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Temporal Boots

Level 130 and up
Where Old Glast Heim (Instance Manager); Hugin's NPCs in the hub row Old Glast Heim
Cost of a full set 1 Temporal Crystal for plain boots plus 5 for the stat version of your choice: 6 Temporal Crystals.
Enchant route Hugin's Magician: 4th slot to level 4 and the 3rd slot cost 60 Coagulated Spells in all.
Related lines Temporal circlets; Temporal manteaus and armors

Hours (expected hours alone / calendar weeks, all lines):

What Daily player Two evenings a week Daily, on Hell
Temporal stat boots 0.36 h / 0.17 wk 0.36 h / 0.43 wk 0.36 h / 0.17 wk
Temporal boots enchants (4th slot to level 4, 3rd slot) 1.2 h / 0.58 wk 1.2 h / 1.5 wk 1.2 h / 0.58 wk

What it is

Boots from Old Glast Heim in six stat versions (Temporal STR, AGI, VIT, INT, DEX and LUK Boots), with a chosen enchant and a random bonus. Boots for almost every build from level 130 on. Works as on official servers.

Who uses it

Every class; pick the stat version your build wants.

How to get it

All NPCs stand at the Old Glast Heim entrance in glast_01, and each has a copy in the hub: group Old Glast Heim. 1. Hugin's Butler (glast_01 210,273, or in the hub: Old Glast Heim, a shop window there): 1 Temporal Crystal buys plain Temporal Boots. 2. Wear the Temporal Boots and talk to the Butler again: 5 Temporal Crystals turn them into the stat version of your choice (the old refine is lost).

Where the materials come from

Material Source
Temporal Crystal Old Glast Heim (level 130+, from the Instance Manager), as official; the Paradise Market also sells 1 a day for 20,000 z
Coagulated Spell Glast Heim monsters (about 0.5-1%); the Paradise Market sells 1 a day for 150,000 z

Enchanting

Hugin's Magician (glast_01 212,273, or in the hub: Old Glast Heim), on the boots you are wearing. Cards and refine are kept; enchants cannot be reset.

Step Coagulated Spell Result
4th slot, level 1 1 you choose: Fighting Spirit, Archery, Spell, Vitality, Attack Speed or Lucky
4th slot, level 2 4 the same type, one level up
4th slot, level 3 15 one level up
4th slot, level 4 30 one level up
3rd slot 10 a random bonus (after the 4th slot is at level 4)

Hugin's Craftsman (glast_01 210,270, or in the hub: Old Glast Heim) can instead add a card slot to stat boots for 5 Temporal Crystals: about half the time it works, otherwise the boots break. Hugin's Magician does not enchant slotted boots; the Dark Magic Master (glast_01 184,283, or in the hub: Old Glast Heim) does, in the same order, for 100,000 z plus Coagulated and Contaminated Spells per step, with a risk of breaking them on the later steps.

Refine, grade, reform

Normal refining (or in the hub: Refine and Grade).

Official vs Sol

No change.

Comes after / leads to

Next to Illusion dungeon gear from 130. With Temporal circlets and the Temporal manteaus and armors it forms the Temporal line.

Tips

Old Glast Heim is worth running on Hard and up: it also pays the Temporal circlet, manteau, armor and King Schmidt materials (Clear rewards). The Temporal Equipment +11 Refine Cube (Kachua Mileage shop, 75 coupons) sets stat boots of +10 or lower to +11.

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