP +10%; Decreases Vari... | official |
| Memento Memory (Biolo) [1] | 190 | - | Set Bonus:; Memento Mori (Biolo) [1]; Thanatos Sword-AD [2]; Increases Physical Damage against all sizes enemies by 15%,; increases Cart Cannon skill damage by 25%.; When Thanatos Sword-AD [2] refine level +10 or higher,; increases ranged physical damage by... | Sol |
| Memento Mind (Biolo) [1] | 190 | - | Set Bonus:; Memento Mind (Biolo) [1]; Thanos Shooter Helmet-LT [1]; Increases Physical Damage against all sizes enemies by 15%,; increases Cart Cannon skill damage by 10%.; When Thanos Shooter Helmet-LT [1] refine level +10 or higher,; increases ranged phys... | Sol |
| Gray Wolf Earring [1] | 190 | - | MATK +7%; MaxHP +5% | Sol |
| Gray Wolf Necklace [1] | 190 | - | MATK +7%; MaxSP +5% | Sol |
| Gray Wolf Pendant [1] | 190 | - | ATK +7%; MaxHP +5% | Sol |
| Gray Wolf Ring [1] | 190 | - | ATK +7%; MaxSP +5% | Sol |
| Cardinal Ring [1] | 200 | - | SPL + 3.; MATK + 10%.; Increase healing skill recovery by 15%.; Reduce damage taken from Doram and Human Player by 3%.; Reduce Fixed Casting Time of Oratio by 100%.; For every 10 Base Level, increase Arbitrium, Pneumaticus Procella, and Flamen damage by 1%. | Sol |
| Catwalky Fluffy Socks [1] | 200 | - | POW + 3, CRI + 50.; ATK + 10%.; ATK + 100.; Reduce damage taken from Human and Doram Player by 3%.; For every 5 Base Level, increase Lunatic Carrot Beat and Sprit Of Savage damage by 1%.; For every 10 Base Level, increase Chulho Sonic Claw, Howling of Chulh... | Sol |
| Chemical Resistant Glove [1] | 200 | - | ATK +10%.; Perfect Hit + 25%; Reduce damage taken from Players by 3%.; For every 2 Base levels,; Increases Cart Cannon and Cart Tornado damage by 1%.; (Max bonus lv 250); For every 10 Base levels,; Increases Acidfied Zone (Fire/Water/Wind/Ground) damage by 1%. | Sol |
| Consecrate Fides Monile | 200 | - | ASPD + 15%.; Reduce damage taken from Human and Doram Player by 3%.; For every Base Level, ATK + 1, MATK + 1, MHP + 50, MSP + 5.; For every 5 Base Level, increase physical damage against all class enemies by 1%, MATK + 1%. | Sol |
| Dark Chaser Ring [1] | 200 | DEF 30 | MDEF + 30. INT + 15, SPL + 15.; For every 5 Base Levels, increases magic damage to all race enemies by 1%.; When learned From the Abyss Lv. 5,; Reduce Abyss Square skill cooldown by 2 seconds.; Set Bonus:; Dark Chaser Ring [1]; Dark Chaser Boots [1]; For ev... | Sol |
| Drop of Seven Colors [1] | 200 | - | Increases resistance to players and doram by 3%.; Intensification skill cooldown reduced by 75 seconds.; Every 5 base level, Soul Expansion damage increase by 1%.; Intensification skill is canceled when the item is unequipped. | Sol |
| Duelist Gold Coin [1] | 200 | - | CON + 3; Increase physical damage against all class enemies by 10%.; Perfect Hit + 25.; Reduce damage taken from Human and Doram Player by 3%.; Reduce Hit Barrel cooldown by 40 seconds.; Increase long-range physical damage by 15%.; For every 10 Base Level,... | Sol |
| Elemental Jewel [1] | 200 | - | MATK + 50, SPL + 3, MATK + 10%.; Reduce damage taken from players by 3%.; Reduce Varetyr Spear cooldown by 1 second.; For every 3 Base Level, increase Varetyr Spear damage by 1%, up to Base Level 249.; For every 10 Base Level, increase Conflagration, Diamon... | Sol |
| Establish [1] | 200 | - | SPL +3; Increases Magical Damage with every element by 10%.; Decreases damage taken from Players by 3%.; Decreases Fixed Casting Time of Crimson Rock by 100%.; For each Base Level:; Increases damage of Lord of Vermilion by 8%.; For each 10 Base Level:; Incr... | Sol |
