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Circulation of Life (Garden of Time)

Level 250 and up
Where Forgotten Memories maps and Nightmare and Hell clears; the Garden vending machines in the hub row Garden of Time
Cost of a full set Mystical Beast manteau: 3 of each of a season's three beast parts + 5,000,000 z; then 30 Circulation of Life, fruits and typed Meteorite Fragments for the upgrade.
Enchant route Garden Enchanter in the hub (tables 117 to 124 and 142).
Related lines Nebula armors; Time Dimensions crowns

Hours (expected hours alone / calendar weeks, all lines):

What Daily player Two evenings a week Daily, on Hell
Circulation of Life garment (Spring) from its Mystical Beast manteau 49.2 h / 11.5 wk 49.2 h / 28.8 wk 28.6 h / 7.6 wk
Circulation of Life garment enchants (one pass) 14.5 h / 1.4 wk 14.5 h / 2.4 wk 14.5 h / 1.2 wk

What it is

The gear of the Garden of Time (level 250), four seasons each:

  • Manteau of Mystical Beast: Spring, Summer, Autumn, Winter. A garment, and the base of a Circulation garment.
  • Circulation of Life: Spring, Summer, Autumn, Winter. The upgraded garment, made from the manteau of the same season.
  • Signet of Circulation: Spring, Summer, Autumn, Winter. An accessory.

Each season has its own Mystical Beast and its own three beast parts:

Season Beast Parts
Spring Floral Pegasus Mane Hair, Emblem, Wing Feather of Floral Pegasus
Summer Coral Marine Tail, Coral, Fin of Coral Marine
Autumn Maple Tree Leaf, Branch, Bark Piece of Maple Tree
Winter Monarch Penguin Coat, Ice Crystal, Emblem of Monarch Penguin

Who uses it

4th-job builds from level 250: the Circulation garment and the Signet of the season that suits your build.

How to get it

Everything is made at the two Garden vending machines in the hub (group Garden of Time). They open the official Garden of Time shops directly: no garden quest needed. (The official machines stand in the Garden of Time, t_garden, but only appear after the garden's level 250 quest chain.)

What Machine Price
Manteau of Mystical Beast (a season) Gear: "Mystical Beast manteaus" 3 of each of the season's three parts + 5,000,000 z
Signet of Circulation (a season) Gear: "Signets of Circulation" 3 of each of the season's three parts + 25 Fruit of Birth + 25 Fruit of Extinction + 5,000,000 z
Circulation of Life (a season) Gear: "Upgrade a manteau" (the reform window) the season's manteau + 30 Circulation of Life + 15 Fruit of Birth + 15 Fruit of Extinction + 50 of each of three typed Meteorite Fragments

The upgrade keeps the manteau's refine and enchants (the official reform clears nothing). The typed Fragments each season wants:

Season Fragments (50 of each)
Spring Power, Stamina, Wisdom
Summer Agile, Spell, Stamina
Autumn Spell, Lucky, Wisdom
Winter Lucky, Agile, Power

The other machine ("Goods") trades Energy of the elements (for Polluted Wrath and Spells), one season's Energy for the other three and 50 Temporal Crystals, and some consumables (Hall of Life keys too, though the Hall of Life is not on Sol yet).

Where the materials come from

Material Source
Beast parts (12 kinds) every monster on Forgotten Memories zones 1 and 2 (for_dun01, for_dun02): 2 % each, per kill; Nightmare and Hell clears of the Constellation Tower, the Tomb of Remorse and Airship Destruction: 2-3 / 3-5 of one random kind
Fruit of Birth, Fruit of Extinction the same maps, 1 % each; the same clears, 1-2 / 2-3 of each
Circulation of Life the same maps, 0.5 %; the same clears, 1 / 2
Energy of Spring, Summer, Autumn, Winter the same maps, 2 % each; the same clears, 2 / 3 of one random kind; the Goods machine turns three seasons into the fourth
Typed Meteorite Fragments Betelgeuse's treasure chests in the Constellation Tower (five kinds, not Lucky); the Constellation Tower's Vending Machine sells each of the six for 3 Meteorite Fragments (Nebula and Star Seals)

The hub's Field Guide takes you to Forgotten Memories from level 242. Drop chances are per kill and count your Advanced Looting and Bubble Gum. Roughly: a manteau's nine parts take about 150 kills on those maps, a signet's 25 + 25 fruits about 2,500, a garment's 30 Circulation of Life about 6,000, fewer with the instance clears.

Enchanting

At the Garden Vending in the hub (group Garden of Time): the official Enchant windows for each season's manteau (tables 117, 119, 121, 123), each Circulation garment (118, 120, 122, 124) and the Signets of Circulation (142). They cost season Energy and beast parts; the window shows what each slot needs. The window's upgrade buttons work through Sol's enchant module (Enchant upgrades).

Refine, grade, reform

Refine as usual (or in the hub: Refine and Grade). The only reform is the manteau upgrade above.

Official vs Sol

Same shops, prices and enchants as official (kRO). On kRO the materials come from the Garden's two instances, the Hall of Life and the Lake of Fire; Sol does not have them yet, so the materials drop on the Garden's hunting maps and come from the Nightmare and Hell clears of the level 200+ instances instead. The typed Lucky Meteorite Fragment has no official source on Sol; the Constellation vending machine's six Fragment rows are a Sol addition.

Comes after / leads to

After the Nebula armors and Star Seals (Constellation Tower, 240+), whose Fragments the garment needs.

Tips

Hunt Forgotten Memories for the manteau and the signet first; save Circulation of Life and the fruits from your Hell clears for the garment. Keep plain Meteorite Fragments from the tower: three buy any typed Fragment.

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