| Five Elements Seal Array [1] | 200 | - | SPL + 3.; MATK + 10%.; Increase all property magic damage by 15%.; Reduce damage taken from Human and Doram Player by 3%.; Reduce Curse Explosion cooldown by 0.5 seconds.; For every 3 Base Level, increase Curse Explosion damage by 1%.; For every 10 Base Lev... | Sol |
| Floppy Kitty's Cozy Socks [1] | 200 | - | SPL + 3, MATK + 40%.; Increase magic damage against all size enemies by 15%.; Reduce damage taken from Human and Doram Player by 3%.; Enable to use Lv.10 Fire Wall.; For every 5 Base Level, increase CN Meteor and SV Stem Spear by 1%.; For every 10 Base Leve... | Sol |
| Intuiabis [1] | 200 | - | SPL +3; Increases Magical Damage by 10%.; Increases Attack Speed (decreases After Attack Delay by 25%).; Decreases damage taken from Players by 3%.; Enables the use of Level 10 Firewall.; For each 10 Base Level:; Increases damage of From the Abyss, Abyss Sq... | Sol |
| Khalitzburg White Gauntlets [1] | 200 | - | SPL + 3.; MATK + 40%.; Reduce damage taken from Human and Doram Player by 3%.; Enables to use Lv.10 Fire Wall.; For every 3 Base Level, increase Genesis Ray damage by 1%.; For every 10 Base Level, increase Cross Rain and Judgement Cross damage by 1%. | Sol |
| Leviathan Orb [1] | 200 | - | For every 2 Base Levels, [Dragon's Breath] and [Dragon's Water Breath] damage + 1%.; For every 10 Base Levels, [Dragonic Breath] and [Dragonic Aura] damage + 1%. | Sol |
| Lord of Elemental [1] | 200 | - | SPL +3; Increases Magical Damage with every element by 10%.; Decreases damage taken from Players by 3%.; Enables the use of Level 1 Cure.; Decreases Fixed Casting Time of Summon Aqua and Summon Tera by 100%.; For each 10 Base Level:; Increases damage of Con... | Sol |
| Overdrive Rampage [1] | 200 | - | Increases MHP and MSP by 10%.; Increase attack speed (reduces delay after attack) by 15%.; Reduced damage received from players by 3%.; Increases physical/magical damage against all size enemies by 15%.; For every 5 base level, increase physical damage to a... | Sol |
| Power Machine Arm [1] | 200 | - | POW + 3.; Increase physical damage against all class enemies by 10%.; Perfect Hit + 25.; Reduce damage taken from Human and Doram Player by 3%.; For every 2 Base Level, increase Axe Tornado, Axe Boomerang, and Power Swing damage by 1%.; For every 10 Base Le... | Sol |
| Ring of Artemis [1] | 200 | - | CON +3, Critical +50.; Increases Physical Damage by 10%.; Decreases damage taken from Players by 3%.; Decreases Fixed Casting Time of Aimed Bolt by 100%.; For each 10 Base Level:; Increases damage of Crescive Bolt and Gale Storm by 1%. | Sol |
| Scroll of Essential Arts [1] | 200 | - | SPL + 3.; MATK + 10%.; MATK + 100.; Reduce damage taken from Human and Doram Player by 3%.; Reduce 16th Night cooldown by 25 seconds.; For every Base Level, increase Exploding Dragon, Snow Flake Draft, and Wind Blade damage by 1%.; For every 10 Base Level,... | Sol |
| White Fox Charm [1] | 200 | - | ATK + 150, POW + 3, CRI + 50.; Increase physical damage against all class enemies by 10%.; Reduce damage taken from Human and Doram Player by 3%.; Reduce 16th Night cooldown by 25 seconds.; For every 10 Base Level, increase Shadow Hunting, Shadow Dance, Sha... | Sol |
| Temporal Ring-LT [1] | 200 | - | When enchanted with Bear's Power:; ATK +100; When enchanted with Speed of Light:; Decreases After Skill Delay by 12%.; When enchanted with Muscle Fool:; MaxHP +20%; When enchanted with Runaway Magic:; MATK +100; When enchanted with Hawkeye:; Increases Range... | Sol |
| Hourglass Necklace | 200 | - | POW, SPL, STA, WIS, CRT, CON +6; For each 5 Job Level:; POW, SPL, STA, WIS, CRT, CON -1 | official |
| Engraved Orlean's Glove [1] | 210 | - | SPL +2, CRT +2, S.MATK +3. | Sol |
| Engraved Pinguicula's Corsage [1] | 210 | DEF 20 | MRES +2; Increases Magical Damage with Earth and Poison element by 7%. | Sol |
| Engraved Waterdrop Brooch [1] | 210 | - | MaxHP +5%, MRES +2.; Decreases damage taken from monsters of Water element by 5%.; Increases Magical Damage with Water element by 7%. | Sol |
| Snowflake Earring [1] | 210 | - | MATK +7%, MaxSP +7% | Sol |
| Snowflake Necklace [1] | 210 | - | MATK +7%, MaxHP +7% | Sol |
| Snowflake Pendant [1] | 210 | - | ATK +7%, MaxHP +7% | Sol |
| Snowflake Ring [1] | 210 | - | ATK +7%, MaxSP +7% | Sol |
| Varmundt Soul Rune Ring [1] | 210 | DEF 10 | Increases Ranged Physical Damage by 10%.; Decreases Variable Casting Time by 5%.; Increases Attack Speed (decreases After Attack Delay by 5%). | Sol |
| Varmundt Temple Rune Ring [1] | 210 | DEF 10 | Increases Magical Damage with every element by 10%.; Decreases Variable Casting Time by 5%.; Increases Attack Speed (decreases After Attack Delay by 5%). | Sol |
| Varmundt Venom Rune Ring [1] | 210 | DEF 10 | Increases Melee Physical Damage by 10%.; Decreases Variable Casting Time by 5%.; Increases Attack Speed (decreases After Attack Delay by 5%). | Sol |
| Creative Signet of Star [1] | 240 | DEF 10 | Increases Critical Damage by 7%.; P.ATK +2; When equipped with Nebula Suit of Luck:; Increases Critical Damage by additional 5%.; P.ATK +2 | Sol |
| Power Signet of Star [1] | 240 | DEF 10 | ATK +7%, P.ATK +3.; When equipped with Nebula Armor of Power:; ATK +5%, P.ATK +2. | Sol |
| Signet of Star [1] | 240 | - | - | Sol |
| Spell Signet of Star [1] | 240 | DEF 10 | Increases Magical Damage with every element by 7%.; S.MATK +2; When equipped with Nebula Robe of Spell:; Increases Magical Damage with every element by additional 5%.; S.MATK +2 | Sol |
| Stamina Signet of Star [1] | 240 | DEF 10 | MaxHP +7%, RES +3.; When equipped with Nebula Armor of Stamina:; MaxHP +5%, RES +3. | Sol |
| Wisdom Signet of Star [1] | 240 | DEF 10 | Decreases Variable Casting Time by 7%.; H.PLUS +2; When equipped with Nebula Robe of Wisdom:; Increases Healing skills effectiveness by 10%.; H.PLUS +2 | Sol |
| Signet of Circulation: Autumn [1] | 250 | DEF 10 | Increases Magical Damage with every element by 10%.; Decreases Variable Casting Time by 10%.; When equipped with Circulation of Life: Autumn:; Decreases After Skill Delay by 10%.; Increases Magical Damage against monsters of every race, except Players, by 5... | Sol |
| Signet of Circulation: Spring [1] | 250 | DEF 10 | Increases Melee Physical Damage by 10%.; Decreases Variable Casting Time by 10%.; When equipped with Circulation of Life: Spring:; Decreases After Skill Delay by 10%.; Increases Physical Damage against monsters of every race, except Players, by 5%.; For eac... | Sol |
| Signet of Circulation: Summer [1] | 250 | DEF 10 | Increases Ranged Physical Damage by 10%.; Decreases Variable Casting Time by 10%.; When equipped with Circulation of Life: Summer:; Decreases After Skill Delay by 10%.; Increases Physical Damage against monsters of every race, except Players, by 5%.; For ea... | Sol |
| Signet of Circulation: Winter [1] | 250 | DEF 10 | Increases Critical Damage by 10%.; Decreases Variable Casting Time by 10%.; When equipped with Circulation of Life: Winter:; Decreases After Skill Delay by 10%.; Increases Physical Damage against monsters of every race, except Players, by 5%.; For each 2 Re... | Sol |
Get it: Sol links to the page of the line that supplies the piece (a Sol shop, instance, crate or restored dungeon); official is an unchanged official piece, linked to its Divine Pride entry, which lists the monsters and shops (Sol keeps the official drops, at the server's 20x rates).
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